72 lines
6.7 KiB
XML
72 lines
6.7 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<TerritoryData huntingZoneId="421">
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<TerritoryGroup id="42100001" desc="새 테리토리 그룹(42100001)">
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<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
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<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
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<DoorAiList/>
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<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
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<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
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<TerritoryList>
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<Territory id="42100001" desc="미션용 PC이동(42100001)" type="quest" addMaxZ="100.000000" subtractMinZ="100.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100">
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<Fence pos="68376.0859,-85158.1563,-1528.1194"/>
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<Fence pos="68624.5703,-85396.5234,-1523.9055"/>
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<Fence pos="69142.7344,-85226.0391,-1525.8385"/>
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<Fence pos="69122.5078,-85063.9141,-1498.6277"/>
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<Fence pos="68553.8203,-84954.8906,-1528.1643"/>
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</Territory>
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</TerritoryList>
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</TerritoryGroup>
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<TerritoryGroup id="42100002" desc=",엘리온쿠벨">
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<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
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<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
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<DoorAiList/>
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<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
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<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
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<TerritoryList>
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<Territory id="42100003" desc="몬스터 쿠벨 배치" type="normal" addMaxZ="100.000000" subtractMinZ="100.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100">
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<Fence pos="67726.2188,-85200.6016,-1528.1765"/>
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<Fence pos="68007.7500,-85403.6719,-1528.0942"/>
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<Fence pos="68159.3281,-84863.6328,-1528.0786"/>
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<Fence pos="67802.1328,-84972.6328,-1528.0999"/>
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<Npc instanceId="42100002" desc="엘리온 쿠벨 전투" memberId="0" npcTemplateId="1" ai="101" randomPos="false" spawnCount="1" pos="67781.7031,-85093.3438,-1528.0446" offsetZ="0" dir="356" respawnTime="99990000" isAggressiveMonster="true" viewRadius="300" viewAngle="120" alertRadius="500" alertAngle="210" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
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<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Npc>
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</Territory>
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</TerritoryList>
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</TerritoryGroup>
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<TerritoryGroup id="42100003" desc="새 테리토리 그룹(42100003)">
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<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
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<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
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<DoorAiList/>
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<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
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<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
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<TerritoryList>
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<Territory id="42100004" desc="일반 NPC 쿠벨 배치" type="quest" addMaxZ="100.000000" subtractMinZ="100.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100">
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<Fence pos="67966.3984,-85295.3438,-1528.0432"/>
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<Fence pos="68028.1406,-84988.3906,-1528.0432"/>
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<Fence pos="67961.9609,-84985.5469,-1528.0437"/>
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<Fence pos="67889.7891,-85203.5938,-1528.0437"/>
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<Npc instanceId="42100001" desc="엘리온 쿠벨 대화" memberId="0" npcTemplateId="1002" ai="100" randomPos="false" spawnCount="1" pos="67955.6016,-85072.0234,-1528.0436" offsetZ="0" dir="0" respawnTime="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
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<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Npc>
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<Npc instanceId="42100004" desc="쟈넬라" memberId="0" npcTemplateId="1003" ai="100" randomPos="false" spawnCount="1" pos="67927.8438,-85145.4453,-1528.0436" offsetZ="0" dir="11" respawnTime="90000" isAggressiveMonster="true" viewRadius="300" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
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<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Npc>
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</Territory>
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<Territory id="42100005" desc="귀환용 마법석" type="normal" addMaxZ="100.000000" subtractMinZ="100.000000" randomPosMinDist="100" peaceMoveNpcCheckDist="100">
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<Fence pos="67837.5547,-84688.5469,-1528.0449"/>
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<Fence pos="67729.7344,-84619.7578,-1529.0455"/>
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<Fence pos="67695.6484,-84694.5000,-1528.0457"/>
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<Fence pos="67787.9375,-84761.4844,-1528.0450"/>
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<Npc instanceId="42100005" desc="귀환용 마법석" memberId="0" npcTemplateId="1001" ai="100" randomPos="false" spawnCount="1" pos="67772.0859,-84676.2188,-1528.0452" offsetZ="0" dir="243" respawnTime="90000" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0">
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<PatrolList type="default" socialDuration="0" randomSocial="false"/>
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<SocialSet checkInterval="0" probSocial="0.000000"/>
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</Npc>
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</Territory>
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</TerritoryList>
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</TerritoryGroup>
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</TerritoryData>
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