Files
Server-Datasheets/Datasheet/NpcSocialData.xml
2025-03-03 20:30:53 -05:00

3565 lines
306 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<SocialData isNpc="1">
<!-- 소셜ID 값의 Max는 67108863 넘어가면 서버 안뜬다. -->
<!-- 중형 -->
<!-- 거대 그리폰 -->
<Social id="30152001" animSet="GiantGriffin_ANI.Anim.GiantGriffin_Anim" animName="modealarm"/>
<Social id="30152002" animSet="GiantGriffin_ANI.Anim.GiantGriffin_Anim" animName="aggrochange"/>
<Social id="30152003" animSet="GiantGriffin_ANI.Anim.GiantGriffin_Anim" animName="Spawn"/>
<Social id="30152004" animSet="GiantGriffin_ANI.Anim.GiantGriffin_Anim" animName="unarmedwait"/>
<!-- 샨드라마나이아의분리된괴물 -->
<Social id="30212001" animSet="SeparateMonsterOfSandramanaia_ANI.Anim.SeparateMonsterOfSandramanaia_Anim" animName="modealarm"/>
<Social id="30212002" animSet="SeparateMonsterOfSandramanaia_ANI.Anim.SeparateMonsterOfSandramanaia_Anim" animName="Command"/>
<Social id="30212003" animSet="SeparateMonsterOfSandramanaia_ANI.Anim.SeparateMonsterOfSandramanaia_Anim" animName="Spawn"/>
<Social id="30212004" animSet="SeparateMonsterOfSandramanaia_ANI.Anim.SeparateMonsterOfSandramanaia_Anim" animName="unarmedwait"/>
<!-- 이형의괴수 -->
<Social id="30195001" animSet="HeterotypicMonster_ANI.Anim.HeterotypicMonster_Anim" animName="modealarm"/>
<Social id="30195002" animSet="HeterotypicMonster_ANI.Anim.HeterotypicMonster_Anim" animName="aggrochange"/>
<Social id="30195003" animSet="HeterotypicMonster_ANI.Anim.HeterotypicMonster_Anim" animName="Spawn"/>
<Social id="30195004" animSet="HeterotypicMonster_ANI.Anim.HeterotypicMonster_Anim" animName="unarmedwait"/>
<!-- 아르곤괴조 -->
<Social id="30194001" animSet="GiantBird_ANI.Anim.GiantBird_Anim" animName="modealarm"/>
<Social id="30194002" animSet="GiantBird_ANI.Anim.GiantBird_Anim" animName="aggrochange"/>
<Social id="30194003" animSet="GiantBird_ANI.Anim.GiantBird_Anim" animName="Spawn"/>
<Social id="30194004" animSet="GiantBird_ANI.Anim.GiantBird_Anim" animName="unarmedwait"/>
<!-- 샨드라마나이아의인큐베이터 -->
<Social id="30214001" animSet="IncubatorOfSandramanaia_ANI.Anim.IncubatorOfSandramanaia_Anim" animName="Wait"/>
<Social id="30214002" animSet="IncubatorOfSandramanaia_ANI.Anim.IncubatorOfSandramanaia_Anim" animName="Wait"/>
<!-- 샨드라마나이아의캡슐 -->
<Social id="30213001" animSet="CapsuleOfSandramanaia_ANI.Anim.CapsuleOfSandramanaia_Anim" animName="Wait"/>
<Social id="30213002" animSet="CapsuleOfSandramanaia_ANI.Anim.CapsuleOfSandramanaia_Anim" animName="Wait"/>
<!-- 분노의사념체 -->
<Social id="30207001" animSet="SpiritOfFury_ANI.Anim.SpiritOfFury_Anim" animName="modealarm"/>
<Social id="30207002" animSet="SpiritOfFury_ANI.Anim.SpiritOfFury_Anim" animName="Wait"/>
<Social id="30207003" animSet="SpiritOfFury_ANI.Anim.SpiritOfFury_Anim" animName="Spawn"/>
<Social id="30207004" animSet="SpiritOfFury_ANI.Anim.SpiritOfFury_Anim" animName="unarmedwait"/>
<Social id="30207026" animSet="SpiritOfFury_ANI.Anim.SpiritOfFury_Anim" animName="laugh_Q"/>
<!-- 쇠먹는괴물 -->
<Social id="30208001" animSet="IronEatingMonster_ANI.Anim.IronEatingMonster_Anim" animName="modealarm"/>
<Social id="30208002" animSet="IronEatingMonster_ANI.Anim.IronEatingMonster_Anim" animName="Wait"/>
<Social id="30208003" animSet="IronEatingMonster_ANI.Anim.IronEatingMonster_Anim" animName="Wait"/>
<Social id="30208004" animSet="IronEatingMonster_ANI.Anim.IronEatingMonster_Anim" animName="unarmedwait"/>
<Social id="30208005" animSet="IronEatingMonster_ANI.Anim.IronEatingMonster_Anim" animName="modeChange"/>
<Social id="30208021" animSet="IronEatingMonster_ANI.Anim.IronEatingMonster_Anim" animName="atk01"/>
<!-- 바포메트 -->
<Social id="30192001" animSet="Baphomet_ANI.Anim.Baphomet_Anim" animName="modealarm"/>
<Social id="30192002" animSet="Baphomet_ANI.Anim.Baphomet_Anim" animName="Wait"/>
<Social id="30192003" animSet="Baphomet_ANI.Anim.Baphomet_Anim" animName="modeChange"/>
<Social id="30192004" animSet="Baphomet_ANI.Anim.Baphomet_Anim" animName="unarmedwait"/>
<!-- 유물의수호자 -->
<Social id="30197001" animSet="RelicOfGuardian_ANI.Anim.RelicOfGuardian_Anim" animName="modealarm"/>
<Social id="30197002" animSet="RelicOfGuardian_ANI.Anim.RelicOfGuardian_Anim" animName="Wait"/>
<Social id="30197003" animSet="RelicOfGuardian_ANI.Anim.RelicOfGuardian_Anim" animName="Wait"/>
<Social id="30197004" animSet="RelicOfGuardian_ANI.Anim.RelicOfGuardian_Anim" animName="unarmedwait"/>
<!-- 알쿠스 -->
<Social id="30153001" animSet="Arkus_ANI.Anim.Arkus_Anim" animName="modealarm"/>
<Social id="30153002" animSet="Arkus_ANI.Anim.Arkus_Anim" animName="aggrochange"/>
<Social id="30153003" animSet="Arkus_ANI.Anim.Arkus_Anim" animName="Spawn"/>
<Social id="30153004" animSet="Arkus_ANI.Anim.Arkus_Anim" animName="unarmedwait"/>
<!-- 판두러스 -->
<Social id="30154001" animSet="Pandurus_ANI.Anim.Pandurus_Anim" animName="modealarm"/>
<Social id="30154002" animSet="Pandurus_ANI.Anim.Pandurus_Anim" animName="aggrochange"/>
<Social id="30154003" animSet="Pandurus_ANI.Anim.Pandurus_Anim" animName="Spawn"/>
<Social id="30154004" animSet="Pandurus_ANI.Anim.Pandurus_Anim" animName="unarmedwait"/>
<!-- 빙의된 거인 -->
<Social id="30171001" animSet="PossessionGiant_ANI.Anim.PossessionGiant_Anim" animName="aggrochange"/>
<Social id="30171002" animSet="PossessionGiant_ANI.Anim.PossessionGiant_Anim" animName="Wait"/>
<Social id="30171003" animSet="PossessionGiant_ANI.Anim.PossessionGiant_Anim" animName="unarmedwait"/>
<Social id="30171004" animSet="PossessionGiant_ANI.Anim.PossessionGiant_Anim" animName="Wait"/>
<Social id="30171005" animSet="PossessionGiant_ANI.Anim.PossessionGiant_Anim" animName="modealarm"/>
<!-- 아르마딜로 -->
<Social id="30172001" animSet="Armadillo_ANI.Anim.Armadillo_Anim" animName="aggrochange"/>
<Social id="30172002" animSet="Armadillo_ANI.Anim.Armadillo_Anim" animName="Wait"/>
<Social id="30172003" animSet="Armadillo_ANI.Anim.Armadillo_Anim" animName="unarmedwait"/>
<Social id="30172004" animSet="Armadillo_ANI.Anim.Armadillo_Anim" animName="Wait"/>
<Social id="30172005" animSet="Armadillo_ANI.Anim.Armadillo_Anim" animName="modealarm"/>
<!-- 마술사드라군 -->
<Social id="30173001" animSet="MagicianDragon_ANI.Anim.MagicianDragon_Anim" animName="aggrochange"/>
<Social id="30173002" animSet="MagicianDragon_ANI.Anim.MagicianDragon_Anim" animName="Wait"/>
<Social id="30173003" animSet="MagicianDragon_ANI.Anim.MagicianDragon_Anim" animName="unarmedwait"/>
<Social id="30173004" animSet="MagicianDragon_ANI.Anim.MagicianDragon_Anim" animName="Wait"/>
<Social id="30173005" animSet="MagicianDragon_ANI.Anim.MagicianDragon_Anim" animName="modealarm"/>
<!-- 아르곤 모선 -->
<Social id="30174001" animSet="ArgoniteMotherShip_ANI.Anim.ArgoniteMotherShip_Anim" animName="aggrochange"/>
<Social id="30174002" animSet="ArgoniteMotherShip_ANI.Anim.ArgoniteMotherShip_Anim" animName="Wait"/>
<Social id="30174003" animSet="ArgoniteMotherShip_ANI.Anim.ArgoniteMotherShip_Anim" animName="unarmedwait"/>
<Social id="30174004" animSet="ArgoniteMotherShip_ANI.Anim.ArgoniteMotherShip_Anim" animName="Wait"/>
<Social id="30174005" animSet="ArgoniteMotherShip_ANI.Anim.ArgoniteMotherShip_Anim" animName="modealarm"/>
<!-- 켈사이크 -->
<Social id="30185001" animSet="GreatGriffin_ANI.Anim.GreatGriffin_Anim" animName="aggrochange"/>
<Social id="30185002" animSet="GreatGriffin_ANI.Anim.GreatGriffin_Anim" animName="Wait"/>
<Social id="30185003" animSet="GreatGriffin_ANI.Anim.GreatGriffin_Anim" animName="unarmedwait"/>
<Social id="30185004" animSet="GreatGriffin_ANI.Anim.GreatGriffin_Anim" animName="Wait"/>
<Social id="30185005" animSet="GreatGriffin_ANI.Anim.GreatGriffin_Anim" animName="modealarm"/>
<Social id="30080001" animSet="ArchakalashTrooper_ANI.Anim.ArchakalashTrooper_Anim" animName="aggrochange"/>
<Social id="30080002" animSet="ArchakalashTrooper_ANI.Anim.ArchakalashTrooper_Anim" animName="modealarm"/>
<Social id="30080003" animSet="ArchakalashTrooper_ANI.Anim.ArchakalashTrooper_Anim" animName="Wait"/>
<Social id="30087001" animSet="ViolentArachne_ANI.Anim.ViolentArachne_Anim" animName="aggrochange"/>
<Social id="30087002" animSet="ViolentArachne_ANI.Anim.ViolentArachne_Anim" animName="modealarm"/>
<Social id="30087003" animSet="ViolentArachne_ANI.Anim.ViolentArachne_Anim" animName="Wait"/>
<Social id="30088001" animSet="CraftyArachne_ANI.Anim.CraftyArachne_Anim" animName="aggrochange"/>
<Social id="30088002" animSet="CraftyArachne_ANI.Anim.CraftyArachne_Anim" animName="modealarm"/>
<Social id="30088003" animSet="CraftyArachne_ANI.Anim.CraftyArachne_Anim" animName="Wait"/>
<Social id="30088004" animSet="CraftyArachne_ANI.Anim.CraftyArachne_Anim" animName="Modechange01"/>
<Social id="30088005" animSet="CraftyArachne_ANI.Anim.CraftyArachne_Anim" animName="Modechange02"/>
<!-- 어둠의 화신 -->
<Social id="30077001" animSet="AvatarOfDarkness_ANI.Anim.AvatarOfDarkness_Anim" animName="aggrochange"/>
<Social id="30077002" animSet="AvatarOfDarkness_ANI.Anim.AvatarOfDarkness_Anim" animName="modealarm"/>
<Social id="30077003" animSet="AvatarOfDarkness_ANI.Anim.AvatarOfDarkness_Anim" animName="Wait"/>
<Social id="30077004" animSet="AvatarOfDarkness_ANI.Anim.AvatarOfDarkness_Anim" animName="Command"/>
<!-- 거대원숭이-->
<Social id="30193001" animSet="GiantMonkey_ANI.Anim.GiantMonkey_Anim" animName="aggrochange"/>
<Social id="30193002" animSet="GiantMonkey_ANI.Anim.GiantMonkey_Anim" animName="modealarm"/>
<Social id="30193003" animSet="GiantMonkey_ANI.Anim.GiantMonkey_Anim" animName="Wait"/>
<Social id="30193004" animSet="GiantMonkey_ANI.Anim.GiantMonkey_Anim" animName="modeChange"/>
<Social id="30193005" animSet="GiantMonkey_ANI.Anim.GiantMonkey_Anim" animName="Groggy"/>
<!-- 킬리언 -->
<Social id="30191001" animSet="Killian_ANI.Anim.Killian_Anim" animName="aggrochange"/>
<Social id="30191002" animSet="Killian_ANI.Anim.Killian_Anim" animName="modealarm"/>
<Social id="30191003" animSet="Killian_ANI.Anim.Killian_Anim" animName="Wait"/>
<Social id="30191004" animSet="Killian_ANI.Anim.Killian_Anim" animName="Command"/>
<!-- 싸이클롭스 -->
<Social id="30216003" animSet="GiantMonkey_ANI.Anim.GiantMonkey_Anim" animName="Wait"/>
<Social id="30216005" animSet="GiantMonkey_ANI.Anim.GiantMonkey_Anim" animName="Groggy"/>
<!-- 돌거인-->
<Social id="30217002" animSet="GiantStone_ANI.Anim.GiantStone_Anim" animName="modealram"/>`
<Social id="30217003" animSet="GiantStone_ANI.Anim.GiantStone_Anim" animName="Wait"/>
<Social id="30217005" animSet="GiantStone_ANI.Anim.GiantStone_Anim" animName="Groggy"/>
<!-- 애벌래왕-->
<Social id="30218003" animSet="LarvaKing_ANI.Anim.LarvaKing_Anim" animName="Wait"/>
<Social id="30218004" animSet="LarvaKing_ANI.Anim.LarvaKing_Anim" animName="Command"/>
<Social id="30218005" animSet="LarvaKing_ANI.Anim.LarvaKing_Anim" animName="Groggy"/>
<!-- 거대풍뎅이-->
<Social id="30220002" animSet="GiantBeetle_ANI.Anim.GiantBeetle_Anim" animName="Wait"/>
<Social id="30220005" animSet="GiantBeetle_ANI.Anim.GiantBeetle_Anim" animName="Groggy"/>
<!-- 일반 몬스터 -->
<Social id="30084001" animSet="YuantiShaman_ANI.Anim.YuantiShaman_Anim" animName="aggrochange"/>
<Social id="30084002" animSet="YuantiShaman_ANI.Anim.YuantiShaman_Anim" animName="aggrochange"/>
<Social id="30084003" animSet="YuantiShaman_ANI.Anim.YuantiShaman_Anim" animName="modealarm"/>
<Social id="30085001" animSet="YuantiBuserker_ANI.Anim.YuantiBuserker_Anim" animName="aggrochange"/>
<Social id="30085002" animSet="YuantiBuserker_ANI.Anim.YuantiBuserker_Anim" animName="aggrochange"/>
<Social id="30085003" animSet="YuantiBuserker_ANI.Anim.YuantiBuserker_Anim" animName="modealarm"/>
<Social id="30106001" animSet="UnseelieWarrior_ANI.Anim.UnseelieWarrior_Anim" animName="commandreceive"/>
<Social id="30106002" animSet="UnseelieWarrior_ANI.Anim.UnseelieWarrior_Anim" animName="commandreceive"/>
<Social id="30106003" animSet="UnseelieWarrior_ANI.Anim.UnseelieWarrior_Anim" animName="Wait"/>
<Social id="30076001" animSet="ArgoniteGilgashGuardian_ANI.Anim.ArgoniteGilgashGuardian_Anim" animName="aggrochange"/>
<Social id="30076002" animSet="ArgoniteGilgashGuardian_ANI.Anim.ArgoniteGilgashGuardian_Anim" animName="modealarm"/>
<Social id="30076003" animSet="ArgoniteGilgashGuardian_ANI.Anim.ArgoniteGilgashGuardian_Anim" animName="Wait"/>
<Social id="30083004" animSet="GiantStormDrake_ANI.Anim.GiantStormDrake_Anim" animName="Spawn"/>
<Social id="30083005" animSet="GiantStormDrake_ANI.Anim.GiantStormDrake_Anim" animName="despawn"/>
<Social id="30087004" animSet="ViolentArachne_ANI.Anim.ViolentArachne_Anim" animName="Spawn"/>
<Social id="30066004" animSet="DestroyerOfFire_ANI.Anim.DestroyerOfFire_Anim" animName="Spawn"/>
<Social id="30080004" animSet="ArchakalashTrooper_ANI.Anim.ArchakalashTrooper_Anim" animName="Spawn"/>
<Social id="30035003" animSet="BloodGolem_ANI.Anim.BloodGolem_Anim" animName="Spawn"/>
<!-- 기본 -->
<!-- 오브젝트NPC -->
<Social id="60001001" animSet="ExplosiveDrum_ANI.Anim.ExplosiveDrum_Anim" animName="Wait" />
<Social id="60003001" animSet="Barricade_ANI.Anim.Barricade_Anim" animName="Wait" />
<Social id="60003101" animSet="Barricade_ANI.Anim.Barricade_Anim" animName="Wait" />
<Social id="60003201" animSet="Barricade_ANI.Anim.Barricade_Anim" animName="Wait" />
<Social id="60004001" animSet="SpineTrap_ANI.Anim.SpineTrap_Anim" animName="Wait" />
<Social id="60040001" animSet="NPC_MagicStone02_ANI.Anim.NPC_MagicStone02_Anim" animName="unarmedwait" />
<Social id="60042001" animSet="NPC_HookaDrum_ANI.Anim.NPC_HookaDrum_Anim" animName="Wait" />
<Social id="60047001" animSet="NPC_ScareCrow_ANI.Anim.NPC_ScareCrow_Anim" animName="Wait" />
<Social id="60049001" animSet="NPC_HeavyWagon_ANI.Anim.NPC_HeavyWagon_Anim" animName="Wait" />
<Social id="60049201" animSet="NPC_HeavyWagon_ANI.Anim.NPC_HeavyWagon_02_Anim" animName="Wait" />
<Social id="60050001" animSet="NPC_WoodDoor_ANI.Anim.NPC_WoodDoor_Anim" animName="Wait" />
<Social id="60051001" animSet="NPC_PrisonSteelDoor_ANI.Anim.NPC_PrisonSteelDoor_Anim" animName="Wait" />
<Social id="60053001" animSet="NPC_StoneDoor_ANI.Anim.NPC_StoneDoor_Anim" animName="Wait" />
<Social id="60060001" animSet="NPC_Wall_ANI.Anim.NPC_Wall_KemelTotem_Anim" animName="Wait" />
<Social id="60061001" animSet="NPC_BloodStone_ANI.Anim.NPC_BloodStone_Anim" animName="Wait" />
<Social id="60062001" animSet="NPC_MagicStoneRed_ANI.Anim.NPC_MagicStoneRed_Anim" animName="Wait" />
<Social id="60065001" animSet="NPC_AncientStone_03_ANI.Anim.NPC_AncientStone_03_Anim" animName="Wait" />
<Social id="60069001" animSet="NPC_MagicStone02_ANI.Anim.NPC_MagicStone02_L_Anim" animName="Wait" />
<Social id="60070001" animSet="NPC_MagicStone02_ANI.Anim.NPC_MagicStone02_Machine_Anim" animName="Wait" />
<Social id="60085001" animSet="NPC_WeaponBox_ANI.Anim.NPC_WeaponBox_Anim" animName="Wait" />
<Social id="61100001" animSet="BrickWall_ANI.Anim.CM_BrickWall_01_anim" animName="Wait" />
<Social id="61101001" animSet="BrickWall_ANI.Anim.CM_BrickWall_02_anim" animName="Wait" />
<Social id="61102001" animSet="BrickWall_ANI.Anim.CM_BrickWall_03_anim" animName="Wait" />
<Social id="61103001" animSet="BrickWall_ANI.Anim.CM_BrickWall_01_anim" animName="Wait" />
<Social id="61104001" animSet="BrickWall_ANI.Anim.CM_BrickWall_02_anim" animName="Wait" />
<Social id="61105001" animSet="BrickWall_ANI.Anim.CM_BrickWall_03_anim" animName="Wait" />
<Social id="61106001" animSet="BrickWall_ANI.Anim.CM_BrickWall_01_anim" animName="Wait" />
<Social id="61107001" animSet="BrickWall_ANI.Anim.CM_BrickWall_02_anim" animName="Wait" />
<Social id="61108001" animSet="BrickWall_ANI.Anim.CM_BrickWall_03_anim" animName="Wait" />
<Social id="61109001" animSet="BrickWall_ANI.Anim.CM_BrickWall_01_anim" animName="Wait" />
<Social id="61110001" animSet="BrickWall_ANI.Anim.CM_BrickWall_02_anim" animName="Wait" />
<Social id="61111001" animSet="BrickWall_ANI.Anim.CM_BrickWall_03_anim" animName="Wait" />
<Social id="60096001" animSet="NPC_SWC_Quest_ANI.Anim.NPC_Switch_Anim" animName="Wait" />
<Social id="61112001" animSet="RottingDead_ANI.Anim.RottingDead_Anim" animName="Wait" />
<Social id="61122001" animSet="NPC_GiantGriffinEgg_ANI.Anim.NPC_GiantGriffinEgg_Anim" animName="Wait" />
<Social id="30013001" animSet="BloodMagician_ANI.Anim.BloodMagician_Anim" animName="aggrochange"/>
<Social id="30013002" animSet="BloodMagician_ANI.Anim.BloodMagician_Anim" animName="aggrochange"/>
<!-- 하급사념체 -->
<Social id="30210001" animSet="JuniorSpirit_ANI.Anim.JuniorSpirit_Anim" animName="Wait"/>
<Social id="30210002" animSet="JuniorSpirit_ANI.Anim.JuniorSpirit_Anim" animName="Walk"/>
<Social id="30210003" animSet="JuniorSpirit_ANI.Anim.JuniorSpirit_Anim" animName="Spawn"/>
<!-- 샨드라마나이아의촉수 -->
<Social id="30215001" animSet="TentacleOfSandramanaia_ANI.Anim.TentacleOfSandramanaia_Anim" animName="Wait"/>
<Social id="30215002" animSet="TentacleOfSandramanaia_ANI.Anim.TentacleOfSandramanaia_Anim" animName="unarmedwait"/>
<Social id="30215003" animSet="TentacleOfSandramanaia_ANI.Anim.TentacleOfSandramanaia_Anim" animName="modeChange"/>
<!-- 샨드라마나이아의정령-->
<Social id="30211001" animSet="MessengerOfSandramanaia_ANI.Anim.MessengerOfSandramanaia_Anim" animName="Command"/>
<Social id="30211002" animSet="MessengerOfSandramanaia_ANI.Anim.MessengerOfSandramanaia_Anim" animName="command2"/>
<Social id="30211003" animSet="MessengerOfSandramanaia_ANI.Anim.MessengerOfSandramanaia_Anim" animName="modeChange"/>
<Social id="30211004" animSet="MessengerOfSandramanaia_ANI.Anim.MessengerOfSandramanaia_Anim" animName="Wait"/>
<!-- 바포메트소환용감옥 -->
<Social id="30198001" animSet="DeadlockWall_ANI.Anim.DeadlockWall_Anim" animName="Wait"/>
<Social id="30198002" animSet="DeadlockWall_ANI.Anim.DeadlockWall_Anim" animName="Wait"/>
<Social id="30198003" animSet="DeadlockWall_ANI.Anim.DeadlockWall_Anim" animName="Spawn"/>
<!-- 아르곤제어장치 -->
<Social id="7001101" animSet="NPC_T4_ArgonCommander_ANI.Anim.NPC_ArgonCommander_Anim" animName="Wait"/>
<Social id="7001102" animSet="NPC_T4_ArgonCommander_ANI.Anim.NPC_ArgonCommander_Anim" animName="Wait"/>
<!-- 아르곤역장흡입기 -->
<Social id="7001201" animSet="NPC_T4_ArgonFieldInhaler_ANI.Anim.NPC_ArgonFieldInhaler_Anim" animName="Wait"/>
<Social id="7001202" animSet="NPC_T4_ArgonFieldInhaler_ANI.Anim.NPC_ArgonFieldInhaler_Anim" animName="Wait"/>
<!-- 지혜의보고 -->
<Social id="7001301" animSet="NPC_T4_CylinderBookcase_ANI.Anim.NPC_CylinderBookcase_Anim" animName="On"/>
<Social id="7001302" animSet="NPC_T4_CylinderBookcase_ANI.Anim.NPC_CylinderBookcase_Anim" animName="On"/>
<!-- 파괴용아르곤벽 -->
<Social id="7001401" animSet="NPC_T4_DestructArgonWall_ANI.Anim.NPC_DestructArgonWall_Anim" animName="Wait"/>
<Social id="7001402" animSet="NPC_T4_DestructArgonWall_ANI.Anim.NPC_DestructArgonWall_Anim" animName="Wait"/>
<!-- 파괴용요정나무 -->
<Social id="7001501" animSet="NPC_T4_DestructFairyTree_ANI.Anim.NPC_DestructFairyTree_Anim" animName="Wait"/>
<Social id="7001502" animSet="NPC_T4_DestructFairyTree_ANI.Anim.NPC_DestructFairyTree_Anim" animName="Wait"/>
<!-- 파괴용석화버섯 -->
<Social id="7001601" animSet="NPC_T4_DestructStoned_Toadstool_ANI.Anim.NPC_DestructStoned_Toadstool_Anim" animName="Wait"/>
<Social id="7001602" animSet="NPC_T4_DestructStoned_Toadstool_ANI.Anim.NPC_DestructStoned_Toadstool_Anim" animName="Wait"/>
<!-- 작동중인아르곤파이프 -->
<Social id="7001701" animSet="NPC_T4_FlashArgonTenTacle_ANI.Anim.NPC_FlashArgonTenTacle_Anim" animName="Wait"/>
<Social id="7001702" animSet="NPC_T4_FlashArgonTenTacle_ANI.Anim.NPC_FlashArgonTenTacle_Anim" animName="Wait"/>
<!-- 태양의정원석등 -->
<Social id="7001801" animSet="NPC_T4_Stonelantern_ANI.Anim.NPC_Stonelantern_Anim" animName="On"/>
<Social id="7001802" animSet="NPC_T4_Stonelantern_ANI.Anim.NPC_Stonelantern_Anim" animName="On"/>
<!-- 아르곤굴착기 -->
<Social id="7001901" animSet="NPC_T4_Argon_Excavator_Dig_ANI.Anim.NPC_T4_Argon_Excavator_Dig_Anim" animName="Wait"/>
<Social id="7001902" animSet="NPC_T4_Argon_Excavator_Dig_ANI.Anim.NPC_T4_Argon_Excavator_Dig_Anim" animName="Wait"/>
<!-- 아르곤추출기 -->
<Social id="7002101" animSet="NPC_T4_Argon_Extractor_ANI.Anim.NPC_T4_Argon_Extractor_Anim" animName="Wait"/>
<Social id="7002102" animSet="NPC_T4_Argon_Extractor_ANI.Anim.NPC_T4_Argon_Extractor_Anim" animName="Wait"/>
<!-- 아르곤에너지공급기 -->
<Social id="7002201" animSet="NPC_T4_Argon_Generator_ANI.Anim.NPC_T4_Argon_Generator_Anim" animName="Wait"/>
<Social id="7002202" animSet="NPC_T4_Argon_Generator_ANI.Anim.NPC_T4_Argon_Generator_Anim" animName="Wait"/>
<!-- 아르곤파이프 -->
<Social id="7002301" animSet="NPC_T4_Argon_Pipe_ANI.Anim.NPC_T4_Argon_Pipe_02_Anim" animName="Wait"/>
<Social id="7002302" animSet="NPC_T4_Argon_Pipe_ANI.Anim.NPC_T4_Argon_Pipe_02_Anim" animName="Wait"/>
<!-- 거점오브젝트 -->
<Social id="7002401" animSet="NPC_T4_militaryBase_ANI.Anim.NPC_T4_militaryBase_Anim" animName="On"/>
<Social id="7002402" animSet="NPC_T4_militaryBase_ANI.Anim.NPC_T4_militaryBase_Anim" animName="On"/>
<!-- 아르곤병력수송장치 -->
<Social id="7002501" animSet="NPC_T4_ArgonnTeleporter_ANI.Anim.NPC_T4_ArgonnTeleporter_Anim" animName="Wait"/>
<Social id="7002502" animSet="NPC_T4_ArgonnTeleporter_ANI.Anim.NPC_T4_ArgonnTeleporter_Anim" animName="Wait"/>
<!-- 대포(작동가능) -->
<Social id="7100001" animSet="Military_SiegeWeapon_ANI.Anim.Military_SiegeWeapon_Anim" animName="Wait"/>
<Social id="7100002" animSet="Military_SiegeWeapon_ANI.Anim.Military_SiegeWeapon_Anim" animName="Wait"/>
<!-- 코코넛나무 -->
<Social id="7100101" animSet="NPC_Coconut_ANI.Anim.NPC_Coconut_Anim" animName="Wait"/>
<Social id="7100102" animSet="NPC_Coconut_ANI.Anim.NPC_Coconut_Anim" animName="Wait"/>
<!-- 정신지배장치_A -->
<Social id="61142001" animSet="NPC_T4_Battle_Command_ANI.Anim.NPC_T4_Battle_Command_Anim" animName="Wait"/>
<Social id="61142002" animSet="NPC_T4_Battle_Command_ANI.Anim.NPC_T4_Battle_Command_Anim" animName="Wait"/>
<!-- 정신지배장치_B -->
<Social id="61142301" animSet="NPC_T4_Battle_Command_ANI.Anim.NPC_T4_Battle_Command_02_Anim" animName="Wait"/>
<Social id="61142302" animSet="NPC_T4_Battle_Command_ANI.Anim.NPC_T4_Battle_Command_02_Anim" animName="Wait"/>
<!-- 떨어지는돌 -->
<Social id="61143001" animSet="NPC_T4_Battle_Stone_ANI.Anim.NPC_T4_Battle_Stone_Anim" animName="atk01"/>
<Social id="61143002" animSet="NPC_T4_Battle_Stone_ANI.Anim.NPC_T4_Battle_Stone_Anim" animName="atk01"/>
<!-- 드릴창벽 -->
<Social id="61144001" animSet="NPC_T4_Battle_Drill_ANI.Anim.NPC_T4_Battle_Drill_Anim" animName="Wait"/>
<Social id="61144002" animSet="NPC_T4_Battle_Drill_ANI.Anim.NPC_T4_Battle_Drill_Anim" animName="Wait"/>
<!-- 탑의문 -->
<Social id="61145001" animSet="NPC_T4_Battle_Door_ANI.Anim.NPC_T4_Battle_Door_Anim" animName="Close"/>
<Social id="61145002" animSet="NPC_T4_Battle_Door_ANI.Anim.NPC_T4_Battle_Door_Anim" animName="Close"/>
<!-- 벽면거울 -->
<Social id="61146001" animSet="NPC_T4_Battle_Mirror_ANI.Anim.NPC_T4_Battle_Mirror_Anim" animName="Wait"/>
<Social id="61146002" animSet="NPC_T4_Battle_Mirror_ANI.Anim.NPC_T4_Battle_Mirror_Anim" animName="Wait"/>
<!-- 방향지시등 -->
<Social id="61147001" animSet="NPC_T4_Battle_Direction_ANI.Anim.NPC_T4_Battle_Direction_Anim" animName="Close"/>
<Social id="61147002" animSet="NPC_T4_Battle_Direction_ANI.Anim.NPC_T4_Battle_Direction_Anim" animName="Close"/>
<!-- 미로용벽_A -->
<Social id="61148001" animSet="NPC_T4_Battle_Wall_ANI.Anim.NPC_T4_Battle_Wall_Anim" animName="Wait"/>
<Social id="61148002" animSet="NPC_T4_Battle_Wall_ANI.Anim.NPC_T4_Battle_Wall_Anim" animName="Wait"/>
<!-- 항아리 -->
<Social id="61149001" animSet="NPC_T4_Battle_Pot_ANI.Anim.NPC_T4_Battle_Pot_Anim" animName="Wait"/>
<Social id="61149002" animSet="NPC_T4_Battle_Pot_ANI.Anim.NPC_T4_Battle_Pot_Anim" animName="Wait"/>
<!-- 작은쿠마스 -->
<Social id="61150001" animSet="NPC_T4_Battle_Kumas_ANI.Anim.NPC_T4_Battle_Kumas_Anim" animName="Wait"/>
<Social id="61150002" animSet="NPC_T4_Battle_Kumas_ANI.Anim.NPC_T4_Battle_Kumas_Anim" animName="Wait"/>
<!-- 아르곤진화장치 -->
<Social id="61151001" animSet="NPC_T4_Battle_Argon_Machine_ANI.Anim.NPC_T4_Battle_Argon_Machine_Anim" animName="Wait"/>
<Social id="61151002" animSet="NPC_T4_Battle_Argon_Machine_ANI.Anim.NPC_T4_Battle_Argon_Machine_Anim" animName="Wait"/>
<!-- 정원골렘장치_A -->
<Social id="61152001" animSet="NPC_T4_Battle_Golem_ANI.Anim.NPC_T4_Battle_Golem_Anim" animName="Wait"/>
<Social id="61152002" animSet="NPC_T4_Battle_Golem_ANI.Anim.NPC_T4_Battle_Golem_Anim" animName="Wait"/>
<!-- 정원골렘장치_B -->
<Social id="61152301" animSet="NPC_T4_Battle_Golem_ANI.Anim.NPC_T4_Battle_Golem_Anim" animName="Wait"/>
<Social id="61152302" animSet="NPC_T4_Battle_Golem_ANI.Anim.NPC_T4_Battle_Golem_Anim" animName="Wait"/>
<!-- 드릴창스위치 -->
<Social id="60056201" animSet="NPC_Cultist_ANI.Anim.NPC_CultistMachine_02_Anim" animName="Wait"/>
<Social id="60056202" animSet="NPC_Cultist_ANI.Anim.NPC_CultistMachine_02_Anim" animName="Wait"/>
<!-- 건물용문 -->
<Social id="61128301" animSet="NPC_SWC_Door_ANI.Anim.NPC_SWC_Door_02_Anim" animName="Off"/>
<Social id="61128302" animSet="NPC_SWC_Door_ANI.Anim.NPC_SWC_Door_02_Anim" animName="Off"/>
<!-- 다곤의토템 -->
<Social id="60076101" animSet="npc_daganhalidom_ANI.Anim.npc_T4_daganhalidom_Anim" animName="Wait"/>
<Social id="60076102" animSet="npc_daganhalidom_ANI.Anim.npc_T4_daganhalidom_Anim" animName="Wait"/>
<!-- 생명의나무 -->
<Social id="7200801" animSet="NPC_T4_Mion_LifeTree_ANI.Anim.NPC_T4_Mion_LifeTree_Anim" animName="On"/>
<Social id="7200802" animSet="NPC_T4_Mion_LifeTree_ANI.Anim.NPC_T4_Mion_LifeTree_Anim" animName="Off"/>
<!-- 생명의관 -->
<Social id="7201101" animSet="NPC_T4_Mion_Argonn_LifePipe_ANI.Anim.NPC_T4_Argonn_LifePipe_Anim" animName="Wait"/>
<Social id="7201102" animSet="NPC_T4_Mion_Argonn_LifePipe_ANI.Anim.NPC_T4_Argonn_LifePipe_Anim" animName="Wait"/>
<!-- 시칸더의뿔 -->
<Social id="7201201" animSet="NPC_T4_Mion_Karego_ANI.Anim.NPC_T4_Mission_Karego_Horn_Anim" animName="Wait"/>
<Social id="7201202" animSet="NPC_T4_Mion_Karego_ANI.Anim.NPC_T4_Mission_Karego_Horn_Anim" animName="Wait"/>
<!-- 세렌의비석 -->
<Social id="7201301" animSet="NPC_T4_Mion_seren_ANI.Anim.NPC_T4_StoneSeren_anim" animName="On"/>
<Social id="7201302" animSet="NPC_T4_Mion_seren_ANI.Anim.NPC_T4_StoneSeren_anim" animName="Off"/>
<!-- 불타는아르곤깃발 -->
<Social id="7002601" animSet="NPC_T4_Camp_Flag_ANI.Anim.NPC_T4_Camp_Flag_Anim" animName="Wait"/>
<Social id="7002602" animSet="NPC_T4_Camp_Flag_ANI.Anim.NPC_T4_Camp_Flag_Anim" animName="Wait"/>
<!-- 페르마꽃S -->
<Social id="7200101" animSet="NPC_T4_Daily_Flower_ANI.Anim.NPC_T4_Daily_Flower_Anim" animName="Wait"/>
<Social id="7200102" animSet="NPC_T4_Daily_Flower_ANI.Anim.NPC_T4_Daily_Flower_Anim" animName="Wait"/>
<!-- 페르마꽃M -->
<Social id="7200111" animSet="NPC_T4_Daily_Flower_ANI.Anim.NPC_T4_Daily_Flower_02_Anim" animName="Wait"/>
<Social id="7200112" animSet="NPC_T4_Daily_Flower_ANI.Anim.NPC_T4_Daily_Flower_02_Anim" animName="Wait"/>
<!-- 정화의마법석 -->
<Social id="7200201" animSet="NPC_T4_Daily_Argonn_Magic_ANI.Anim.NPC_T4_Daily_Argonn_Magic_Anim" animName="Wait"/>
<Social id="7200202" animSet="NPC_T4_Daily_Argonn_Magic_ANI.Anim.NPC_T4_Daily_Argonn_Magic_Anim" animName="Wait"/>
<!-- 아르곤의붉은버섯 -->
<Social id="7200301" animSet="NPC_T4_Daily_ArgonnMushroom_ANI.Anim.NPC_T4_Daily_ArgonnMushroom_Anim" animName="Wait"/>
<Social id="7200302" animSet="NPC_T4_Daily_ArgonnMushroom_ANI.Anim.NPC_T4_Daily_ArgonnMushroom_Anim" animName="Wait"/>
<!-- 작은바나나나무 -->
<Social id="7200401" animSet="NPC_T4_Daily_BananaTree_ANI.Anim.NPC_T4_Daily_BananaTree_Anim" animName="On"/>
<Social id="7200402" animSet="NPC_T4_Daily_BananaTree_ANI.Anim.NPC_T4_Daily_BananaTree_Anim" animName="Off"/>
<!-- 등대장치 -->
<Social id="7200501" animSet="NPC_T4_Daily_LightHouseDev_ANI.Anim.NPC_T4_Daily_LightHouseDev_Anim" animName="On"/>
<Social id="7200502" animSet="NPC_T4_Daily_LightHouseDev_ANI.Anim.NPC_T4_Daily_LightHouseDev_Anim" animName="Off"/>
<!-- 물고기먹이통 -->
<Social id="7200601" animSet="NPC_T4_Daily_Feed_ANI.Anim.NPC_T4_Daily_Feed_Anim" animName="On"/>
<Social id="7200602" animSet="NPC_T4_Daily_Feed_ANI.Anim.NPC_T4_Daily_Feed_Anim" animName="Off"/>
<!-- 둥지 -->
<Social id="7200701" animSet="NPC_T4_Daily_BirdNest_ANI.Anim.NPC_T4_BirdNest_anim" animName="Wait"/>
<Social id="7200702" animSet="NPC_T4_Daily_BirdNest_ANI.Anim.NPC_T4_BirdNest_anim" animName="Wait"/>
<!-- 아르곤스폰용집게발 -->
<Social id="7002701" animSet="NPC_T4_ARG_TentaTele_ANI.Anim.NPC_T4_ARG_TentaTele_Anim" animName="Wait"/>
<Social id="7002702" animSet="NPC_T4_ARG_TentaTele_ANI.Anim.NPC_T4_ARG_TentaTele_Anim" animName="Wait"/>
<!--아르곤구조물 -->
<Social id="7200901" animSet="NPC_T4_Mion_Arogonn_ANI.Anim.NPC_T4_mission_Argonn_anim" animName="On"/>
<Social id="7200902" animSet="NPC_T4_Mion_Arogonn_ANI.Anim.NPC_T4_mission_Argonn_anim" animName="Off"/>
<!-- 물고기떼01 -->
<Social id="7003201" animSet="NPC_Fish_A_01_ANI.Anim.NPC_Fish_A_01_Anim" animName="Wait"/>
<Social id="7003202" animSet="NPC_Fish_A_01_ANI.Anim.NPC_Fish_A_01_Anim" animName="Wait"/>
<!-- 물고기떼02 -->
<Social id="7003211" animSet="NPC_Fish_A_01_ANI.Anim.NPC_Fish_A_01_Anim" animName="Wait"/>
<Social id="7003212" animSet="NPC_Fish_A_01_ANI.Anim.NPC_Fish_A_01_Anim" animName="Wait"/>
<!-- 폭염지하문 -->
<Social id="60032101" animSet="NPC_Door_ANI.Anim.NPC_AEN_Door_Anim" animName="Open"/>
<Social id="60032102" animSet="NPC_Door_ANI.Anim.NPC_AEN_Door_Anim" animName="Open"/>
<!-- 아르곤도어 -->
<Social id="60031901" animSet="NPC_T4_Arogonn_Door_ANI.Anim.NPC_T4_Arogonn_Door_Anim" animName="On"/>
<Social id="60031902" animSet="NPC_T4_Arogonn_Door_ANI.Anim.NPC_T4_Arogonn_Door_Anim" animName="OnStart"/>
<!-- 불타는아르곤깃발02 -->
<Social id="7002611" animSet="NPC_T4_Camp_Flag_ANI.Anim.NPC_T4_Camp_Flag_02_Anim" animName="Off"/>
<Social id="7002612" animSet="NPC_T4_Camp_Flag_ANI.Anim.NPC_T4_Camp_Flag_02_Anim" animName="Off"/>
<!-- 부서진거인의하수꾼 -->
<Social id="7201401" animSet="NPC_T4_Daily_SolarMonster_01_ANI.Anim.NPC_T4_Daily_SolarMonster_01_anim" animName="Wait"/>
<Social id="7201402" animSet="NPC_T4_Daily_SolarMonster_01_ANI.Anim.NPC_T4_Daily_SolarMonster_01_anim" animName="Wait"/>
<!-- 부서진고데정원관리사 -->
<Social id="7201501" animSet="NPC_T4_Daily_SolarMonster_02_ANI.Anim.NPC_T4_Daily_SolarMonster_02_anim" animName="Wait"/>
<Social id="7201502" animSet="NPC_T4_Daily_SolarMonster_02_ANI.Anim.NPC_T4_Daily_SolarMonster_02_anim" animName="Wait"/>
<!-- 부서진청동골렘가디언 -->
<Social id="7201601" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<Social id="7201602" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<!-- 아르곤구조물02 -->
<Social id="7202001" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<Social id="7202002" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<!-- 인큐베이터 -->
<Social id="7202101" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<Social id="7202102" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<!-- 공성병기 -->
<Social id="7202201" animSet="NPC_T4_Mion_Kanovia_ANI.Anim.NPC_T4_Mion_Kanovia_anim" animName="Wait"/>
<Social id="7202202" animSet="NPC_T4_Mion_Kanovia_ANI.Anim.NPC_T4_Mion_Kanovia_anim" animName="Wait"/>
<!-- 생명에너지구슬 -->
<Social id="7202301" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<Social id="7202302" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<!-- 미스테리움연구장치 -->
<Social id="7202401" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<Social id="7202402" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<!-- 촉수괴물01 -->
<Social id="7202501" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<Social id="7202502" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<!-- 촉수괴물02 -->
<Social id="7202601" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<Social id="7202602" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<!-- 아르곤파이프 -->
<Social id="7202701" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<Social id="7202702" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<!-- 에너지제어장치 -->
<Social id="7202801" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<Social id="7202802" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<!-- 칸스트리아시체 -->
<Social id="7202901" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<Social id="7202902" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<!-- 에너지저장소 -->
<Social id="7203001" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<Social id="7203002" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<!-- 아르곤캡슐 -->
<Social id="7203101" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<Social id="7203102" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<!-- 벨리카공방회_타란티아 -->
<Social id="7201701" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<Social id="7201702" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<!-- 벨리카상인회_엘비엔느 -->
<Social id="7201801" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<Social id="7201802" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<!-- 벨리카용병단_포바리안 -->
<Social id="7201901" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<Social id="7201902" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<!-- 파괴된호송마차03 -->
<Social id="60049401" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<Social id="60049402" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<!-- 파괴된호송마차04 -->
<Social id="60049501" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<Social id="60049502" animSet="NPC_T4_Daily_SolarMonster_03_ANI.Anim.NPC_T4_Daily_SolarMonster_03_anim" animName="Wait"/>
<!-- 혹한지용휴먼남자 -->
<Social id="53115001" animSet="Human_M_Common_Cold02_ANI.Anim.Human_M_Common_Cold02_Anim" animName="greet"/>
<Social id="53115002" animSet="Human_M_Common_Cold02_ANI.Anim.Human_M_Common_Cold02_Anim" animName="idle1"/>
<!-- 소환용촉수 -->
<Social id="30196001" animSet="SummonedTentacle_ANI.Anim.SummonedTentacle_Anim" animName="Wait"/>
<Social id="30196002" animSet="SummonedTentacle_ANI.Anim.SummonedTentacle_Anim" animName="Spawn"/>
<!-- 깨지는거미알 -->
<Social id="60073001" animSet="NPC_MIA_ANI.Anim.NPC_MIAEgg_Anim" animName="Wait"/>
<Social id="60073002" animSet="NPC_MIA_ANI.Anim.NPC_MIAEgg_Anim" animName="Wait"/>
<!-- 돌무더기 -->
<Social id="7205101" animSet="NPC_Tuto_CrashStone_ANI.Anim.NPC_Tuto_CrashStone_anim_death" animName="Wait"/>
<Social id="7205102" animSet="NPC_Tuto_CrashStone_ANI.Anim.NPC_Tuto_CrashStone_anim_death" animName="Wait"/>
<!-- 고문비석 -->
<Social id="60046001" animSet="NPC_AncientStone_ANI.Anim.NPC_AncientStone_Anim" animName="Wait"/>
<Social id="60046002" animSet="NPC_AncientStone_ANI.Anim.NPC_AncientStone_Anim" animName="Wait"/>
<!-- 서가 -->
<Social id="60024001" animSet="NPC_Article_ANI.Anim.NPC_BookCase_Anim" animName="Wait"/>
<Social id="60024002" animSet="NPC_Article_ANI.Anim.NPC_BookCase_Anim" animName="Wait"/>
<!-- 책상 -->
<Social id="60024101" animSet="NPC_Article_ANI.Anim.NPC_Desk_Anim" animName="Wait"/>
<Social id="60024102" animSet="NPC_Article_ANI.Anim.NPC_Desk_Anim" animName="Wait"/>
<!-- 식탁 -->
<Social id="60024201" animSet="NPC_Article_ANI.Anim.NPC_DiningTable_Anim" animName="Wait"/>
<Social id="60024202" animSet="NPC_Article_ANI.Anim.NPC_DiningTable_Anim" animName="Wait"/>
<!-- 실험도구세트 -->
<Social id="60024301" animSet="NPC_Article_ANI.Anim.NPC_AlchemySet_Anim" animName="Wait"/>
<Social id="60024302" animSet="NPC_Article_ANI.Anim.NPC_AlchemySet_Anim" animName="Wait"/>
<!-- 피가묻은마법석 -->
<Social id="60040401" animSet="NPC_MagicStone02_ANI.Anim.NPC_MagicStone02_Blood_Anim" animName="Wait"/>
<Social id="60040402" animSet="NPC_MagicStone02_ANI.Anim.NPC_MagicStone02_Blood_Anim" animName="Wait"/>
<!-- 고급보물상자_A -->
<Social id="60052001" animSet="NPC_TreasureBox_ANI.Anim.NPC_TreasureBox_Anim" animName="Opening"/>
<Social id="60052002" animSet="NPC_TreasureBox_ANI.Anim.NPC_TreasureBox_Anim" animName="Open"/>
<!-- 마법장치변종2 -->
<Social id="60066101" animSet="NPC_MagicDevice_02_ANI.Anim.NPC_MagicDevice_02_Anim" animName="On"/>
<Social id="60066102" animSet="NPC_MagicDevice_02_ANI.Anim.NPC_MagicDevice_02_Anim" animName="Off"/>
<!-- 연금 -->
<Social id="60068201" animSet="NPC_VK_ANI.Anim.NPC_VK_AlchemyMachine_Anim" animName="Wait"/>
<Social id="60068202" animSet="NPC_VK_ANI.Anim.NPC_VK_AlchemyMachine_Anim" animName="Wait"/>
<!-- 현미경 -->
<Social id="60088001" animSet="NPC_Microscope_ANI.Anim.NPC_Microscope_Anim" animName="OnStart"/>
<Social id="60088002" animSet="NPC_Microscope_ANI.Anim.NPC_Microscope_Anim" animName="On"/>
<!-- 혹한지용바라카01 -->
<Social id="53122001" animSet="Baraka_M_Common_Cold01_ANI.Anim.Baraka_M_Common_Cold01_Anim" animName="greet"/>
<Social id="53122002" animSet="Baraka_M_Common_Cold01_ANI.Anim.Baraka_M_Common_Cold01_Anim" animName="idle1"/>
<Social id="53122003" animSet="Baraka_M_Common_Cold01_ANI.Anim.Baraka_M_Common_Cold01_Anim" animName="unarmedwait"/>
<Social id="53122004" animSet="Baraka_M_Common_Cold01_ANI.Anim.Baraka_M_Common_Cold01_Anim" animName="talk1"/>
<!-- 혹한지용바라카02 -->
<Social id="53123001" animSet="Baraka_M_Common_Cold02_ANI.Anim.Baraka_M_Common_Cold02_Anim" animName="greet"/>
<Social id="53123002" animSet="Baraka_M_Common_Cold02_ANI.Anim.Baraka_M_Common_Cold02_Anim" animName="idle1"/>
<Social id="53123003" animSet="Baraka_M_Common_Cold02_ANI.Anim.Baraka_M_Common_Cold02_Anim" animName="unarmedwait"/>
<Social id="53123004" animSet="Baraka_M_Common_Cold02_ANI.Anim.Baraka_M_Common_Cold02_Anim" animName="talk1"/>
<!-- 주저앉은엘린 -->
<Social id="53116001" animSet="Elin_Wounded_ANI.Anim.Elin_Wounded_Anim" animName="greet"/>
<Social id="53116002" animSet="Elin_Wounded_ANI.Anim.Elin_Wounded_Anim" animName="idle1"/>
<!-- castanic_m_dark -->
<Social id="53117001" animSet="Castanic_M_K_Dark_ANI.Anim.Castanic_M_K_Dark_Anim" animName="greet"/>
<Social id="53117002" animSet="Castanic_M_K_Dark_ANI.Anim.Castanic_M_K_Dark_Anim" animName="idle1"/>
<!-- castanic_m_gold -->
<Social id="53118001" animSet="Castanic_M_K_Gold_ANI.Anim.Castanic_M_K_Gold_Anim" animName="greet"/>
<Social id="53118002" animSet="Castanic_M_K_Gold_ANI.Anim.Castanic_M_K_Gold_Anim" animName="idle1"/>
<!-- castanic_m_silver -->
<Social id="53119001" animSet="Castanic_M_K_Silver_ANI.Anim.Castanic_M_K_Silver_Anim" animName="greet"/>
<Social id="53119002" animSet="Castanic_M_K_Silver_ANI.Anim.Castanic_M_K_Silver_Anim" animName="idle1"/>
<!-- castanic_f_dark -->
<Social id="53120001" animSet="Castanic_F_K_Dark_ANI.Anim.Castanic_F_K_Dark_Anim" animName="greet"/>
<Social id="53120002" animSet="Castanic_F_K_Dark_ANI.Anim.Castanic_F_K_Dark_Anim" animName="idle1"/>
<!-- castanic_m_gold -->
<Social id="53121001" animSet="Castanic_F_K_Gold_ANI.Anim.Castanic_F_K_Gold_Anim" animName="greet"/>
<Social id="53121002" animSet="Castanic_F_K_Gold_ANI.Anim.Castanic_F_K_Gold_Anim" animName="idle1"/>
<!-- aman_F_sentry -->
<Social id="53124001" animSet="Aman_F_Sentry_ANI.Anim.Aman_F_Sentry_Anim" animName="greet"/>
<Social id="53124002" animSet="Aman_F_Sentry_ANI.Anim.Aman_F_Sentry_Anim" animName="idle1"/>
<!-- aman_M_sentry -->
<Social id="53126001" animSet="Aman_M_Sentry_ANI.Anim.Aman_M_Sentry_Anim" animName="greet"/>
<Social id="53126002" animSet="Aman_M_Sentry_ANI.Anim.Aman_M_Sentry_Anim" animName="idle1"/>
<!-- Aman_M_Blacksmith -->
<Social id="53125001" animSet="Aman_M_Blacksmith_ANI.Anim.Aman_M_Blacksmith_Anim" animName="greet"/>
<Social id="53125002" animSet="Aman_M_Blacksmith_ANI.Anim.Aman_M_Blacksmith_Anim" animName="idle1"/>
<!-- 집행관 벨리카 -->
<Social id="53127001" animSet="Human_M_Knight_VK_ANI.Anim.Human_M_Knight_VK_Anim" animName="Talk"/>
<Social id="53127002" animSet="Human_M_Knight_VK_ANI.Anim.Human_M_Knight_VK_Anim" animName="idle"/>
<!-- 빅스톤 -->
<Social id="61154001" animSet="BlackCrack_BigStone_ANI.Anim.BlackCrack_BigStone_Anim" animName="Wait"/>
<Social id="61154002" animSet="BlackCrack_BigStone_ANI.Anim.BlackCrack_BigStone_Anim" animName="Wait"/>
<!-- 이동마커 -->
<Social id="7203701" animSet="NPC_Tuto_MovePointMaker_ANI.Anim.NPC_Tuto_MovePointMaker_Anim" animName="Wait"/>
<Social id="7203702" animSet="NPC_Tuto_MovePointMaker_ANI.Anim.NPC_Tuto_MovePointMaker_Anim" animName="Wait"/>
<!-- 부서지는비행선 -->
<Social id="7203801" animSet="NPC_Tuto_CrashingAirShip_ANI.Anim.NPC_Tuto_CrashingAirShip_anim" animName="Wait"/>
<Social id="7203802" animSet="NPC_Tuto_CrashingAirShip_ANI.Anim.NPC_Tuto_CrashingAirShip_anim" animName="Wait"/>
<!-- 검은새 -->
<Social id="7203901" animSet="NPC_Tuto_BlackBird_ANI.Anim.NPC_Tuto_BlackBird_anim" animName="Wait"/>
<Social id="7203902" animSet="NPC_Tuto_BlackBird_ANI.Anim.NPC_Tuto_BlackBird_anim" animName="Wait"/>
<!-- 부서지는다리 -->
<Social id="7204001" animSet="NPC_Tuto_CrashSet_ANI.Anim.NPC_Tuto_CrashSet_anim" animName="Wait"/>
<Social id="7204002" animSet="NPC_Tuto_CrashSet_ANI.Anim.NPC_Tuto_CrashSet_anim" animName="Wait"/>
<!-- 아만여자군인 -->
<Social id="7204101" animSet="NPC_tut_Aman_F_officer_ANI.Anim.NPC_tut_Aman_F_officer_tut10" animName="Wait"/>
<Social id="7204102" animSet="NPC_tut_Aman_F_officer_ANI.Anim.NPC_tut_Aman_F_officer_tut10" animName="Wait"/>
<!-- 아만남자군인 -->
<Social id="7204201" animSet="NPC_tut_Aman_M_officer_ANI.Anim.NPC_tut_Aman_M_officer_tut12" animName="Wait"/>
<Social id="7204202" animSet="NPC_tut_Aman_M_officer_ANI.Anim.NPC_tut_Aman_M_officer_tut12" animName="Wait"/>
<!-- 바라카남자군인 -->
<Social id="7204301" animSet="NPC_tut_Baraka_M_officer_ANI.Anim.NPC_tut_Baraka_M_officer_tut01" animName="Wait"/>
<Social id="7204302" animSet="NPC_tut_Baraka_M_officer_ANI.Anim.NPC_tut_Baraka_M_officer_tut01" animName="Wait"/>
<Social id="7204304" animSet="NPC_tut_Baraka_M_officer_ANI.Anim.NPC_tut_Baraka_M_officer_tut01" animName="Talk"/>
<!-- 상자운반병사 -->
<Social id="7204401" animSet="NPC_tut_Boxcarry_H_ANI.Anim.NPC_tut_Boxcarry_H_tut11" animName="Wait"/>
<Social id="7204402" animSet="NPC_tut_Boxcarry_H_ANI.Anim.NPC_tut_Boxcarry_H_tut11" animName="Wait"/>
<!-- 캐스타닉여자군인 -->
<Social id="7204501" animSet="NPC_tut_Castanic_F_officer_ANI.Anim.NPC_tut_Castanic_F_officer_tut21" animName="Wait"/>
<Social id="7204502" animSet="NPC_tut_Castanic_F_officer_ANI.Anim.NPC_tut_Castanic_F_officer_tut21" animName="Wait"/>
<!-- 뚱뚱한병사_맨손1 -->
<Social id="7204601" animSet="NPC_tut_Fsoldier_H_ANI.Anim.NPC_tut_Fsoldier_H_tut04" animName="Wait"/>
<Social id="7204602" animSet="NPC_tut_Fsoldier_H_ANI.Anim.NPC_tut_Fsoldier_H_tut04" animName="Wait"/>
<!-- 뚱뚱한병사_맨손2 -->
<Social id="7204611" animSet="NPC_tut_Fsoldier_H_ANI.Anim.NPC_tut_Fsoldier_H_tut06" animName="Wait"/>
<Social id="7204612" animSet="NPC_tut_Fsoldier_H_ANI.Anim.NPC_tut_Fsoldier_H_tut06" animName="Wait"/>
<!-- 뚱뚱한병사_맨손3 -->
<Social id="7204621" animSet="NPC_tut_Fsoldier_H_ANI.Anim.NPC_tut_Fsoldier_H_tut09" animName="Wait"/>
<Social id="7204622" animSet="NPC_tut_Fsoldier_H_ANI.Anim.NPC_tut_Fsoldier_H_tut09" animName="Wait"/>
<!-- 뚱뚱한병사_맨손4-->
<Social id="7204631" animSet="NPC_tut_Fsoldier_H_ANI.Anim.NPC_tut_Fsoldier_H_tut13" animName="Wait"/>
<Social id="7204632" animSet="NPC_tut_Fsoldier_H_ANI.Anim.NPC_tut_Fsoldier_H_tut13" animName="Wait"/>
<!-- 뚱뚱한병사_맨손5 -->
<Social id="7204641" animSet="NPC_tut_Fsoldier_H_ANI.Anim.NPC_tut_Fsoldier_H_tut20" animName="Wait"/>
<Social id="7204642" animSet="NPC_tut_Fsoldier_H_ANI.Anim.NPC_tut_Fsoldier_H_tut20" animName="Wait"/>
<!-- 뚱뚱한병사_맨손6 -->
<Social id="7204651" animSet="NPC_tut_Fsoldier_H_ANI.Anim.NPC_tut_Fsoldier_H_tut22" animName="Wait"/>
<Social id="7204652" animSet="NPC_tut_Fsoldier_H_ANI.Anim.NPC_tut_Fsoldier_H_tut22" animName="Wait"/>
<!-- 뚱뚱한병사_맨손7 -->
<Social id="7204661" animSet="NPC_tut_Fsoldier_H_ANI.Anim.NPC_tut_Fsoldier_H_tut23" animName="Wait"/>
<Social id="7204662" animSet="NPC_tut_Fsoldier_H_ANI.Anim.NPC_tut_Fsoldier_H_tut23" animName="Wait"/>
<!-- 뚱뚱한병사_무기1 -->
<Social id="7204701" animSet="NPC_tut_Fsoldier_W_ANI.Anim.NPC_tut_Fsoldier_W_tut16" animName="Wait"/>
<Social id="7204702" animSet="NPC_tut_Fsoldier_W_ANI.Anim.NPC_tut_Fsoldier_W_tut16" animName="Wait"/>
<!-- 뚱뚱한병사_무기2 -->
<Social id="7204711" animSet="NPC_tut_Fsoldier_W_ANI.Anim.NPC_tut_Fsoldier_W_tut18" animName="Wait"/>
<Social id="7204712" animSet="NPC_tut_Fsoldier_W_ANI.Anim.NPC_tut_Fsoldier_W_tut18" animName="Wait"/>
<!-- 뚱뚱한병사_전투병 -->
<Social id="7204721" animSet="NPC_tut_Fsoldier_W_ANI.Anim.NPC_tut_Fsoldier_W_tut25" animName="Wait"/>
<Social id="7204722" animSet="NPC_tut_Fsoldier_W_ANI.Anim.NPC_tut_Fsoldier_W_tut25" animName="Wait"/>
<!-- 사제_맨손1 -->
<Social id="7204801" animSet="NPC_tut_Healer_H_ANI.Anim.NPC_tut_Healer_tut05" animName="Wait"/>
<Social id="7204802" animSet="NPC_tut_Healer_H_ANI.Anim.NPC_tut_Healer_tut05" animName="Wait"/>
<!-- 사제_맨손2 -->
<Social id="7204811" animSet="NPC_tut_Healer_H_ANI.Anim.NPC_tut_Healer_H_tut15" animName="Wait"/>
<Social id="7204812" animSet="NPC_tut_Healer_H_ANI.Anim.NPC_tut_Healer_H_tut15" animName="Wait"/>
<!-- 뚱뚱한병사_무기 (업드려구토)-->
<Social id="7204901" animSet="NPC_tut_Tsoldier_H_ANI.Anim.NPC_tut_Tsoldier_H_tut02" animName="Wait"/>
<Social id="7204902" animSet="NPC_tut_Tsoldier_H_ANI.Anim.NPC_tut_Tsoldier_H_tut02" animName="Wait"/>
<!-- 뚱뚱한병사_무기 (하늘보고누워서헬프)-->
<Social id="7204911" animSet="NPC_tut_Tsoldier_H_ANI.Anim.NPC_tut_Tsoldier_H_tut03" animName="Wait"/>
<Social id="7204912" animSet="NPC_tut_Tsoldier_H_ANI.Anim.NPC_tut_Tsoldier_H_tut03" animName="Wait"/>
<!-- 뚱뚱한병사_무기 (하늘을보고물위에사망)-->
<Social id="7204921" animSet="NPC_tut_Tsoldier_H_ANI.Anim.NPC_tut_Tsoldier_H_tut07" animName="Wait"/>
<Social id="7204922" animSet="NPC_tut_Tsoldier_H_ANI.Anim.NPC_tut_Tsoldier_H_tut07" animName="Wait"/>
<!-- 뚱뚱한병사_무기 (죽어서바닥보고물위에떠있음)-->
<Social id="7204931" animSet="NPC_tut_Tsoldier_H_ANI.Anim.NPC_tut_Tsoldier_H_tut08" animName="Wait"/>
<Social id="7204932" animSet="NPC_tut_Tsoldier_H_ANI.Anim.NPC_tut_Tsoldier_H_tut08" animName="Wait"/>
<!-- 뚱뚱한병사_무기(경청) -->
<Social id="7204941" animSet="NPC_tut_Tsoldier_H_ANI.Anim.NPC_tut_Tsoldier_H_tut14" animName="Wait"/>
<Social id="7204942" animSet="NPC_tut_Tsoldier_H_ANI.Anim.NPC_tut_Tsoldier_H_tut14" animName="Wait"/>
<!-- 뚱뚱한병사_무기(앉아) -->
<Social id="7204951" animSet="NPC_tut_Tsoldier_H_ANI.Anim.NPC_tut_Tsoldier_H_tut24" animName="Wait"/>
<Social id="7204952" animSet="NPC_tut_Tsoldier_H_ANI.Anim.NPC_tut_Tsoldier_H_tut24" animName="Wait"/>
<!-- 사제_맨손(경청) -->
<Social id="7205001" animSet="NPC_tut_Tsoldier_W_ANI.Anim.NPC_tut_Tsoldier_W_Tut17" animName="Wait"/>
<Social id="7205002" animSet="NPC_tut_Tsoldier_W_ANI.Anim.NPC_tut_Tsoldier_W_Tut17" animName="Wait"/>
<!-- 사제_맨손(전투대기) -->
<Social id="7205011" animSet="NPC_tut_Tsoldier_W_ANI.Anim.NPC_tut_Tsoldier_W_tut19" animName="Wait"/>
<Social id="7205012" animSet="NPC_tut_Tsoldier_W_ANI.Anim.NPC_tut_Tsoldier_W_tut19" animName="Wait"/>
<!--코인 -->
<Social id="7100201" animSet="NPC_Coin_ANI.Anim.NPC_Coin_Anim" animName="Wait"/>
<Social id="7100202" animSet="NPC_Coin_ANI.Anim.NPC_Coin_Anim" animName="Wait"/>
<!--수호탑 -->
<Social id="61155001" animSet="DefenceTower_ANI.Anim.DefenceTower_Anim" animName="Wait"/>
<Social id="61155002" animSet="DefenceTower_ANI.Anim.DefenceTower_Anim" animName="Wait"/>
<!--떨어지는동전 -->
<Social id="61156001" animSet="Battle_Coin_ANI.Anim.Battle_Coin_Anim" animName="Wait"/>
<Social id="61156002" animSet="Battle_Coin_ANI.Anim.Battle_Coin_Anim" animName="Wait"/>
<!--쇠먹는괴물석상 -->
<Social id="61157001" animSet="Iron_StoneMonster_ANI.Anim.Iron_StoneMonster_Anim" animName="Wait"/>
<Social id="61157002" animSet="Iron_StoneMonster_ANI.Anim.Iron_StoneMonster_Anim" animName="Wait"/>
<!--할로윈_사탕꾸러미 -->
<Social id="61158001" animSet="CandyPile_ANI.Anim.Candy_pile_Anim" animName="Wait"/>
<Social id="61158002" animSet="CandyPile_ANI.Anim.Candy_pile_Anim" animName="Wait"/>
<!--할로윈_기둥 -->
<Social id="61160001" animSet="HalloweenPillar_ANI.Anim.HalloweenPillar_Anim" animName="Wait"/>
<Social id="61160002" animSet="HalloweenPillar_ANI.Anim.HalloweenPillar_Anim" animName="Wait"/>
<!--보물상자 -->
<Social id="7100301" animSet="NPC_TreasureBox01_ANI.Anim.NPC_TreasureBox01_Anim" animName="Wait"/>
<Social id="7100302" animSet="NPC_TreasureBox01_ANI.Anim.NPC_TreasureBox01_Anim" animName="Wait"/>
<!--티르카이이펙트 01-->
<Social id="7203401" animSet="NPC_T4_Mion_Tirekai_Effect_ANI.Anim.NPC_T4_Tirekai_Effect_Anim" animName="Wait"/>
<Social id="7203402" animSet="NPC_T4_Mion_Tirekai_Effect_ANI.Anim.NPC_T4_Tirekai_Effect_Anim" animName="Wait"/>
<!--티르카이이펙트02 -->
<Social id="7203411" animSet="NPC_T4_Mion_Tirekai_Effect_ANI.Anim.NPC_T4_Tirekai_Effect_02_Anim" animName="Wait"/>
<Social id="7203412" animSet="NPC_T4_Mion_Tirekai_Effect_ANI.Anim.NPC_T4_Tirekai_Effect_02_Anim" animName="Wait"/>
<!--녹테늄추출기 -->
<Social id="7205401" animSet="NPC_UnionExtractor_ANI.Anim.NPC_UnionExtractor_Anim" animName="Wait"/>
<Social id="7205402" animSet="NPC_UnionExtractor_ANI.Anim.NPC_UnionExtractor_Anim" animName="Wait"/>
<!--녹테늄_NPC광물 -->
<Social id="7205501" animSet="NPC_UnionMineral_ANI.Anim.NPC_UnionMineral_Anim" animName="Wait"/>
<Social id="7205502" animSet="NPC_UnionMineral_ANI.Anim.NPC_UnionMineral_Anim" animName="Wait"/>
<!--텔레포트와드 -->
<Social id="8003201" animSet="NPC_TeleportWard_ANI.Anim.NPC_TeleportWard_Anim" animName="Wait"/>
<Social id="8003202" animSet="NPC_TeleportWard_ANI.Anim.NPC_TeleportWard_Anim" animName="unarmedwait"/>
<!--디텍팅와드 -->
<Social id="8003211" animSet="NPC_TeleportWard_ANI.Anim.NPC_TeleportWard_Anim" animName="Wait"/>
<Social id="8003212" animSet="NPC_TeleportWard_ANI.Anim.NPC_TeleportWard_Anim" animName="unarmedwait"/>
<!-- 오브젝트 NPC 끝 -->
<!-- 데바 여도적 -->
<Social id="30014001" animSet="DevaFemaleRogue_ANI.Anim.DevaFemaleRogue_Anim" animName="aggrochange"/>
<Social id="30014002" animSet="DevaFemaleRogue_ANI.Anim.DevaFemaleRogue_Anim" animName="aggrochange"/>
<Social id="30014003" animSet="DevaFemaleRogue_ANI.Anim.DevaFemaleRogue_Anim" animName="idle"/>
<Social id="30014004" animSet="DevaFemaleRogue_ANI.Anim.DevaFemaleRogue_Anim" animName="Wait"/>
<Social id="30014021" animSet="DevaFemaleRogue_ANI.Anim.DevaFemaleRogue_Anim" animName="angry_Q"/>
<Social id="30014026" animSet="DevaFemaleRogue_ANI.Anim.DevaFemaleRogue_Anim" animName="laugh_Q"/>
<Social id="30014029" animSet="DevaFemaleRogue_ANI.Anim.DevaFemaleRogue_Anim" animName="talk_Q"/>
<!-- 데바족 사냥꾼 -->
<Social id="30015001" animSet="DevaHunter_ANI.Anim.DevaHunter_Anim" animName="aggrochange"/>
<Social id="30015002" animSet="DevaHunter_ANI.Anim.DevaHunter_Anim" animName="aggrochange"/>
<Social id="30015003" animSet="DevaHunter_ANI.Anim.DevaHunter_Anim" animName="idle"/>
<Social id="30015004" animSet="DevaHunter_ANI.Anim.DevaHunter_Anim" animName="Wait"/>
<Social id="30015021" animSet="DevaHunter_ANI.Anim.DevaHunter_Anim" animName="angry_Q"/>
<Social id="30015026" animSet="DevaHunter_ANI.Anim.DevaHunter_Anim" animName="laugh_Q"/>
<Social id="30015029" animSet="DevaHunter_ANI.Anim.DevaHunter_Anim" animName="talk_Q"/>
<!-- 데바 주술사 -->
<Social id="30016001" animSet="DevaShaman_ANI.Anim.DevaShaman_Anim" animName="aggrochange"/>
<Social id="30016002" animSet="DevaShaman_ANI.Anim.DevaShaman_Anim" animName="aggrochange"/>
<Social id="30016003" animSet="DevaShaman_ANI.Anim.DevaShaman_Anim" animName="idle"/>
<Social id="30016004" animSet="DevaShaman_ANI.Anim.DevaShaman_Anim" animName="Wait"/>
<Social id="30016021" animSet="DevaShaman_ANI.Anim.DevaShaman_Anim" animName="angry_Q"/>
<Social id="30016026" animSet="DevaShaman_ANI.Anim.DevaShaman_Anim" animName="laugh_Q"/>
<Social id="30016027" animSet="DevaShaman_ANI.Anim.DevaShaman_Anim" animName="magic_Q"/>
<Social id="30016029" animSet="DevaShaman_ANI.Anim.DevaShaman_Anim" animName="talk_Q"/>
<!-- 데바 해적단 -->
<Social id="30101001" animSet="PirateDeva_ANI.Anim.PirateDeva_Anim" animName="aggrochange"/>
<Social id="30101002" animSet="PirateDeva_ANI.Anim.PirateDeva_Anim" animName="aggrochange"/>
<Social id="30101003" animSet="PirateDeva_ANI.Anim.PirateDeva_Anim" animName="Wait"/>
<Social id="30101021" animSet="PirateDeva_ANI.Anim.PirateDeva_Anim" animName="Angry_Q"/>
<Social id="30101026" animSet="PirateDeva_ANI.Anim.PirateDeva_Anim" animName="Laugh_Q"/>
<Social id="30101029" animSet="PirateDeva_ANI.Anim.PirateDeva_Anim" animName="Talk_Q"/>
<!-- 쿠차트 예언자 -->
<Social id="30043001" animSet="KoboldProphet_ANI.Anim.KoboldProphet_Anim" animName="aggrochange"/>
<Social id="30043002" animSet="KoboldProphet_ANI.Anim.KoboldProphet_Anim" animName="aggrochange"/>
<Social id="30043003" animSet="KoboldProphet_ANI.Anim.KoboldProphet_Anim" animName="Wait"/>
<Social id="30043021" animSet="KoboldProphet_ANI.Anim.KoboldProphet_Anim" animName="angry_Q"/>
<Social id="30043025" animSet="KoboldProphet_ANI.Anim.KoboldProphet_Anim" animName="Fire_Q"/>
<Social id="30043026" animSet="KoboldProphet_ANI.Anim.KoboldProphet_Anim" animName="laugh_Q"/>
<Social id="30043029" animSet="KoboldProphet_ANI.Anim.KoboldProphet_Anim" animName="talk_Q"/>
<!-- 쿠차트 전사 -->
<Social id="30056001" animSet="KoboldFighter_ANI.Anim.KoboldFighter_Anim" animName="aggrochange"/>
<Social id="30056002" animSet="KoboldFighter_ANI.Anim.KoboldFighter_Anim" animName="aggrochange"/>
<Social id="30056003" animSet="KoboldFighter_ANI.Anim.KoboldFighter_Anim" animName="Wait"/>
<Social id="30056021" animSet="KoboldFighter_ANI.Anim.KoboldFighter_Anim" animName="angry_Q"/>
<Social id="30056025" animSet="KoboldFighter_ANI.Anim.KoboldFighter_Anim" animName="Fire_Q"/>
<Social id="30056026" animSet="KoboldFighter_ANI.Anim.KoboldFighter_Anim" animName="laugh_Q"/>
<Social id="30056029" animSet="KoboldFighter_ANI.Anim.KoboldFighter_Anim" animName="talk_Q"/>
<!-- 쿠차트 수행자 -->
<Social id="30057001" animSet="KoboldBeliever_ANI.Anim.KoboldBeliever_Anim" animName="aggrochange"/>
<Social id="30057002" animSet="KoboldBeliever_ANI.Anim.KoboldBeliever_Anim" animName="aggrochange"/>
<Social id="30057003" animSet="KoboldBeliever_ANI.Anim.KoboldBeliever_Anim" animName="Wait"/>
<Social id="30057021" animSet="KoboldBeliever_ANI.Anim.KoboldBeliever_Anim" animName="angry_Q"/>
<Social id="30057025" animSet="KoboldBeliever_ANI.Anim.KoboldBeliever_Anim" animName="Fire_Q"/>
<Social id="30057026" animSet="KoboldBeliever_ANI.Anim.KoboldBeliever_Anim" animName="laugh_Q"/>
<Social id="30057029" animSet="KoboldBeliever_ANI.Anim.KoboldBeliever_Anim" animName="talk_Q"/>
<!-- 코볼트 습격자-->
<Social id="30040001" animSet="KoboldRaider_ANI.Anim.KoboldRaider_Anim" animName="commandreceive"/>
<Social id="30040002" animSet="KoboldRaider_ANI.Anim.KoboldRaider_Anim" animName="commandreceive"/>
<Social id="30040003" animSet="KoboldRaider_ANI.Anim.KoboldRaider_Anim" animName="Wait"/>
<Social id="30040021" animSet="KoboldRaider_ANI.Anim.KoboldRaider_Anim" animName="angry_Q"/>
<Social id="30040026" animSet="KoboldRaider_ANI.Anim.KoboldRaider_Anim" animName="laugh_Q"/>
<Social id="30040029" animSet="KoboldRaider_ANI.Anim.KoboldRaider_Anim" animName="talk_Q"/>
<!-- 코볼트 약탈자 -->
<Social id="30050001" animSet="KoboldMarauder_ANI.Anim.KoboldMarauder_Anim" animName="Wait"/>
<Social id="30050002" animSet="KoboldMarauder_ANI.Anim.KoboldMarauder_Anim" animName="Wait"/>
<Social id="30050003" animSet="KoboldMarauder_ANI.Anim.KoboldMarauder_Anim" animName="commandreceive"/>
<Social id="30050021" animSet="KoboldMarauder_ANI.Anim.KoboldMarauder_Anim" animName="angry_Q"/>
<Social id="30050026" animSet="KoboldMarauder_ANI.Anim.KoboldMarauder_Anim" animName="laugh_Q"/>
<Social id="30050029" animSet="KoboldMarauder_ANI.Anim.KoboldMarauder_Anim" animName="talk_Q"/>
<!-- 유안티 부족장 -->
<Social id="30089001" animSet="YuantiWarleader_ANI.Anim.YuantiWarleader_Anim" animName="Command"/>
<Social id="30089002" animSet="YuantiWarleader_ANI.Anim.YuantiWarleader_Anim" animName="Command"/>
<Social id="30089003" animSet="YuantiWarleader_ANI.Anim.YuantiWarleader_Anim" animName="Wait"/>
<Social id="30089021" animSet="YuantiWarleader_ANI.Anim.YuantiWarleader_Anim" animName="angry_Q"/>
<Social id="30089029" animSet="YuantiWarleader_ANI.Anim.YuantiWarleader_Anim" animName="talk_Q"/>
<!-- 유안티 전사 -->
<Social id="30132001" animSet="YuantiWarrior_ANI.Anim.YuantiWarrior_Anim" animName="commandreceive"/>
<Social id="30132002" animSet="YuantiWarrior_ANI.Anim.YuantiWarrior_Anim" animName="commandreceive"/>
<Social id="30132003" animSet="YuantiWarrior_ANI.Anim.YuantiWarrior_Anim" animName="Wait"/>
<Social id="30132021" animSet="YuantiWarrior_ANI.Anim.YuantiWarrior_Anim" animName="angry_Q"/>
<Social id="30132029" animSet="YuantiWarrior_ANI.Anim.YuantiWarrior_Anim" animName="talk_Q"/>
<!-- 뚱뚱한 굴라 -->
<Social id="30006001" animSet="ObeseGula_ANI.Anim.ObeseGula_Anim" animName="aggrochange"/>
<Social id="30006002" animSet="ObeseGula_ANI.Anim.ObeseGula_Anim" animName="aggrochange"/>
<Social id="30006003" animSet="ObeseGula_ANI.Anim.ObeseGula_Anim" animName="idle"/>
<Social id="30006004" animSet="ObeseGula_ANI.Anim.ObeseGula_Anim" animName="Wait"/>
<Social id="30006021" animSet="ObeseGula_ANI.Anim.ObeseGula_Anim" animName="angry_Q"/>
<Social id="30006026" animSet="ObeseGula_ANI.Anim.ObeseGula_Anim" animName="laugh_Q"/>
<Social id="30006029" animSet="ObeseGula_ANI.Anim.ObeseGula_Anim" animName="talk_Q"/>
<!-- 굴라 요리사 -->
<Social id="30037001" animSet="GulaChef_ANI.Anim.GulaChef_Anim" animName="Command"/>
<Social id="30037002" animSet="GulaChef_ANI.Anim.GulaChef_Anim" animName="Command"/>
<Social id="30037003" animSet="GulaChef_ANI.Anim.GulaChef_Anim" animName="Wait"/>
<Social id="30037021" animSet="GulaChef_ANI.Anim.GulaChef_Anim" animName="angry_Q"/>
<Social id="30037026" animSet="GulaChef_ANI.Anim.GulaChef_Anim" animName="laugh_Q"/>
<Social id="30037028" animSet="GulaChef_ANI.Anim.GulaChef_Anim" animName="talk_Q"/>
<!-- 세뇌된 굴라전사 -->
<Social id="30102001" animSet="ControlledGulaWarrior_ANI.Anim.ControlledGulaWarrior_Anim" animName="aggrochange"/>
<Social id="30102002" animSet="ControlledGulaWarrior_ANI.Anim.ControlledGulaWarrior_Anim" animName="Idle"/>
<Social id="30102003" animSet="ControlledGulaWarrior_ANI.Anim.ControlledGulaWarrior_Anim" animName="Wait"/>
<Social id="30102021" animSet="ControlledGulaWarrior_ANI.Anim.ControlledGulaWarrior_Anim" animName="angry_Q"/>
<Social id="30102026" animSet="ControlledGulaWarrior_ANI.Anim.ControlledGulaWarrior_Anim" animName="laugh_Q"/>
<Social id="30102029" animSet="ControlledGulaWarrior_ANI.Anim.ControlledGulaWarrior_Anim" animName="talk_Q"/>
<!-- 후카 부족장 -->
<Social id="30018001" animSet="HookaChieftain_ANI.Anim.HookaChieftain_Anim" animName="Command"/>
<Social id="30018002" animSet="HookaChieftain_ANI.Anim.HookaChieftain_Anim" animName="Idle"/>
<Social id="30018003" animSet="HookaChieftain_ANI.Anim.HookaChieftain_Anim" animName="Wait"/>
<Social id="30018023" animSet="HookaChieftain_ANI.Anim.HookaChieftain_Anim" animName="Dance_Q"/>
<Social id="30018024" animSet="HookaChieftain_ANI.Anim.HookaChieftain_Anim" animName="Eat_Q"/>
<Social id="30018029" animSet="HookaChieftain_ANI.Anim.HookaChieftain_Anim" animName="Talk_Q"/>
<Social id="30018030" animSet="HookaChieftain_ANI.Anim.HookaChieftain_Anim" animName="Worship_Q"/>
<!-- 바바후카 -->
<Social id="30041001" animSet="BabaHooka_ANI.Anim.BabaHooka_Anim" animName="Wait"/>
<Social id="30041002" animSet="BabaHooka_ANI.Anim.BabaHooka_Anim" animName="Wait"/>
<Social id="30041003" animSet="BabaHooka_ANI.Anim.BabaHooka_Anim" animName="Idle"/>
<Social id="30041004" animSet="BabaHooka_ANI.Anim.BabaHooka_Anim" animName="commandreceive"/>
<Social id="30041023" animSet="BabaHooka_ANI.Anim.BabaHooka_Anim" animName="Dance_Q"/>
<Social id="30041024" animSet="BabaHooka_ANI.Anim.BabaHooka_Anim" animName="Eat_Q"/>
<Social id="30041029" animSet="BabaHooka_ANI.Anim.BabaHooka_Anim" animName="Talk_Q"/>
<Social id="30041030" animSet="BabaHooka_ANI.Anim.BabaHooka_Anim" animName="Worship_Q"/>
<!-- 몽둥이후카 -->
<Social id="30019001" animSet="HookaFootman_ANI.Anim.HookaFootman_Anim" animName="Wait"/>
<Social id="30019002" animSet="HookaFootman_ANI.Anim.HookaFootman_Anim" animName="Wait"/>
<Social id="30019003" animSet="HookaFootman_ANI.Anim.HookaFootman_Anim" animName="idle"/>
<Social id="30019004" animSet="HookaFootman_ANI.Anim.HookaFootman_Anim" animName="commandreceive"/>
<Social id="30019023" animSet="HookaFootman_ANI.Anim.HookaFootman_Anim" animName="Dance_Q"/>
<Social id="30019024" animSet="HookaFootman_ANI.Anim.HookaFootman_Anim" animName="Eat_Q"/>
<Social id="30019029" animSet="HookaFootman_ANI.Anim.HookaFootman_Anim" animName="Talk_Q"/>
<Social id="30019030" animSet="HookaFootman_ANI.Anim.HookaFootman_Anim" animName="Worship_Q"/>
<!-- 밤피르 하수인 -->
<Social id="30044001" animSet="VampirHandyman_ANI.Anim.VampirHandyman_Anim" animName="aggrochange"/>
<Social id="30044002" animSet="VampirHandyman_ANI.Anim.VampirHandyman_Anim" animName="aggrochange"/>
<Social id="30044003" animSet="VampirHandyman_ANI.Anim.VampirHandyman_Anim" animName="Wait"/>
<Social id="30044004" animSet="VampirHandyman_ANI.Anim.VampirHandyman_Anim" animName="Command"/>
<Social id="30044028" animSet="VampirHandyman_ANI.Anim.VampirHandyman_Anim" animName="train_Q"/>
<!-- 픽시 -->
<Social id="30024001" animSet="Pixie_ANI.Anim.Pixie_Anim" animName="commandreceive"/>
<Social id="30024002" animSet="Pixie_ANI.Anim.Pixie_Anim" animName="commandreceive"/>
<Social id="30024003" animSet="Pixie_ANI.Anim.Pixie_Anim" animName="idle"/>
<Social id="30024004" animSet="Pixie_ANI.Anim.Pixie_Anim" animName="Wait"/>
<!-- 바포메트소환용뱀 -->
<Social id="30199001" animSet="SummonedSnake_ANI.Anim.SummonedSnake_Anim" animName="sommonPrison"/>
<Social id="30199002" animSet="SummonedSnake_ANI.Anim.SummonedSnake_Anim" animName="Wait"/>
<Social id="30199003" animSet="SummonedSnake_ANI.Anim.SummonedSnake_Anim" animName="unarmedwait"/>
<!-- 레드캡 -->
<Social id="30025001" animSet="RedCap_ANI.Anim.RedCap_Anim" animName="commandreceive"/>
<Social id="30025002" animSet="RedCap_ANI.Anim.RedCap_Anim" animName="commandreceive"/>
<Social id="30025003" animSet="RedCap_ANI.Anim.RedCap_Anim" animName="idle"/>
<Social id="30025004" animSet="RedCap_ANI.Anim.RedCap_Anim" animName="Wait"/>
<!-- 세이버투스 쿠거 -->
<Social id="30026001" animSet="SabertoothCougar_ANI.Anim.SabertoothCougar_Anim" animName="aggrochange"/>
<Social id="30026002" animSet="SabertoothCougar_ANI.Anim.SabertoothCougar_Anim" animName="aggrochange"/>
<Social id="30026003" animSet="SabertoothCougar_ANI.Anim.SabertoothCougar_Anim" animName="idle"/>
<Social id="30026004" animSet="SabertoothCougar_ANI.Anim.SabertoothCougar_Anim" animName="Wait"/>
<!-- -알도둑 시누스 -->
<Social id="61137001" animSet="SynuuthEggrobber_ANI.Anim.SynuuthEggrobber_Anim" animName="commandreceive"/>
<Social id="61137002" animSet="SynuuthEggrobber_ANI.Anim.SynuuthEggrobber_Anim" animName="commandreceive"/>
<Social id="61137003" animSet="SynuuthEggrobber_ANI.Anim.SynuuthEggrobber_Anim" animName="Wait"/>
<Social id="61137021" animSet="SynuuthEggrobber_ANI.Anim.SynuuthEggrobber_Anim" animName="angry_Q" />
<Social id="61137025" animSet="SynuuthEggrobber_ANI.Anim.SynuuthEggrobber_Anim" animName="fire_Q" />
<Social id="61137026" animSet="SynuuthEggrobber_ANI.Anim.SynuuthEggrobber_Anim" animName="laugh_Q" />
<Social id="61137029" animSet="SynuuthEggrobber_ANI.Anim.SynuuthEggrobber_Anim" animName="talk_Q" />
<!-- 시누스 해적단 -->
<Social id="30103001" animSet="PirateSynuuth_ANI.Anim.PirateSynuuth_Anim" animName="commandreceive"/>
<Social id="30103002" animSet="PirateSynuuth_ANI.Anim.PirateSynuuth_Anim" animName="commandreceive"/>
<Social id="30103003" animSet="PirateSynuuth_ANI.Anim.PirateSynuuth_Anim" animName="Wait"/>
<Social id="30103021" animSet="PirateSynuuth_ANI.Anim.PirateSynuuth_Anim" animName="angry_Q" />
<Social id="30103025" animSet="PirateSynuuth_ANI.Anim.PirateSynuuth_Anim" animName="fire_Q" />
<Social id="30103026" animSet="PirateSynuuth_ANI.Anim.PirateSynuuth_Anim" animName="laugh_Q" />
<Social id="30103029" animSet="PirateSynuuth_ANI.Anim.PirateSynuuth_Anim" animName="talk_Q" />
<!-- 갓 태어난 아르곤 기생수-->
<Social id="30200001" animSet="HatchlingArgoniteParasite_ANI.Anim.HatchlingArgoniteParasite_Anim" animName="Wait"/>
<Social id="30200002" animSet="HatchlingArgoniteParasite_ANI.Anim.HatchlingArgoniteParasite_Anim" animName="Idle"/>
<!-- 갓 태어난 아르곤 스피어-->
<Social id="30201001" animSet="HatchlingArgonitesphere_ANI.Anim.HatchlingArgonitesphere_Anim" animName="Wait"/>
<Social id="30201002" animSet="HatchlingArgonitesphere_ANI.Anim.HatchlingArgonitesphere_Anim" animName="Idle"/>
<!-- 시조새-->
<Social id="30202001" animSet="Archaeopteryx_ANI.Anim.Archaeopteryx_Anim" animName="Wait"/>
<Social id="30202002" animSet="Archaeopteryx_ANI.Anim.Archaeopteryx_Anim" animName="Idle01"/>
<Social id="30202003" animSet="Archaeopteryx_ANI.Anim.Archaeopteryx_Anim" animName="Idle02"/>
<Social id="30202004" animSet="Archaeopteryx_ANI.Anim.Archaeopteryx_Anim" animName="Idle03"/>
<!-- 아르곤 에너지 흡수머신-->
<Social id="30206001" animSet="ArgoniteEnergyAbsorber_ANI.Anim.ArgoniteEnergyAbsorber_Anim" animName="ReadyAction"/>
<Social id="30206002" animSet="ArgoniteEnergyAbsorber_ANI.Anim.ArgoniteEnergyAbsorber_Anim" animName="Idle01"/>
<Social id="30206003" animSet="ArgoniteEnergyAbsorber_ANI.Anim.ArgoniteEnergyAbsorber_Anim" animName="Idle02"/>
<Social id="30206004" animSet="ArgoniteEnergyAbsorber_ANI.Anim.ArgoniteEnergyAbsorber_Anim" animName="Idle03"/>
<!-- 아르곤 플라이-->
<Social id="30209001" animSet="ArgoniteFly_ANI.Anim.ArgoniteFly_Anim" animName="Wait"/>
<Social id="30209002" animSet="ArgoniteFly_ANI.Anim.ArgoniteFly_Anim" animName="Idle01"/>
<Social id="30209003" animSet="ArgoniteFly_ANI.Anim.ArgoniteFly_Anim" animName="Idle02"/>
<!-- 원숭이-->
<Social id="30203001" animSet="Monkey_ANI.Anim.Monkey_Anim" animName="Wait"/>
<Social id="30203002" animSet="Monkey_ANI.Anim.Monkey_Anim" animName="Idle01"/>
<Social id="30203003" animSet="Monkey_ANI.Anim.Monkey_Anim" animName="Idle02"/>
<Social id="30203004" animSet="Monkey_ANI.Anim.Monkey_Anim" animName="Idle03"/>
<Social id="30203005" animSet="Monkey_ANI.Anim.Monkey_Anim" animName="idle04"/>
<!-- 고대정원관리사-->
<Social id="30205001" animSet="AncientGardener_ANI.Anim.AncientGardener_Anim" animName="Wait"/>
<Social id="30205002" animSet="AncientGardener_ANI.Anim.AncientGardener_Anim" animName="Idle01"/>
<Social id="30205003" animSet="AncientGardener_ANI.Anim.AncientGardener_Anim" animName="Idle02"/>
<!-- ChiePriest-->
<Social id="30204001" animSet="ChiefPriest_ANI.Anim.ChiefPriest_Anim" animName="Wait"/>
<Social id="30204002" animSet="ChiefPriest_ANI.Anim.ChiefPriest_Anim" animName="Idle01"/>
<Social id="30204003" animSet="ChiefPriest_ANI.Anim.ChiefPriest_Anim" animName="Idle02"/>
<Social id="30204004" animSet="ChiefPriest_ANI.Anim.ChiefPriest_Anim" animName="Idle03"/>
<Social id="30034001" animSet="YoungCentaurs_ANI.Anim.YoungCentaurs_Anim" animName="Command"/>
<Social id="30034002" animSet="YoungCentaurs_ANI.Anim.YoungCentaurs_Anim" animName="Command"/>
<Social id="30034003" animSet="YoungCentaurs_ANI.Anim.YoungCentaurs_Anim" animName="idle"/>
<Social id="30035001" animSet="BloodGolem_ANI.Anim.BloodGolem_Anim" animName="aggrochange"/>
<Social id="30035002" animSet="BloodGolem_ANI.Anim.BloodGolem_Anim" animName="aggrochange"/>
<Social id="30036001" animSet="BloodCreature_ANI.Anim.BloodCreature_Anim" animName="aggrochange"/>
<Social id="30036002" animSet="BloodCreature_ANI.Anim.BloodCreature_Anim" animName="aggrochange"/>
<Social id="30032001" animSet="VampirLady_ANI.Anim.VampirLady_Anim" animName="aggrochange"/>
<Social id="30032002" animSet="VampirLady_ANI.Anim.VampirLady_Anim" animName="idle"/>
<Social id="30032003" animSet="VampirLady_ANI.Anim.VampirLady_Anim" animName="Wait"/>
<Social id="30045001" animSet="SlimCastanicMadman_ANI.Anim.SlimCastanicMadman_Anim" animName="aggrochange"/>
<Social id="30045002" animSet="SlimCastanicMadman_ANI.Anim.SlimCastanicMadman_Anim" animName="aggrochange"/>
<Social id="30045003" animSet="SlimCastanicMadman_ANI.Anim.SlimCastanicMadman_Anim" animName="Wait"/>
<Social id="30048001" animSet="FatAmanMadman_ANI.Anim.FatAmanMadman_Anim" animName="aggrochange"/>
<Social id="30048002" animSet="FatAmanMadman_ANI.Anim.FatAmanMadman_Anim" animName="aggrochange"/>
<Social id="30048003" animSet="FatAmanMadman_ANI.Anim.FatAmanMadman_Anim" animName="Wait"/>
<Social id="30049001" animSet="VampirGentleman_ANI.Anim.VampirGentleman_Anim" animName="aggrochange"/>
<Social id="30049002" animSet="VampirGentleman_ANI.Anim.VampirGentleman_Anim" animName="idle"/>
<Social id="30049003" animSet="VampirGentleman_ANI.Anim.VampirGentleman_Anim" animName="Wait"/>
<Social id="30052001" animSet="MadmanDuo_ANI.Anim.MadmanDuo_Anim" animName="Wait"/>
<Social id="30052002" animSet="MadmanDuo_ANI.Anim.MadmanDuo_Anim" animName="Wait"/>
<Social id="30052003" animSet="MadmanDuo_ANI.Anim.MadmanDuo_Anim" animName="Command"/>
<Social id="30055001" animSet="DwarfMadman_ANI.Anim.DwarfMadman_Anim" animName="Wait"/>
<Social id="30055002" animSet="DwarfMadman_ANI.Anim.DwarfMadman_Anim" animName="Wait"/>
<Social id="30055003" animSet="DwarfMadman_ANI.Anim.DwarfMadman_Anim" animName="commandreceive"/>
<Social id="30055101" animSet="DwarfMadman_ANI.Anim.DwarfMadman_Anim" animName="Wait"/>
<Social id="30055102" animSet="DwarfMadman_ANI.Anim.DwarfMadman_Anim" animName="Wait"/>
<Social id="30055103" animSet="DwarfMadman_ANI.Anim.DwarfMadman_Anim" animName="commandreceive"/>
<Social id="30055201" animSet="DwarfMadman_ANI.Anim.DwarfMadman_Anim" animName="Wait"/>
<Social id="30055202" animSet="DwarfMadman_ANI.Anim.DwarfMadman_Anim" animName="Wait"/>
<Social id="30055203" animSet="DwarfMadman_ANI.Anim.DwarfMadman_Anim" animName="commandreceive"/>
<Social id="30058001" animSet="CreationWorkman_ANI.Anim.CreationWorkman_Anim" animName="Wait"/>
<Social id="30058002" animSet="CreationWorkman_ANI.Anim.CreationWorkman_Anim" animName="Wait"/>
<Social id="30058003" animSet="CreationWorkman_ANI.Anim.CreationWorkman_Anim" animName="commandreceive"/>
<Social id="30003001" animSet="ImpServant_ANI.Anim.ImpServant_Anim" animName="aggrochange"/>
<Social id="30003002" animSet="ImpServant_ANI.Anim.ImpServant_Anim" animName="aggrochange"/>
<Social id="30003003" animSet="ImpServant_ANI.Anim.ImpServant_Anim" animName="idle"/>
<Social id="30003004" animSet="ImpServant_ANI.Anim.ImpServant_Anim" animName="Wait"/>
<Social id="30105001" animSet="UndeadSynuuthSlave_ANI.Anim.UndeadSynuuthSlave_Anim" animName="Wait"/>
<Social id="30105002" animSet="UndeadSynuuthSlave_ANI.Anim.UndeadSynuuthSlave_Anim" animName="Wait"/>
<Social id="30105003" animSet="UndeadSynuuthSlave_ANI.Anim.UndeadSynuuthSlave_Anim" animName="commandreceive"/>
<Social id="30105004" animSet="UndeadSynuuthSlave_ANI.Anim.UndeadSynuuthSlave_Anim" animName="Death01"/>
<Social id="60002001" animSet="MysteryBox_ANI.Anim.MysteryBox_Anim" animName="unarmedwait"/>
<Social id="60002002" animSet="MysteryBox_ANI.Anim.MysteryBox_Anim" animName="RewardBig"/>
<Social id="60002003" animSet="MysteryBox_ANI.Anim.MysteryBox_Anim" animName="RewardSmall"/>
<Social id="30038001" animSet="Synuuth_ANI.Anim.Synuuth_Anim" animName="commandreceive"/>
<Social id="30038002" animSet="Synuuth_ANI.Anim.Synuuth_Anim" animName="commandreceive"/>
<Social id="30038003" animSet="Synuuth_ANI.Anim.Synuuth_Anim" animName="Wait"/>
<Social id="30039001" animSet="JomporiPorter_ANI.Anim.JomporiPorter_Anim" animName="Wait"/>
<Social id="30039002" animSet="JomporiPorter_ANI.Anim.JomporiPorter_Anim" animName="Wait"/>
<Social id="30039003" animSet="JomporiPorter_ANI.Anim.JomporiPorter_Anim" animName="commandreceive"/>
<Social id="30011001" animSet="SlaveManager_ANI.Anim.SlaveManager_Anim" animName="Wait"/>
<Social id="30011002" animSet="SlaveManager_ANI.Anim.SlaveManager_Anim" animName="Wait"/>
<Social id="30011003" animSet="SlaveManager_ANI.Anim.SlaveManager_Anim" animName="command01"/>
<Social id="30011004" animSet="SlaveManager_ANI.Anim.SlaveManager_Anim" animName="command"/>
<Social id="30011005" animSet="SlaveManager_ANI.Anim.SlaveManager_Anim" animName="idle"/>
<Social id="30020001" animSet="Hyena_ANI.Anim.Hyena_Anim" animName="aggrochange"/>
<Social id="30020002" animSet="Hyena_ANI.Anim.Hyena_Anim" animName="aggrochange"/>
<Social id="30020003" animSet="Hyena_ANI.Anim.Hyena_Anim" animName="idle"/>
<Social id="30020004" animSet="Hyena_ANI.Anim.Hyena_Anim" animName="Wait"/>
<Social id="30099001" animSet="ShamBattleGolem_ANI.Anim.ShamBattleGolem_Anim" animName="Wait"/>
<Social id="30099002" animSet="ShamBattleGolem_ANI.Anim.ShamBattleGolem_Anim" animName="Wait"/>
<Social id="30099003" animSet="ShamBattleGolem_ANI.Anim.ShamBattleGolem_Anim" animName="Command"/>
<Social id="30100001" animSet="PuppetDummy_ANI.Anim.PuppetDummy_Anim" animName="Wait"/>
<Social id="30100002" animSet="PuppetDummy_ANI.Anim.PuppetDummy_Anim" animName="Wait"/>
<Social id="30100003" animSet="PuppetDummy_ANI.Anim.PuppetDummy_Anim" animName="commandreceive"/>
<Social id="30047001" animSet="Creationfarmer_ANI.Anim.Creationfarmer_Anim" animName="aggrochange"/>
<Social id="30047002" animSet="Creationfarmer_ANI.Anim.Creationfarmer_Anim" animName="aggrochange"/>
<Social id="30047003" animSet="Creationfarmer_ANI.Anim.Creationfarmer_Anim" animName="Wait"/>
<Social id="30005001" animSet="LongTusk_ANI.Anim.LongTusk_Anim" animName="aggrochange"/>
<Social id="30005002" animSet="LongTusk_ANI.Anim.LongTusk_Anim" animName="aggrochange"/>
<Social id="30005003" animSet="LongTusk_ANI.Anim.LongTusk_Anim" animName="idle"/>
<Social id="30005004" animSet="LongTusk_ANI.Anim.LongTusk_Anim" animName="Wait"/>
<Social id="30070001" animSet="Pigling_ANI.Anim.Pigling_Anim" animName="Wait"/>
<Social id="30070002" animSet="Pigling_ANI.Anim.Pigling_Anim" animName="Wait"/>
<Social id="30070003" animSet="Pigling_ANI.Anim.Pigling_Anim" animName="commandreceive"/>
<Social id="30009001" animSet="Pollutedwolf_ANI.Anim.Pollutedwolf_Anim" animName="aggrochange"/>
<Social id="30009002" animSet="Pollutedwolf_ANI.Anim.Pollutedwolf_Anim" animName="aggrochange"/>
<Social id="30009003" animSet="Pollutedwolf_ANI.Anim.Pollutedwolf_Anim" animName="idle"/>
<Social id="30009004" animSet="Pollutedwolf_ANI.Anim.Pollutedwolf_Anim" animName="Wait"/>
<Social id="30009005" animSet="Pollutedwolf_ANI.Anim.Pollutedwolf_Anim" animName="jumpevasion"/>
<Social id="30008001" animSet="PollutedUnicorn_ANI.Anim.PollutedUnicorn_Anim" animName="aggrochange"/>
<Social id="30008002" animSet="PollutedUnicorn_ANI.Anim.PollutedUnicorn_Anim" animName="aggrochange"/>
<Social id="30008003" animSet="PollutedUnicorn_ANI.Anim.PollutedUnicorn_Anim" animName="idle"/>
<Social id="30008004" animSet="PollutedUnicorn_ANI.Anim.PollutedUnicorn_Anim" animName="idle01"/>
<Social id="30008005" animSet="PollutedUnicorn_ANI.Anim.PollutedUnicorn_Anim" animName="Wait"/>
<Social id="30023001" animSet="PollutedEarthSpirit_ANI.Anim.PollutedEarthSpirit_Anim" animName="aggrochange"/>
<Social id="30023002" animSet="PollutedEarthSpirit_ANI.Anim.PollutedEarthSpirit_Anim" animName="aggrochange"/>
<Social id="30023003" animSet="PollutedEarthSpirit_ANI.Anim.PollutedEarthSpirit_Anim" animName="Wait"/>
<Social id="30033001" animSet="PollutedTreeSpirit_ANI.Anim.PollutedTreeSpirit_Anim" animName="aggrochange"/>
<Social id="30033002" animSet="PollutedTreeSpirit_ANI.Anim.PollutedTreeSpirit_Anim" animName="aggrochange"/>
<Social id="30033003" animSet="PollutedTreeSpirit_ANI.Anim.PollutedTreeSpirit_Anim" animName="Wait"/>
<Social id="30033004" animSet="PollutedTreeSpirit_ANI.Anim.PollutedTreeSpirit_Anim" animName="sidestep01"/>
<Social id="30033005" animSet="PollutedTreeSpirit_ANI.Anim.PollutedTreeSpirit_Anim" animName="sidestep02"/>
<Social id="30033006" animSet="PollutedTreeSpirit_ANI.Anim.PollutedTreeSpirit_Anim" animName="spmove"/>
<Social id="30128001" animSet="Pygmytula_ANI.Anim.Pygmytula_Anim" animName="aggrochange"/>
<Social id="30128002" animSet="Pygmytula_ANI.Anim.Pygmytula_Anim" animName="aggrochange"/>
<Social id="30128003" animSet="Pygmytula_ANI.Anim.Pygmytula_Anim" animName="Wait"/>
<Social id="30129001" animSet="PygmytulaMiss_ANI.Anim.PygmytulaMiss_Anim" animName="aggrochange"/>
<Social id="30129002" animSet="PygmytulaMiss_ANI.Anim.PygmytulaMiss_Anim" animName="aggrochange"/>
<Social id="30129003" animSet="PygmytulaMiss_ANI.Anim.PygmytulaMiss_Anim" animName="Wait"/>
<Social id="30127001" animSet="ShadowMonster_ANI.Anim.ShadowMonster_Anim" animName="aggrochange"/>
<Social id="30127002" animSet="ShadowMonster_ANI.Anim.ShadowMonster_Anim" animName="aggrochange"/>
<Social id="30127003" animSet="ShadowMonster_ANI.Anim.ShadowMonster_Anim" animName="Wait"/>
<Social id="30127004" animSet="ShadowMonster_ANI.Anim.ShadowMonster_Anim" animName="jumpevasion"/>
<Social id="30127005" animSet="ShadowMonster_ANI.Anim.ShadowMonster_Anim" animName="jumpevasion01"/>
<Social id="30127006" animSet="ShadowMonster_ANI.Anim.ShadowMonster_Anim" animName="atk05"/>
<Social id="30062001" animSet="PrionMadman_ANI.Anim.PrionMadman_Anim" animName="aggrochange"/>
<Social id="30062002" animSet="PrionMadman_ANI.Anim.PrionMadman_Anim" animName="aggrochange"/>
<Social id="30062003" animSet="PrionMadman_ANI.Anim.PrionMadman_Anim" animName="Wait"/>
<Social id="30062004" animSet="PrionMadman_ANI.Anim.PrionMadman_Anim" animName="idle"/>
<Social id="30062005" animSet="PrionMadman_ANI.Anim.PrionMadman_Anim" animName="idle01"/>
<Social id="30060001" animSet="UnseelieNoble_ANI.Anim.UnseelieNoble_Anim" animName="Wait"/>
<Social id="30060002" animSet="UnseelieNoble_ANI.Anim.UnseelieNoble_Anim" animName="idle"/>
<Social id="30060003" animSet="UnseelieNoble_ANI.Anim.UnseelieNoble_Anim" animName="command01"/>
<Social id="30060004" animSet="UnseelieNoble_ANI.Anim.UnseelieNoble_Anim" animName="Command"/>
<Social id="30012001" animSet="ZombieMiner_ANI.Anim.ZombieMiner_Anim" animName="Wait"/>
<Social id="30012002" animSet="ZombieMiner_ANI.Anim.ZombieMiner_Anim" animName="Wait"/>
<Social id="30012003" animSet="ZombieMiner_ANI.Anim.ZombieMiner_Anim" animName="idle"/>
<Social id="30012004" animSet="ZombieMiner_ANI.Anim.ZombieMiner_Anim" animName="idle01"/>
<Social id="30012005" animSet="ZombieMiner_ANI.Anim.ZombieMiner_Anim" animName="commandreceive"/>
<Social id="30012006" animSet="ZombieMiner_ANI.Anim.ZombieMiner_Anim" animName="atk02"/>
<Social id="30117001" animSet="TorturedSouls_ANI.Anim.TorturedSouls_Anim" animName="Wait"/>
<Social id="30117002" animSet="TorturedSouls_ANI.Anim.TorturedSouls_Anim" animName="Wait"/>
<Social id="30117003" animSet="TorturedSouls_ANI.Anim.TorturedSouls_Anim" animName="commandreceive"/>
<Social id="30095001" animSet="DarkMarauder_ANI.Anim.DarkMarauder_Anim" animName="Wait"/>
<Social id="30095002" animSet="DarkMarauder_ANI.Anim.DarkMarauder_Anim" animName="Wait"/>
<Social id="30095003" animSet="DarkMarauder_ANI.Anim.DarkMarauder_Anim" animName="idle"/>
<Social id="30095004" animSet="DarkMarauder_ANI.Anim.DarkMarauder_Anim" animName="Command"/>
<Social id="30096001" animSet="BlackMarauder_ANI.Anim.BlackMarauder_Anim" animName="Wait"/>
<Social id="30096002" animSet="BlackMarauder_ANI.Anim.BlackMarauder_Anim" animName="Wait"/>
<Social id="30096003" animSet="BlackMarauder_ANI.Anim.BlackMarauder_Anim" animName="idle"/>
<Social id="30096004" animSet="BlackMarauder_ANI.Anim.BlackMarauder_Anim" animName="commandreceive"/>
<Social id="30022001" animSet="EnragedBear_ANI.Anim.EnragedBear_Anim" animName="Wait"/>
<Social id="30022002" animSet="EnragedBear_ANI.Anim.EnragedBear_Anim" animName="Wait"/>
<Social id="30022003" animSet="EnragedBear_ANI.Anim.EnragedBear_Anim" animName="idle"/>
<Social id="30022004" animSet="EnragedBear_ANI.Anim.EnragedBear_Anim" animName="commandreceive"/>
<Social id="30078001" animSet="Arctus_ANI.Anim.Arctus_Anim" animName="Wait"/>
<Social id="30078002" animSet="Arctus_ANI.Anim.Arctus_Anim" animName="Wait"/>
<Social id="30078003" animSet="Arctus_ANI.Anim.Arctus_Anim" animName="Command"/>
<Social id="30118001" animSet="NympiWarrior_ANI.Anim.NympiWarrior_Anim" animName="Wait"/>
<Social id="30118002" animSet="NympiWarrior_ANI.Anim.NympiWarrior_Anim" animName="Wait"/>
<Social id="30118003" animSet="NympiWarrior_ANI.Anim.NympiWarrior_Anim" animName="idle"/>
<Social id="30118004" animSet="NympiWarrior_ANI.Anim.NympiWarrior_Anim" animName="commandreceive"/>
<Social id="30094001" animSet="SpiritOfNature_ANI.Anim.SpiritOfNature_Anim" animName="Wait"/>
<Social id="30094002" animSet="SpiritOfNature_ANI.Anim.SpiritOfNature_Anim" animName="Wait"/>
<Social id="30094003" animSet="SpiritOfNature_ANI.Anim.SpiritOfNature_Anim" animName="idle"/>
<Social id="30007001" animSet="Mantiscore_ANI.Anim.Mantiscore_Anim" animName="aggrochange"/>
<Social id="30007002" animSet="Mantiscore_ANI.Anim.Mantiscore_Anim" animName="aggrochange"/>
<Social id="30007003" animSet="Mantiscore_ANI.Anim.Mantiscore_Anim" animName="idle"/>
<Social id="30007004" animSet="Mantiscore_ANI.Anim.Mantiscore_Anim" animName="Wait"/>
<Social id="30002001" animSet="ShadowCougar_ANI.Anim.ShadowCougar_Anim" animName="aggrochange"/>
<Social id="30002002" animSet="ShadowCougar_ANI.Anim.ShadowCougar_Anim" animName="aggrochange"/>
<Social id="30002003" animSet="ShadowCougar_ANI.Anim.ShadowCougar_Anim" animName="idle"/>
<Social id="30002004" animSet="ShadowCougar_ANI.Anim.ShadowCougar_Anim" animName="Wait"/>
<Social id="30010001" animSet="Qamara_ANI.Anim.Qamara_Anim" animName="aggrochange"/>
<Social id="30010002" animSet="Qamara_ANI.Anim.Qamara_Anim" animName="aggrochange"/>
<Social id="30010003" animSet="Qamara_ANI.Anim.Qamara_Anim" animName="idle"/>
<Social id="30010004" animSet="Qamara_ANI.Anim.Qamara_Anim" animName="Wait"/>
<Social id="30093001" animSet="DyingGhillieDhu_ANI.Anim.DyingGhillieDhu_Anim" animName="aggrochange"/>
<Social id="30093002" animSet="DyingGhillieDhu_ANI.Anim.DyingGhillieDhu_Anim" animName="aggrochange"/>
<Social id="30093003" animSet="DyingGhillieDhu_ANI.Anim.DyingGhillieDhu_Anim" animName="Wait"/>
<Social id="30066001" animSet="DestroyerOfFire_ANI.Anim.DestroyerOfFire_Anim" animName="aggrochange"/>
<Social id="30066002" animSet="DestroyerOfFire_ANI.Anim.DestroyerOfFire_Anim" animName="modealarm"/>
<Social id="30066003" animSet="DestroyerOfFire_ANI.Anim.DestroyerOfFire_Anim" animName="Wait"/>
<Social id="30120001" animSet="SalvaGangAmbusher_ANI.Anim.SalvaGangAmbusher_Anim" animName="aggrochange"/>
<Social id="30120002" animSet="SalvaGangAmbusher_ANI.Anim.SalvaGangAmbusher_Anim" animName="aggrochange"/>
<Social id="30120003" animSet="SalvaGangAmbusher_ANI.Anim.SalvaGangAmbusher_Anim" animName="Wait"/>
<Social id="30070004" animSet="Pigling_ANI.Anim.Pigling_Anim" animName="jumpevasion"/>
<Social id="30086002" animSet="DarkReaper_ANI.Anim.DarkReaper_Anim" animName="aggrochange"/>
<Social id="30086001" animSet="DarkReaper_ANI.Anim.DarkReaper_Anim" animName="aggrochange"/>
<Social id="30086003" animSet="DarkReaper_ANI.Anim.DarkReaper_Anim" animName="Wait"/>
<Social id="30086004" animSet="DarkReaper_ANI.Anim.DarkReaper_Anim" animName="Modealarm"/>
<Social id="30117004" animSet="TorturedSouls_ANI.Anim.TorturedSouls_Anim" animName="jumpevasion"/>
<Social id="30117005" animSet="TorturedSouls_ANI.Anim.TorturedSouls_Anim" animName="sidestep01"/>
<Social id="30117006" animSet="TorturedSouls_ANI.Anim.TorturedSouls_Anim" animName="sidestep02"/>
<Social id="30096005" animSet="BlackMarauder_ANI.Anim.BlackMarauder_Anim" animName="jumpevasion"/>
<Social id="30096006" animSet="BlackMarauder_ANI.Anim.BlackMarauder_Anim" animName="jumpevasion01"/>
<Social id="30001001" animSet="FierceDoberman_ANI.Anim.FierceDoberman_Anim" animName="aggrochange"/>
<Social id="30001002" animSet="FierceDoberman_ANI.Anim.FierceDoberman_Anim" animName="aggrochange"/>
<Social id="30001003" animSet="FierceDoberman_ANI.Anim.FierceDoberman_Anim" animName="Wait"/>
<Social id="30001004" animSet="FierceDoberman_ANI.Anim.FierceDoberman_Anim" animName="idle"/>
<Social id="30031001" animSet="UndeadSpearman_ANI.Anim.UndeadSpearman_Anim" animName="aggrochange"/>
<Social id="30031002" animSet="UndeadSpearman_ANI.Anim.UndeadSpearman_Anim" animName="aggrochange"/>
<Social id="30031003" animSet="UndeadSpearman_ANI.Anim.UndeadSpearman_Anim" animName="Wait"/>
<Social id="30031004" animSet="UndeadSpearman_ANI.Anim.UndeadSpearman_Anim" animName="idle"/>
<Social id="30113001" animSet="DrownedSailor_ANI.Anim.DrownedSailor_Anim" animName="aggrochange"/>
<Social id="30113002" animSet="DrownedSailor_ANI.Anim.DrownedSailor_Anim" animName="aggrochange"/>
<Social id="30113003" animSet="DrownedSailor_ANI.Anim.DrownedSailor_Anim" animName="Wait"/>
<Social id="30115001" animSet="SyreneOfWind_ANI.Anim.SyreneOfWind_Anim" animName="aggrochange"/>
<Social id="30115002" animSet="SyreneOfWind_ANI.Anim.SyreneOfWind_Anim" animName="aggrochange"/>
<Social id="30115003" animSet="SyreneOfWind_ANI.Anim.SyreneOfWind_Anim" animName="Wait"/>
<Social id="30121001" animSet="TownMilitiaOfficier_ANI.Anim.TownMilitiaOfficier_Anim" animName="Wait"/>
<Social id="30121002" animSet="TownMilitiaOfficier_ANI.Anim.TownMilitiaOfficier_Anim" animName="Wait"/>
<Social id="30121003" animSet="TownMilitiaOfficier_ANI.Anim.TownMilitiaOfficier_Anim" animName="Command"/>
<Social id="30028001" animSet="SikandariEliteSoldier_ANI.Anim.SikandariEliteSoldier_Anim" animName="aggrochange"/>
<Social id="30028002" animSet="SikandariEliteSoldier_ANI.Anim.SikandariEliteSoldier_Anim" animName="aggrochange"/>
<Social id="30028003" animSet="SikandariEliteSoldier_ANI.Anim.SikandariEliteSoldier_Anim" animName="Wait"/>
<Social id="30028004" animSet="SikandariEliteSoldier_ANI.Anim.SikandariEliteSoldier_Anim" animName="idle"/>
<Social id="30029001" animSet="SikandariOracle_ANI.Anim.SikandariOracle_Anim" animName="aggrochange"/>
<Social id="30029002" animSet="SikandariOracle_ANI.Anim.SikandariOracle_Anim" animName="aggrochange"/>
<Social id="30029003" animSet="SikandariOracle_ANI.Anim.SikandariOracle_Anim" animName="Wait"/>
<Social id="30029004" animSet="SikandariOracle_ANI.Anim.SikandariOracle_Anim" animName="idle"/>
<Social id="30116001" animSet="SikandariBlindGuardian_ANI.Anim.SikandariBlindGuardian_Anim" animName="aggrochange"/>
<Social id="30116002" animSet="SikandariBlindGuardian_ANI.Anim.SikandariBlindGuardian_Anim" animName="aggrochange"/>
<Social id="30116003" animSet="SikandariBlindGuardian_ANI.Anim.SikandariBlindGuardian_Anim" animName="Wait"/>
<Social id="30116004" animSet="SikandariBlindGuardian_ANI.Anim.SikandariBlindGuardian_Anim" animName="Command"/>
<Social id="30116005" animSet="SikandariBlindGuardian_ANI.Anim.SikandariBlindGuardian_Anim" animName="command01"/>
<Social id="30119001" animSet="DumperkanFighter_ANI.Anim.DumperkanFighter_Anim" animName="commandreceive"/>
<Social id="30119002" animSet="DumperkanFighter_ANI.Anim.DumperkanFighter_Anim" animName="commandreceive"/>
<Social id="30119003" animSet="DumperkanFighter_ANI.Anim.DumperkanFighter_Anim" animName="Wait"/>
<Social id="30091001" animSet="DyingCromos_ANI.Anim.DyingCromos_Anim" animName="aggrochange"/>
<Social id="30091002" animSet="DyingCromos_ANI.Anim.DyingCromos_Anim" animName="aggrochange"/>
<Social id="30091003" animSet="DyingCromos_ANI.Anim.DyingCromos_Anim" animName="Wait"/>
<Social id="30064001" animSet="DarkWitchMaster_ANI.Anim.DarkWitchMaster_Anim" animName="aggrochange"/>
<Social id="30064002" animSet="DarkWitchMaster_ANI.Anim.DarkWitchMaster_Anim" animName="aggrochange"/>
<Social id="30064003" animSet="DarkWitchMaster_ANI.Anim.DarkWitchMaster_Anim" animName="Wait"/>
<Social id="30104001" animSet="WitchApprentice_ANI.Anim.WitchApprentice_Anim" animName="Command"/>
<Social id="30104002" animSet="WitchApprentice_ANI.Anim.WitchApprentice_Anim" animName="Command"/>
<Social id="30104003" animSet="WitchApprentice_ANI.Anim.WitchApprentice_Anim" animName="Wait"/>
<Social id="30017001" animSet="Enchanteddoll_ANI.Anim.Enchanteddoll_Anim" animName="commandreceive"/>
<Social id="30017002" animSet="Enchanteddoll_ANI.Anim.Enchanteddoll_Anim" animName="commandreceive"/>
<Social id="30017003" animSet="Enchanteddoll_ANI.Anim.Enchanteddoll_Anim" animName="Wait"/>
<Social id="30092001" animSet="DecayingArgass_ANI.Anim.DecayingArgass_Anim" animName="aggrochange"/>
<Social id="30092002" animSet="DecayingArgass_ANI.Anim.DecayingArgass_Anim" animName="aggrochange"/>
<Social id="30092003" animSet="DecayingArgass_ANI.Anim.DecayingArgass_Anim" animName="Wait"/>
<Social id="30054001" animSet="StoneHead_ANI.Anim.StoneHead_Anim" animName="commandreceive"/>
<Social id="30054002" animSet="StoneHead_ANI.Anim.StoneHead_Anim" animName="commandreceive"/>
<Social id="30054003" animSet="StoneHead_ANI.Anim.StoneHead_Anim" animName="Wait"/>
<Social id="30063001" animSet="PrionWarrior_ANI.Anim.PrionWarrior_Anim" animName="aggrochange"/>
<Social id="30063002" animSet="PrionWarrior_ANI.Anim.PrionWarrior_Anim" animName="aggrochange"/>
<Social id="30063003" animSet="PrionWarrior_ANI.Anim.PrionWarrior_Anim" animName="Wait"/>
<Social id="30063004" animSet="PrionWarrior_ANI.Anim.PrionWarrior_Anim" animName="idle"/>
<Social id="30053001" animSet="CloderA_ANI.Anim.CloderA_Anim" animName="aggrochange"/>
<Social id="30053002" animSet="CloderA_ANI.Anim.CloderA_Anim" animName="aggrochange"/>
<Social id="30053003" animSet="CloderA_ANI.Anim.CloderA_Anim" animName="Wait"/>
<Social id="30046001" animSet="ServantOfGiant_ANI.Anim.ServantOfGiant_Anim" animName="Command"/>
<Social id="30046002" animSet="ServantOfGiant_ANI.Anim.ServantOfGiant_Anim" animName="Command"/>
<Social id="30046003" animSet="ServantOfGiant_ANI.Anim.ServantOfGiant_Anim" animName="Wait"/>
<Social id="30004001" animSet="DevilJailer_ANI.Anim.DevilJailer_Anim" animName="aggrochange"/>
<Social id="30004002" animSet="DevilJailer_ANI.Anim.DevilJailer_Anim" animName="aggrochange"/>
<Social id="30004003" animSet="DevilJailer_ANI.Anim.DevilJailer_Anim" animName="Wait"/>
<Social id="30004004" animSet="DevilJailer_ANI.Anim.DevilJailer_Anim" animName="idle"/>
<Social id="30122001" animSet="TownMilitia_ANI.Anim.TownMilitia_Anim" animName="Wait"/>
<Social id="30122002" animSet="TownMilitia_ANI.Anim.TownMilitia_Anim" animName="Wait"/>
<Social id="30122003" animSet="TownMilitia_ANI.Anim.TownMilitia_Anim" animName="commandreceive"/>
<!-- 오칸 -->
<Social id="30065001" animSet="Orcan_ANI.Anim.Orcan_Anim" animName="aggrochange"/>
<Social id="30065002" animSet="Orcan_ANI.Anim.Orcan_Anim" animName="aggrochange"/>
<Social id="30065003" animSet="Orcan_ANI.Anim.Orcan_Anim" animName="Wait"/>
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<Social id="30065025" animSet="Orcan_ANI.Anim.Orcan_Anim" animName="Fire_Q"/>
<Social id="30065026" animSet="Orcan_ANI.Anim.Orcan_Anim" animName="laugh_Q"/>
<Social id="30065029" animSet="Orcan_ANI.Anim.Orcan_Anim" animName="talk_Q"/>
<Social id="30063005" animSet="PrionWarrior_ANI.Anim.PrionWarrior_Anim" animName="Command"/>
<Social id="30051001" animSet="HoundMaligoth_ANI.Anim.HoundMaligoth_Anim" animName="Wait"/>
<Social id="30051002" animSet="HoundMaligoth_ANI.Anim.HoundMaligoth_Anim" animName="Wait"/>
<Social id="30051003" animSet="HoundMaligoth_ANI.Anim.HoundMaligoth_Anim" animName="Command"/>
<Social id="30051004" animSet="HoundMaligoth_ANI.Anim.HoundMaligoth_Anim" animName="command01"/>
<Social id="30067001" animSet="LesserElementalBlue_ANI.Anim.LesserElementalBlue_Anim" animName="aggrochange"/>
<Social id="30067002" animSet="LesserElementalBlue_ANI.Anim.LesserElementalBlue_Anim" animName="aggrochange"/>
<Social id="30067003" animSet="LesserElementalBlue_ANI.Anim.LesserElementalBlue_Anim" animName="modealarm"/>
<Social id="30126001" animSet="BronzeGolemFighter_ANI.Anim.BronzeGolemFighter_Anim" animName="commandreceive"/>
<Social id="30126002" animSet="BronzeGolemFighter_ANI.Anim.BronzeGolemFighter_Anim" animName="commandreceive"/>
<Social id="30126003" animSet="BronzeGolemFighter_ANI.Anim.BronzeGolemFighter_Anim" animName="Wait"/>
<Social id="30021001" animSet="KilliansServant_ANI.Anim.KilliansServant_Anim" animName="aggrochange"/>
<Social id="30021002" animSet="KilliansServant_ANI.Anim.KilliansServant_Anim" animName="aggrochange"/>
<Social id="30021003" animSet="KilliansServant_ANI.Anim.KilliansServant_Anim" animName="Wait"/>
<Social id="30021004" animSet="KilliansServant_ANI.Anim.KilliansServant_Anim" animName="Idle"/>
<Social id="30083001" animSet="GiantStormDrake_ANI.Anim.GiantStormDrake_Anim" animName="aggrochange"/>
<Social id="30083002" animSet="GiantStormDrake_ANI.Anim.GiantStormDrake_Anim" animName="Wait"/>
<Social id="30083003" animSet="GiantStormDrake_ANI.Anim.GiantStormDrake_Anim" animName="modealarm"/>
<Social id="30135001" animSet="Volcan_ANI.Anim.Volcan_Anim" animName="Wait"/>
<Social id="30135002" animSet="Volcan_ANI.Anim.Volcan_Anim" animName="Wait"/>
<Social id="30135003" animSet="Volcan_ANI.Anim.Volcan_Anim" animName="Command"/>
<Social id="30135004" animSet="Volcan_ANI.Anim.Volcan_Anim" animName="command01"/>
<Social id="30067004" animSet="LesserElementalBlue_ANI.Anim.LesserElementalBlue_Anim" animName="Spawn"/>
<Social id="30109001" animSet="PoporiBrute_ANI.Anim.PoporiBrute_Anim" animName="Wait"/>
<Social id="30109002" animSet="PoporiBrute_ANI.Anim.PoporiBrute_Anim" animName="Wait"/>
<Social id="30109003" animSet="PoporiBrute_ANI.Anim.PoporiBrute_Anim" animName="unarmedwait"/>
<Social id="30059001" animSet="FollowersOfLida_ANI.Anim.FollowersOfLida_Anim" animName="Command"/>
<Social id="30059002" animSet="FollowersOfLida_ANI.Anim.FollowersOfLida_Anim" animName="command01"/>
<Social id="30059003" animSet="FollowersOfLida_ANI.Anim.FollowersOfLida_Anim" animName="Wait"/>
<Social id="30059004" animSet="FollowersOfLida_ANI.Anim.FollowersOfLida_Anim" animName="unarmedwait"/>
<Social id="30042001" animSet="FuryMaligoth_ANI.Anim.FuryMaligoth_Anim" animName="Command"/>
<Social id="30042002" animSet="FuryMaligoth_ANI.Anim.FuryMaligoth_Anim" animName="Command"/>
<Social id="30042003" animSet="FuryMaligoth_ANI.Anim.FuryMaligoth_Anim" animName="Wait"/>
<Social id="30042004" animSet="FuryMaligoth_ANI.Anim.FuryMaligoth_Anim" animName="unarmedwait"/>
<Social id="30068001" animSet="YuantiPirate_ANI.Anim.YuantiPirate_Anim" animName="aggrochange"/>
<Social id="30068002" animSet="YuantiPirate_ANI.Anim.YuantiPirate_Anim" animName="aggrochange"/>
<Social id="30068003" animSet="YuantiPirate_ANI.Anim.YuantiPirate_Anim" animName="modealarm"/>
<Social id="30068004" animSet="YuantiPirate_ANI.Anim.YuantiPirate_Anim" animName="Wait"/>
<Social id="30134001" animSet="Volcanus_ANI.Anim.Volcanus_Anim" animName="aggrochange"/>
<Social id="30134002" animSet="Volcanus_ANI.Anim.Volcanus_Anim" animName="aggrochange"/>
<Social id="30134003" animSet="Volcanus_ANI.Anim.Volcanus_Anim" animName="modealarm"/>
<Social id="30134004" animSet="Volcanus_ANI.Anim.Volcanus_Anim" animName="Wait"/>
<Social id="30073001" animSet="AbandonedAutomatedGuardian_ANI.Anim.AbandonedAutomatedGuardian_Anim" animName="aggrochange"/>
<Social id="30073002" animSet="AbandonedAutomatedGuardian_ANI.Anim.AbandonedAutomatedGuardian_Anim" animName="aggrochange"/>
<Social id="30073003" animSet="AbandonedAutomatedGuardian_ANI.Anim.AbandonedAutomatedGuardian_Anim" animName="Wait"/>
<Social id="30074001" animSet="ArgoniteKallashProtector_ANI.Anim.ArgoniteKallashProtector_Anim" animName="Command"/>
<Social id="30074002" animSet="ArgoniteKallashProtector_ANI.Anim.ArgoniteKallashProtector_Anim" animName="command01"/>
<Social id="30074003" animSet="ArgoniteKallashProtector_ANI.Anim.ArgoniteKallashProtector_Anim" animName="Wait"/>
<Social id="30075001" animSet="TrainedTschodanBeast_ANI.Anim.TrainedTschodanBeast_Anim" animName="commandreceive"/>
<Social id="30075002" animSet="TrainedTschodanBeast_ANI.Anim.TrainedTschodanBeast_Anim" animName="commandreceive"/>
<Social id="30075003" animSet="TrainedTschodanBeast_ANI.Anim.TrainedTschodanBeast_Anim" animName="Wait"/>
<Social id="30079001" animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" animName="Command"/>
<Social id="30079002" animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" animName="command01"/>
<Social id="30079003" animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" animName="Wait"/>
<Social id="30090001" animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="commandreceive"/>
<Social id="30090002" animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="commandreceive"/>
<Social id="30090003" animSet="ArgoniteKhelvaWorker_ANI.Anim.ArgoniteKhelvaWorker_Anim" animName="Walk"/>
<Social id="30061001" animSet="Undeadcavalry_ANI.Anim.Undeadcavalry_Anim" animName="aggrochange"/>
<Social id="30061002" animSet="Undeadcavalry_ANI.Anim.Undeadcavalry_Anim" animName="aggrochange"/>
<Social id="30061003" animSet="Undeadcavalry_ANI.Anim.Undeadcavalry_Anim" animName="Wait"/>
<Social id="30061004" animSet="Undeadcavalry_ANI.Anim.Undeadcavalry_Anim" animName="idle"/>
<Social id="30123001" animSet="KaidunsWizard_ANI.Anim.KaidunsWizard_Anim" animName="Command"/>
<Social id="30123002" animSet="KaidunsWizard_ANI.Anim.KaidunsWizard_Anim" animName="Command"/>
<Social id="30123003" animSet="KaidunsWizard_ANI.Anim.KaidunsWizard_Anim" animName="Wait"/>
<Social id="30123027" animSet="KaidunsWizard_ANI.Anim.KaidunsWizard_Anim" animName="Magic_Q"/>
<Social id="30124001" animSet="KaidunsEliteWarrior_ANI.Anim.KaidunsEliteWarrior_Anim" animName="aggrochange"/>
<Social id="30124002" animSet="KaidunsEliteWarrior_ANI.Anim.KaidunsEliteWarrior_Anim" animName="aggrochange"/>
<Social id="30124003" animSet="KaidunsEliteWarrior_ANI.Anim.KaidunsEliteWarrior_Anim" animName="Wait"/>
<Social id="30081001" animSet="Basilisk_ANI.Anim.Basilisk_Anim" animName="aggrochange"/>
<Social id="30081002" animSet="Basilisk_ANI.Anim.Basilisk_Anim" animName="modealarm"/>
<Social id="30081003" animSet="Basilisk_ANI.Anim.Basilisk_Anim" animName="Wait"/>
<Social id="30082001" animSet="GiantTula_ANI.Anim.GiantTula_Anim" animName="aggrochange"/>
<Social id="30082002" animSet="GiantTula_ANI.Anim.GiantTula_Anim" animName="modealarm"/>
<Social id="30082003" animSet="GiantTula_ANI.Anim.GiantTula_Anim" animName="Wait"/>
<Social id="30013003" animSet="BloodMagician_ANI.Anim.BloodMagician_Anim" animName="Wait"/>
<Social id="30110001" animSet="DruggedShurianWarrior_ANI.Anim.DruggedShurianWarrior_Anim" animName="aggrochange"/>
<Social id="30110002" animSet="DruggedShurianWarrior_ANI.Anim.DruggedShurianWarrior_Anim" animName="aggrochange"/>
<Social id="30110003" animSet="DruggedShurianWarrior_ANI.Anim.DruggedShurianWarrior_Anim" animName="Wait"/>
<Social id="30110004" animSet="DruggedShurianWarrior_ANI.Anim.DruggedShurianWarrior_Anim" animName="Idle"/>
<Social id="30111001" animSet="DruggedShurianSummoner_ANI.Anim.DruggedShurianSummoner_Anim" animName="Command"/>
<Social id="30111002" animSet="DruggedShurianSummoner_ANI.Anim.DruggedShurianSummoner_Anim" animName="Idle"/>
<Social id="30111003" animSet="DruggedShurianSummoner_ANI.Anim.DruggedShurianSummoner_Anim" animName="Wait"/>
<Social id="30112001" animSet="SummonedHellhound_ANI.Anim.SummonedHellhound_Anim" animName="commandreceive"/>
<Social id="30112002" animSet="SummonedHellhound_ANI.Anim.SummonedHellhound_Anim" animName="commandreceive"/>
<Social id="30112003" animSet="SummonedHellhound_ANI.Anim.SummonedHellhound_Anim" animName="Wait"/>
<Social id="30130001" animSet="WendigoShaman_ANI.Anim.WendigoShaman_Anim" animName="aggrochange"/>
<Social id="30130002" animSet="WendigoShaman_ANI.Anim.WendigoShaman_Anim" animName="aggrochange"/>
<Social id="30130003" animSet="WendigoShaman_ANI.Anim.WendigoShaman_Anim" animName="Wait"/>
<Social id="30131001" animSet="WendigoWarrior_ANI.Anim.WendigoWarrior_Anim" animName="aggrochange"/>
<Social id="30131002" animSet="WendigoWarrior_ANI.Anim.WendigoWarrior_Anim" animName="Command"/>
<Social id="30131003" animSet="WendigoWarrior_ANI.Anim.WendigoWarrior_Anim" animName="Wait"/>
<Social id="30069001" animSet="FrostGiantJarl_ANI.Anim.FrostGiantJarl_Anim" animName="aggrochange"/>
<Social id="30069002" animSet="FrostGiantJarl_ANI.Anim.FrostGiantJarl_Anim" animName="aggrochange"/>
<Social id="30069003" animSet="FrostGiantJarl_ANI.Anim.FrostGiantJarl_Anim" animName="Wait"/>
<Social id="30069004" animSet="FrostGiantJarl_ANI.Anim.FrostGiantJarl_Anim" animName="modealarm"/>
<Social id="30069005" animSet="FrostGiantJarl_ANI.Anim.FrostGiantJarl_Anim" animName="modealarmBack"/>
<Social id="30027001" animSet="ShadowArmor_ANI.Anim.ShadowArmor_Anim" animName="aggrochange"/>
<Social id="30027002" animSet="ShadowArmor_ANI.Anim.ShadowArmor_Anim" animName="aggrochange"/>
<Social id="30027003" animSet="ShadowArmor_ANI.Anim.ShadowArmor_Anim" animName="Wait"/>
<Social id="30107001" animSet="ClownOfKillian_ANI.Anim.ClownOfKillian_Anim" animName="Command"/>
<Social id="30107002" animSet="ClownOfKillian_ANI.Anim.ClownOfKillian_Anim" animName="Command"/>
<Social id="30107003" animSet="ClownOfKillian_ANI.Anim.ClownOfKillian_Anim" animName="Wait"/>
<Social id="30125001" animSet="BisqueDoll_ANI.Anim.BisqueDoll_Anim" animName="commandreceive"/>
<Social id="30125002" animSet="BisqueDoll_ANI.Anim.BisqueDoll_Anim" animName="commandreceive"/>
<Social id="30125003" animSet="BisqueDoll_ANI.Anim.BisqueDoll_Anim" animName="Wait"/>
<Social id="30108001" animSet="UndeadEscort_ANI.Anim.UndeadEscort_Anim" animName="commandreceive"/>
<Social id="30108002" animSet="UndeadEscort_ANI.Anim.UndeadEscort_Anim" animName="commandreceive"/>
<Social id="30108003" animSet="UndeadEscort_ANI.Anim.UndeadEscort_Anim" animName="Wait"/>
<Social id="30036003" animSet="BloodCreature_ANI.Anim.BloodCreature_Anim" animName="Wait"/>
<Social id="30097001" animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="aggrochange"/>
<Social id="30097002" animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="aggrochange"/>
<Social id="30097003" animSet="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim" animName="Wait"/>
<Social id="30071001" animSet="OrcanMinimi_ANI.Anim.OrcanMinimi_Anim" animName="commandreceive"/>
<Social id="30071002" animSet="OrcanMinimi_ANI.Anim.OrcanMinimi_Anim" animName="commandreceive"/>
<Social id="30071003" animSet="OrcanMinimi_ANI.Anim.OrcanMinimi_Anim" animName="Wait"/>
<Social id="30030001" animSet="UndeadBeast_ANI.Anim.UndeadBeast_Anim" animName="aggrochange"/>
<Social id="30030002" animSet="UndeadBeast_ANI.Anim.UndeadBeast_Anim" animName="Idle"/>
<Social id="30030003" animSet="UndeadBeast_ANI.Anim.UndeadBeast_Anim" animName="Wait"/>
<Social id="30114001" animSet="UndeadCommander_ANI.Anim.UndeadCommander_Anim" animName="Command"/>
<Social id="30114002" animSet="UndeadCommander_ANI.Anim.UndeadCommander_Anim" animName="command02"/>
<Social id="30114003" animSet="UndeadCommander_ANI.Anim.UndeadCommander_Anim" animName="Wait"/>
<Social id="30072001" animSet="AlpinePredator_ANI.Anim.AlpinePredator_Anim" animName="aggrochange"/>
<Social id="30072002" animSet="AlpinePredator_ANI.Anim.AlpinePredator_Anim" animName="modealarm"/>
<Social id="30072003" animSet="AlpinePredator_ANI.Anim.AlpinePredator_Anim" animName="Wait"/>
<Social id="30072004" animSet="AlpinePredator_ANI.Anim.AlpinePredator_Anim" animName="Idle"/>
<Social id="30133001" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="aggrochange"/>
<Social id="30133002" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="aggrochange"/>
<Social id="30133003" animSet="ArgoniteShamalanOracle_ANI.Anim.ArgoniteShamalanOracle_Anim" animName="Wait"/>
<Social id="30098001" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="Command"/>
<Social id="30098002" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="Command"/>
<Social id="30098003" animSet="Ramayan_ANI.Anim.Ramayan_Anim" animName="Wait"/>
<Social id="30116006" animSet="SikandariBlindGuardian_ANI.Anim.SikandariBlindGuardian_Anim" animName="Spawn"/>
<Social id="30112004" animSet="SummonedHellhound_ANI.Anim.SummonedHellhound_Anim" animName="Spawn"/>
<!-- 종족형 창기사(필드) -->
<Social id="30136001" animSet="Lance_Darker_ANI.Anim.Lance_Darker_Anim" animName="aggrochange" />
<Social id="30136002" animSet="Lance_Darker_ANI.Anim.Lance_Darker_Anim" animName="Wait" />
<Social id="30136003" animSet="Lance_Darker_ANI.Anim.Lance_Darker_Anim" animName="unarmedwait" />
<Social id="30136021" animSet="Lance_Darker_ANI.Anim.Lance_Darker_Anim" animName="angry_Q"/>
<Social id="30136025" animSet="Lance_Darker_ANI.Anim.Lance_Darker_Anim" animName="Fire_Q"/>
<Social id="30136026" animSet="Lance_Darker_ANI.Anim.Lance_Darker_Anim" animName="laugh_Q"/>
<Social id="30136029" animSet="Lance_Darker_ANI.Anim.Lance_Darker_Anim" animName="talk_Q"/>
<Social id="30136030" animSet="Lance_Darker_ANI.Anim.Lance_Darker_Anim" animName="worship_Q"/>
<!-- 종족형 궁수(필드) -->
<Social id="30137001" animSet="Archer_Darker_ANI.Anim.Archer_Darker_Anim" animName="aggrochange" />
<Social id="30137002" animSet="Archer_Darker_ANI.Anim.Archer_Darker_Anim" animName="Wait" />
<Social id="30137003" animSet="Archer_Darker_ANI.Anim.Archer_Darker_Anim" animName="unarmedwait" />
<!-- 종족형 무사(필드) -->
<Social id="30138001" animSet="Slayer_Darker_ANI.Anim.Slayer_Darker_Anim" animName="aggrochange" />
<Social id="30138002" animSet="Slayer_Darker_ANI.Anim.Slayer_Darker_Anim" animName="Wait" />
<Social id="30138003" animSet="Slayer_Darker_ANI.Anim.Slayer_Darker_Anim" animName="unarmedwait" />
<!-- 종족형 사제(필드) -->
<Social id="30139001" animSet="Priest_Darker_ANI.Anim.Priest_Darker_Anim" animName="aggrochange" />
<Social id="30139002" animSet="Priest_Darker_ANI.Anim.Priest_Darker_Anim" animName="Wait" />
<Social id="30139003" animSet="Priest_Darker_ANI.Anim.Priest_Darker_Anim" animName="unarmedwait" />
<Social id="30139021" animSet="Priest_Darker_ANI.Anim.Priest_Darker_Anim" animName="angry_Q"/>
<Social id="30139025" animSet="Priest_Darker_ANI.Anim.Priest_Darker_Anim" animName="Fire_Q"/>
<Social id="30139026" animSet="Priest_Darker_ANI.Anim.Priest_Darker_Anim" animName="laugh_Q"/>
<Social id="30139027" animSet="Priest_Darker_ANI.Anim.Priest_Darker_Anim" animName="magic_Q"/>
<Social id="30139029" animSet="Priest_Darker_ANI.Anim.Priest_Darker_Anim" animName="talk_Q"/>
<Social id="30139030" animSet="Priest_Darker_ANI.Anim.Priest_Darker_Anim" animName="worship_Q"/>
<!-- 종족형 정령사(필드) -->
<Social id="30140001" animSet="Elementalist_Darker_ANI.Anim.Elementalist_Darker_Anim" animName="aggrochange" />
<Social id="30140002" animSet="Elementalist_Darker_ANI.Anim.Elementalist_Darker_Anim" animName="Wait" />
<Social id="30140003" animSet="Elementalist_Darker_ANI.Anim.Elementalist_Darker_Anim" animName="unarmedwait" />
<Social id="30140021" animSet="Elementalist_Darker_ANI.Anim.Elementalist_Darker_Anim" animName="angry_Q"/>
<Social id="30140025" animSet="Elementalist_Darker_ANI.Anim.Elementalist_Darker_Anim" animName="Fire_Q"/>
<Social id="30140026" animSet="Elementalist_Darker_ANI.Anim.Elementalist_Darker_Anim" animName="laugh_Q"/>
<Social id="30140027" animSet="Elementalist_Darker_ANI.Anim.Elementalist_Darker_Anim" animName="magic_Q"/>
<Social id="30140029" animSet="Elementalist_Darker_ANI.Anim.Elementalist_Darker_Anim" animName="talk_Q"/>
<Social id="30140030" animSet="Elementalist_Darker_ANI.Anim.Elementalist_Darker_Anim" animName="worship_Q"/>
<!-- 종족형 검투사(필드) -->
<Social id="30141001" animSet="Warrior_Darker_ANI.Anim.Warrior_Darker_Anim" animName="aggrochange" />
<Social id="30141002" animSet="Warrior_Darker_ANI.Anim.Warrior_Darker_Anim" animName="Wait" />
<Social id="30141003" animSet="Warrior_Darker_ANI.Anim.Warrior_Darker_Anim" animName="unarmedwait" />
<Social id="30141021" animSet="Warrior_Darker_ANI.Anim.Warrior_Darker_Anim" animName="angry_Q"/>
<Social id="30141025" animSet="Warrior_Darker_ANI.Anim.Warrior_Darker_Anim" animName="Fire_Q"/>
<Social id="30141026" animSet="Warrior_Darker_ANI.Anim.Warrior_Darker_Anim" animName="laugh_Q"/>
<Social id="30141029" animSet="Warrior_Darker_ANI.Anim.Warrior_Darker_Anim" animName="talk_Q"/>
<Social id="30141030" animSet="Warrior_Darker_ANI.Anim.Warrior_Darker_Anim" animName="worship_Q"/>
<!-- 종족형 광전사(필드) -->
<Social id="30142001" animSet="Berserker_Darker_ANI.Anim.Berserker_Darker_Anim" animName="aggrochange" />
<Social id="30142002" animSet="Berserker_Darker_ANI.Anim.Berserker_Darker_Anim" animName="Wait" />
<Social id="30142003" animSet="Berserker_Darker_ANI.Anim.Berserker_Darker_Anim" animName="unarmedwait" />
<Social id="30142021" animSet="Berserker_Darker_ANI.Anim.Berserker_Darker_Anim" animName="angry_Q"/>
<Social id="30142025" animSet="Berserker_Darker_ANI.Anim.Berserker_Darker_Anim" animName="Fire_Q"/>
<Social id="30142026" animSet="Berserker_Darker_ANI.Anim.Berserker_Darker_Anim" animName="laugh_Q"/>
<Social id="30142029" animSet="Berserker_Darker_ANI.Anim.Berserker_Darker_Anim" animName="talk_Q"/>
<Social id="30142030" animSet="Berserker_Darker_ANI.Anim.Berserker_Darker_Anim" animName="worship_Q"/>
<!-- 종족형 마법사(필드) -->
<Social id="30143001" animSet="Sorcerer_Darker_ANI.Anim.Sorcerer_Darker_Anim" animName="aggrochange" />
<Social id="30143002" animSet="Sorcerer_Darker_ANI.Anim.Sorcerer_Darker_Anim" animName="Wait" />
<Social id="30143003" animSet="Sorcerer_Darker_ANI.Anim.Sorcerer_Darker_Anim" animName="unarmedwait" />
<Social id="30143021" animSet="Sorcerer_Darker_ANI.Anim.Sorcerer_Darker_Anim" animName="angry_Q"/>
<Social id="30143025" animSet="Sorcerer_Darker_ANI.Anim.Sorcerer_Darker_Anim" animName="Fire_Q"/>
<Social id="30143026" animSet="Sorcerer_Darker_ANI.Anim.Sorcerer_Darker_Anim" animName="laugh_Q"/>
<Social id="30143027" animSet="Sorcerer_Darker_ANI.Anim.Sorcerer_Darker_Anim" animName="magic_Q"/>
<Social id="30143029" animSet="Sorcerer_Darker_ANI.Anim.Sorcerer_Darker_Anim" animName="talk_Q"/>
<Social id="30143030" animSet="Sorcerer_Darker_ANI.Anim.Sorcerer_Darker_Anim" animName="worship_Q"/>
<!-- 종족형 사제(인던) -->
<Social id="30144001" animSet="Dark_King_ANI.Anim.Dark_King_Anim" animName="aggrochange" />
<Social id="30144002" animSet="Dark_King_ANI.Anim.Dark_King_Anim" animName="Wait" />
<Social id="30144003" animSet="Dark_King_ANI.Anim.Dark_King_Anim" animName="Wait" />
<!-- 종족형 무사(인던) -->
<Social id="30145001" animSet="Dark_Rook_Slayer_ANI.Anim.Dark_Rook_Slayer_Anim" animName="aggrochange" />
<Social id="30145002" animSet="Dark_Rook_Slayer_ANI.Anim.Dark_Rook_Slayer_Anim" animName="Wait" />
<Social id="30145003" animSet="Dark_Rook_Slayer_ANI.Anim.Dark_Rook_Slayer_Anim" animName="unarmedwait" />
<!-- 종족형 검투사(인던) -->
<Social id="30146001" animSet="Dark_Rook_Warrior_ANI.Anim.Dark_Rook_Warrior_Anim" animName="aggrochange" />
<Social id="30146002" animSet="Dark_Rook_Warrior_ANI.Anim.Dark_Rook_Warrior_Anim" animName="Wait" />
<Social id="30146003" animSet="Dark_Rook_Warrior_ANI.Anim.Dark_Rook_Warrior_Anim" animName="unarmedwait" />
<!-- 종족형 마법사(인던) -->
<Social id="30147001" animSet="Dark_Queen_ANI.Anim.Dark_Queen_Anim" animName="aggrochange" />
<Social id="30147002" animSet="Dark_Queen_ANI.Anim.Dark_Queen_Anim" animName="Wait" />
<Social id="30147003" animSet="Dark_Queen_ANI.Anim.Dark_Queen_Anim" animName="unarmedwait" />
<!-- 종족형 창기사(인던) -->
<Social id="30148001" animSet="Dark_Knight_ANI.Anim.Dark_Knight_Anim" animName="aggrochange" />
<Social id="30148002" animSet="Dark_Knight_ANI.Anim.Dark_Knight_Anim" animName="Wait" />
<Social id="30148003" animSet="Dark_Knight_ANI.Anim.Dark_Knight_Anim" animName="unarmedwait" />
<!-- 종족형 궁수(인던) -->
<Social id="30149001" animSet="Dark_Pawn_Archer_ANI.Anim.Dark_Pawn_Archer_Anim" animName="aggrochange" />
<Social id="30149002" animSet="Dark_Pawn_Archer_ANI.Anim.Dark_Pawn_Archer_Anim" animName="Wait" />
<Social id="30149003" animSet="Dark_Pawn_Archer_ANI.Anim.Dark_Pawn_Archer_Anim" animName="unarmedwait" />
<!-- 종족형 광전사(인던) -->
<Social id="30150001" animSet="Dark_Pawn_Berserker_ANI.Anim.Dark_Pawn_Berserker_Anim" animName="aggrochange" />
<Social id="30150002" animSet="Dark_Pawn_Berserker_ANI.Anim.Dark_Pawn_Berserker_Anim" animName="Wait" />
<Social id="30150003" animSet="Dark_Pawn_Berserker_ANI.Anim.Dark_Pawn_Berserker_Anim" animName="unarmedwait" />
<!-- 종족형 정령사(인던) -->
<Social id="30151001" animSet="Dark_Bishop_ANI.Anim.Dark_Bishop_Anim" animName="aggrochange" />
<Social id="30151002" animSet="Dark_Bishop_ANI.Anim.Dark_Bishop_Anim" animName="Wait" />
<Social id="30151003" animSet="Dark_Bishop_ANI.Anim.Dark_Bishop_Anim" animName="unarmedwait" />
<!-- 사기꾼 -->
<Social id="51037001" animSet="Human_M_Peddler_ANI.Anim.Human_M_Peddler_Anim" animName="Talk"/>
<Social id="51037002" animSet="Human_M_Peddler_ANI.Anim.Human_M_Peddler_Anim" animName="Groggy_Q"/>
<Social id="51037003" animSet="Human_M_Peddler_ANI.Anim.Human_M_Peddler_Anim" animName="Tire_Q"/>
<Social id="51037004" animSet="Human_M_Peddler_ANI.Anim.Human_M_Peddler_Anim" animName="idle1"/>
<Social id="53104001" animSet="Legend_Smith_Ani.Anim.Legend_Smith_Anim" animName="idle1"/>
<Social id="53104004" animSet="Legend_Smith_Ani.Anim.Legend_Smith_Anim" animName="talk1"/>
<Social id="53104014" animSet="Legend_Smith_Ani.Anim.Legend_Smith_Anim" animName="greet"/>
<Social id="53104033" animSet="Legend_Smith_Ani.Anim.Legend_Smith_Anim" animName="Hammer"/>
<Social id="53104034" animSet="Legend_Smith_Ani.Anim.Legend_Smith_Anim" animName="give"/>
<!-- 유령 -->
<Social id="30165001" animSet="Ghost_ANI.Anim.Ghost_Anim" animName="Wait"/>
<Social id="30165002" animSet="Ghost_ANI.Anim.Ghost_Anim" animName="unarmedwait"/>
<Social id="30165003" animSet="Ghost_ANI.Anim.Ghost_Anim" animName="Idle"/>
<Social id="30028021" animSet="SikandariEliteSoldier_ANI.Anim.SikandariEliteSoldier_Anim" animName="angry_Q" />
<Social id="30028026" animSet="SikandariEliteSoldier_ANI.Anim.SikandariEliteSoldier_Anim" animName="laugh_Q" />
<Social id="30028029" animSet="SikandariEliteSoldier_ANI.Anim.SikandariEliteSoldier_Anim" animName="talk_Q" />
<Social id="30028030" animSet="SikandariEliteSoldier_ANI.Anim.SikandariEliteSoldier_Anim" animName="worship_Q" />
<Social id="30029021" animSet="SikandariOracle_ANI.Anim.SikandariOracle_Anim" animName="angry_Q" />
<Social id="30029026" animSet="SikandariOracle_ANI.Anim.SikandariOracle_Anim" animName="laugh_Q" />
<Social id="30029027" animSet="SikandariOracle_ANI.Anim.SikandariOracle_Anim" animName="magic_Q" />
<Social id="30029029" animSet="SikandariOracle_ANI.Anim.SikandariOracle_Anim" animName="talk_Q" />
<Social id="30029030" animSet="SikandariOracle_ANI.Anim.SikandariOracle_Anim" animName="worship_Q" />
<Social id="30038021" animSet="Synuuth_ANI.Anim.Synuuth_Anim" animName="angry_Q" />
<Social id="30038025" animSet="Synuuth_ANI.Anim.Synuuth_Anim" animName="fire_Q" />
<Social id="30038026" animSet="Synuuth_ANI.Anim.Synuuth_Anim" animName="laugh_Q" />
<Social id="30038029" animSet="Synuuth_ANI.Anim.Synuuth_Anim" animName="talk_Q" />
<Social id="30063021" animSet="PrionWarrior_ANI.Anim.PrionWarrior_Anim" animName="angry_Q" />
<Social id="30063026" animSet="PrionWarrior_ANI.Anim.PrionWarrior_Anim" animName="laugh_Q" />
<Social id="30063029" animSet="PrionWarrior_ANI.Anim.PrionWarrior_Anim" animName="talk_Q" />
<Social id="30063030" animSet="PrionWarrior_ANI.Anim.PrionWarrior_Anim" animName="worship_Q" />
<Social id="30064021" animSet="DarkWitchMaster_ANI.Anim.DarkWitchMaster_Anim" animName="angry_Q" />
<Social id="30064026" animSet="DarkWitchMaster_ANI.Anim.DarkWitchMaster_Anim" animName="laugh_Q" />
<Social id="30064027" animSet="DarkWitchMaster_ANI.Anim.DarkWitchMaster_Anim" animName="magic_Q" />
<Social id="30064029" animSet="DarkWitchMaster_ANI.Anim.DarkWitchMaster_Anim" animName="talk_Q" />
<Social id="30105021" animSet="UndeadSynuuthSlave_ANI.Anim.UndeadSynuuthSlave_Anim" animName="angry_Q" />
<Social id="30105025" animSet="UndeadSynuuthSlave_ANI.Anim.UndeadSynuuthSlave_Anim" animName="fire_Q" />
<Social id="30105026" animSet="UndeadSynuuthSlave_ANI.Anim.UndeadSynuuthSlave_Anim" animName="laugh_Q" />
<Social id="30105029" animSet="UndeadSynuuthSlave_ANI.Anim.UndeadSynuuthSlave_Anim" animName="talk_Q" />
<Social id="30116021" animSet="SikandariBlindGuardian_ANI.Anim.SikandariBlindGuardian_Anim" animName="angry_Q" />
<Social id="30116026" animSet="SikandariBlindGuardian_ANI.Anim.SikandariBlindGuardian_Anim" animName="laugh_Q" />
<Social id="30116029" animSet="SikandariBlindGuardian_ANI.Anim.SikandariBlindGuardian_Anim" animName="talk_Q" />
<Social id="30116030" animSet="SikandariBlindGuardian_ANI.Anim.SikandariBlindGuardian_Anim" animName="worship_Q" />
<Social id="30118021" animSet="NympiWarrior_ANI.Anim.NympiWarrior_Anim" animName="angry_Q" />
<Social id="30118026" animSet="NympiWarrior_ANI.Anim.NympiWarrior_Anim" animName="laugh_Q" />
<Social id="30118029" animSet="NympiWarrior_ANI.Anim.NympiWarrior_Anim" animName="talk_Q" />
<Social id="30120021" animSet="SalvaGangAmbusher_ANI.Anim.SalvaGangAmbusher_Anim" animName="angry_Q" />
<Social id="30120025" animSet="SalvaGangAmbusher_ANI.Anim.SalvaGangAmbusher_Anim" animName="fire_Q" />
<Social id="30120026" animSet="SalvaGangAmbusher_ANI.Anim.SalvaGangAmbusher_Anim" animName="laugh_Q" />
<Social id="30120029" animSet="SalvaGangAmbusher_ANI.Anim.SalvaGangAmbusher_Anim" animName="talk_Q" />
<Social id="30121021" animSet="TownMilitiaOfficier_ANI.Anim.TownMilitiaOfficier_Anim" animName="angry_Q" />
<Social id="30121026" animSet="TownMilitiaOfficier_ANI.Anim.TownMilitiaOfficier_Anim" animName="laugh_Q" />
<Social id="30121029" animSet="TownMilitiaOfficier_ANI.Anim.TownMilitiaOfficier_Anim" animName="talk_Q" />
<Social id="30122021" animSet="TownMilitia_ANI.Anim.TownMilitia_Anim" animName="angry_Q" />
<Social id="30122026" animSet="TownMilitia_ANI.Anim.TownMilitia_Anim" animName="laugh_Q" />
<Social id="30122029" animSet="TownMilitia_ANI.Anim.TownMilitia_Anim" animName="talk_Q" />
<Social id="30137021" animSet="Archer_Darker_ANI.Anim.Archer_Darker_Anim" animName="angry_Q" />
<Social id="30137025" animSet="Archer_Darker_ANI.Anim.Archer_Darker_Anim" animName="fire_Q" />
<Social id="30137026" animSet="Archer_Darker_ANI.Anim.Archer_Darker_Anim" animName="laugh_Q" />
<Social id="30137029" animSet="Archer_Darker_ANI.Anim.Archer_Darker_Anim" animName="talk_Q" />
<Social id="30138021" animSet="Slayer_Darker_ANI.Anim.Slayer_Darker_Anim" animName="angry_Q" />
<Social id="30138025" animSet="Slayer_Darker_ANI.Anim.Slayer_Darker_Anim" animName="fire_Q" />
<Social id="30138026" animSet="Slayer_Darker_ANI.Anim.Slayer_Darker_Anim" animName="laugh_Q" />
<Social id="30138029" animSet="Slayer_Darker_ANI.Anim.Slayer_Darker_Anim" animName="talk_Q" />
<Social id="30144021" animSet="Dark_King_ANI.Anim.Dark_King_Anim" animName="angry_Q" />
<Social id="30144026" animSet="Dark_King_ANI.Anim.Dark_King_Anim" animName="laugh_Q" />
<Social id="30144029" animSet="Dark_King_ANI.Anim.Dark_King_Anim" animName="talk_Q" />
<Social id="30145021" animSet="Dark_Rook_Slayer_ANI.Anim.Dark_Rook_Slayer_Anim" animName="angry_Q" />
<Social id="30145026" animSet="Dark_Rook_Slayer_ANI.Anim.Dark_Rook_Slayer_Anim" animName="laugh_Q" />
<Social id="30145029" animSet="Dark_Rook_Slayer_ANI.Anim.Dark_Rook_Slayer_Anim" animName="talk_Q" />
<Social id="30146021" animSet="Dark_Rook_Warrior_ANI.Anim.Dark_Rook_Warrior_Anim" animName="angry_Q" />
<Social id="30146026" animSet="Dark_Rook_Warrior_ANI.Anim.Dark_Rook_Warrior_Anim" animName="laugh_Q" />
<Social id="30146029" animSet="Dark_Rook_Warrior_ANI.Anim.Dark_Rook_Warrior_Anim" animName="talk_Q" />
<Social id="30147021" animSet="Dark_Queen_ANI.Anim.Dark_Queen_Anim" animName="angry_Q" />
<Social id="30147026" animSet="Dark_Queen_ANI.Anim.Dark_Queen_Anim" animName="laugh_Q" />
<Social id="30147029" animSet="Dark_Queen_ANI.Anim.Dark_Queen_Anim" animName="talk_Q" />
<Social id="30148021" animSet="Dark_Knight_ANI.Anim.Dark_Knight_Anim" animName="angry_Q" />
<Social id="30148026" animSet="Dark_Knight_ANI.Anim.Dark_Knight_Anim" animName="laugh_Q" />
<Social id="30148029" animSet="Dark_Knight_ANI.Anim.Dark_Knight_Anim" animName="talk_Q" />
<Social id="30149021" animSet="Dark_Pawn_Archer_ANI.Anim.Dark_Pawn_Archer_Anim" animName="angry_Q" />
<Social id="30149026" animSet="Dark_Pawn_Archer_ANI.Anim.Dark_Pawn_Archer_Anim" animName="laugh_Q" />
<Social id="30149029" animSet="Dark_Pawn_Archer_ANI.Anim.Dark_Pawn_Archer_Anim" animName="talk_Q" />
<Social id="30150021" animSet="Dark_Pawn_Berserker_ANI.Anim.Dark_Pawn_Berserker_Anim" animName="angry_Q" />
<Social id="30150026" animSet="Dark_Pawn_Berserker_ANI.Anim.Dark_Pawn_Berserker_Anim" animName="laugh_Q" />
<Social id="30150029" animSet="Dark_Pawn_Berserker_ANI.Anim.Dark_Pawn_Berserker_Anim" animName="talk_Q" />
<Social id="30151021" animSet="Dark_Bishop_ANI.Anim.Dark_Bishop_Anim" animName="angry_Q" />
<Social id="30151026" animSet="Dark_Bishop_ANI.Anim.Dark_Bishop_Anim" animName="laugh_Q" />
<Social id="30151029" animSet="Dark_Bishop_ANI.Anim.Dark_Bishop_Anim" animName="talk_Q" />
<!-- 아르곤거인 -->
<Social id="30175001" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" animName="aggrochange" />
<Social id="30175002" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" animName="Wait" />
<Social id="30175003" animSet="ArgoniteGiant_ANI.Anim.ArgoniteGiant_Anim" animName="unarmedwait" />
<!-- 비만사냥꾼 -->
<Social id="30176001" animSet="FatHunter_ANI.Anim.FatHunter_Anim" animName="aggrochange" />
<Social id="30176002" animSet="FatHunter_ANI.Anim.FatHunter_Anim" animName="Wait" />
<Social id="30176003" animSet="FatHunter_ANI.Anim.FatHunter_Anim" animName="unarmedwait" />
<!-- 아르곤여마도사 -->
<Social id="30177001" animSet="ArgoniteFemaleMagician_ANI.Anim.ArgoniteFemaleMagician_Anim" animName="aggrochange" />
<Social id="30177002" animSet="ArgoniteFemaleMagician_ANI.Anim.ArgoniteFemaleMagician_Anim" animName="Wait" />
<Social id="30177003" animSet="ArgoniteFemaleMagician_ANI.Anim.ArgoniteFemaleMagician_Anim" animName="unarmedwait" />
<!-- 가드큐브 -->
<Social id="30178001" animSet="GuardCube_ANI.Anim.GuardCube_Anim" animName="aggrochange" />
<Social id="30178002" animSet="GuardCube_ANI.Anim.GuardCube_Anim" animName="Wait" />
<Social id="30178003" animSet="GuardCube_ANI.Anim.GuardCube_Anim" animName="unarmedwait" />
<!-- 거대길리두 -->
<Social id="30179001" animSet="BossGhilliedhu_ANI.Anim.BossGhilliedhu_Anim" animName="aggrochange" />
<Social id="30179002" animSet="BossGhilliedhu_ANI.Anim.BossGhilliedhu_Anim" animName="Wait" />
<Social id="30179003" animSet="BossGhilliedhu_ANI.Anim.BossGhilliedhu_Anim" animName="unarmedwait" />
<!-- 슈리안헌터 -->
<Social id="30180001" animSet="ShurianHunter_ANI.Anim.ShurianHunter_Anim" animName="aggrochange" />
<Social id="30180002" animSet="ShurianHunter_ANI.Anim.ShurianHunter_Anim" animName="Wait" />
<Social id="30180003" animSet="ShurianHunter_ANI.Anim.ShurianHunter_Anim" animName="unarmedwait" />
<!-- 맹독 좀비 -->
<Social id="30186001" animSet="PoisonousZombie_ANI.Anim.PoisonousZombie_Anim" animName="Wait" />
<Social id="30186002" animSet="PoisonousZombie_ANI.Anim.PoisonousZombie_Anim" animName="Wait" />
<Social id="30186003" animSet="PoisonousZombie_ANI.Anim.PoisonousZombie_Anim" animName="unarmedwait" />
<!-- 걸어다니는 시체 -->
<Social id="30187001" animSet="WalkingDead_ANI.Anim.WalkingDead_Anim" animName="Wait" />
<Social id="30187002" animSet="WalkingDead_ANI.Anim.WalkingDead_Anim" animName="Wait" />
<Social id="30187003" animSet="WalkingDead_ANI.Anim.WalkingDead_Anim" animName="unarmedwait" />
<!-- 교활한 아라크네아 주니어 -->
<Social id="30188001" animSet="CraftyArachne_ANI.Anim.CraftyArachne_Anim" animName="aggrochange"/>
<Social id="30188002" animSet="CraftyArachne_ANI.Anim.CraftyArachne_Anim" animName="modealarm"/>
<Social id="30188003" animSet="CraftyArachne_ANI.Anim.CraftyArachne_Anim" animName="Wait"/>
<Social id="30188004" animSet="CraftyArachne_ANI.Anim.CraftyArachne_Anim" animName="Modechange01"/>
<Social id="30188005" animSet="CraftyArachne_ANI.Anim.CraftyArachne_Anim" animName="Modechange02"/>
<!-- 교활한 아라크네아 키드 -->
<Social id="30189001" animSet="CraftyArachne_ANI.Anim.CraftyArachne_Anim" animName="aggrochange"/>
<Social id="30189002" animSet="CraftyArachne_ANI.Anim.CraftyArachne_Anim" animName="modealarm"/>
<Social id="30189003" animSet="CraftyArachne_ANI.Anim.CraftyArachne_Anim" animName="Wait"/>
<Social id="30189004" animSet="CraftyArachne_ANI.Anim.CraftyArachne_Anim" animName="Modechange01"/>
<Social id="30189005" animSet="CraftyArachne_ANI.Anim.CraftyArachne_Anim" animName="Modechange02"/>
<!-- 환경 몬스터 -->
<Social id="30155001" animSet="Toad_ANI.Anim.Toad_Anim" animName="Wait"/>
<Social id="30155002" animSet="Toad_ANI.Anim.Toad_Anim" animName="Wait"/>
<Social id="30155003" animSet="Toad_ANI.Anim.Toad_Anim" animName="unarmedwait"/>
<Social id="30155004" animSet="Toad_ANI.Anim.Toad_Anim" animName="Idle"/>
<Social id="30156001" animSet="Ssalissali_ANI.Anim.Ssalissali_Anim" animName="Wait"/>
<Social id="30156002" animSet="Ssalissali_ANI.Anim.Ssalissali_Anim" animName="Wait"/>
<Social id="30156003" animSet="Ssalissali_ANI.Anim.Ssalissali_Anim" animName="unarmedwait"/>
<Social id="30156004" animSet="Ssalissali_ANI.Anim.Ssalissali_Anim" animName="Idle"/>
<Social id="30157001" animSet="Seal_ANI.Anim.Seal_Anim" animName="Wait"/>
<Social id="30157002" animSet="Seal_ANI.Anim.Seal_Anim" animName="Wait"/>
<Social id="30157003" animSet="Seal_ANI.Anim.Seal_Anim" animName="unarmedwait"/>
<Social id="30157004" animSet="Seal_ANI.Anim.Seal_Anim" animName="Idle"/>
<Social id="30158001" animSet="Rhinoceros_ANI.Anim.Rhinoceros_Anim" animName="Wait"/>
<Social id="30158002" animSet="Rhinoceros_ANI.Anim.Rhinoceros_Anim" animName="Wait"/>
<Social id="30158003" animSet="Rhinoceros_ANI.Anim.Rhinoceros_Anim" animName="unarmedwait"/>
<Social id="30158004" animSet="Rhinoceros_ANI.Anim.Rhinoceros_Anim" animName="Idle"/>
<Social id="30159001" animSet="Ostrich_ANI.Anim.Ostrich_Anim" animName="Wait"/>
<Social id="30159002" animSet="Ostrich_ANI.Anim.Ostrich_Anim" animName="Wait"/>
<Social id="30159003" animSet="Ostrich_ANI.Anim.Ostrich_Anim" animName="unarmedwait"/>
<Social id="30159004" animSet="Ostrich_ANI.Anim.Ostrich_Anim" animName="Idle"/>
<Social id="30160001" animSet="Mole_ANI.Anim.Mole_Anim" animName="Wait"/>
<Social id="30160002" animSet="Mole_ANI.Anim.Mole_Anim" animName="Wait"/>
<Social id="30160003" animSet="Mole_ANI.Anim.Mole_Anim" animName="unarmedwait"/>
<Social id="30161001" animSet="Lizard_ANI.Anim.Lizard_Anim" animName="Wait"/>
<Social id="30161002" animSet="Lizard_ANI.Anim.Lizard_Anim" animName="Wait"/>
<Social id="30161003" animSet="Lizard_ANI.Anim.Lizard_Anim" animName="unarmedwait"/>
<Social id="30161004" animSet="Lizard_ANI.Anim.Lizard_Anim" animName="Idle"/>
<Social id="30162001" animSet="Honeybee_ANI.Anim.Honeybee_Anim" animName="Wait"/>
<Social id="30162002" animSet="Honeybee_ANI.Anim.Honeybee_Anim" animName="Wait"/>
<Social id="30162003" animSet="Honeybee_ANI.Anim.Honeybee_Anim" animName="unarmedwait"/>
<Social id="30162004" animSet="Honeybee_ANI.Anim.Honeybee_Anim" animName="Idle"/>
<Social id="30163001" animSet="Gorilla_ANI.Anim.Gorilla_Anim" animName="Wait"/>
<Social id="30163002" animSet="Gorilla_ANI.Anim.Gorilla_Anim" animName="Wait"/>
<Social id="30163003" animSet="Gorilla_ANI.Anim.Gorilla_Anim" animName="unarmedwait"/>
<Social id="30163004" animSet="Gorilla_ANI.Anim.Gorilla_Anim" animName="Idle"/>
<Social id="30164001" animSet="Goral_ANI.Anim.Goral_Anim" animName="Wait"/>
<Social id="30164002" animSet="Goral_ANI.Anim.Goral_Anim" animName="Wait"/>
<Social id="30164003" animSet="Goral_ANI.Anim.Goral_Anim" animName="unarmedwait"/>
<Social id="30164004" animSet="Goral_ANI.Anim.Goral_Anim" animName="Idle"/>
<Social id="30166001" animSet="Ghost2_ANI.Anim.Ghost2_Anim" animName="Wait"/>
<Social id="30166002" animSet="Ghost2_ANI.Anim.Ghost2_Anim" animName="Wait"/>
<Social id="30166003" animSet="Ghost2_ANI.Anim.Ghost2_Anim" animName="unarmedwait"/>
<Social id="30166004" animSet="Ghost2_ANI.Anim.Ghost2_Anim" animName="modeChange"/>
<Social id="30166005" animSet="Ghost2_ANI.Anim.Ghost2_Anim" animName="atk01"/>
<Social id="30166006" animSet="Ghost2_ANI.Anim.Ghost2_Anim" animName="DownEnd"/>
<Social id="30166007" animSet="Ghost2_ANI.Anim.Ghost2_Anim" animName="Death"/>
<Social id="30167001" animSet="Eatingplant_ANI.Anim.Eatingplant_Anim" animName="Wait"/>
<Social id="30167002" animSet="Eatingplant_ANI.Anim.Eatingplant_Anim" animName="Wait"/>
<Social id="30167003" animSet="Eatingplant_ANI.Anim.Eatingplant_Anim" animName="unarmedwait"/>
<Social id="30167004" animSet="Eatingplant_ANI.Anim.Eatingplant_Anim" animName="Idle"/>
<Social id="30168001" animSet="Crab_ANI.Anim.Crab_Anim" animName="Wait"/>
<Social id="30168002" animSet="Crab_ANI.Anim.Crab_Anim" animName="Wait"/>
<Social id="30168003" animSet="Crab_ANI.Anim.Crab_Anim" animName="unarmedwait"/>
<Social id="30169001" animSet="Scorpion_ANI.Anim.Scorpion_Anim" animName="Wait"/>
<Social id="30169002" animSet="Scorpion_ANI.Anim.Scorpion_Anim" animName="Wait"/>
<Social id="30169003" animSet="Scorpion_ANI.Anim.Scorpion_Anim" animName="unarmedwait"/>
<Social id="30181001" animSet="WormFlower_ANI.Anim.WormFlower_Anim" animName="Wait"/>
<Social id="30181002" animSet="WormFlower_ANI.Anim.WormFlower_Anim" animName="Wait"/>
<Social id="30181003" animSet="WormFlower_ANI.Anim.WormFlower_Anim" animName="unarmedwait"/>
<Social id="30182001" animSet="BlackPig_ANI.Anim.BlackPig_Anim" animName="Wait"/>
<Social id="30182002" animSet="BlackPig_ANI.Anim.BlackPig_Anim" animName="Wait"/>
<Social id="30182003" animSet="BlackPig_ANI.Anim.BlackPig_Anim" animName="unarmedwait"/>
<Social id="30183001" animSet="SpreadMind_ANI.Anim.SpreadMind_Anim" animName="Wait"/>
<Social id="30183002" animSet="SpreadMind_ANI.Anim.SpreadMind_Anim" animName="Wait"/>
<Social id="30183003" animSet="SpreadMind_ANI.Anim.SpreadMind_Anim" animName="unarmedwait"/>
<Social id="30184001" animSet="LegSpider_ANI.Anim.LegSpider_Anim" animName="Wait"/>
<Social id="30184002" animSet="LegSpider_ANI.Anim.LegSpider_Anim" animName="Wait"/>
<Social id="30184003" animSet="LegSpider_ANI.Anim.LegSpider_Anim" animName="unarmedwait"/>
<!-- 전투 빌리저 -->
<Social id="53001001" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3I" animName="idle1" />
<Social id="53001002" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3I" animName="idle2" />
<Social id="53001003" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3I" animName="idle3" />
<Social id="53001004" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3T" animName="talk1" />
<Social id="53001005" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3T" animName="talk2" />
<Social id="53001006" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3T" animName="talk3" />
<Social id="53001007" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="victory" />
<Social id="53001008" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="applaud" />
<Social id="53001009" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="request" />
<Social id="53001010" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="worry" />
<Social id="53001011" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="shy" />
<Social id="53001012" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="angry" />
<Social id="53001013" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="sob" />
<Social id="53001014" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="greet" />
<Social id="53001015" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="taunt" />
<Social id="53001016" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="propose" />
<Social id="53001017" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="attack" />
<Social id="53001018" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="pointing" />
<Social id="53001019" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="beg" />
<Social id="53001020" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="bow" />
<Social id="53001021" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="dance" />
<Social id="53001022" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="fund" />
<Social id="53001023" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="smile" />
<Social id="52201001" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3I" animName="idle1" />
<Social id="52201002" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3I" animName="idle2" />
<Social id="52201003" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3I" animName="idle3" />
<Social id="52201004" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3T" animName="talk1" />
<Social id="52201005" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3T" animName="talk2" />
<Social id="52201006" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3T" animName="talk3" />
<Social id="52201007" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="victory" />
<Social id="52201008" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="applaud" />
<Social id="52201009" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="request" />
<Social id="52201010" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="worry" />
<Social id="52201011" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" animName="shy" />
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<Social id="51055020" animSet="popori_F_ANI.Anim.popori_F_Share_Anim_Level3S" animName="bow" />
<Social id="51055021" animSet="popori_F_ANI.Anim.popori_F_Share_Anim_Level3S" animName="dance" />
<Social id="51055022" animSet="popori_F_ANI.Anim.popori_F_Share_Anim_Level3S" animName="fund" />
<Social id="51055023" animSet="popori_F_ANI.Anim.popori_F_Share_Anim_Level3S" animName="smile" />
<Social id="53081001" animSet="popori_M_ANI.Anim.popori_M_Share_Anim_Level3I" animName="idle1" />
<Social id="53081002" animSet="popori_M_ANI.Anim.popori_M_Share_Anim_Level3I" animName="idle2" />
<Social id="53081003" animSet="popori_M_ANI.Anim.popori_M_Share_Anim_Level3I" animName="idle3" />
<Social id="53081004" animSet="popori_M_ANI.Anim.popori_M_Share_Anim_Level3T" animName="talk1" />
<Social id="53081005" animSet="popori_M_ANI.Anim.popori_M_Share_Anim_Level3T" animName="talk2" />
<Social id="53081006" animSet="popori_M_ANI.Anim.popori_M_Share_Anim_Level3T" animName="talk3" />
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<Social id="4000201" animSet="Human_girl_ANI.Anim.Human_girl_Anim" animName="Idle"/>
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<Social id="4000212" animSet="Human_girl_ANI.Anim.Human_girl_Anim" animName="angry"/>
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<Social id="4000214" animSet="Human_girl_ANI.Anim.Human_girl_Anim" animName="greet"/>
<Social id="4000220" animSet="Human_girl_ANI.Anim.Human_girl_Anim" animName="laugh"/>
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<Social id="4000404" animSet="HighElf_girl_ANI.Anim.HighElf_girl_Anim" animName="Talk"/>
<Social id="4000411" animSet="HighElf_girl_ANI.Anim.HighElf_girl_Anim" animName="shy"/>
<Social id="4000412" animSet="HighElf_girl_ANI.Anim.HighElf_girl_Anim" animName="angry"/>
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<Social id="4000414" animSet="HighElf_girl_ANI.Anim.HighElf_girl_Anim" animName="greet"/>
<Social id="4000420" animSet="HighElf_girl_ANI.Anim.HighElf_girl_Anim" animName="laugh"/>
<Social id="4000421" animSet="HighElf_girl_ANI.Anim.HighElf_girl_Anim" animName="fear"/>
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<Social id="4000504" animSet="Aman_boy_ANI.Anim.Aman_boy_Anim" animName="Talk"/>
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<Social id="4000520" animSet="Aman_boy_ANI.Anim.Aman_boy_Anim" animName="laugh"/>
<Social id="4000521" animSet="Aman_boy_ANI.Anim.Aman_boy_Anim" animName="fear"/>
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<Social id="4000804" animSet="Castanic_girl_ANI.Anim.Castanic_girl_Anim" animName="Talk"/>
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<Social id="4000814" animSet="Castanic_girl_ANI.Anim.Castanic_girl_Anim" animName="greet"/>
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<Social id="4000821" animSet="Castanic_girl_ANI.Anim.Castanic_girl_Anim" animName="fear"/>
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<Social id="4000904" animSet="Popori_boy_ANI.Anim.Popori_boy_Anim" animName="Talk"/>
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<Social id="5001220" animSet="Human_F_ANI.Anim.Human_F_Share_Anim_Level3S" animName="smile"/>
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<Social id="5001315" animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim_Level3S" animName="taunt"/>
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<Social id="5001317" animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim_Level3S" animName="attack"/>
<Social id="5001318" animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim_Level3S" animName="pointing"/>
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<Social id="5001320" animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim_Level3S" animName="smile"/>
<Social id="5001321" animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim_Level3S" animName="bow"/>
<Social id="5001322" animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim_Level3S" animName="beg"/>
<Social id="5001323" animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim_Level3S" animName="fund"/>
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<Social id="5001402" animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim_Level3I" animName="idle2"/>
<Social id="5001403" animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim_Level3I" animName="idle3"/>
<Social id="5001404" animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim_level3T" animName="talk1"/>
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<Social id="5001406" animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim_level3T" animName="talk3"/>
<Social id="5001407" animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim_Level3S" animName="victory"/>
<Social id="5001408" animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim_Level3S" animName="applaud"/>
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<Social id="5001412" animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim_Level3S" animName="angry"/>
<Social id="5001413" animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim_Level3S" animName="sob"/>
<Social id="5001414" animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim_Level3S" animName="greet"/>
<Social id="5001415" animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim_Level3S" animName="taunt"/>
<Social id="5001416" animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim_Level3S" animName="propose"/>
<Social id="5001417" animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim_Level3S" animName="attack"/>
<Social id="5001418" animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim_Level3S" animName="pointing"/>
<Social id="5001419" animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim_Level3S" animName="dance"/>
<Social id="5001420" animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim_Level3S" animName="smile"/>
<Social id="5001421" animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim_Level3S" animName="bow"/>
<Social id="5001422" animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim_Level3S" animName="beg"/>
<Social id="5001423" animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim_Level3S" animName="fund"/>
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<Social id="5108204" animSet="Q_Janovia_Ani.Anim.Q_Janovia_Anim" animName="talk_Q"/>
<Social id="5108304" animSet="Q_Mistel_Ani.Anim.Q_Mistel_Anim" animName="Talk"/>
<Social id="5108604" animSet="Q_Kaiduen_Ani.Anim.Q_Kaiduen_Anim" animName="Talk"/>
<Social id="5108614" animSet="Q_Kaiduen_Ghost_Ani.Anim.Q_Kaiduen_Ghost_Anim" animName="Talk"/>
<Social id="5108615" animSet="Q_Kaiduen_Ghost_Ani.Anim.Q_Kaiduen_Ghost_Anim" animName="talk2"/>
<Social id="5108704" animSet="Elion_Kubel_Ani.Anim.Elion_Kubel_Anim" animName="talk1"/>
<Social id="5270501" animSet="Q_Kaia_ANI.Anim.Q_Kaia_Anim" animName="Idle"/>
<Social id="5270504" animSet="Q_Kaia_ANI.Anim.Q_Kaia_Anim" animName="talk1"/>
<Social id="5270505" animSet="Q_Kaia_ANI.Anim.Q_Kaia_Anim" animName="talk1"/>
<Social id="5270512" animSet="Q_Kaia_ANI.Anim.Q_Kaia_Anim" animName="angry"/>
<Social id="5270514" animSet="Q_Kaia_ANI.Anim.Q_Kaia_Anim" animName="greet"/>
<Social id="5270520" animSet="Q_Kaia_ANI.Anim.Q_Kaia_Anim" animName="smile"/>
<Social id="5270522" animSet="Q_Kaia_ANI.Anim.Q_Kaia_Anim" animName="laugh"/>
<Social id="5270524" animSet="Q_Kaia_ANI.Anim.Q_Kaia_Anim" animName="bless"/>
<Social id="5270525" animSet="Q_Kaia_ANI.Anim.Q_Kaia_Anim" animName="inweapon"/>
<Social id="5270526" animSet="Q_Kaia_ANI.Anim.Q_Kaia_Anim" animName="outweapon"/>
<Social id="5270601" animSet="Q_Thulsa_Ani.Anim.Q_Thulsa_Anim" animName="Idle"/>
<Social id="5270604" animSet="Q_Thulsa_Ani.Anim.Q_Thulsa_Anim" animName="Talk"/>
<Social id="5270614" animSet="Q_Thulsa_Ani.Anim.Q_Thulsa_Anim" animName="greet"/>
<Social id="5270622" animSet="Q_Thulsa_Ani.Anim.Q_Thulsa_Anim" animName="laugh"/>
<Social id="5270631" animSet="Q_Thulsa_Ani.Anim.Q_Thulsa_Anim" animName="walk1"/>
<Social id="5309201" animSet="NPC_Guard_Temp_Ani.Anim.NPC_Guard_Temp_Anim" animName="Idle"/>
<Social id="5309204" animSet="NPC_Guard_Temp_Ani.Anim.NPC_Guard_Temp_Anim" animName="Talk"/>
<Social id="5309301" animSet="NPC_Guard_Dest_Ani.Anim.NPC_Guard_Dest_Anim" animName="Idle"/>
<Social id="5309304" animSet="NPC_Guard_Dest_Ani.Anim.NPC_Guard_Dest_Anim" animName="Talk"/>
<Social id="5309401" animSet="NPC_Lady_Dest_Ani.Anim.NPC_Lady_Dest_Anim" animName="Idle"/>
<Social id="5309404" animSet="NPC_Lady_Dest_Ani.Anim.NPC_Lady_Dest_Anim" animName="Talk"/>
<Social id="5309501" animSet="NPC_Man_Dest01_Ani.Anim.NPC_Man_Dest01_Anim" animName="Idle"/>
<Social id="5309504" animSet="NPC_Man_Dest01_Ani.Anim.NPC_Man_Dest01_Anim" animName="Talk"/>
<Social id="5309601" animSet="NPC_OldMan_Dest_Ani.Anim.NPC_OldMan_Dest_Anim" animName="Idle"/>
<Social id="5309604" animSet="NPC_OldMan_Dest_Ani.Anim.NPC_OldMan_Dest_Anim" animName="Talk"/>
<Social id="5309701" animSet="NPC_Merchant_Dest_Ani.Anim.NPC_Merchant_Dest_Anim" animName="Idle"/>
<Social id="5309704" animSet="NPC_Merchant_Dest_Ani.Anim.NPC_Merchant_Dest_Anim" animName="Talk"/>
<Social id="5309714" animSet="NPC_Merchant_Dest_Ani.Anim.NPC_Merchant_Dest_Anim" animName="greet"/>
<Social id="5309801" animSet="NPC_Research_Temp_Ani.Anim.NPC_Research_Temp_Anim" animName="Idle"/>
<Social id="5309804" animSet="NPC_Research_Temp_Ani.Anim.NPC_Research_Temp_Anim" animName="Talk"/>
<Social id="5309814" animSet="NPC_Research_Temp_Ani.Anim.NPC_Research_Temp_Anim" animName="greet"/>
<Social id="5309901" animSet="NPC_Man_Temp_Ani.Anim.NPC_Man_Temp_Anim" animName="Idle"/>
<Social id="5309904" animSet="NPC_Man_Temp_Ani.Anim.NPC_Man_Temp_Anim" animName="Talk"/>
<Social id="5309914" animSet="NPC_Man_Temp_Ani.Anim.NPC_Man_Temp_Anim" animName="greet"/>
<Social id="5310001" animSet="NPC_Granny_Temp_Ani.Anim.NPC_Granny_Temp_Anim" animName="Idle"/>
<Social id="5310004" animSet="NPC_Granny_Temp_Ani.Anim.NPC_Granny_Temp_Anim" animName="Talk"/>
<Social id="5310101" animSet="NPC_HighElf_M_Scout_Ani.Anim.NPC_HighElf_M_Scout_Anim" animName="Idle"/>
<Social id="5310104" animSet="NPC_HighElf_M_Scout_Ani.Anim.NPC_HighElf_M_Scout_Anim" animName="Talk"/>
<Social id="5310501" animSet="NPC_Iseulenia_Ani.Anim.NPC_Iseulenia_Anim" animName="idle1"/>
<Social id="5310504" animSet="NPC_Iseulenia_Ani.Anim.NPC_Iseulenia_Anim" animName="talk1"/>
<Social id="5310602" animSet="NPC_Zanella_Ani.Anim.NPC_Zanella_Anim" animName="unarmedwait"/>
<Social id="5310701" animSet="Q_ClownOfKillian_ANI.Anim.Q_ClownOfKillian_Anim" animName="idle1"/>
<Social id="5310702" animSet="Q_ClownOfKillian_ANI.Anim.Q_ClownOfKillian_Anim" animName="idle2"/>
<Social id="5310704" animSet="Q_ClownOfKillian_ANI.Anim.Q_ClownOfKillian_Anim" animName="Talk1"/>
<Social id="5310714" animSet="Q_ClownOfKillian_ANI.Anim.Q_ClownOfKillian_Anim" animName="greet"/>
<Social id="5310722" animSet="Q_ClownOfKillian_ANI.Anim.Q_ClownOfKillian_Anim" animName="laugh"/>
<Social id="5310730" animSet="Q_ClownOfKillian_ANI.Anim.Q_ClownOfKillian_Anim" animName="run"/>
<Social id="5310201" animSet="Killian_Kid_Ani.Anim.Killian_Kid_Anim" animName="idle1"/>
<Social id="5310204" animSet="Killian_Kid_Ani.Anim.Killian_Kid_Anim" animName="talk1"/>
<Social id="5310205" animSet="Killian_Kid_Ani.Anim.Killian_Kid_Anim" animName="talk2"/>
<Social id="5310206" animSet="Killian_Kid_Ani.Anim.Killian_Kid_Anim" animName="talk3"/>
<Social id="5310224" animSet="Killian_Kid_Ani.Anim.Killian_Kid_Anim" animName="talk4"/>
<Social id="5310225" animSet="Killian_Kid_Ani.Anim.Killian_Kid_Anim" animName="talk5"/>
<Social id="5310226" animSet="Killian_Kid_Ani.Anim.Killian_Kid_Anim" animName="talk6"/>
<Social id="5310212" animSet="Killian_Kid_Ani.Anim.Killian_Kid_Anim" animName="angry"/>
<Social id="5310214" animSet="Killian_Kid_Ani.Anim.Killian_Kid_Anim" animName="greet"/>
<Social id="5310215" animSet="Killian_Kid_Ani.Anim.Killian_Kid_Anim" animName="taunt"/>
<Social id="5310222" animSet="Killian_Kid_Ani.Anim.Killian_Kid_Anim" animName="laugh"/>
<Social id="5310221" animSet="Killian_Kid_Ani.Anim.Killian_Kid_Anim" animName="panic"/>
<Social id="7000201" animSet="Vehicle_Horse_ANI.Anim.Vehicle_Horse_Anim" animName="idle01"/> <!--탈것 말 종류 공통(영주 말 제외) -->
<Social id="7000202" animSet="Trans_Lion_ANI.Anim.Trans_Lion_Anim" animName="idle01"/> <!--사자 종류 공통 (영주 사자 제외) , 표범 종류 공통-->
<Social id="7000203" animSet="Trans_Lion_Lord_ANI.Anim.Trans_Lion_Lord_Anim" animName="idle01"/> <!--영주 사자 -->
<Social id="7000207" animSet="Vehicle_Ostrich_ANI.Anim.Vehicle_Ostrich_Anim" animName="idle"/> <!--보라타조 -->
<Social id="7000208" animSet="Vehicle_Ostrich_B_ANI.Anim.Vehicle_Ostrich_B_Anim" animName="idle"/> <!--지옥불 타조 -->
<Social id="7000212" animSet="Vehicle_Ostrich_01_ANI.Anim.Vehicle_Ostrich_01_Anim" animName="idle"/> <!--오리(펑크) 종류-->
<Social id="7000231" animSet="Vehicle_Horse_Lord_ANI.Anim.Vehicle_Horse_Lord_Anim" animName="idle01"/> <!--영주 말-->
<Social id="7000301" animSet="Velic_ANI.Anim.Velic_Anim" animName="idle01"/>
<Social id="7000302" animSet="Velic_ANI.Anim.Velic_Anim" animName="idle02"/>
<Social id="8000101" animSet="HomunculusSmurf_ANI.Anim.HomunculusSmurf_Anim" animName="Idle"/>
<Social id="8000102" animSet="HomunculusSmurf_ANI.Anim.HomunculusSmurf_Anim" animName="automat_idle02"/>
<Social id="8000201" animSet="HomunculusHooka_ANI.Anim.HomunculusHooka_Anim" animName="Idle"/>
<Social id="8000202" animSet="HomunculusHooka_ANI.Anim.HomunculusHooka_Anim" animName="automat_idle02"/>
<Social id="8000301" animSet="HomunculusEnchantedDoll_ANI.Anim.HomunculusEnchantedDoll_Anim" animName="Idle"/>
<Social id="8000401" animSet="HomunculusGirl_ANI.Anim.HomunculusGirl_Anim" animName="Idle"/>
<Social id="8000402" animSet="HomunculusGirl_ANI.Anim.HomunculusGirl_Anim" animName="automat_idle02"/>
<Social id="8000501" animSet="SmallDog_ANI.Anim.SmallDog_Anim" animName="idle01"/>
<Social id="8000502" animSet="SmallDog_ANI.Anim.SmallDog_Anim" animName="idle02"/>
<Social id="8000601" animSet="BigDog_ANI.Anim.BigDog_Anim" animName="idle01"/>
<Social id="8000602" animSet="BigDog_ANI.Anim.BigDog_Anim" animName="idle02"/>
<Social id="8000701" animSet="Cat_ANI.Anim.Cat_Anim" animName="idle01"/>
<Social id="8000702" animSet="Cat_ANI.Anim.Cat_Anim" animName="idle02"/>
<Social id="8000801" animSet="Chicken_ANI.Anim.Chicken_Anim" animName="idle01"/>
<Social id="8000802" animSet="Chicken_ANI.Anim.Chicken_Anim" animName="idle02"/>
<Social id="8000901" animSet="Banteng_ANI.Anim.Banteng_Anim" animName="idle01"/>
<Social id="8000902" animSet="Banteng_ANI.Anim.Banteng_Anim" animName="idle02"/>
<Social id="8001001" animSet="Pig_ANI.Anim.Pig_Anim" animName="idle01"/>
<Social id="8001002" animSet="Pig_ANI.Anim.Pig_Anim" animName="idle02"/>
<Social id="8001101" animSet="Sheep_ANI.Anim.Sheep_Anim" animName="idle01"/>
<Social id="8001102" animSet="Sheep_ANI.Anim.Sheep_Anim" animName="idle02"/>
<Social id="8001201" animSet="Goat_ANI.Anim.Goat_Anim" animName="idle01"/>
<Social id="8001202" animSet="Goat_ANI.Anim.Goat_Anim" animName="idle02"/>
<Social id="8001301" animSet="Rabbit_ANI.Anim.Rabbit_Anim" animName="idle01"/>
<Social id="8001302" animSet="Rabbit_ANI.Anim.Rabbit_Anim" animName="idle02"/>
<Social id="8001401" animSet="NPC_Scorpion_ANI.Anim.Scorpion_Anim" animName="idle01"/>
<Social id="8001402" animSet="NPC_Scorpion_ANI.Anim.Scorpion_Anim" animName="idle02"/>
<Social id="8001501" animSet="EvCreature_Crow_ANI.Anim.EvCreature_Crow_Anim" animName="idle01"/>
<Social id="8001502" animSet="EvCreature_Crow_ANI.Anim.EvCreature_Crow_Anim" animName="idle02"/>
<Social id="8001503" animSet="EvCreature_Crow_ANI.Anim.EvCreature_Crow_Anim" animName="idle03"/>
<Social id="8001701" animSet="EvCreature_Lizard_ANI.Anim.EvCreature_Lizard_Anim" animName="idle1"/>
<Social id="8001702" animSet="EvCreature_Lizard_ANI.Anim.EvCreature_Lizard_Anim" animName="idle2"/>
<Social id="8002001" animSet="EvCreature_Crab_ANI.Anim.EvCreature_Crab_Anim" animName="Idle"/>
<Social id="8002201" animSet="EvCreature_Frog_ANI.Anim.EvCreature_Frog_Anim" animName="Idle"/>
<Social id="8002710" animSet="NukesSpirit_ANI.Anim.NukesSpirit_Anim" animName="Wait"/>
<Social id="61139001" animSet="MysteryBox_Event_ANI.Anim.MysteryBox_Event_Anim" animName="Wait"/>
<Social id="61139002" animSet="MysteryBox_Event_ANI.Anim.MysteryBox_Event_Anim" animName="Wait"/>
<Social id="61141001" animSet="NPC_Trans_ANI.Anim.NPC_Trans_Anim" animName="Wait"/>
<Social id="30219001" animSet="Jackolantern_ANI.Anim.Jackolantern_Anim" animName="Drop"/>
<Social id="30219002" animSet="Jackolantern_ANI.Anim.Jackolantern_Anim" animName="Happy"/>
<Social id="30219003" animSet="Jackolantern_ANI.Anim.Jackolantern_Anim" animName="unarmedwait"/>
<Social id="62001001" animSet="NPC_UnionFlag_ANI.Anim.NPC_UnionFlag_A_Anim" animName="Wait"/>
<Social id="62001002" animSet="NPC_UnionFlag_ANI.Anim.NPC_UnionFlag_A_Anim" animName="unarmedwait"/>
<Social id="62002001" animSet="NPC_UnionFlag_ANI.Anim.NPC_UnionFlag_B_Anim" animName="Wait"/>
<Social id="62002002" animSet="NPC_UnionFlag_ANI.Anim.NPC_UnionFlag_B_Anim" animName="unarmedwait"/>
<Social id="62003001" animSet="NPC_UnionFlag_ANI.Anim.NPC_UnionFlag_C_Anim" animName="Wait"/>
<Social id="62003002" animSet="NPC_UnionFlag_ANI.Anim.NPC_UnionFlag_C_Anim" animName="unarmedwait"/>
<Social id="61115001" animSet="KelsykeTotem_ANI.Anim.KelsykeTotem_Anim" animName="Walk"/>
<!-- 흔한 눈사람 모션 -->
<Social id="53129001" animSet="Snowman_yellow_ANI.Anim.Snowman_yellow_Anim" animName="Talk"/>
<Social id="53129002" animSet="Snowman_yellow_ANI.Anim.Snowman_yellow_Anim" animName="wait"/>
<!-- 빨간 및 파란 눈사람 모션 -->
<Social id="30228007" animSet="Snowman_red_ANI.Anim.Snowman_red_Anim" animName="wait"/>
<!-- 눈사람 대기 모션1 -->
<Social id="30228008" animSet="Snowman_red_ANI.Anim.Snowman_red_Anim" animName="wait"/>
<!-- 눈사람 대기 모션2 -->
<Social id="30228009" animSet="Snowman_red_ANI.Anim.Snowman_red_Anim" animName="wait"/>
<!-- 눈사람 대기 모션3 -->
<Social id="30228010" animSet="Snowman_red_ANI.Anim.Snowman_red_Anim" animName="wait"/>
<!-- 회오리 주사위인던 -->
<Social id="8003601" animSet="WhirlWind_ANI.Anim.WhirlWind_Anim" animName="Walk"/>
<Social id="8003602" animSet="WhirlWind_ANI.Anim.WhirlWind_Anim" animName="Wait"/>
<Social id="8003603" animSet="WhirlWind_ANI.Anim.WhirlWind_Anim" animName="Spawn"/>
<Social id="8003604" animSet="WhirlWind_ANI.Anim.WhirlWind_Anim" animName="unarmedwait"/>
<!-- 벽_주사위인던 ## 가용 소셜 없음 -->
<!-- 항아리_주사위인던 -->
<Social id="6002481" animSet="NPC_Article_ANI.Anim.NPC_Pot_Anim" animName="unarmedwait"/>
<Social id="6002482" animSet="NPC_Article_ANI.Anim.NPC_Pot_Anim" animName="Wait"/>
<Social id="6002484" animSet="NPC_Article_ANI.Anim.NPC_Pot_Anim" animName="unarmedwait"/>
<!-- 커다란 코인_주사위인던 -->
<Social id="6300201" animSet="Coin_Dice_ANI.Anim.Coin_Dice_Anim" animName="unarmedwait"/>
<Social id="6300203" animSet="Coin_Dice_ANI.Anim.Coin_Dice_Anim" animName="Spawn"/>
<Social id="6300204" animSet="Coin_Dice_ANI.Anim.Coin_Dice_Anim" animName="unarmedwait"/>
<!-- 굴러가는 돌/ 공_주사위인던 -->
<Social id="7301002" animSet="RollingStone_ANI.Anim.RollingStone_Anim" animName="unarmedwait"/>
<Social id="7301003" animSet="RollingStone_ANI.Anim.RollingStone_Anim" animName="Wait"/>
<Social id="7301004" animSet="RollingStone_ANI.Anim.RollingStone_Anim" animName="run"/>
<Social id="7301005" animSet="RollingStone_ANI.Anim.RollingStone_Anim" animName="Wait"/>
<Social id="7301006" animSet="RollingStone_ANI.Anim.RollingStone_Anim" animName="Walk"/>
<!-- 이동 표적_주사위인던 -->
<Social id="6300301" animSet="MovingTarget_ANI.Anim.MovingTarget_Anim" animName="Death"/>
<Social id="6300303" animSet="MovingTarget_ANI.Anim.MovingTarget_Anim" animName="Wait"/>
<Social id="6300305" animSet="MovingTarget_ANI.Anim.MovingTarget_Anim" animName="Wait"/>
<!-- 카페트_주사위인던 -->
<Social id="6300401" animSet="Npc_Carpet_ANI.Anim.NPC_Carpet_Anim" animName="Death"/>
<Social id="6300402" animSet="Npc_Carpet_ANI.Anim.NPC_Carpet_Anim" animName="unarmedwait"/>
<Social id="6300403" animSet="Npc_Carpet_ANI.Anim.NPC_Carpet_Anim" animName="Wait"/>
<Social id="6300404" animSet="Npc_Carpet_ANI.Anim.NPC_Carpet_Anim" animName="run"/>
<Social id="6300405" animSet="Npc_Carpet_ANI.Anim.NPC_Carpet_Anim" animName="Wait"/>
<Social id="6300406" animSet="Npc_Carpet_ANI.Anim.NPC_Carpet_Anim" animName="Walk"/>
<!-- 주사위_악마_주사위인던(모션없음) -->
<!-- 주사위_여신_주사위인던(모션없음) -->
<!-- 주사위_태양_주사위인던(모션없음) -->
<!-- 밀폐형_문_주사위인던(모션없음) -->
<!-- 연맹_바나나나무(소셜 없음) -->
<!-- 용폭죽 -->
<Social id="8003701" animSet="DragonFirework_ANI.Anim.DragonFirework_Anim" animName="Fire"/>
<Social id="6001601" animSet="WoodDrum_ANI.Anim.WoodDrum_Anim" animName="Wait"/>
<!-- 포화의전장 -->
<Social id="63009001" animSet="Npc_Carpet_ANI.Anim.NPC_Carpet_Anim" animName="Wait"/>
<!-- 물대포 -->
<Social id="64016001" animSet="FV_SUM_Cannon_ANI.Anim.FV_SUM_Cannon_Anim" animName="Wait"/>
<Social id="64016002" animSet="FV_SUM_Cannon_ANI.Anim.FV_SUM_Cannon_Anim" animName="Wait"/>
<!--수박-->
<Social id="64016003" animSet="FV_SUM_WaterMelon_ANI.Anim.FV_SUM_WaterMelon_Anim" animName="Wait"/>
<Social id="64016004" animSet="FV_SUM_WaterMelon_ANI.Anim.FV_SUM_WaterMelon_Anim" animName="Death"/>
<!--포포리양탄자-->
<Social id="8043001" animSet="NPC_Popori_Carpet_ANI.Anim.NPC_Popori_Carpet_Anim" animName="idle1"/>
<Social id="8043002" animSet="NPC_Popori_Carpet_ANI.Anim.NPC_Popori_Carpet_Anim" animName="talk1"/>
<Social id="8043003" animSet="NPC_Popori_Carpet_ANI.Anim.NPC_Popori_Carpet_Anim" animName="unarmedwait"/>
<Social id="8043004" animSet="NPC_Popori_Carpet_ANI.Anim.NPC_Popori_Carpet_Anim" animName="Wait"/>
<Social id="8043005" animSet="NPC_Popori_Carpet_ANI.Anim.NPC_Popori_Carpet_Anim" animName="run"/>
<Social id="8043006" animSet="NPC_Popori_Carpet_ANI.Anim.NPC_Popori_Carpet_Anim" animName="Walk"/>
<!--업적 펫 -->
<!--마법에 걸린 인형 -->
<Social id="8100001" animSet="NPC_Popori_Carpet_ANI.Anim.NPC_Popori_Carpet_Anim" animName="unarmedwait"/>
<Social id="8100002" animSet="NPC_Popori_Carpet_ANI.Anim.NPC_Popori_Carpet_Anim" animName="Wait"/>
<Social id="8100003" animSet="NPC_Popori_Carpet_ANI.Anim.NPC_Popori_Carpet_Anim" animName="run"/>
<Social id="8100004" animSet="NPC_Popori_Carpet_ANI.Anim.NPC_Popori_Carpet_Anim" animName="Walk"/>
<!--화사한_픽시-->
<Social id="8100005" animSet="Pixie_ANI.Anim.Pixie_Anim" animName="unarmedwait"/>
<Social id="8100006" animSet="Pixie_ANI.Anim.Pixie_Anim" animName="Wait"/>
<!--시누스 해적단-->
<Social id="8100007" animSet="PirateSynuuth_ANI.Anim.PirateSynuuth_Anim" animName="unarmedwait"/>
<Social id="8100008" animSet="PirateSynuuth_ANI.Anim.PirateSynuuth_Anim" animName="Wait"/>
<!--바바후카-->
<Social id="8100009" animSet="BabaHooka_ANI.Anim.BabaHooka_Anim" animName="unarmedwait"/>
<Social id="8100010" animSet="BabaHooka_ANI.Anim.BabaHooka_Anim" animName="Wait"/>
<!--스톤헤드-->
<Social id="8100011" animSet="StoneHead_ANI.Anim.StoneHead_Anim" animName="unarmedwait"/>
<Social id="8100012" animSet="StoneHead_ANI.Anim.StoneHead_Anim" animName="Wait"/>
<!--피그링-->
<Social id="8100013" animSet="Pigling_ANI.Anim.Pigling_Anim" animName="unarmedwait"/>
<Social id="8100014" animSet="Pigling_ANI.Anim.Pigling_Anim" animName="Wait"/>
<!--오칸미니미-->
<Social id="8100015" animSet="OrcanMinimi_ANI.Anim.OrcanMinimi_Anim" animName="unarmedwait"/>
<Social id="8100016" animSet="OrcanMinimi_ANI.Anim.OrcanMinimi_Anim" animName="Wait"/>
<!--죽어가는_길리두-->
<Social id="8100017" animSet="DyingGhillieDhu_ANI.Anim.DyingGhillieDhu_Anim" animName="unarmedwait"/>
<Social id="8100018" animSet="DyingGhillieDhu_ANI.Anim.DyingGhillieDhu_Anim" animName="Wait"/>
<!--유령-->
<Social id="8100019" animSet="Ghost_ANI.Anim.Ghost_Anim" animName="unarmedwait"/>
<Social id="8100020" animSet="Ghost_ANI.Anim.Ghost_Anim" animName="Wait"/>
<!--원숭이-->
<Social id="8100021" animSet="Monkey_ANI.Anim.Monkey_Anim" animName="unarmedwait"/>
<Social id="8100022" animSet="Monkey_ANI.Anim.Monkey_Anim" animName="Wait"/>
<!--수박-->
<Social id="8100023" animSet="FV_SUM_WaterMelon_ANI.Anim.FV_SUM_WaterMelon_Anim" animName="unarmedwait"/>
<Social id="8100024" animSet="FV_SUM_WaterMelon_ANI.Anim.FV_SUM_WaterMelon_Anim" animName="Wait"/>
<!--덤퍼칸_파이터-->
<Social id="8100025" animSet="DumperkanFighter_ANI.Anim.DumperkanFighter_Anim" animName="unarmedwait"/>
<Social id="8100026" animSet="DumperkanFighter_ANI.Anim.DumperkanFighter_Anim" animName="Wait"/>
<!-- 가을 축제 -->
<!--후카 개구리 북-->
<Social id="64101001" animSet="FV_AUT_HookaDrum_ANI.Anim.NPC_HookaDrum_FV_anim" animName="unarmedwait"/>
<Social id="64101002" animSet="FV_AUT_HookaDrum_ANI.Anim.NPC_HookaDrum_FV_anim" animName="Wait"/>
<!--개구리-->
<Social id="8100027" animSet="HookaChieftain_ANI.Anim.HookaChieftain_Anim" animName="ReadyAction"/>
<Social id="8100028" animSet="HookaChieftain_ANI.Anim.HookaChieftain_Anim" animName="Worship_Q"/>
<Social id="30224001" animSet="AbominationRotten_ANI.Anim.AbominationRotten_Anim" animName="modeChange" />
<Social id="30224002" animSet="AbominationRotten_ANI.Anim.AbominationRotten_Anim" animName="Wait" />
<Social id="30224003" animSet="AbominationRotten_ANI.Anim.AbominationRotten_Anim" animName="ReadyAction" />
<Social id="30224004" animSet="AbominationRotten_ANI.Anim.AbominationRotten_Anim" animName="Wait" />
<Social id="30224005" animSet="AbominationRotten_ANI.Anim.AbominationRotten_Anim" animName="Dyingwait" />
<Social id="30224006" animSet="AbominationRotten_ANI.Anim.AbominationRotten_Anim" animName="Idle" />
<Social id="30224007" animSet="AbominationRotten_ANI.Anim.AbominationRotten_Anim" animName="Wait" />
<Social id="30225001" animSet="AbominationTwins_ANI.Anim.AbominationTwins_Anim" animName="modeChange" />
<Social id="30225002" animSet="AbominationTwins_ANI.Anim.AbominationTwins_Anim" animName="Wait" />
<Social id="30225003" animSet="AbominationTwins_ANI.Anim.AbominationTwins_Anim" animName="ReadyAction" />
<Social id="30225004" animSet="AbominationTwins_ANI.Anim.AbominationTwins_Anim" animName="Wait" />
<Social id="30225005" animSet="AbominationTwins_ANI.Anim.AbominationTwins_Anim" animName="Wait" />
<Social id="30225006" animSet="AbominationTwins_ANI.Anim.AbominationTwins_Anim" animName="Wait" />
<Social id="30225007" animSet="AbominationTwins_ANI.Anim.AbominationTwins_Anim" animName="Wait" />
<Social id="30227001" animSet="AbominationFusion_ANI.Anim.AbominationFusion_Anim" animName="Wait" />
<Social id="30227002" animSet="AbominationFusion_ANI.Anim.AbominationFusion_Anim" animName="Wait" />
<Social id="30227003" animSet="AbominationFusion_ANI.Anim.AbominationFusion_Anim" animName="ReadyAction" />
<Social id="30227004" animSet="AbominationFusion_ANI.Anim.AbominationFusion_Anim" animName="Wait" />
<Social id="30227005" animSet="AbominationFusion_ANI.Anim.AbominationFusion_Anim" animName="Dyingwait" />
<Social id="30227006" animSet="AbominationFusion_ANI.Anim.AbominationFusion_Anim" animName="Wait" />
<Social id="30227007" animSet="AbominationFusion_ANI.Anim.AbominationFusion_Anim" animName="Wait" />
<Social id="30222001" animSet="AbominationInfection_ANI.Anim.AbominationInfection_Anim" animName="Modechange01" />
<Social id="30222002" animSet="AbominationInfection_ANI.Anim.AbominationInfection_Anim" animName="Modechange02" />
<Social id="30222003" animSet="AbominationInfection_ANI.Anim.AbominationInfection_Anim" animName="Wait" />
<Social id="30222004" animSet="AbominationInfection_ANI.Anim.AbominationInfection_Anim" animName="Command" />
<Social id="30222005" animSet="AbominationInfection_ANI.Anim.AbominationInfection_Anim" animName="Wait" />
<Social id="30222006" animSet="AbominationInfection_ANI.Anim.AbominationInfection_Anim" animName="Wait" />
<Social id="30222007" animSet="AbominationInfection_ANI.Anim.AbominationInfection_Anim" animName="Wait" />
<Social id="30223001" animSet="AbominationBonemaster_ANI.Anim.AbominationBonemaster_Anim" animName="Groggy" />
<Social id="30223002" animSet="AbominationBonemaster_ANI.Anim.AbominationBonemaster_Anim" animName="modealarm" />
<Social id="30223003" animSet="AbominationBonemaster_ANI.Anim.AbominationBonemaster_Anim" animName="Wait" />
<!-- 어보미네이션 오리지널 -->
<Social id="30221001" animSet="AbominationOriginal_ANI.Anim.AbominationOriginal_Anim" animName="Groggy"/>
<Social id="30221002" animSet="AbominationOriginal_ANI.Anim.AbominationOriginal_Anim" animName="modealram"/>
<Social id="30221003" animSet="AbominationOriginal_ANI.Anim.AbominationOriginal_Anim" animName="Wait"/>
<!-- 아르곤 슈리안 소환사 -->
<Social id="30300001" animSet="ArgoniteDevaSommoner_ANI.Anim.ArgoniteDevaSommoner_Anim" animName="Command" />
<Social id="30300002" animSet="ArgoniteDevaSommoner_ANI.Anim.ArgoniteDevaSommoner_Anim" animName="Idle" />
<Social id="30300003" animSet="ArgoniteDevaSommoner_ANI.Anim.ArgoniteDevaSommoner_Anim" animName="Wait" />
<!-- 카슈바르 -->
<Social id="30232001" animSet="LizardWarrior_ANI.Anim.LizardWarrior_Anim" animName="Wait" />
<Social id="30232002" animSet="LizardWarrior_ANI.Anim.LizardWarrior_Anim" animName="Wait" />
<Social id="30232003" animSet="LizardWarrior_ANI.Anim.LizardWarrior_Anim" animName="Wait" />
<Social id="30232004" animSet="LizardWarrior_ANI.Anim.LizardWarrior_Anim" animName="Wait" />
<Social id="30232005" animSet="LizardWarrior_ANI.Anim.LizardWarrior_Anim" animName="Dyingwait" />
<Social id="30232006" animSet="LizardWarrior_ANI.Anim.LizardWarrior_Anim" animName="Idle01" />
<Social id="30232007" animSet="LizardWarrior_ANI.Anim.LizardWarrior_Anim" animName="Wait" />
<Social id="30233001" animSet="LizardGuard_ANI.Anim.LizardGuard_Anim" animName="Modechange01" />
<Social id="30233002" animSet="LizardGuard_ANI.Anim.LizardGuard_Anim" animName="Modechange02" />
<Social id="30233003" animSet="LizardGuard_ANI.Anim.LizardGuard_Anim" animName="ReadyAction" />
<Social id="30233004" animSet="LizardGuard_ANI.Anim.LizardGuard_Anim" animName="Wait" />
<Social id="30233005" animSet="LizardGuard_ANI.Anim.LizardGuard_Anim" animName="Dyingwait" />
<Social id="30233006" animSet="LizardGuard_ANI.Anim.LizardGuard_Anim" animName="Idle01" />
<Social id="30233007" animSet="LizardGuard_ANI.Anim.LizardGuard_Anim" animName="Wait" />
<Social id="30234001" animSet="LizardShaman_ANI.Anim.LizardShaman_Anim" animName="Wait" />
<Social id="30234002" animSet="LizardShaman_ANI.Anim.LizardShaman_Anim" animName="Wait" />
<Social id="30234003" animSet="LizardShaman_ANI.Anim.LizardShaman_Anim" animName="Wait" />
<Social id="30234004" animSet="LizardShaman_ANI.Anim.LizardShaman_Anim" animName="Command" />
<Social id="30234005" animSet="LizardShaman_ANI.Anim.LizardShaman_Anim" animName="Dyingwait" />
<Social id="30234006" animSet="LizardShaman_ANI.Anim.LizardShaman_Anim" animName="Idle" />
<Social id="30234007" animSet="LizardShaman_ANI.Anim.LizardShaman_Anim" animName="Wait" />
<Social id="30235001" animSet="LizardWorker_ANI.Anim.LizardWorker_Anim" animName="Wait" />
<Social id="30235002" animSet="LizardWorker_ANI.Anim.LizardWorker_Anim" animName="Wait" />
<Social id="30235003" animSet="LizardWorker_ANI.Anim.LizardWorker_Anim" animName="Wait" />
<Social id="30235004" animSet="LizardWorker_ANI.Anim.LizardWorker_Anim" animName="Wait" />
<Social id="30235005" animSet="LizardWorker_ANI.Anim.LizardWorker_Anim" animName="Dyingwait" />
<Social id="30235006" animSet="LizardWorker_ANI.Anim.LizardWorker_Anim" animName="Idle01" />
<Social id="30235007" animSet="LizardWorker_ANI.Anim.LizardWorker_Anim" animName="Idle02" />
<Social id="30237001" animSet="MiniPlant_ANI.Anim.MiniPlant_Anim" animName="Modechange01" />
<Social id="30237002" animSet="MiniPlant_ANI.Anim.MiniPlant_Anim" animName="Wait" />
<Social id="30237003" animSet="MiniPlant_ANI.Anim.MiniPlant_Anim" animName="Wait" />
<Social id="30237004" animSet="MiniPlant_ANI.Anim.MiniPlant_Anim" animName="Wait" />
<Social id="30237005" animSet="MiniPlant_ANI.Anim.MiniPlant_Anim" animName="Wait" />
<Social id="30237006" animSet="MiniPlant_ANI.Anim.MiniPlant_Anim" animName="Wait" />
<Social id="30237007" animSet="MiniPlant_ANI.Anim.MiniPlant_Anim" animName="Wait" />
<Social id="30238001" animSet="DooBean_ANI.Anim.DooBean_Anim" animName="Modechange01" />
<Social id="30238002" animSet="DooBean_ANI.Anim.DooBean_Anim" animName="Wait" />
<Social id="30238003" animSet="DooBean_ANI.Anim.DooBean_Anim" animName="Wait" />
<Social id="30238004" animSet="DooBean_ANI.Anim.DooBean_Anim" animName="Wait" />
<Social id="30238005" animSet="DooBean_ANI.Anim.DooBean_Anim" animName="Wait" />
<Social id="30238006" animSet="DooBean_ANI.Anim.DooBean_Anim" animName="Wait" />
<Social id="30238007" animSet="DooBean_ANI.Anim.DooBean_Anim" animName="Wait" />
<!-- 오르카 -->
<Social id="3024301" animSet="ElementalSpiritWater_ANI.Anim.ElementalSpiritWater_Anim" animName="Wait"/>
<Social id="3024302" animSet="ElementalSpiritWater_ANI.Anim.ElementalSpiritWater_Anim" animName="unarmedwait"/>
<Social id="3024303" animSet="ElementalSpiritWater_ANI.Anim.ElementalSpiritWater_Anim" animName="Modechange01"/>
<Social id="3024304" animSet="ElementalSpiritWater_ANI.Anim.ElementalSpiritWater_Anim" animName="Modechange02"/>
<Social id="3024305" animSet="ElementalSpiritWater_ANI.Anim.ElementalSpiritWater_Anim" animName="ReadyAction"/>
<Social id="3024306" animSet="ElementalSpiritWater_ANI.Anim.ElementalSpiritWater_Anim" animName="Dyingwait"/>
<Social id="3024401" animSet="JellyFish_ANI.Anim.JellyFish_Anim" animName="Dyingwait"/>
<Social id="3024402" animSet="JellyFish_ANI.Anim.JellyFish_Anim" animName="ReadyAction"/>
<Social id="3024403" animSet="JellyFish_ANI.Anim.JellyFish_Anim" animName="Wait"/>
<Social id="3024404" animSet="JellyFish_ANI.Anim.JellyFish_Anim" animName="unarmedwait"/>
<Social id="3024405" animSet="JellyFish_ANI.Anim.JellyFish_Anim" animName="Idle01"/>
<Social id="3024406" animSet="JellyFish_ANI.Anim.JellyFish_Anim" animName="Idle02"/>
<Social id="3024901" animSet="GiantMutant_ANI.Anim.GiantMutant_Anim" animName="modealram"/>
<Social id="3024902" animSet="GiantMutant_ANI.Anim.GiantMutant_Anim" animName="roundmove01"/>
<Social id="3024903" animSet="GiantMutant_ANI.Anim.GiantMutant_Anim" animName="roundmove02"/>
<Social id="3024904" animSet="GiantMutant_ANI.Anim.GiantMutant_Anim" animName="unarmedwait"/>
<Social id="3024905" animSet="GiantMutant_ANI.Anim.GiantMutant_Anim" animName="Wait"/>
<Social id="3025001" animSet="Monkfish_ANI.Anim.Monkfish_Anim" animName="Wait"/>
<Social id="3025002" animSet="Monkfish_ANI.Anim.Monkfish_Anim" animName="unarmedwait"/>
<Social id="3025101" animSet="Orca_ANI.Anim.Orca_Anim" animName="Wait"/>
<Social id="3025102" animSet="Orca_ANI.Anim.Orca_Anim" animName="unarmedwait"/>
<Social id="30246001" animSet="Starfish_ANI.Anim.Starfish_Anim" animName="Wait"/>
<Social id="30246002" animSet="Starfish_ANI.Anim.Starfish_Anim" animName="Wait"/>
<Social id="30246003" animSet="Starfish_ANI.Anim.Starfish_Anim" animName="Modechange01_1"/>
<Social id="30246004" animSet="Starfish_ANI.Anim.Starfish_Anim" animName="Modechange01_2"/>
<Social id="30246005" animSet="Starfish_ANI.Anim.Starfish_Anim" animName="Modechange02_1"/>
<Social id="30246006" animSet="Starfish_ANI.Anim.Starfish_Anim" animName="Modechange02_2"/>
<Social id="30246007" animSet="Starfish_ANI.Anim.Starfish_Anim" animName="ReadyAction"/>
<Social id="30246008" animSet="Starfish_ANI.Anim.Starfish_Anim" animName="Idle01"/>
<Social id="30246009" animSet="Starfish_ANI.Anim.Starfish_Anim" animName="Dyingwait"/>
<Social id="30246010" animSet="Starfish_ANI.Anim.Starfish_Anim" animName="unarmedWait01"/>
<Social id="30246011" animSet="Starfish_ANI.Anim.Starfish_Anim" animName="unarmedWait02"/>
<!--프리미엄 펫-->
<!-- 고양이 -->
<Social id="8003801" animSet="Pet_Cat_ANI.Anim.Pet_Cat_Anim" animName="Idel01" />
<Social id="8003802" animSet="Pet_Cat_ANI.Anim.Pet_Cat_Anim" animName="Idel03" />
<Social id="8003803" animSet="Pet_Cat_ANI.Anim.Pet_Cat_Anim" animName="Idel02" />
<Social id="8003804" animSet="Pet_Cat_ANI.Anim.Pet_Cat_Anim" animName="unarmedwait" />
<Social id="8003805" animSet="Pet_Cat_ANI.Anim.Pet_Cat_Anim" animName="Herb" />
<!-- 아크데바 창기사, 검투사, 마법사 -->
<Social id="30266001" animSet="Arcdeva_Warrior_ANI.Anim.Arcdeva_Warrior_Anim" animName="Wait"/>
<Social id="30266002" animSet="Arcdeva_Warrior_ANI.Anim.Arcdeva_Warrior_Anim" animName="Death"/>
<Social id="30266003" animSet="Arcdeva_Warrior_ANI.Anim.Arcdeva_Warrior_Anim" animName="deathwait"/>
<Social id="30266004" animSet="Arcdeva_Warrior_ANI.Anim.Arcdeva_Warrior_Anim" animName="run"/>
<Social id="30265001" animSet="Arcdeva_Lancer_ANI.Anim.Arcdeva_Lancer_Anim" animName="Wait"/>
<Social id="30262001" animSet="Arcdeva_Sorcerer_ANI.Anim.Arcdeva_Sorcerer_Anim" animName="Wait"/>
<!--레벨확장구간 추가-->
<Social id="30263001" animSet="Arcdeva_Archer_ANI.Anim.Arcdeva_Archer_Anim" animName="Wait"/>
<Social id="30263002" animSet="Arcdeva_Archer_ANI.Anim.Arcdeva_Archer_Anim" animName="Marking"/>
<Social id="30264001" animSet="Arcdeva_Priest_ANI.Anim.Arcdeva_Priest_Anim" animName="Wait"/>
<Social id="30255001" animSet="Arcdeva_Poisoner_ANI.Anim.Arcdeva_Poisoner_Anim" animName="Idle01"/>
<Social id="30255002" animSet="Arcdeva_Poisoner_ANI.Anim.Arcdeva_Poisoner_Anim" animName="Wait"/>
<Social id="30239001" animSet="AnonCrossbowman_ANI.Anim.AnonCrossbowman_Anim" animName="modechange1"/>
<Social id="30239002" animSet="AnonCrossbowman_ANI.Anim.AnonCrossbowman_Anim" animName="modechange2"/>
<Social id="30239003" animSet="AnonCrossbowman_ANI.Anim.AnonCrossbowman_Anim" animName="Wait"/>
<Social id="30240001" animSet="AnonRider_ANI.Anim.AnonRider_Anim" animName="Modechange01"/>
<Social id="30240002" animSet="AnonRider_ANI.Anim.AnonRider_Anim" animName="Modechange02"/>
<Social id="30240003" animSet="AnonRider_ANI.Anim.AnonRider_Anim" animName="Wait"/>
<Social id="30242001" animSet="AnonSoldier_ANI.Anim.AnonSoldier_Anim" animName="Idle"/>
<Social id="30242002" animSet="AnonSoldier_ANI.Anim.AnonSoldier_Anim" animName="Wait"/>
<Social id="30258001" animSet="Anon_warrior_ANI.Anim.Anon_warrior_Anim" animName="Idle01"/>
<Social id="30258002" animSet="Anon_warrior_ANI.Anim.Anon_warrior_Anim" animName="Wait"/>
<Social id="30260001" animSet="AbominationTyrant_ANI.Anim.AbominationTyrant_Anim" animName="Wait"/>
<Social id="30260002" animSet="AbominationTyrant_ANI.Anim.AbominationTyrant_Anim" animName="unarmedwait"/>
<Social id="30260003" animSet="AbominationTyrant_ANI.Anim.AbominationTyrant_Anim" animName="Idle01"/>
<Social id="8004401" animSet="Baraka_Balder_ANI.Anim.Baraka_Balder_Anim" animName="unarmedwait"/>
<Social id="8004402" animSet="Baraka_Balder_ANI.Anim.Baraka_Balder_Anim" animName="Idle"/>
<Social id="8004403" animSet="Baraka_Balder_ANI.Anim.Baraka_Balder_Anim" animName="Wait"/>
<Social id="8004404" animSet="Baraka_Balder_ANI.Anim.Baraka_Balder_Anim" animName="Talk"/>
<Social id="30226001" animSet="AbominationHand_ANI.Anim.AbominationHand_Anim" animName="Wait"/>
<Social id="30226002" animSet="AbominationHand_ANI.Anim.AbominationHand_Anim" animName="Wait"/>
<Social id="30226003" animSet="AbominationHand_ANI.Anim.AbominationHand_Anim" animName="ReadyAction"/>
<Social id="30226004" animSet="AbominationHand_ANI.Anim.AbominationHand_Anim" animName="Wait"/>
<Social id="30226005" animSet="AbominationHand_ANI.Anim.AbominationHand_Anim" animName="Dyingwait"/>
<Social id="30226006" animSet="AbominationHand_ANI.Anim.AbominationHand_Anim" animName="Wait"/>
<Social id="30226007" animSet="AbominationHand_ANI.Anim.AbominationHand_Anim" animName="Wait"/>
<Social id="30241001" animSet="AnonShaman_ANI.Anim.AnonShaman_Anim" animName="Modechange01"/>
<Social id="30241002" animSet="AnonShaman_ANI.Anim.AnonShaman_Anim" animName="Modechange02"/>
<Social id="30241003" animSet="AnonShaman_ANI.Anim.AnonShaman_Anim" animName="Wait"/>
<Social id="30245001" animSet="Mammoth_ANI.Anim.Mammoth_Anim" animName="Modechange01"/>
<Social id="30245002" animSet="Mammoth_ANI.Anim.Mammoth_Anim" animName="Modechange02"/>
<Social id="30245003" animSet="Mammoth_ANI.Anim.Mammoth_Anim" animName="Wait"/>
<Social id="30247001" animSet="ArchBellion_ANI.Anim.ArchBellion_Anim" animName="modealram"/>
<Social id="30247002" animSet="ArchBellion_ANI.Anim.ArchBellion_Anim" animName="Wait"/>
<Social id="30247003" animSet="ArchBellion_ANI.Anim.ArchBellion_Anim" animName="Wait"/>
<Social id="30247004" animSet="ArchBellion_ANI.Anim.ArchBellion_Anim" animName="Wait"/>
<Social id="30247005" animSet="ArchBellion_ANI.Anim.ArchBellion_Anim" animName="Wait"/>
<Social id="30247006" animSet="ArchBellion_ANI.Anim.ArchBellion_Anim" animName="idle"/>
<Social id="30247007" animSet="ArchBellion_ANI.Anim.ArchBellion_Anim" animName="Wait"/>
<Social id="30259001" animSet="Anon_Sorcerer_ANI.Anim.Anon_Sorcerer_Anim" animName="unarmedwait"/>
<Social id="30259002" animSet="Anon_Sorcerer_ANI.Anim.Anon_Sorcerer_Anim" animName="Wait"/>
<Social id="30259003" animSet="Anon_Sorcerer_ANI.Anim.Anon_Sorcerer_Anim" animName="Walk"/>
<Social id="30259004" animSet="Anon_Sorcerer_ANI.Anim.Anon_Sorcerer_Anim" animName="run"/>
<Social id="30259005" animSet="Anon_Sorcerer_ANI.Anim.Anon_Sorcerer_Anim" animName="Death"/>
<Social id="30259006" animSet="Anon_Sorcerer_ANI.Anim.Anon_Sorcerer_Anim" animName="deathwait"/>
<Social id="30261001" animSet="AbominationElin_ANI.Anim.AbominationElin_Anim" animName="Wait"/>
<Social id="30261002" animSet="AbominationElin_ANI.Anim.AbominationElin_Anim" animName="unarmedwait"/>
<Social id="30261003" animSet="AbominationElin_ANI.Anim.AbominationElin_Anim" animName="Idle01"/>
<Social id="30268001" animSet="NPC_Anon_Rhodos_ANI.Anim.NPC_Anon_Rhodos_Anim" animName="Wait"/>
<Social id="30268002" animSet="NPC_Anon_Rhodos_ANI.Anim.NPC_Anon_Rhodos_Anim" animName="unarmedwait"/>
<Social id="30268003" animSet="NPC_Anon_Rhodos_ANI.Anim.NPC_Anon_Rhodos_Anim" animName="Idel01"/>
<Social id="30268004" animSet="NPC_Anon_Rhodos_ANI.Anim.NPC_Anon_Rhodos_Anim" animName="Talk01"/>
<Social id="61138101" animSet="Event_Egg_ANI.Anim.Event_Egg_Anim" animName="unarmedwait"/>
<Social id="30271001" animSet="GiantBird_A_ANI.Anim.GiantBird_A_Anim" animName="modealarm"/>
<Social id="30271002" animSet="GiantBird_A_ANI.Anim.GiantBird_A_Anim" animName="aggrochange"/>
<Social id="30271003" animSet="GiantBird_A_ANI.Anim.GiantBird_A_Anim" animName="Spawn"/>
<Social id="30271004" animSet="GiantBird_A_ANI.Anim.GiantBird_A_Anim" animName="unarmedwait"/>
<Social id="6420301" animSet="NPC_OrinSlate_ANI.Anim.NPC_OrinSlate_Anim" animName="unarmedwait"/>
<Social id="6420302" animSet="NPC_OrinSlate_ANI.Anim.NPC_OrinSlate_Anim" animName="Speak"/>
<Social id="6420401" animSet="NPC_seekSlate_ANI.Anim.NPC_seekSlate_Anim" animName="unarmedwait"/>
<Social id="6420402" animSet="NPC_seekSlate_ANI.Anim.NPC_seekSlate_Anim" animName="Speak"/>
<Social id="7302701" animSet="SanctuaryGenerator_ANI.Anim.SanctuaryGenerator_Anim" animName="unarmedwait"/>
<Social id="30267001" animSet="Arcdeva_Elementalist_ANI.Anim.Arcdeva_Elementalist_Anim" animName="Wait"/>
<Social id="30267002" animSet="Arcdeva_Elementalist_ANI.Anim.Arcdeva_Elementalist_Anim" animName="run"/>
<Social id="30267003" animSet="Arcdeva_Elementalist_ANI.Anim.Arcdeva_Elementalist_Anim" animName="deathwait"/>
<Social id="30257001" animSet="Arcdeva_Master_ANI.Anim.Arcdeva_Master_Anim" animName="Idle01"/>
<Social id="30257002" animSet="Arcdeva_Master_ANI.Anim.Arcdeva_Master_Anim" animName="Wait"/>
<Social id="30257003" animSet="Arcdeva_Master_ANI.Anim.Arcdeva_Master_Anim" animName="unarmedwait"/>
<Social id="30257004" animSet="Arcdeva_Master_ANI.Anim.Arcdeva_Master_Anim" animName="Talk01"/>
<Social id="30270003" animSet="Dharkan_B_ANI.Anim.Dharkan_B_Anim" animName="Wait"/>
<Social id="30270004" animSet="Dharkan_B_ANI.Anim.Dharkan_B_Anim" animName="Command"/>
<Social id="30270005" animSet="Dharkan_B_ANI.Anim.Dharkan_B_Anim" animName="Groggy"/>
<Social id="30269003" animSet="Dharkan_A_ANI.Anim.Dharkan_A_Anim" animName="Wait"/>
<Social id="30269004" animSet="Dharkan_A_ANI.Anim.Dharkan_A_Anim" animName="Command"/>
<Social id="30269005" animSet="Dharkan_A_ANI.Anim.Dharkan_A_Anim" animName="Groggy"/>
<!-- '14 신규 클래스 - 마공사 소환 NPC -->
<!-- 개틀링봇 -->
<Social id="30301001" animSet="NPC_GatlingTower_ANI.Anim.NPC_GatlingTower_Anim" animName="unarmedwait" />
<Social id="30301002" animSet="NPC_GatlingTower_ANI.Anim.NPC_GatlingTower_Anim" animName="GatlingStart" />
<Social id="30301003" animSet="NPC_GatlingTower_ANI.Anim.NPC_GatlingTower_Anim" animName="Wait" />
<Social id="30301004" animSet="NPC_GatlingTower_ANI.Anim.NPC_GatlingTower_Anim" animName="unarmedwait" />
<Social id="30301005" animSet="NPC_GatlingTower_ANI.Anim.NPC_GatlingTower_Anim" animName="unarmedwait" />
<!-- 미니봇 -->
<Social id="30302001" animSet="NPC_DisPenser_ANI.Anim.NPC_DisPenser_Anim" animName="idle101" />
<Social id="30302002" animSet="NPC_DisPenser_ANI.Anim.NPC_DisPenser_Anim" animName="idle201" />
<Social id="30302003" animSet="NPC_DisPenser_ANI.Anim.NPC_DisPenser_Anim" animName="Wait" />
<Social id="30302004" animSet="NPC_DisPenser_ANI.Anim.NPC_DisPenser_Anim" animName="Wait" />
<Social id="30302005" animSet="NPC_DisPenser_ANI.Anim.NPC_DisPenser_Anim" animName="groggy" />
</SocialData>