Files
Server-Datasheets/Datasheet/TerritoryData_22.xml
2025-03-03 20:30:53 -05:00

3912 lines
545 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<TerritoryData huntingZoneId="22">
<TerritoryGroup id="2200001" desc="성밖_어린켄타우르스">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="2200220" desc="새 테리토리(2200220)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-27025.0098,22178.4297,1788.3633" />
<Fence pos="-27047.2461,21884.3730,1798.2051" />
<Fence pos="-26835.2871,22062.3613,1789.6953" />
<Party id="2200232" desc="새 파티(2200232)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200448" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200448" desc="켄타" memberId="1" npcTemplateId="4" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200449" desc="새 NPC(2200449)" memberId="2" npcTemplateId="5" ai="5" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200239" desc="사본 - 새 테리토리(2200220)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-27436.7129,23097.0039,1733.4473" />
<Fence pos="-27458.9492,22802.9473,1743.2480" />
<Fence pos="-27246.9902,22980.9355,1742.5000" />
<Party id="2200233" desc="사본 - 새 파티(2200232)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200450" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200450" desc="사본 - 켄타" memberId="1" npcTemplateId="4" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200451" desc="사본 - 새 NPC(2200449)" memberId="2" npcTemplateId="5" ai="5" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200241" desc="사본 - 새 테리토리(2200220)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-26933.0059,25842.5273,1697.7070" />
<Fence pos="-26955.2422,25548.4707,1723.7070" />
<Fence pos="-26743.2832,25726.4590,1709.0547" />
<Party id="2200235" desc="사본 - 새 파티(2200232)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200454" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200454" desc="사본 - 켄타" memberId="1" npcTemplateId="4" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200455" desc="사본 - 새 NPC(2200449)" memberId="2" npcTemplateId="5" ai="5" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200242" desc="사본 - 새 테리토리(2200220)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-27745.5996,25923.9238,1734.6504" />
<Fence pos="-27767.8359,25629.8672,1730.7480" />
<Fence pos="-27555.8770,25807.8555,1730.7480" />
<Party id="2200236" desc="사본 - 새 파티(2200232)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200456" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200456" desc="사본 - 켄타" memberId="1" npcTemplateId="4" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200457" desc="사본 - 새 NPC(2200449)" memberId="2" npcTemplateId="5" ai="5" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200243" desc="사본 - 새 테리토리(2200220)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-26458.2637,26700.9004,1983.5469" />
<Fence pos="-26480.5000,26406.8438,1942.9297" />
<Fence pos="-26268.5410,26584.8320,1947.0175" />
<Party id="2200237" desc="사본 - 새 파티(2200232)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200458" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200458" desc="사본 - 켄타" memberId="1" npcTemplateId="4" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200459" desc="사본 - 새 NPC(2200449)" memberId="2" npcTemplateId="5" ai="5" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200244" desc="사본 - 새 테리토리(2200220)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-26501.5664,25177.7734,1721.9844" />
<Fence pos="-26523.8027,24883.7168,1729.9141" />
<Fence pos="-26311.8438,25061.7051,1749.7168" />
<Party id="2200238" desc="사본 - 새 파티(2200232)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200460" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200460" desc="사본 - 켄타" memberId="1" npcTemplateId="4" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200461" desc="사본 - 새 NPC(2200449)" memberId="2" npcTemplateId="5" ai="5" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200245" desc="사본 - 새 테리토리(2200220)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-25638.8184,26063.0684,1923.6621" />
<Fence pos="-25661.0547,25769.0117,1934.4746" />
<Fence pos="-25449.0957,25947.0000,1986.5098" />
<Party id="2200239" desc="사본 - 새 파티(2200232)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200462" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200462" desc="사본 - 켄타" memberId="1" npcTemplateId="4" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200463" desc="사본 - 새 NPC(2200449)" memberId="2" npcTemplateId="5" ai="5" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200246" desc="사본 - 새 테리토리(2200220)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-25854.8652,25282.1426,1849.9043" />
<Fence pos="-25877.1016,24988.0859,1883.2813" />
<Fence pos="-25665.1426,25166.0742,1942.6660" />
<Party id="2200240" desc="사본 - 새 파티(2200232)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200464" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200464" desc="사본 - 켄타" memberId="1" npcTemplateId="4" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200465" desc="사본 - 새 NPC(2200449)" memberId="2" npcTemplateId="5" ai="5" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200247" desc="사본 - 새 테리토리(2200220)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-27591.4980,20725.3340,1860.9473" />
<Fence pos="-27613.7344,20431.2773,1920.4375" />
<Fence pos="-27401.7754,20609.2656,1892.6582" />
<Party id="2200241" desc="사본 - 새 파티(2200232)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200466" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200466" desc="사본 - 켄타" memberId="1" npcTemplateId="4" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200467" desc="사본 - 새 NPC(2200449)" memberId="2" npcTemplateId="5" ai="5" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200248" desc="사본 - 새 테리토리(2200220)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-27485.6875,21517.7988,1778.2930" />
<Fence pos="-27507.9238,21223.7422,1816.1191" />
<Fence pos="-27295.9648,21401.7305,1799.0645" />
<Party id="2200242" desc="사본 - 새 파티(2200232)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200468" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200468" desc="사본 - 켄타" memberId="1" npcTemplateId="4" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200469" desc="사본 - 새 NPC(2200449)" memberId="2" npcTemplateId="5" ai="5" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200249" desc="사본 - 새 테리토리(2200220)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-28131.7227,21482.9922,1789.2656" />
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<Fence pos="-27942.0000,21366.9238,1801.1191" />
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<Npc instanceId="2200470" desc="사본 - 켄타" memberId="1" npcTemplateId="4" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200471" desc="사본 - 새 NPC(2200449)" memberId="2" npcTemplateId="5" ai="5" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200250" desc="사본 - 새 테리토리(2200220)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-27944.6992,22547.8398,1742.9375" />
<Fence pos="-27966.9355,22253.7832,1744.5508" />
<Fence pos="-27754.9766,22431.7715,1743.2480" />
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<Npc instanceId="2200472" desc="사본 - 켄타" memberId="1" npcTemplateId="4" ai="4" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200473" desc="사본 - 새 NPC(2200449)" memberId="2" npcTemplateId="5" ai="5" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200313" desc="오래된 비석" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-25914.4531,23972.1367,1777.8145"/>
<Fence pos="-25688.3984,23940.2578,1805.5889"/>
<Fence pos="-25678.0449,24286.7793,1807.5293"/>
<Fence pos="-25879.2734,24450.9219,1803.8770"/>
<Fence pos="-26122.9902,24501.5996,1790.6113"/>
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<Fence pos="-26177.0488,24043.9219,1987.2910"/>
<Fence pos="-25956.2324,23950.4883,1774.4277"/>
<Npc instanceId="2200558" desc="오래된 비석" memberId="0" npcTemplateId="5007" ai="100" randomPos="false" spawnCount="1" pos="-25985.6016,24234.6230,1784.7676" offsetZ="0" dir="162" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="4209" />
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2200002" desc="성밖_화려한픽시">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="2200271" desc="사본 - 새 테리토리(2200266)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-27470.0313,27063.5820,1933.5840" />
<Fence pos="-27549.3848,26881.0176,1880.5020" />
<Fence pos="-27394.5488,26912.5137,1915.8027" />
<Party id="2200265" desc="사본 - 새 파티(2200260)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200494" desc="사본 - 새 NPC(2200489)" memberId="1" npcTemplateId="6" ai="6" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200272" desc="사본 - 새 테리토리(2200266)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-28870.7852,25333.2793,1600.7500" />
<Fence pos="-28950.1387,25150.7148,1590.9570" />
<Fence pos="-28795.3027,25182.2109,1592.9238" />
<Party id="2200266" desc="사본 - 새 파티(2200260)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200495" desc="사본 - 새 NPC(2200489)" memberId="1" npcTemplateId="6" ai="6" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200273" desc="사본 - 새 테리토리(2200266)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-28718.3555,26348.6367,1681.6191" />
<Fence pos="-28797.7090,26166.0723,1659.4648" />
<Fence pos="-28642.8730,26197.5684,1667.3691" />
<Party id="2200267" desc="사본 - 새 파티(2200260)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200496" desc="사본 - 새 NPC(2200489)" memberId="1" npcTemplateId="6" ai="6" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200274" desc="사본 - 새 테리토리(2200266)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-29794.5996,21920.1953,1533.7070" />
<Fence pos="-29873.9531,21737.6309,1560.2617" />
<Fence pos="-29719.1172,21769.1270,1532.4434" />
<Party id="2200268" desc="사본 - 새 파티(2200260)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200497" desc="사본 - 새 NPC(2200489)" memberId="1" npcTemplateId="6" ai="6" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200277" desc="사본 - 새 테리토리(2200266)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-29649.3516,24383.9023,1611.4473" />
<Fence pos="-29728.7051,24201.3379,1583.4004" />
<Fence pos="-29573.8691,24232.8340,1577.3906" />
<Party id="2200271" desc="사본 - 새 파티(2200260)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200500" desc="사본 - 새 NPC(2200489)" memberId="1" npcTemplateId="6" ai="6" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200278" desc="사본 - 새 테리토리(2200266)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-29589.3281,25001.6758,1708.2773" />
<Fence pos="-29668.6816,24819.1113,1693.8047" />
<Fence pos="-29513.8457,24850.6074,1665.1758" />
<Party id="2200272" desc="사본 - 새 파티(2200260)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200501" desc="사본 - 새 NPC(2200489)" memberId="1" npcTemplateId="6" ai="6" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2200003" desc="성밖_레드캡">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="2200252" desc="사본 - 새 테리토리(2200251)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-28848.7109,22894.9688,1577.7129" />
<Fence pos="-28845.5566,22701.6855,1584.3906" />
<Fence pos="-28691.1563,22837.7656,1573.3320" />
<Party id="2200246" desc="사본 - 새 파티(2200245)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200475" desc="사본 - 새 NPC(2200474)" memberId="1" npcTemplateId="3" ai="3" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
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<Fence pos="-27831.8359,23908.7988,1722.1426" />
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<Npc instanceId="2200477" desc="사본 - 새 NPC(2200474)" memberId="1" npcTemplateId="3" ai="3" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
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<Territory id="2200256" desc="사본 - 새 테리토리(2200251)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
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<Npc instanceId="2200479" desc="사본 - 새 NPC(2200474)" memberId="1" npcTemplateId="3" ai="3" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200258" desc="사본 - 새 테리토리(2200251)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-26837.0605,23517.6836,1761.2891" />
<Fence pos="-26833.9063,23324.4004,1769.6035" />
<Fence pos="-26679.5059,23460.4805,1769.3418" />
<Party id="2200252" desc="사본 - 새 파티(2200245)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200481" desc="사본 - 새 NPC(2200474)" memberId="1" npcTemplateId="3" ai="3" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200261" desc="사본 - 새 테리토리(2200251)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-28700.5820,24441.7988,1582.2852" />
<Fence pos="-28697.4277,24248.5156,1581.5781" />
<Fence pos="-28543.0273,24384.5957,1586.8320" />
<Party id="2200255" desc="사본 - 새 파티(2200245)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200484" desc="사본 - 새 NPC(2200474)" memberId="1" npcTemplateId="3" ai="3" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200262" desc="사본 - 새 테리토리(2200251)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-30318.1426,22278.3984,1539.1465" />
<Fence pos="-30314.9883,22085.1152,1550.3672" />
<Fence pos="-30160.5879,22221.1953,1536.9180" />
<Party id="2200256" desc="사본 - 새 파티(2200245)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200485" desc="사본 - 새 NPC(2200474)" memberId="1" npcTemplateId="3" ai="3" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200264" desc="사본 - 새 테리토리(2200251)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-29342.1797,22098.1758,1570.3535" />
<Fence pos="-29339.0254,21904.8926,1585.5918" />
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<Npc instanceId="2200487" desc="사본 - 새 NPC(2200474)" memberId="1" npcTemplateId="3" ai="3" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200265" desc="사본 - 새 테리토리(2200251)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-29248.8047,23894.8887,1569.8730" />
<Fence pos="-29245.6504,23701.6055,1554.0332" />
<Fence pos="-29091.2500,23837.6855,1563.9746" />
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<Npc instanceId="2200488" desc="사본 - 새 NPC(2200474)" memberId="1" npcTemplateId="3" ai="3" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2200004" desc="1F_마법에걸린인형">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="2200005" desc="사본 - 조합A" type="normal" addMaxZ="10.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-23844.2734,23345.8164,1786.1687" />
<Fence pos="-24016.9648,23372.7617,1787.1687" />
<Fence pos="-24152.7422,23303.9785,1786.1687" />
<Fence pos="-23944.8301,23196.7012,1786.1687" />
<Party id="2200005" desc="사본 - 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200037" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200037" desc="사본 - 보스고양이" memberId="1" npcTemplateId="1" ai="1" randomPos="true" spawnCount="1" pos="-25803.1797,23344.6426,1786.2853" offsetZ="0" dir="143" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200038" desc="사본 - 부하고양이" memberId="2" npcTemplateId="2" ai="2" randomPos="true" spawnCount="1" pos="-25770.1367,23242.3789,1786.1565" offsetZ="0" dir="142" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200039" desc="사본 - 사본 - 부하고양이" memberId="3" npcTemplateId="2" ai="2" randomPos="true" spawnCount="1" pos="-25823.7891,23428.3809,1786.2853" offsetZ="0" dir="142" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200040" desc="사본 - 사본 - 부하고양이" memberId="4" npcTemplateId="2" ai="2" randomPos="true" spawnCount="1" pos="-25783.3203,23408.0957,1786.2853" offsetZ="0" dir="142" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200041" desc="사본 - 사본 - 부하고양이" memberId="5" npcTemplateId="2" ai="2" randomPos="true" spawnCount="1" pos="-25733.6855,23381.8223,1786.2853" offsetZ="0" dir="142" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200042" desc="사본 - 사본 - 부하고양이" memberId="6" npcTemplateId="2" ai="2" randomPos="true" spawnCount="1" pos="-25099.2305,23273.3320,1786.2854" offsetZ="0" dir="142" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200043" desc="사본 - 사본 - 부하고양이" memberId="7" npcTemplateId="2" ai="2" randomPos="true" spawnCount="1" pos="-25920.7930,23317.1777,1786.2853" offsetZ="0" dir="142" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200044" desc="사본 - 사본 - 부하고양이" memberId="8" npcTemplateId="2" ai="2" randomPos="true" spawnCount="1" pos="-25877.4688,23297.0918,1786.2853" offsetZ="0" dir="142" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200045" desc="사본 - 사본 - 부하고양이" memberId="9" npcTemplateId="2" ai="2" randomPos="true" spawnCount="1" pos="-25833.3516,23272.8477,1786.2854" offsetZ="0" dir="142" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200006" desc="사본 - 조합A" type="normal" addMaxZ="10.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-25344.9785,23244.3086,1786.2853" />
<Fence pos="-25547.5781,23351.3359,1786.2853" />
<Fence pos="-25653.4473,23202.4707,1786.2853" />
<Fence pos="-25445.5352,23095.1934,1786.2853" />
<Party id="2200006" desc="사본 - 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200046" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200046" desc="사본 - 보스고양이" memberId="1" npcTemplateId="1" ai="1" randomPos="true" spawnCount="1" pos="-25803.1797,23344.6426,1786.2853" offsetZ="0" dir="143" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200047" desc="사본 - 부하고양이" memberId="2" npcTemplateId="2" ai="2" randomPos="true" spawnCount="1" pos="-25770.1367,23242.3789,1786.1565" offsetZ="0" dir="142" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200048" desc="사본 - 사본 - 부하고양이" memberId="3" npcTemplateId="2" ai="2" randomPos="true" spawnCount="1" pos="-25823.7891,23428.3809,1786.2853" offsetZ="0" dir="142" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200049" desc="사본 - 사본 - 부하고양이" memberId="4" npcTemplateId="2" ai="2" randomPos="true" spawnCount="1" pos="-25783.3203,23408.0957,1786.2853" offsetZ="0" dir="142" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200050" desc="사본 - 사본 - 부하고양이" memberId="5" npcTemplateId="2" ai="2" randomPos="true" spawnCount="1" pos="-25733.6855,23381.8223,1786.2853" offsetZ="0" dir="142" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200051" desc="사본 - 사본 - 부하고양이" memberId="6" npcTemplateId="2" ai="2" randomPos="true" spawnCount="1" pos="-25099.2305,23273.3320,1786.2854" offsetZ="0" dir="142" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200052" desc="사본 - 사본 - 부하고양이" memberId="7" npcTemplateId="2" ai="2" randomPos="true" spawnCount="1" pos="-25920.7930,23317.1777,1786.2853" offsetZ="0" dir="142" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200053" desc="사본 - 사본 - 부하고양이" memberId="8" npcTemplateId="2" ai="2" randomPos="true" spawnCount="1" pos="-25877.4688,23297.0918,1786.2853" offsetZ="0" dir="142" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200054" desc="사본 - 사본 - 부하고양이" memberId="9" npcTemplateId="2" ai="2" randomPos="true" spawnCount="1" pos="-25833.3516,23272.8477,1786.2854" offsetZ="0" dir="142" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2200005" desc="1F_견습마녀일당">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="2200016" desc="조합E" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20536.7363,24244.7734,1786.9436" />
<Fence pos="-20440.1719,24281.1230,1786.9436" />
<Fence pos="-20473.9141,24361.4102,1786.9436" />
<Fence pos="-20566.2676,24322.8418,1786.9436" />
<Party id="2200016" desc="파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200136" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200136" desc="견습마녀" memberId="1" npcTemplateId="7" ai="7" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200137" desc="마법에걸린인형" memberId="2" npcTemplateId="2" ai="2" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200017" desc="사본 - 조합E" type="normal" addMaxZ="10.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21878.6113,23680.8867,1786.9440" />
<Fence pos="-21782.0469,23717.2363,1786.9440" />
<Fence pos="-21815.7891,23797.5234,1786.9440" />
<Fence pos="-21908.1426,23758.9551,1786.9440" />
<Party id="2200017" desc="사본 - 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200138" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200138" desc="사본 - 견습마녀" memberId="1" npcTemplateId="7" ai="7" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200139" desc="사본 - 마법에걸린인형" memberId="2" npcTemplateId="2" ai="2" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200018" desc="사본 - 조합E" type="normal" addMaxZ="10.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-22803.7305,23109.0059,1786.7632" />
<Fence pos="-22707.1660,23145.3555,1788.7632" />
<Fence pos="-22740.9082,23225.6426,1786.7632" />
<Fence pos="-22833.2617,23187.0742,1786.7632" />
<Party id="2200018" desc="사본 - 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200140" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200140" desc="사본 - 견습마녀" memberId="1" npcTemplateId="7" ai="7" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200141" desc="사본 - 마법에걸린인형" memberId="2" npcTemplateId="2" ai="2" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200019" desc="사본 - 조합E" type="normal" addMaxZ="10.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-22485.2656,23598.1074,1786.9438" />
<Fence pos="-22388.7012,23634.4570,1786.9438" />
<Fence pos="-22422.4434,23714.7441,1786.9438" />
<Fence pos="-22514.7969,23676.1758,1786.9438" />
<Party id="2200019" desc="사본 - 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200142" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200142" desc="사본 - 견습마녀" memberId="1" npcTemplateId="7" ai="7" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200143" desc="사본 - 마법에걸린인형" memberId="2" npcTemplateId="2" ai="2" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200020" desc="사본 - 조합E" type="normal" addMaxZ="10.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-22015.0840,22610.0781,1786.9438" />
<Fence pos="-21918.5195,22646.4277,1786.9436" />
<Fence pos="-21952.2617,22726.7148,1786.9437" />
<Fence pos="-22044.6152,22688.1465,1786.9437" />
<Party id="2200020" desc="사본 - 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200144" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200144" desc="사본 - 견습마녀" memberId="1" npcTemplateId="7" ai="7" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200145" desc="사본 - 마법에걸린인형" memberId="2" npcTemplateId="2" ai="2" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200021" desc="사본 - 조합E" type="normal" addMaxZ="10.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-22544.8379,22570.7539,1786.9438" />
<Fence pos="-22448.2734,22607.1035,1786.9438" />
<Fence pos="-22482.0156,22687.3906,1786.9438" />
<Fence pos="-22574.3691,22648.8223,1786.9438" />
<Party id="2200021" desc="사본 - 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200146" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200146" desc="사본 - 견습마녀" memberId="1" npcTemplateId="7" ai="7" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200147" desc="사본 - 마법에걸린인형" memberId="2" npcTemplateId="2" ai="2" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200022" desc="사본 - 조합E" type="normal" addMaxZ="10.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20586.3086,21991.7266,1786.9436" />
<Fence pos="-20489.7441,22028.0762,1786.9436" />
<Fence pos="-20523.4863,22108.3633,1786.9437" />
<Fence pos="-20615.8398,22069.7949,1786.9438" />
<Party id="2200022" desc="사본 - 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200148" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200148" desc="사본 - 견습마녀" memberId="1" npcTemplateId="7" ai="7" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200149" desc="사본 - 마법에걸린인형" memberId="2" npcTemplateId="2" ai="2" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200029" desc="조합E" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21330.5879,20522.8008,1787.2051" />
<Fence pos="-21508.8125,20525.9492,1786.8427" />
<Fence pos="-21486.2988,20347.2598,1787.2051" />
<Fence pos="-21330.8770,20344.2988,1787.2051" />
<Party id="2200023" desc="파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200150" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200150" desc="견습마녀" memberId="1" npcTemplateId="7" ai="7" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200151" desc="마법에걸린인형" memberId="2" npcTemplateId="2" ai="2" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200030" desc="사본 - 조합E" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19514.2227,22114.9746,1787.1687" />
<Fence pos="-19801.5879,22129.9199,1787.1687" />
<Fence pos="-19823.3301,21940.3711,1787.1687" />
<Fence pos="-19514.5117,21936.4727,1787.1687" />
<Party id="2200024" desc="사본 - 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200152" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200152" desc="사본 - 견습마녀" memberId="1" npcTemplateId="7" ai="7" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200153" desc="사본 - 마법에걸린인형" memberId="2" npcTemplateId="2" ai="2" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200031" desc="사본 - 조합E" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-23486.8223,20529.4141,1787.1687" />
<Fence pos="-23774.1875,20544.3594,1787.1687" />
<Fence pos="-23795.9297,20354.8105,1787.1687" />
<Fence pos="-23487.1113,20350.9121,1787.1687" />
<Party id="2200025" desc="사본 - 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200154" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200154" desc="사본 - 견습마녀" memberId="1" npcTemplateId="7" ai="7" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200155" desc="사본 - 마법에걸린인형" memberId="2" npcTemplateId="2" ai="2" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200032" desc="사본 - 조합E" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19409.4160,20555.6680,1786.9521" />
<Fence pos="-19696.7813,20570.6133,1786.9521" />
<Fence pos="-19718.5234,20381.0645,1786.9521" />
<Fence pos="-19409.7051,20377.1660,1786.9521" />
<Party id="2200026" desc="사본 - 파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200156" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200156" desc="사본 - 견습마녀" memberId="1" npcTemplateId="7" ai="7" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200157" desc="사본 - 마법에걸린인형" memberId="2" npcTemplateId="2" ai="2" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2200006" desc="1F_견습마녀와큰인형">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="2200033" desc="조합F" type="normal" addMaxZ="200.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18732.4668,27631.9473,1789.0721" />
<Fence pos="-19006.1387,27632.5801,1789.1210" />
<Fence pos="-19006.5469,27248.9023,1789.1337" />
<Fence pos="-18730.9355,27247.6680,1789.0768" />
<Party id="2200028" desc="파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200158" desc="견습마녀" memberId="1" npcTemplateId="7" ai="0" randomPos="false" spawnCount="1" pos="-18754.8926,27430.7148,1789.0969" offsetZ="0" dir="178" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200159" desc="큰인형" memberId="2" npcTemplateId="2" ai="1" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200034" desc="조합F" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19548.4922,24431.9082,1787.0148" />
<Fence pos="-19883.3652,24409.0234,1787.0906" />
<Fence pos="-19889.0957,24168.0586,1787.0886" />
<Fence pos="-19541.0723,24158.8555,1787.0134" />
<Party id="2200027" desc="파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200160" desc="견습마녀" memberId="1" npcTemplateId="7" ai="7" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200161" desc="큰인형" memberId="2" npcTemplateId="2" ai="1" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2200007" desc="1F_암흑의조교마녀*2">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="2200035" desc="조합G" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-24887.8203,20757.5078,1786.9319" />
<Fence pos="-24873.1035,20577.6055,1786.9319" />
<Fence pos="-24679.6270,20576.9160,1786.9319" />
<Fence pos="-24677.5449,20754.3379,1786.9319" />
<Party id="2200029" desc="새 파티(2200029)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200162" desc="암흑의조교마녀" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200036" desc="조합G" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20315.9883,26819.6660,1786.9521" />
<Fence pos="-20416.4375,26747.9023,1786.9521" />
<Fence pos="-20424.5781,26664.4121,1786.9521" />
<Fence pos="-20304.1270,26624.6660,1786.9521" />
<Party id="2200030" desc="새 파티(2200030)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200163" desc="암흑의조교마녀" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200037" desc="조합G" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18618.9668,27035.7051,2506.8093" />
<Fence pos="-18628.1348,26930.5762,2506.8547" />
<Fence pos="-18509.8516,26931.4082,2506.8206" />
<Fence pos="-18499.1484,27064.8145,2506.7878" />
<Party id="2200031" desc="새 파티(2200031)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200164" desc="암흑의조교마녀(2)" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200038" desc="조합G" type="normal" addMaxZ="20.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21331.8867,28066.0508,2508.8457" />
<Fence pos="-21451.8418,28062.9492,2508.8044" />
<Fence pos="-21458.9570,27991.7129,2509.1321" />
<Fence pos="-21333.0762,27988.7813,2508.8320" />
<Party id="2200032" desc="새 파티(2200032)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200165" desc="암흑의조교마녀" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200039" desc="조합G" type="normal" addMaxZ="20.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18770.6230,18740.6504,2506.9436" />
<Fence pos="-18953.1797,18784.0469,2506.9436" />
<Fence pos="-18939.2969,18559.5410,2506.9436" />
<Party id="2200033" desc="새 파티(2200033)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200166" desc="암흑조교" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200040" desc="조합G" type="normal" addMaxZ="10.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-23382.8770,17908.1484,2506.7986" />
<Fence pos="-23323.7676,18082.7324,2506.8044" />
<Fence pos="-23644.1875,18062.6367,2506.7656" />
<Party id="2200034" desc="새 파티(2200034)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200167" desc="암흑조교" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200045" desc="사본 - 조합G" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20357.9844,26001.0723,1786.9695" />
<Fence pos="-20458.4336,25929.3086,1786.9695" />
<Fence pos="-20466.5742,25845.8184,1786.9695" />
<Fence pos="-20346.1230,25806.0723,1786.9695" />
<Party id="2200039" desc="사본 - 새 파티(2200030)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200172" desc="사본 - 암흑의조교마녀" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200057" desc="조합G" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-24398.0000,20121.3926,1786.7672" />
<Fence pos="-24185.6152,20155.7363,1786.7548" />
<Fence pos="-24200.4570,20346.8789,1789.0221" />
<Party id="2200051" desc="새 파티(2200051)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200184" desc="암흑의조교마녀" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2200008" desc="1F_친구마녀">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="2200041" desc="조합H" type="normal" addMaxZ="10.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19093.2793,24237.6738,1786.8210" />
<Fence pos="-19170.4219,24304.7031,1786.9695" />
<Fence pos="-19167.6758,24150.1426,1786.9695" />
<Fence pos="-19017.6758,24143.8848,1786.9695" />
<Party id="2200035" desc="새 파티(2200035)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200168" desc="견습마녀" memberId="1" npcTemplateId="10" ai="0" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200042" desc="사본 - 조합H" type="normal" addMaxZ="10.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18693.4473,24611.6836,1786.9695" />
<Fence pos="-18853.0391,24623.2969,1786.9695" />
<Fence pos="-18781.8105,24531.9434,1786.7988" />
<Fence pos="-18700.2930,24462.4785,1786.9695" />
<Party id="2200036" desc="사본 - 새 파티(2200035)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200169" desc="사본 - 견습마녀" memberId="1" npcTemplateId="10" ai="0" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200043" desc="사본 - 조합H" type="normal" addMaxZ="10.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18578.5723,26067.8066,1786.9695" />
<Fence pos="-18655.7148,26134.8359,1786.9695" />
<Fence pos="-18652.9688,25980.2754,1786.9695" />
<Fence pos="-18502.9688,25974.0176,1786.9695" />
<Party id="2200037" desc="사본 - 새 파티(2200035)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200170" desc="사본 - 견습마녀" memberId="1" npcTemplateId="10" ai="0" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200044" desc="사본 - 조합H" type="normal" addMaxZ="10.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18976.7793,25717.0547,1786.9695" />
<Fence pos="-19053.9219,25784.0840,1786.9695" />
<Fence pos="-19051.1758,25629.5234,1786.9695" />
<Fence pos="-18901.1758,25623.2656,1786.9695" />
<Party id="2200038" desc="사본 - 새 파티(2200035)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200171" desc="사본 - 견습마녀" memberId="1" npcTemplateId="10" ai="0" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200046" desc="조합H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20163.1191,27599.4414,1786.8163" />
<Fence pos="-20146.7129,27769.7383,1786.8011" />
<Fence pos="-20323.6445,27729.9766,1786.8237" />
<Party id="2200040" desc="새 파티(2200040)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200173" desc="견습마녀" memberId="1" npcTemplateId="10" ai="7" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200047" desc="조합H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20638.1113,27383.8086,1786.8280" />
<Fence pos="-20644.0000,27201.1328,1786.8060" />
<Fence pos="-20474.4883,27218.9082,1786.8215" />
<Party id="2200041" desc="새 파티(2200041)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200048" desc="조합H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
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<Fence pos="-18512.8398,20704.9648,1786.8010" />
<Fence pos="-18676.5742,20688.6758,1786.8185" />
<Party id="2200042" desc="새 파티(2200042)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200175" desc="견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="15007" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200049" desc="조합H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
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<Fence pos="-18989.3301,20319.1875,1786.8252" />
<Fence pos="-19003.1055,20172.0234,1786.8000" />
<Party id="2200043" desc="새 파티(2200043)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200176" desc="견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200050" desc="조합H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18812.0352,21372.3203,1786.8135" />
<Fence pos="-18820.6113,21278.0742,1786.8748" />
<Fence pos="-18736.7773,21272.6387,1786.8640" />
<Fence pos="-18711.0137,21361.8613,1786.8090" />
<Party id="2200044" desc="새 파티(2200044)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200177" desc="견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200051" desc="조합H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18552.2422,22032.3340,1786.8406" />
<Fence pos="-18546.2207,22186.9004,1786.8203" />
<Fence pos="-18727.2559,22157.7168,1786.8542" />
<Party id="2200045" desc="새 파티(2200045)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200178" desc="견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200052" desc="조합H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18994.7109,21769.0547,1786.8622" />
<Fence pos="-18996.2441,21634.4453,1786.8389" />
<Fence pos="-18857.8281,21641.4473,1786.8674" />
<Party id="2200046" desc="새 파티(2200046)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200179" desc="견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200053" desc="조합H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20185.5234,19824.2637,1787.0599" />
<Fence pos="-20375.2305,19899.0156,1786.8102" />
<Fence pos="-20368.2695,19671.3965,1786.8030" />
<Fence pos="-20189.9727,19745.8652,1786.7854" />
<Party id="2200047" desc="새 파티(2200047)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200180" desc="견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200054" desc="조합H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21086.8848,19825.1426,1787.0774" />
<Fence pos="-20909.8418,19832.0645,1786.8391" />
<Fence pos="-20878.3789,19878.0234,1786.8462" />
<Fence pos="-20849.8320,19871.3848,1786.8557" />
<Fence pos="-20837.8438,19647.9590,1786.8474" />
<Fence pos="-20897.9297,19638.2656,1786.8314" />
<Fence pos="-21026.0293,19709.3672,1786.8113" />
<Fence pos="-21019.7969,19748.8320,1786.8136" />
<Fence pos="-21087.9453,19744.8105,1787.0768" />
<Party id="2200048" desc="새 파티(2200048)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200181" desc="견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200055" desc="조합H" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-22365.1074,20539.5938,1786.9695" />
<Fence pos="-22350.7402,20364.2520,1786.9695" />
<Fence pos="-22122.5430,20457.9160,1787.5844" />
<Party id="2200049" desc="새 파티(2200049)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200182" desc="견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200056" desc="조합H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-22926.2578,20683.7598,1787.7957" />
<Fence pos="-22940.3691,20235.6934,1786.8136" />
<Fence pos="-22899.5879,20251.3730,1786.8221" />
<Fence pos="-22895.6836,20671.5586,1786.8259" />
<Party id="2200050" desc="새 파티(2200050)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200183" desc="견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200062" desc="조합H" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-23697.4648,18784.1895,2506.7554" />
<Fence pos="-23838.1270,18623.7813,2506.7649" />
<Fence pos="-23658.9707,18531.5020,2506.7981" />
<Party id="2200056" desc="새 파티(2200056)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200189" desc="견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200063" desc="사본 - 조합H" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-22768.2852,18215.7930,2506.9436" />
<Fence pos="-22908.9473,18055.3848,2506.9436" />
<Fence pos="-22729.7910,17963.1055,2506.9436" />
<Party id="2200057" desc="사본 - 새 파티(2200056)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200190" desc="사본 - 견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200064" desc="사본 - 조합H" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-22951.9180,18979.9434,2506.9436" />
<Fence pos="-23066.9766,18887.8457,2506.9436" />
<Fence pos="-22887.8203,18795.5664,2506.9434" />
<Party id="2200058" desc="사본 - 새 파티(2200056)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200191" desc="사본 - 견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200065" desc="조합H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20115.1465,19139.0293,2506.9436" />
<Fence pos="-20114.1953,19009.8945,2506.9436" />
<Fence pos="-19976.4668,19013.9492,2506.9436" />
<Fence pos="-19962.7598,19145.8047,2507.2522" />
<Party id="2200059" desc="새 파티(2200059)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200192" desc="견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200066" desc="사본 - 조합H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19614.2617,19649.7324,2506.9436" />
<Fence pos="-19613.3105,19520.5977,2506.9436" />
<Fence pos="-19475.5820,19524.6523,2507.0601" />
<Fence pos="-19461.8750,19656.5078,2507.0603" />
<Party id="2200060" desc="사본 - 새 파티(2200059)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200193" desc="사본 - 견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200067" desc="사본 - 조합H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19549.9121,18620.0039,2506.9436" />
<Fence pos="-19548.9609,18490.8691,2506.9436" />
<Fence pos="-19411.2324,18494.9238,2506.9436" />
<Fence pos="-19397.5254,18626.7793,2506.9436" />
<Party id="2200061" desc="사본 - 새 파티(2200059)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200194" desc="사본 - 견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200068" desc="사본 - 조합H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19037.4648,19471.5430,2506.9436" />
<Fence pos="-19036.5137,19342.4082,2506.9436" />
<Fence pos="-18898.7852,19346.4629,2506.9436" />
<Fence pos="-18885.0781,19478.3184,2506.9436" />
<Party id="2200062" desc="사본 - 새 파티(2200059)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200195" desc="사본 - 견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200069" desc="조합H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19270.4141,26646.2773,2506.9436" />
<Fence pos="-19266.6992,26813.6543,2506.9436" />
<Fence pos="-19478.4160,26716.6348,2507.4253" />
<Party id="2200064" desc="새 파티(2200064)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200196" desc="견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200070" desc="사본 - 조합H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18652.5176,26432.7148,2506.9436" />
<Fence pos="-18648.8027,26600.0918,2506.9436" />
<Fence pos="-18860.5195,26503.0723,2506.9436" />
<Party id="2200065" desc="사본 - 새 파티(2200064)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200197" desc="사본 - 견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200071" desc="사본 - 조합H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18677.1445,27416.6797,2506.9436" />
<Fence pos="-18673.4297,27584.0566,2506.9436" />
<Fence pos="-18885.1465,27487.0371,2506.9436" />
<Party id="2200066" desc="사본 - 새 파티(2200064)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200198" desc="사본 - 견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200072" desc="사본 - 조합H" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19329.3574,27244.4063,2506.9436" />
<Fence pos="-19325.6426,27411.7832,2506.9436" />
<Fence pos="-19537.3594,27314.7637,2506.9436" />
<Party id="2200067" desc="사본 - 새 파티(2200064)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200199" desc="사본 - 견습마녀" memberId="1" npcTemplateId="10" ai="9" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200073" desc="조합I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21982.8457,27958.7109,2506.8416" />
<Fence pos="-22003.5801,28297.6543,2506.8328" />
<Fence pos="-22247.5332,28150.0898,2506.7957" />
<Party id="2200068" desc="새 파티(2200068)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200200" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200200" desc="견습마녀" memberId="1" npcTemplateId="11" ai="9" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200213" desc="핼로윈후카" memberId="2" npcTemplateId="12" ai="10" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200074" desc="조합I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20664.9629,27958.0352,2506.8347" />
<Fence pos="-20673.8789,28307.8086,2506.9692" />
<Fence pos="-20917.8320,28160.2441,2506.9692" />
<Party id="2200069" desc="사본 - 새 파티(2200068)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200201" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200201" desc="사본 - 견습마녀" memberId="1" npcTemplateId="11" ai="9" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200214" desc="후카" memberId="2" npcTemplateId="12" ai="10" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200075" desc="조합I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21678.8750,26710.4980,2508.5369" />
<Fence pos="-21663.6777,26535.7148,2508.5862" />
<Fence pos="-21487.5918,26528.2207,2508.5818" />
<Fence pos="-21480.6328,26700.8027,2508.5371" />
<Party id="2200070" desc="새 파티(2200070)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200202" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200202" desc="견습마녀" memberId="1" npcTemplateId="11" ai="9" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200216" desc="후카" memberId="2" npcTemplateId="12" ai="10" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200076" desc="조합I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20564.3418,26764.1777,2507.0608" />
<Fence pos="-20601.5566,26500.0527,2506.8245" />
<Fence pos="-20451.3789,26508.3555,2506.8240" />
<Fence pos="-20495.9121,26767.9609,2507.0605" />
<Party id="2200071" desc="새 파티(2200071)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200203" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200203" desc="견습마녀" memberId="1" npcTemplateId="11" ai="9" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200217" desc="후카" memberId="2" npcTemplateId="12" ai="10" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200077" desc="조합I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20500.4258,25777.2617,2507.0676" />
<Fence pos="-20457.8535,26005.8203,2506.8242" />
<Fence pos="-20603.7324,25995.6035,2506.8206" />
<Fence pos="-20561.6172,25779.9414,2507.0676" />
<Party id="2200072" desc="새 파티(2200072)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200204" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200204" desc="견습마녀" memberId="1" npcTemplateId="11" ai="9" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200218" desc="후카" memberId="2" npcTemplateId="12" ai="10" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200078" desc="조합I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19737.5996,24319.3301,2507.0715" />
<Fence pos="-19500.7207,24312.7734,2506.8123" />
<Fence pos="-19511.9492,24432.7559,2506.8079" />
<Fence pos="-19735.2070,24401.0664,2507.0972" />
<Party id="2200073" desc="새 파티(2200073)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200205" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200205" desc="견습마녀" memberId="1" npcTemplateId="11" ai="9" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200219" desc="후카" memberId="2" npcTemplateId="12" ai="10" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200079" desc="조합I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19028.3828,24300.1113,2506.8025" />
<Fence pos="-18812.1074,24299.9102,2506.9692" />
<Fence pos="-18823.3359,24419.8926,2506.9692" />
<Fence pos="-19020.9883,24427.1777,2506.8518" />
<Party id="2200074" desc="사본 - 새 파티(2200073)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200206" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200206" desc="사본 - 견습마녀" memberId="1" npcTemplateId="11" ai="9" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200220" desc="후카" memberId="2" npcTemplateId="12" ai="10" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200080" desc="조합I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19913.0840,22053.4961,2507.0859" />
<Fence pos="-19705.4395,21855.4023,2507.0400" />
<Fence pos="-19660.1719,22044.6758,2507.1685" />
<Party id="2200075" desc="새 파티(2200075)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200207" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200207" desc="견습마녀" memberId="1" npcTemplateId="11" ai="9" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200221" desc="후카" memberId="2" npcTemplateId="12" ai="10" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200081" desc="조합I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19072.5156,22185.5977,2506.8589" />
<Fence pos="-18752.6992,21983.3457,2506.7869" />
<Fence pos="-18814.1602,22279.5703,2506.9316" />
<Party id="2200076" desc="사본 - 새 파티(2200075)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200208" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200208" desc="사본 - 견습마녀" memberId="1" npcTemplateId="11" ai="9" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200222" desc="후카" memberId="2" npcTemplateId="12" ai="10" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200082" desc="조합I" type="normal" addMaxZ="10.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-22923.1074,20575.3809,2506.8389" />
<Fence pos="-22773.2578,20735.2676,2506.8425" />
<Fence pos="-22919.6973,20739.4121,2506.8140" />
<Party id="2200077" desc="새 파티(2200077)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200209" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200209" desc="견습마녀" memberId="1" npcTemplateId="11" ai="9" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200223" desc="후카" memberId="2" npcTemplateId="12" ai="10" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200083" desc="조합I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-22357.6270,20342.1855,2506.8091" />
<Fence pos="-22490.8984,20216.7988,2506.8169" />
<Fence pos="-22333.8457,20204.6465,2506.7949" />
<Party id="2200078" desc="새 파티(2200078)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200210" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200210" desc="견습마녀" memberId="1" npcTemplateId="11" ai="9" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200224" desc="후카" memberId="2" npcTemplateId="12" ai="10" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200084" desc="조합I" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20970.0352,20448.1973,2506.8550" />
<Fence pos="-20977.5781,20258.7793,2506.8618" />
<Fence pos="-20870.1016,20339.9238,2506.8401" />
<Party id="2200079" desc="새 파티(2200079)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200211" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200211" desc="견습마녀" memberId="1" npcTemplateId="11" ai="9" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200225" desc="후카" memberId="2" npcTemplateId="12" ai="10" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2200009" desc="2fF_밤피르숙녀">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="2200086" desc="조합J" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-25234.4219,20576.8535,2507.2163" />
<Fence pos="-25434.0137,20574.4766,2507.2363" />
<Fence pos="-25466.0645,20500.9160,2507.2407" />
<Fence pos="-25217.9902,20482.7188,2507.2148" />
<Party id="2200081" desc="파티" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200227" desc="마녀" memberId="1" npcTemplateId="13" ai="11" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="-25290.9609,20543.2441,2507.2195" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="-25581.5664,20490.6563,2507.2520" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="-25887.4941,20508.3457,2507.3540" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="-25896.5137,20551.2402,2507.3611" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="-25811.3262,20568.9883,2507.3171" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="-25361.0879,20595.5977,2507.2251" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
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</Npc>
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</Npc>
</Party>
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</Npc>
</Party>
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
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<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
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<Fence pos="-20585.3906,24435.3887,2506.9766" />
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<Npc instanceId="2200244" desc="사본 - 새 NPC(2200241)" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200104" desc="사본 - 새 테리토리(2200100)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-22812.3906,27342.6973,2507.1687" />
<Fence pos="-22605.9863,27355.8438,2507.1687" />
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<Fence pos="-22816.7031,27651.3711,2507.1685" />
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<Npc instanceId="2200245" desc="사본 - 새 NPC(2200241)" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200105" desc="사본 - 새 테리토리(2200100)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
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<Npc instanceId="2200246" desc="사본 - 새 NPC(2200241)" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200106" desc="사본 - 새 테리토리(2200100)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-22770.3008,26332.2422,2506.9692" />
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<Party id="2200101" desc="사본 - 새 파티(2200095)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200247" desc="사본 - 새 NPC(2200241)" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200107" desc="새 테리토리(2200107)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21160.2852,27425.6094,2506.7815" />
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200108" desc="새 테리토리(2200108)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20874.2285,25569.4922,2506.9888" />
<Fence pos="-21070.7773,25583.0566,2507.0396" />
<Fence pos="-21058.3809,25460.1016,2507.0330" />
<Fence pos="-20875.6426,25470.9785,2506.9885" />
<Party id="2200103" desc="새 파티(2200103)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200249" desc="새 NPC(2200249)" memberId="1" npcTemplateId="9" ai="8" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2200011" desc="3F_리드우등생마녀">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="2200109" desc="우등생+인형" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18421.7402,27042.3867,3226.9692" />
<Fence pos="-18416.7676,26905.8145,3226.9229" />
<Fence pos="-18256.9883,26905.7383,3226.9084" />
<Fence pos="-18248.3262,27021.8047,3226.7363" />
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<Npc instanceId="2200250" desc="새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200251" desc="새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200111" desc="사본 - 새 테리토리(2200109)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19124.1328,21561.2500,3226.9521" />
<Fence pos="-19105.8906,21319.5645,3227.2051" />
<Fence pos="-18958.0605,21328.4141,3227.2051" />
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<Party id="2200106" desc="사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200254" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200254" desc="사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200255" desc="사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200112" desc="사본 - 새 테리토리(2200109)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19080.6992,22644.8027,3226.9692" />
<Fence pos="-19062.4570,22403.1172,3226.9692" />
<Fence pos="-18914.6270,22411.9668,3226.9692" />
<Fence pos="-18907.2852,22624.2207,3226.9692" />
<Party id="2200107" desc="사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200256" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200256" desc="사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200257" desc="사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200113" desc="사본 - 새 테리토리(2200109)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19140.3672,23510.6719,3226.9692" />
<Fence pos="-19122.1250,23268.9863,3226.9692" />
<Fence pos="-18974.2949,23277.8359,3226.9692" />
<Fence pos="-18966.9531,23490.0898,3226.9692" />
<Party id="2200108" desc="사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200258" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200258" desc="사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200259" desc="사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200115" desc="사본 - 사본 - 새 테리토리(2200109)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18999.0000,19896.2793,3227.2051" />
<Fence pos="-19011.5781,19768.4961,3227.2051" />
<Fence pos="-18902.6758,19759.7188,3226.8552" />
<Fence pos="-18878.9512,19881.3594,3226.9517" />
<Party id="2200110" desc="사본 - 사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200262" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200262" desc="사본 - 사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200263" desc="사본 - 사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200116" desc="사본 - 사본 - 사본 - 새 테리토리(2200109)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20898.7246,28040.2324,3226.9692" />
<Fence pos="-20911.3027,27912.4492,3226.9692" />
<Fence pos="-20802.4004,27903.6719,3226.7363" />
<Fence pos="-20778.6758,28025.3125,3226.9692" />
<Party id="2200111" desc="사본 - 사본 - 사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200264" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200264" desc="사본 - 사본 - 사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200265" desc="사본 - 사본 - 사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200117" desc="사본 - 사본 - 사본 - 새 테리토리(2200109)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20116.6563,18784.2539,3227.1685" />
<Fence pos="-20129.2344,18656.4707,3227.1685" />
<Fence pos="-20020.3320,18647.6934,3227.1685" />
<Fence pos="-19996.6074,18769.3340,3227.1685" />
<Party id="2200112" desc="사본 - 사본 - 사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200266" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200266" desc="사본 - 사본 - 사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200267" desc="사본 - 사본 - 사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200118" desc="사본 - 사본 - 사본 - 새 테리토리(2200109)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18889.0039,27476.0801,3226.9521" />
<Fence pos="-18901.5820,27348.2969,3226.8555" />
<Fence pos="-18792.6797,27339.5195,3226.9521" />
<Fence pos="-18768.9551,27461.1602,3226.9521" />
<Party id="2200113" desc="사본 - 사본 - 사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200268" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200268" desc="사본 - 사본 - 사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200269" desc="사본 - 사본 - 사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200297" desc="사본 - 우등생+인형" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18424.7773,26437.1426,3226.8987" />
<Fence pos="-18416.2363,26292.6992,3226.9692" />
<Fence pos="-18268.4063,26301.5488,3226.7363" />
<Fence pos="-18291.0469,26419.2480,3230.6699" />
<Party id="2200292" desc="사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200525" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200525" desc="사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200526" desc="사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200298" desc="사본 - 우등생+인형" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20369.3164,25666.0605,3226.9692" />
<Fence pos="-20351.0742,25424.3750,3226.6606" />
<Fence pos="-20203.2441,25433.2246,3226.6606" />
<Fence pos="-20195.9023,25645.4785,3226.9692" />
<Party id="2200293" desc="사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200527" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200527" desc="사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200528" desc="사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200299" desc="사본 - 사본 - 새 테리토리(2200109)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18427.9629,20982.8613,3228.7366" />
<Fence pos="-18429.4688,20916.2754,3226.9692" />
<Fence pos="-18316.5801,20913.1113,3226.9692" />
<Fence pos="-18307.5449,20977.1250,3226.7363" />
<Party id="2200294" desc="사본 - 사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200529" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200529" desc="사본 - 사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200530" desc="사본 - 사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200300" desc="리드마녀+인형(2200109)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18464.3887,20267.1680,3226.7363" />
<Fence pos="-18438.4844,20174.8984,3228.7363" />
<Fence pos="-18300.0098,20182.5723,3228.7363" />
<Fence pos="-18290.9746,20246.5859,3226.7363" />
<Party id="2200295" desc="사본 - 사본 - 사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200531" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200531" desc="사본 - 사본 - 사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200532" desc="사본 - 사본 - 사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200301" desc="사본 - 리드마녀+인형(2200109)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19473.5078,18768.7871,3226.7363" />
<Fence pos="-19447.6035,18676.5176,3226.9692" />
<Fence pos="-19309.1289,18684.1914,3226.9692" />
<Fence pos="-19300.0938,18748.2051,3226.9692" />
<Party id="2200296" desc="사본 - 사본 - 사본 - 사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200533" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200533" desc="사본 - 사본 - 사본 - 사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200534" desc="사본 - 사본 - 사본 - 사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200302" desc="사본 - 리드마녀+인형(2200109)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19014.2969,18965.8145,3226.9692" />
<Fence pos="-18988.3926,18873.5449,3226.9692" />
<Fence pos="-18849.9180,18881.2188,3226.9692" />
<Fence pos="-18840.8828,18945.2324,3226.7363" />
<Party id="2200297" desc="사본 - 사본 - 사본 - 사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200535" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200535" desc="사본 - 사본 - 사본 - 사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200536" desc="사본 - 사본 - 사본 - 사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200303" desc="사본 - 사본 - 리드마녀+인형(2200109)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21274.0449,19508.6699,3226.9436" />
<Fence pos="-21248.1406,19416.4004,3226.9436" />
<Fence pos="-21109.6660,19424.0742,3226.9436" />
<Fence pos="-21100.6309,19488.0879,3226.9436" />
<Party id="2200298" desc="사본 - 사본 - 사본 - 사본 - 사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200537" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200537" desc="사본 - 사본 - 사본 - 사본 - 사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200538" desc="사본 - 사본 - 사본 - 사본 - 사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200304" desc="사본 - 사본 - 리드마녀+인형(2200109)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21169.8555,18626.4707,3226.9692" />
<Fence pos="-21143.9512,18534.2012,3226.9692" />
<Fence pos="-21005.4766,18541.8750,3226.9692" />
<Fence pos="-20996.4414,18605.8887,3226.9692" />
<Party id="2200299" desc="사본 - 사본 - 사본 - 사본 - 사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200539" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200539" desc="사본 - 사본 - 사본 - 사본 - 사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200540" desc="사본 - 사본 - 사본 - 사본 - 사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200305" desc="리드마녀+인형(2200109)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20435.8652,20359.0703,3226.6606" />
<Fence pos="-20409.9609,20266.8008,3226.7363" />
<Fence pos="-20271.4863,20274.4746,3226.6606" />
<Fence pos="-20262.4512,20338.4883,3226.6606" />
<Party id="2200300" desc="사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200541" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200541" desc="사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200542" desc="사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200306" desc="사본 - 리드마녀+인형(2200109)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21435.5273,20375.0313,3226.9692" />
<Fence pos="-21409.6230,20282.7617,3226.9692" />
<Fence pos="-21271.1484,20290.4355,3226.9692" />
<Fence pos="-21262.1133,20354.4492,3226.9692" />
<Party id="2200301" desc="사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200543" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200543" desc="사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200544" desc="사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200307" desc="사본 - 리드마녀+인형(2200109)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20386.3438,21023.8281,3226.8921" />
<Fence pos="-20360.4395,20931.5586,3226.7363" />
<Fence pos="-20221.9648,20939.2324,3226.7363" />
<Fence pos="-20212.9297,21003.2461,3226.7363" />
<Party id="2200302" desc="사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200545" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200545" desc="사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200546" desc="사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200308" desc="사본 - 사본 - 리드마녀+인형(2200109)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20148.1309,21584.2422,3226.9692" />
<Fence pos="-20122.2266,21491.9727,3226.9692" />
<Fence pos="-19983.7520,21499.6465,3226.7363" />
<Fence pos="-19974.7168,21563.6602,3226.9692" />
<Party id="2200303" desc="사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200547" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200547" desc="사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200548" desc="사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200311" desc="사본 - 사본 - 사본 - 사본 - 새 테리토리(2200109)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20067.8672,28256.2031,3227.1685" />
<Fence pos="-20080.4453,28128.4199,3227.1685" />
<Fence pos="-19971.5430,28119.6426,3227.1685" />
<Fence pos="-19947.8184,28241.2832,3227.1685" />
<Party id="2200306" desc="사본 - 사본 - 사본 - 사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200553" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200553" desc="사본 - 사본 - 사본 - 사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200554" desc="사본 - 사본 - 사본 - 사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200312" desc="사본 - 사본 - 사본 - 사본 - 사본 - 새 테리토리(2200109)" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19190.7051,28128.3633,3226.9692" />
<Fence pos="-19203.2832,28000.5801,3226.9692" />
<Fence pos="-19094.3809,27991.8027,3226.9692" />
<Fence pos="-19070.6563,28113.4434,3226.9692" />
<Party id="2200307" desc="사본 - 사본 - 사본 - 사본 - 사본 - 새 파티(2200104)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200555" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200555" desc="사본 - 사본 - 사본 - 사본 - 사본 - 새 NPC(2200250)" memberId="1" npcTemplateId="14" ai="12" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200556" desc="사본 - 사본 - 사본 - 사본 - 사본 - 새 NPC(2200251)" memberId="2" npcTemplateId="15" ai="13" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2200013" desc="3F_킬리언의광대">
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<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="2200128" desc="킬리언" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
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<Fence pos="-21410.5117,26889.1074,3226.9692" />
<Fence pos="-21502.8828,26914.2070,3226.9692" />
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200129" desc="사본 - 킬리언" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21193.1953,20634.0430,3226.6606" />
<Fence pos="-21084.6914,20720.5664,3226.9692" />
<Fence pos="-21177.0625,20745.6660,3226.9692" />
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<Npc instanceId="2200280" desc="사본 - 킬리언의광대" memberId="1" npcTemplateId="16" ai="14" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200130" desc="사본 - 킬리언" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20492.7344,21662.3828,3226.9692" />
<Fence pos="-20384.2305,21748.9063,3226.9692" />
<Fence pos="-20476.6016,21774.0059,3226.9692" />
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<Npc instanceId="2200281" desc="사본 - 킬리언의광대" memberId="1" npcTemplateId="16" ai="14" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200131" desc="사본 - 킬리언" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21276.5996,21510.4473,3227.1687" />
<Fence pos="-21168.0957,21596.9707,3227.1687" />
<Fence pos="-21260.4668,21622.0703,3227.1685" />
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<Npc instanceId="2200282" desc="사본 - 킬리언의광대" memberId="1" npcTemplateId="16" ai="14" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200132" desc="사본 - 킬리언" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21845.3789,21971.3281,3227.1848" />
<Fence pos="-21736.8750,22057.8516,3227.1848" />
<Fence pos="-21829.2461,22082.9512,3227.1846" />
<Party id="2200127" desc="사본 - 새 파티(2200123)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200283" desc="사본 - 킬리언의광대" memberId="1" npcTemplateId="16" ai="14" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200133" desc="사본 - 킬리언" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21855.3730,25108.7949,3227.1687" />
<Fence pos="-21746.8691,25195.3184,3227.1687" />
<Fence pos="-21839.2402,25220.4180,3227.1687" />
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<Npc instanceId="2200284" desc="사본 - 킬리언의광대" memberId="1" npcTemplateId="16" ai="14" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200134" desc="사본 - 킬리언" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21405.5781,25649.6621,3227.1687" />
<Fence pos="-21297.0742,25736.1855,3227.1687" />
<Fence pos="-21389.4453,25761.2852,3227.1687" />
<Party id="2200129" desc="사본 - 새 파티(2200123)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200285" desc="사본 - 킬리언의광대" memberId="1" npcTemplateId="16" ai="14" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200135" desc="사본 - 킬리언" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20398.1914,26007.2754,3226.7842" />
<Fence pos="-20289.6875,26093.7988,3226.9446" />
<Fence pos="-20382.0586,26118.8984,3226.9023" />
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<Npc instanceId="2200286" desc="사본 - 킬리언의광대" memberId="1" npcTemplateId="16" ai="14" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200136" desc="사본 - 킬리언" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20176.1348,26563.0527,3226.9692" />
<Fence pos="-20067.6309,26649.5762,3227.2258" />
<Fence pos="-20160.0020,26674.6758,3226.9692" />
<Party id="2200131" desc="사본 - 새 파티(2200123)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200287" desc="사본 - 킬리언의광대" memberId="1" npcTemplateId="16" ai="14" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200138" desc="사본 - 킬리언" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20970.6660,26679.2363,3226.7747" />
<Fence pos="-20862.1621,26765.7598,3226.7747" />
<Fence pos="-20954.5332,26790.8594,3226.7747" />
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<Npc instanceId="2200289" desc="사본 - 킬리언의광대" memberId="1" npcTemplateId="16" ai="14" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="1500" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2200014" desc="B1_리드킬리언">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="2200141" desc="사본 - 리드킬리언" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20397.4785,28337.0547,1183.0109" />
<Fence pos="-20351.8301,28360.6758,1183.0109" />
<Fence pos="-20407.6895,28394.2598,1183.0109" />
<Party id="2200135" desc="사본 - 새 파티(2200134)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200291" desc="사본 - 새 NPC(2200290)" memberId="1" npcTemplateId="26" ai="24" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200142" desc="사본 - 리드킬리언" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-17941.2051,27984.1094,1183.0109" />
<Fence pos="-17895.5566,28007.7305,1183.0109" />
<Fence pos="-17951.4160,28041.3145,1183.0109" />
<Party id="2200136" desc="사본 - 새 파티(2200134)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200144" desc="사본 - 리드킬리언" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18495.9922,27744.7520,1183.0109" />
<Fence pos="-18450.3438,27768.3730,1183.0109" />
<Fence pos="-18506.2031,27801.9570,1183.0109" />
<Party id="2200138" desc="사본 - 새 파티(2200134)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200294" desc="사본 - 새 NPC(2200290)" memberId="1" npcTemplateId="26" ai="24" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200145" desc="사본 - 리드킬리언" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
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<Fence pos="-19283.7656,27959.2207,1183.2467" />
<Fence pos="-19339.6250,27992.8047,1183.2467" />
<Party id="2200139" desc="사본 - 새 파티(2200134)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200295" desc="사본 - 새 NPC(2200290)" memberId="1" npcTemplateId="26" ai="24" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200147" desc="사본 - 사본 - 리드킬리언" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-17370.7090,27539.5918,1183.0109" />
<Fence pos="-17325.0605,27563.2129,1183.0109" />
<Fence pos="-17380.9199,27596.7969,1183.0109" />
<Party id="2200141" desc="사본 - 사본 - 새 파티(2200134)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200297" desc="사본 - 사본 - 새 NPC(2200290)" memberId="1" npcTemplateId="26" ai="24" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200148" desc="사본 - 사본 - 리드킬리언" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-17074.5469,27971.0234,1183.0109" />
<Fence pos="-17028.8984,27994.6445,1183.0109" />
<Fence pos="-17084.7578,28028.2285,1183.0109" />
<Party id="2200142" desc="사본 - 사본 - 새 파티(2200134)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200298" desc="사본 - 사본 - 새 NPC(2200290)" memberId="1" npcTemplateId="26" ai="24" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200149" desc="사본 - 리드킬리언" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19879.4043,27981.6816,1183.0109" />
<Fence pos="-19833.7559,28005.3027,1183.0109" />
<Fence pos="-19889.6152,28038.8867,1183.0109" />
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<Npc instanceId="2200299" desc="사본 - 새 NPC(2200290)" memberId="1" npcTemplateId="26" ai="24" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
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<Fence pos="-20593.6973,23968.4902,1183.0109" />
<Fence pos="-20548.0488,23992.1113,1183.0109" />
<Fence pos="-20603.9082,24025.6953,1183.0109" />
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<Npc instanceId="2200302" desc="사본 - 새 NPC(2200290)" memberId="1" npcTemplateId="26" ai="24" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200153" desc="사본 - 리드킬리언" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20622.3223,25211.3574,1182.9851" />
<Fence pos="-20576.6738,25234.9785,1182.9851" />
<Fence pos="-20632.5332,25268.5625,1182.9851" />
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<Npc instanceId="2200303" desc="사본 - 새 NPC(2200290)" memberId="1" npcTemplateId="26" ai="24" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200154" desc="사본 - 리드킬리언" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18500.5039,24443.8242,1183.0109" />
<Fence pos="-18454.8555,24467.4453,1183.0109" />
<Fence pos="-18510.7148,24501.0293,1183.0109" />
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<Npc instanceId="2200304" desc="사본 - 새 NPC(2200290)" memberId="1" npcTemplateId="26" ai="24" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200155" desc="사본 - 리드킬리언" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18826.9277,23971.1953,1183.0109" />
<Fence pos="-18781.2793,23994.8164,1183.0109" />
<Fence pos="-18837.1387,24028.4004,1183.0109" />
<Party id="2200149" desc="사본 - 새 파티(2200134)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200305" desc="사본 - 새 NPC(2200290)" memberId="1" npcTemplateId="26" ai="24" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200157" desc="사본 - 리드킬리언" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19335.1738,24296.7266,1183.0109" />
<Fence pos="-19289.5254,24320.3477,1183.0109" />
<Fence pos="-19345.3848,24353.9316,1183.0109" />
<Party id="2200151" desc="사본 - 새 파티(2200134)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200307" desc="사본 - 새 NPC(2200290)" memberId="1" npcTemplateId="26" ai="24" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200158" desc="사본 - 리드킬리언" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19706.8164,23913.0488,1183.0109" />
<Fence pos="-19661.1680,23936.6699,1183.0109" />
<Fence pos="-19717.0273,23970.2539,1183.0109" />
<Party id="2200152" desc="사본 - 새 파티(2200134)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200308" desc="사본 - 새 NPC(2200290)" memberId="1" npcTemplateId="26" ai="24" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200292" desc="사본 - 사본 - 리드킬리언" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20034.2617,24248.7422,1183.0109" />
<Fence pos="-19988.6133,24272.3633,1183.0109" />
<Fence pos="-20044.4727,24305.9473,1183.0109" />
<Party id="2200287" desc="사본 - 사본 - 새 파티(2200134)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200519" desc="사본 - 사본 - 새 NPC(2200290)" memberId="1" npcTemplateId="26" ai="24" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200293" desc="사본 - 사본 - 리드킬리언" type="normal" addMaxZ="100.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20714.2012,24519.0645,1183.0109" />
<Fence pos="-20668.5527,24542.6855,1183.0109" />
<Fence pos="-20724.4121,24576.2695,1183.0109" />
<Party id="2200288" desc="사본 - 사본 - 새 파티(2200134)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="0" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200520" desc="사본 - 사본 - 새 NPC(2200290)" memberId="1" npcTemplateId="26" ai="24" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
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</Npc>
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</Npc>
</Party>
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</Npc>
</Party>
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
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</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200342" desc="사본 - 새 NPC(2200322)" memberId="2" npcTemplateId="24" ai="22" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200176" desc="약탈자친구" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
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<Party id="2200170" desc="사본 - 새 파티(2200159)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200343" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200343" desc="사본 - 새 NPC(2200321)" memberId="1" npcTemplateId="25" ai="23" randomPos="true" spawnCount="2" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false">
<Patrol pos="-17351.6875,27041.8398,559.0715" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="-17323.9922,26846.4551,558.9105" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="-17359.0332,26834.4648,558.9260" formationId="0">
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</Patrol>
<Patrol pos="-17389.3184,26852.9512,558.9039" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="-17393.2285,26935.4746,558.8523" formationId="0">
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</Patrol>
<Patrol pos="-17399.0664,26988.0977,559.0850" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="-17504.8125,27045.2031,559.7571" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="-17625.7070,27110.6777,559.0583" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="-17613.5625,27148.2676,559.0571" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="-17515.8066,27122.4570,559.0648" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="-17412.3340,27109.8086,559.0812" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
<Patrol pos="-17382.3926,27084.4766,559.0928" formationId="0">
<Social motionId="0" probability="1.000000" dir="0" />
</Patrol>
</PatrolList>
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200177" desc="사본 - 약탈자" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-17321.9473,23358.1035,532.9691" />
<Fence pos="-17274.8164,23453.6328,532.9691" />
<Fence pos="-17363.1152,23515.6367,532.9691" />
<Fence pos="-17400.1484,23417.3672,532.9691" />
<Party id="2200171" desc="사본 - 새 파티(2200159)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200345" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200345" desc="사본 - 새 NPC(2200321)" memberId="1" npcTemplateId="23" ai="21" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200346" desc="사본 - 새 NPC(2200322)" memberId="2" npcTemplateId="24" ai="22" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2200016" desc="B2_리드혼돈마녀">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="2200179" desc="혼돈가디언" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-22424.6328,20569.3477,532.9519" />
<Fence pos="-22353.2793,20492.9785,532.9519" />
<Fence pos="-22367.8301,20607.7383,532.9520" />
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<Npc instanceId="2200349" desc="혼돈마녀" memberId="1" npcTemplateId="21" ai="19" randomPos="true" spawnCount="1" pos="-18606.6035,20865.3418,547.5603" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200350" desc="가디언" memberId="2" npcTemplateId="22" ai="20" randomPos="true" spawnCount="1" pos="-18593.8770,20832.1641,547.5651" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200180" desc="사본 - 혼돈가디언" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-23303.7715,20724.4629,532.9691" />
<Fence pos="-23232.4180,20648.0938,532.9691" />
<Fence pos="-23246.9688,20762.8535,532.9691" />
<Party id="2200174" desc="사본 - 새 파티(2200173)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200351" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200351" desc="사본 - 혼돈마녀" memberId="1" npcTemplateId="21" ai="19" randomPos="true" spawnCount="1" pos="-18596.6035,20875.3418,547.7338" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200352" desc="사본 - 가디언" memberId="2" npcTemplateId="22" ai="20" randomPos="true" spawnCount="1" pos="-18583.8770,20842.1641,547.7338" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200181" desc="사본 - 혼돈가디언" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21658.6719,20576.8340,532.9691" />
<Fence pos="-21587.3184,20500.4648,532.9691" />
<Fence pos="-21601.8691,20615.2246,532.9691" />
<Party id="2200175" desc="사본 - 새 파티(2200173)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200353" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200353" desc="사본 - 혼돈마녀" memberId="1" npcTemplateId="21" ai="19" randomPos="true" spawnCount="1" pos="-18596.6035,20875.3418,547.7338" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200354" desc="사본 - 가디언" memberId="2" npcTemplateId="22" ai="20" randomPos="true" spawnCount="1" pos="-18583.8770,20842.1641,547.7338" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200182" desc="사본 - 혼돈가디언" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-23185.4805,19215.7656,532.9691" />
<Fence pos="-23114.1270,19139.3965,532.9691" />
<Fence pos="-23128.6777,19254.1563,532.9691" />
<Party id="2200176" desc="사본 - 새 파티(2200173)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200355" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200355" desc="사본 - 혼돈마녀" memberId="1" npcTemplateId="21" ai="19" randomPos="true" spawnCount="1" pos="-18596.6035,20875.3418,547.7338" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200356" desc="사본 - 가디언" memberId="2" npcTemplateId="22" ai="20" randomPos="true" spawnCount="1" pos="-18583.8770,20842.1641,547.7338" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200183" desc="사본 - 혼돈가디언" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-23233.1328,18741.0039,532.9691" />
<Fence pos="-23161.7793,18664.6348,532.9691" />
<Fence pos="-23176.3301,18779.3945,532.9691" />
<Party id="2200177" desc="사본 - 새 파티(2200173)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200357" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200357" desc="사본 - 혼돈마녀" memberId="1" npcTemplateId="21" ai="19" randomPos="true" spawnCount="1" pos="-18596.6035,20875.3418,547.7338" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200358" desc="사본 - 가디언" memberId="2" npcTemplateId="22" ai="20" randomPos="true" spawnCount="1" pos="-18583.8770,20842.1641,547.7338" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200184" desc="사본 - 혼돈가디언" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-23157.0313,18143.2285,533.1686" />
<Fence pos="-23085.6777,18066.8594,533.1686" />
<Fence pos="-23100.2285,18181.6191,533.1686" />
<Party id="2200178" desc="사본 - 새 파티(2200173)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200359" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200359" desc="사본 - 혼돈마녀" memberId="1" npcTemplateId="21" ai="19" randomPos="true" spawnCount="1" pos="-18596.6035,20875.3418,547.7338" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
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<Npc instanceId="2200361" desc="사본 - 혼돈마녀" memberId="1" npcTemplateId="21" ai="19" randomPos="false" spawnCount="1" pos="-22213.0840,18084.8203,532.9692" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200362" desc="사본 - 가디언" memberId="2" npcTemplateId="22" ai="20" randomPos="false" spawnCount="1" pos="-22200.3574,18051.6426,532.9692" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200186" desc="사본 - 혼돈가디언" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
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<Fence pos="-21752.4844,18105.6836,532.9691" />
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<Npc instanceId="2200363" desc="사본 - 혼돈마녀" memberId="1" npcTemplateId="21" ai="19" randomPos="true" spawnCount="1" pos="-18596.6035,20875.3418,547.7338" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200364" desc="사본 - 가디언" memberId="2" npcTemplateId="22" ai="20" randomPos="true" spawnCount="1" pos="-18583.8770,20842.1641,547.7338" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200187" desc="사본 - 혼돈가디언" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200366" desc="사본 - 가디언" memberId="2" npcTemplateId="22" ai="20" randomPos="true" spawnCount="1" pos="-18583.8770,20842.1641,547.7338" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
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<Fence pos="-18600.1777,20354.4160,532.9691" />
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<Npc instanceId="2200367" desc="사본 - 혼돈마녀" memberId="1" npcTemplateId="21" ai="19" randomPos="true" spawnCount="1" pos="-18606.6035,20865.3418,547.5603" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200368" desc="사본 - 가디언" memberId="2" npcTemplateId="22" ai="20" randomPos="true" spawnCount="1" pos="-18593.8770,20832.1641,547.5651" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
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<Fence pos="-18653.1348,20838.3438,532.9692" />
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<Npc instanceId="2200369" desc="사본 - 혼돈마녀" memberId="1" npcTemplateId="21" ai="19" randomPos="true" spawnCount="1" pos="-18606.6035,20865.3418,547.5603" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200370" desc="사본 - 가디언" memberId="2" npcTemplateId="22" ai="20" randomPos="true" spawnCount="1" pos="-18593.8770,20832.1641,547.5651" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200190" desc="사본 - 혼돈가디언" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-23199.6738,20182.5410,532.9691" />
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<Fence pos="-23142.8711,20220.9316,532.9691" />
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<Npc instanceId="2200371" desc="사본 - 혼돈마녀" memberId="1" npcTemplateId="21" ai="19" randomPos="true" spawnCount="1" pos="-18606.6035,20865.3418,547.5603" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200372" desc="사본 - 가디언" memberId="2" npcTemplateId="22" ai="20" randomPos="true" spawnCount="1" pos="-18593.8770,20832.1641,547.5651" offsetZ="0" dir="259" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2200017" desc="B2_아라크네+사교도사제">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="2200191" desc="아라크네+리드사제" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19510.5313,18562.5039,533.1897" />
<Fence pos="-19523.9355,18800.3027,533.1897" />
<Fence pos="-19690.2207,18642.9434,533.1897" />
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<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200374" desc="새 NPC(2200374)" memberId="2" npcTemplateId="30" ai="28" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200192" desc="사본 - 아라크네+리드사제" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21608.8184,21937.0723,533.1897" />
<Fence pos="-21622.2227,22174.8711,533.1897" />
<Fence pos="-21788.5078,22017.5117,533.1897" />
<Party id="2200186" desc="사본 - 새 파티(2200185)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200376" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200375" desc="사본 - 새 NPC(2200373)" memberId="1" npcTemplateId="29" ai="27" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200376" desc="사본 - 새 NPC(2200374)" memberId="2" npcTemplateId="30" ai="28" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200194" desc="사본 - 아라크네+리드사제" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-17578.5195,27734.7793,539.0109" />
<Fence pos="-17591.9238,27972.5781,539.0109" />
<Fence pos="-17758.2090,27815.2188,539.0109" />
<Party id="2200188" desc="사본 - 새 파티(2200185)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200380" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200379" desc="사본 - 새 NPC(2200373)" memberId="1" npcTemplateId="29" ai="27" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200380" desc="사본 - 새 NPC(2200374)" memberId="2" npcTemplateId="30" ai="28" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200195" desc="사본 - 아라크네+리드사제" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18572.5273,27749.1445,539.0109" />
<Fence pos="-18585.9316,27986.9434,539.0109" />
<Fence pos="-18752.2168,27829.5840,539.0109" />
<Party id="2200189" desc="사본 - 새 파티(2200185)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200382" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200381" desc="사본 - 새 NPC(2200373)" memberId="1" npcTemplateId="29" ai="27" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200382" desc="사본 - 새 NPC(2200374)" memberId="2" npcTemplateId="30" ai="28" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200196" desc="사본 - 아라크네+리드사제" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20990.0156,25868.8789,557.2314" />
<Fence pos="-21003.4199,26106.6777,557.2314" />
<Fence pos="-21169.7051,25949.3184,557.2314" />
<Party id="2200190" desc="사본 - 새 파티(2200185)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200384" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200383" desc="사본 - 새 NPC(2200373)" memberId="1" npcTemplateId="29" ai="27" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200384" desc="사본 - 새 NPC(2200374)" memberId="2" npcTemplateId="30" ai="28" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200197" desc="사본 - 아라크네+리드사제" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20255.2871,25888.9707,557.2314" />
<Fence pos="-20268.6914,26126.7695,557.2314" />
<Fence pos="-20434.9766,25969.4102,557.2314" />
<Party id="2200191" desc="사본 - 새 파티(2200185)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200386" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200385" desc="사본 - 새 NPC(2200373)" memberId="1" npcTemplateId="29" ai="27" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200386" desc="사본 - 새 NPC(2200374)" memberId="2" npcTemplateId="30" ai="28" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200198" desc="사본 - 아라크네+리드사제" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-22347.5996,21870.8613,533.1897" />
<Fence pos="-22361.0039,22108.6602,533.1897" />
<Fence pos="-22527.2891,21951.3008,533.1897" />
<Party id="2200192" desc="사본 - 새 파티(2200185)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200388" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200387" desc="사본 - 새 NPC(2200373)" memberId="1" npcTemplateId="29" ai="27" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200388" desc="사본 - 새 NPC(2200374)" memberId="2" npcTemplateId="30" ai="28" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200199" desc="사본 - 아라크네+리드사제" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18645.9141,18537.4219,533.1897" />
<Fence pos="-18659.3184,18775.2207,533.1897" />
<Fence pos="-18825.6035,18617.8613,533.1897" />
<Party id="2200193" desc="사본 - 새 파티(2200185)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200390" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200389" desc="사본 - 새 NPC(2200373)" memberId="1" npcTemplateId="29" ai="27" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200390" desc="사본 - 새 NPC(2200374)" memberId="2" npcTemplateId="30" ai="28" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200200" desc="사본 - 아라크네+리드사제" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20277.9570,18533.8848,533.1897" />
<Fence pos="-20291.3613,18771.6836,533.1897" />
<Fence pos="-20457.6465,18614.3242,533.1897" />
<Party id="2200194" desc="사본 - 새 파티(2200185)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200392" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200391" desc="사본 - 새 NPC(2200373)" memberId="1" npcTemplateId="29" ai="27" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200392" desc="사본 - 새 NPC(2200374)" memberId="2" npcTemplateId="30" ai="28" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2200018" desc="B2_사교도+악령">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="2200201" desc="사교도+악령" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19584.2852,24098.6406,532.9691" />
<Fence pos="-19757.4766,24147.7344,532.9692" />
<Fence pos="-19705.0996,24001.5078,532.9691" />
<Party id="2200195" desc="새 파티(2200195)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200393" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200393" desc="새 NPC(2200393)" memberId="3" npcTemplateId="28" ai="29" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200394" desc="새 NPC(2200394)" memberId="4" npcTemplateId="27" ai="25" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200202" desc="사본 - 사교도+악령" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21464.9922,24115.3750,532.9691" />
<Fence pos="-21638.1836,24164.4688,532.9691" />
<Fence pos="-21585.8066,24018.2422,532.9691" />
<Party id="2200196" desc="사본 - 새 파티(2200195)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200395" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200395" desc="사본 - 새 NPC(2200393)" memberId="3" npcTemplateId="28" ai="29" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200396" desc="사본 - 새 NPC(2200394)" memberId="4" npcTemplateId="27" ai="25" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200203" desc="사본 - 사교도+악령" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21441.1211,25226.3164,528.4493" />
<Fence pos="-21614.3125,25275.4102,528.4493" />
<Fence pos="-21561.9355,25129.1836,528.4493" />
<Party id="2200197" desc="사본 - 새 파티(2200195)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200397" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200397" desc="사본 - 새 NPC(2200393)" memberId="3" npcTemplateId="28" ai="29" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200398" desc="사본 - 새 NPC(2200394)" memberId="4" npcTemplateId="27" ai="25" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200205" desc="사본 - 사교도+악령" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19592.0664,23248.9824,533.1686" />
<Fence pos="-19765.2578,23298.0762,533.1686" />
<Fence pos="-19712.8809,23151.8496,533.1686" />
<Party id="2200199" desc="사본 - 새 파티(2200195)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200401" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200401" desc="사본 - 새 NPC(2200393)" memberId="3" npcTemplateId="28" ai="29" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200402" desc="사본 - 새 NPC(2200394)" memberId="4" npcTemplateId="27" ai="25" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200206" desc="사본 - 사교도+악령" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18695.8828,22878.7793,533.1898" />
<Fence pos="-18869.0742,22927.8730,533.1898" />
<Fence pos="-18816.6973,22781.6465,533.1896" />
<Party id="2200200" desc="사본 - 새 파티(2200195)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200403" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200403" desc="사본 - 새 NPC(2200393)" memberId="3" npcTemplateId="28" ai="29" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200404" desc="사본 - 새 NPC(2200394)" memberId="4" npcTemplateId="27" ai="25" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200207" desc="사본 - 사교도+악령" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-20617.5977,24128.0547,533.1686" />
<Fence pos="-20790.7891,24177.1484,533.1686" />
<Fence pos="-20738.4121,24030.9219,533.1686" />
<Party id="2200201" desc="사본 - 새 파티(2200195)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200405" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200405" desc="사본 - 새 NPC(2200393)" memberId="3" npcTemplateId="28" ai="29" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200406" desc="사본 - 새 NPC(2200394)" memberId="4" npcTemplateId="27" ai="25" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200208" desc="사본 - 사교도+악령" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18747.4902,21921.4434,533.1898" />
<Fence pos="-18920.6816,21970.5371,533.1898" />
<Fence pos="-18868.3047,21824.3105,540.1769" />
<Party id="2200202" desc="사본 - 새 파티(2200195)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200407" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200407" desc="사본 - 새 NPC(2200393)" memberId="3" npcTemplateId="28" ai="29" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200408" desc="사본 - 새 NPC(2200394)" memberId="4" npcTemplateId="27" ai="25" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200209" desc="사본 - 사교도+악령" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19107.3672,22448.3008,533.1896" />
<Fence pos="-19193.9629,22472.8477,533.1898" />
<Fence pos="-19280.5586,22497.3945,533.1897" />
<Fence pos="-19228.1816,22351.1680,533.1896" />
<Party id="2200203" desc="사본 - 새 파티(2200195)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200409" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200409" desc="사본 - 새 NPC(2200393)" memberId="3" npcTemplateId="28" ai="29" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200410" desc="사본 - 새 NPC(2200394)" memberId="4" npcTemplateId="27" ai="25" randomPos="true" spawnCount="8" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
</TerritoryList>
</TerritoryGroup>
<TerritoryGroup id="2200019" desc="B1_암흑_혼돈">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000" />
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000" />
<DoorAiList />
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0" />
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0" />
<TerritoryList>
<Territory id="2200211" desc="암흑_혼돈" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18823.9707,20505.1328,1156.9519" />
<Fence pos="-18711.7617,20639.4082,1156.9519" />
<Fence pos="-18843.0313,20621.8789,1156.9519" />
<Party id="2200205" desc="새 파티(2200205)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200412" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200412" desc="새 NPC(2200412)" memberId="1" npcTemplateId="19" ai="17" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200413" desc="새 NPC(2200413)" memberId="2" npcTemplateId="20" ai="18" randomPos="true" spawnCount="1" pos="-22912.5938,20802.9785,1156.8475" offsetZ="0" dir="324" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200212" desc="사본 - 암흑_혼돈" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-22924.7402,20736.1602,1156.9692" />
<Fence pos="-22812.5313,20870.4355,1156.9692" />
<Fence pos="-22943.8008,20852.9063,1156.9692" />
<Party id="2200206" desc="사본 - 새 파티(2200205)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200414" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200414" desc="사본 - 새 NPC(2200412)" memberId="1" npcTemplateId="19" ai="17" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200415" desc="사본 - 새 NPC(2200413)" memberId="2" npcTemplateId="20" ai="18" randomPos="true" spawnCount="1" pos="-22902.5938,20812.9785,1156.9692" offsetZ="0" dir="324" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200213" desc="사본 - 암흑_혼돈" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-18223.6250,20718.6172,1156.9692" />
<Fence pos="-18111.4160,20852.8926,1156.9692" />
<Fence pos="-18242.6855,20835.3633,1156.9692" />
<Party id="2200207" desc="사본 - 새 파티(2200205)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200416" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200416" desc="사본 - 새 NPC(2200412)" memberId="1" npcTemplateId="19" ai="17" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200417" desc="사본 - 새 NPC(2200413)" memberId="2" npcTemplateId="20" ai="18" randomPos="true" spawnCount="1" pos="-22902.5938,20812.9785,1156.9692" offsetZ="0" dir="324" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200214" desc="사본 - 암흑_혼돈" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19384.3379,20310.0762,1156.9692" />
<Fence pos="-19272.1289,20444.3516,1156.9692" />
<Fence pos="-19403.3984,20426.8223,1156.9692" />
<Party id="2200208" desc="사본 - 새 파티(2200205)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200418" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200418" desc="사본 - 새 NPC(2200412)" memberId="1" npcTemplateId="19" ai="17" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200419" desc="사본 - 새 NPC(2200413)" memberId="2" npcTemplateId="20" ai="18" randomPos="true" spawnCount="1" pos="-22902.5938,20812.9785,1156.9692" offsetZ="0" dir="324" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200215" desc="사본 - 암흑_혼돈" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-19784.7832,20524.8555,1156.9692" />
<Fence pos="-19672.5742,20659.1309,1156.9692" />
<Fence pos="-19803.8438,20641.6016,1156.9692" />
<Party id="2200209" desc="사본 - 새 파티(2200205)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200420" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200420" desc="사본 - 새 NPC(2200412)" memberId="1" npcTemplateId="19" ai="17" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200421" desc="사본 - 새 NPC(2200413)" memberId="2" npcTemplateId="20" ai="18" randomPos="true" spawnCount="1" pos="-22902.5938,20812.9785,1156.9692" offsetZ="0" dir="324" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200216" desc="사본 - 암흑_혼돈" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-22553.1055,20420.7734,1156.9692" />
<Fence pos="-22440.8965,20555.0488,1156.9692" />
<Fence pos="-22572.1660,20537.5195,1156.9692" />
<Party id="2200210" desc="사본 - 새 파티(2200205)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200422" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200422" desc="사본 - 새 NPC(2200412)" memberId="1" npcTemplateId="19" ai="17" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200423" desc="사본 - 새 NPC(2200413)" memberId="2" npcTemplateId="20" ai="18" randomPos="true" spawnCount="1" pos="-22902.5938,20812.9785,1156.9692" offsetZ="0" dir="324" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200217" desc="사본 - 암흑_혼돈" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21038.5449,20415.3301,1156.9692" />
<Fence pos="-20926.3359,20549.6055,1156.9692" />
<Fence pos="-21057.6055,20532.0762,1156.9692" />
<Party id="2200211" desc="사본 - 새 파티(2200205)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200424" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200424" desc="사본 - 새 NPC(2200412)" memberId="1" npcTemplateId="19" ai="17" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200425" desc="사본 - 새 NPC(2200413)" memberId="2" npcTemplateId="20" ai="18" randomPos="true" spawnCount="1" pos="-22902.5938,20812.9785,1156.9692" offsetZ="0" dir="324" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200218" desc="사본 - 암흑_혼돈" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-21386.2188,20782.5898,1156.9692" />
<Fence pos="-21274.0098,20916.8652,1156.9692" />
<Fence pos="-21405.2793,20899.3359,1156.9692" />
<Party id="2200212" desc="사본 - 새 파티(2200205)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200426" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200426" desc="사본 - 새 NPC(2200412)" memberId="1" npcTemplateId="19" ai="17" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200427" desc="사본 - 새 NPC(2200413)" memberId="2" npcTemplateId="20" ai="18" randomPos="true" spawnCount="1" pos="-22902.5938,20812.9785,1156.9692" offsetZ="0" dir="324" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200219" desc="사본 - 암흑_혼돈" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-17742.2129,21227.9844,1156.9519" />
<Fence pos="-17630.0039,21362.2598,1156.9519" />
<Fence pos="-17761.2734,21344.7305,1156.9519" />
<Party id="2200213" desc="사본 - 새 파티(2200205)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200428" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200428" desc="사본 - 새 NPC(2200412)" memberId="1" npcTemplateId="19" ai="17" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200429" desc="사본 - 새 NPC(2200413)" memberId="2" npcTemplateId="20" ai="18" randomPos="true" spawnCount="1" pos="-22912.5938,20802.9785,1156.8475" offsetZ="0" dir="324" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200309" desc="사본 - 사본 - 암흑_혼돈" type="normal" addMaxZ="256.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-17834.4648,20497.9844,1156.9692" />
<Fence pos="-17722.2559,20632.2598,1156.9692" />
<Fence pos="-17853.5254,20614.7305,1156.9692" />
<Party id="2200304" desc="사본 - 사본 - 새 파티(2200205)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200549" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200549" desc="사본 - 사본 - 새 NPC(2200412)" memberId="1" npcTemplateId="19" ai="17" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200550" desc="사본 - 사본 - 새 NPC(2200413)" memberId="2" npcTemplateId="20" ai="18" randomPos="true" spawnCount="1" pos="-22912.5938,20802.9785,1156.8475" offsetZ="0" dir="324" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
</Party>
</Territory>
<Territory id="2200310" desc="사본 - 사본 - 암흑_혼돈" type="normal" addMaxZ="30.000000" subtractMinZ="0.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100" eventId="0">
<Fence pos="-17308.6523,22470.7324,1156.9436" />
<Fence pos="-17196.4434,22605.0078,1156.9436" />
<Fence pos="-17327.7129,22587.4785,1156.9436" />
<Party id="2200305" desc="사본 - 사본 - 새 파티(2200205)" partySpawn="true" partyRespawnTime="20000" bossInstanceId="2200551" flock="true" partyAutoRespawn="false" randomFormationSpawn="false" partyRespawnRandomTime="2000" delaySpawnTimeWhenWorldStart="0">
<Npc instanceId="2200551" desc="사본 - 사본 - 새 NPC(2200412)" memberId="1" npcTemplateId="19" ai="17" randomPos="true" spawnCount="1" pos="0.0000,0.0000,0.0000" offsetZ="0" dir="0" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
<SocialSet checkInterval="0" probSocial="0.000000" />
</Npc>
<Npc instanceId="2200552" desc="사본 - 사본 - 새 NPC(2200413)" memberId="2" npcTemplateId="20" ai="18" randomPos="true" spawnCount="1" pos="-22912.5938,20802.9785,1156.8475" offsetZ="0" dir="324" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="150" viewAngle="360" alertRadius="200" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false" />
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</Party>
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</Party>
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<SocialSet checkInterval="0" probSocial="0.000000" />
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</Party>
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</Party>
</Territory>
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</Party>
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<SocialSet checkInterval="0" probSocial="0.000000" />
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