275 lines
13 KiB
XML
275 lines
13 KiB
XML
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
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<Dungeon continentId="9081" name="@dungeon:9081" startPos="-40399, 69552, 747" exitContinentId="1" exitPos="3039, 9603, 1869">
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<!-- 1인 인던 -->
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<Condition type="solo" />
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<Condition type="levelOver" value="60" />
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<!-- 1인 창기가 셋 -->
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<EventGroup triggerUserClass="lancer" type="enterTerritory" uniqueId="481,48100002">
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<Event>
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<EventTaskGroup>
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<EventTask type="workObjectSpawn" huntingZoneId="481" templateId="56" next="none" />
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<EventTask type="workObjectSpawn" huntingZoneId="481" templateId="57" next="none" />
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<EventTask type="workObjectSpawn" huntingZoneId="481" templateId="58" next="none" />
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<EventTask type="Soundon" soundType="effectSound" soundId="9081001" playTime="10" next="none" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="Workobject" uniqueId="481,56">
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<Event>
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<EventTaskGroup>
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="57" next="none" />
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="58" next="none" />
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<EventTask type="Soundon" soundType="effectSound" soundId="9081002" playTime="10" next="none" />
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<EventTask type="Spawn" huntingZoneId="481" territoryId="48100001" next="none" />
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<EventTask type="timer" action="start" direction="forward" next="none" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="Workobject" uniqueId="481,57">
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<Event>
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<EventTaskGroup>
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="56" next="none" />
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="58" next="none" />
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<EventTask type="Soundon" soundType="effectSound" soundId="9081002" playTime="10" next="none" />
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<EventTask type="Spawn" huntingZoneId="481" territoryId="48100003" next="none" />
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<EventTask type="timer" action="start" direction="forward" next="none" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="Workobject" uniqueId="481,58">
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<Event>
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<EventTaskGroup>
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="56" next="none" />
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="57" next="none" />
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<EventTask type="Soundon" soundType="effectSound" soundId="9081002" playTime="10" next="none" />
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<EventTask type="Spawn" huntingZoneId="481" territoryId="48100004" next="none" />
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<EventTask type="timer" action="start" direction="forward" next="none" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<!-- 1인 창기가 타이머 셋 -->
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<EventGroup type="npcHp" uniqueId="481,101" value="0">
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<Event>
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<EventTaskGroup>
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<EventTask type="timer" action="stop" next="time" nextValue="3" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="npcHp" uniqueId="481,102" value="0">
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<Event>
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<EventTaskGroup>
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<EventTask type="timer" action="stop" next="time" nextValue="3" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="npcHp" uniqueId="481,103" value="0">
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<Event>
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<EventTaskGroup>
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<EventTask type="timer" action="stop" next="time" nextValue="3" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<!-- 1인 창기가 셋 끝-->
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<!-- 1인 근딜 셋 -->
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<EventGroup triggerUserClass="warrior;berserker;slayer" type="enterTerritory" uniqueId="481,48100002">
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<Event>
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<EventTaskGroup>
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<EventTask type="workObjectSpawn" huntingZoneId="481" templateId="66" next="none" />
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<EventTask type="workObjectSpawn" huntingZoneId="481" templateId="67" next="none" />
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<EventTask type="workObjectSpawn" huntingZoneId="481" templateId="68" next="none" />
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<EventTask type="Soundon" soundType="effectSound" soundId="9081001" playTime="10" next="none" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="Workobject" uniqueId="481,66">
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<Event>
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<EventTaskGroup>
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="67" next="none" />
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="68" next="none" />
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<EventTask type="Soundon" soundType="effectSound" soundId="9081002" playTime="10" next="none" />
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<EventTask type="Spawn" huntingZoneId="481" territoryId="48100005" next="none" />
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<EventTask type="timer" action="start" direction="forward" next="none" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="Workobject" uniqueId="481,67">
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<Event>
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<EventTaskGroup>
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="66" next="none" />
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="68" next="none" />
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<EventTask type="Soundon" soundType="effectSound" soundId="9081002" playTime="10" next="none" />
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<EventTask type="Spawn" huntingZoneId="481" territoryId="48100006" next="none" />
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<EventTask type="timer" action="start" direction="forward" next="none" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="Workobject" uniqueId="481,68">
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<Event>
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<EventTaskGroup>
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="66" next="none" />
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="67" next="none" />
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<EventTask type="Soundon" soundType="effectSound" soundId="9081002" playTime="10" next="none" />
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<EventTask type="Spawn" huntingZoneId="481" territoryId="48100007" next="none" />
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<EventTask type="timer" action="start" direction="forward" next="none" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<!-- 1인 근딜 타이머 셋 -->
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<EventGroup type="npcHp" uniqueId="481,201" value="0">
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<Event>
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<EventTaskGroup>
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<EventTask type="timer" action="stop" next="time" nextValue="3" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="npcHp" uniqueId="481,202" value="0">
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<Event>
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<EventTaskGroup>
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<EventTask type="timer" action="stop" next="time" nextValue="3" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="npcHp" uniqueId="481,203" value="0">
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<Event>
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<EventTaskGroup>
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<EventTask type="timer" action="stop" next="time" nextValue="3" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<!-- 1인 근딜셋 끝-->
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<!-- 1인 원딜셋 -->
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<EventGroup triggerUserClass="sorcerer;archer" type="enterTerritory" uniqueId="481,48100002">
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<Event>
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<EventTaskGroup>
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<EventTask type="workObjectSpawn" huntingZoneId="481" templateId="69" next="none" />
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<EventTask type="workObjectSpawn" huntingZoneId="481" templateId="70" next="none" />
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<EventTask type="workObjectSpawn" huntingZoneId="481" templateId="71" next="none" />
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<EventTask type="Soundon" soundType="effectSound" soundId="9081001" playTime="10" next="none" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="Workobject" uniqueId="481,69">
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<Event>
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<EventTaskGroup>
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="70" next="none" />
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="71" next="none" />
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<EventTask type="Soundon" soundType="effectSound" soundId="9081002" playTime="10" next="none" />
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<EventTask type="Spawn" huntingZoneId="481" territoryId="48100008" next="none" />
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<EventTask type="timer" action="start" direction="forward" next="none" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="Workobject" uniqueId="481,70">
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<Event>
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<EventTaskGroup>
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="69" next="none" />
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="71" next="none" />
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<EventTask type="Soundon" soundType="effectSound" soundId="9081002" playTime="10" next="none" />
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<EventTask type="Spawn" huntingZoneId="481" territoryId="48100009" next="none" />
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<EventTask type="timer" action="start" direction="forward" next="none" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="Workobject" uniqueId="481,71">
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<Event>
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<EventTaskGroup>
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="69" next="none" />
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="70" next="none" />
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<EventTask type="Soundon" soundType="effectSound" soundId="9081002" playTime="10" next="none" />
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<EventTask type="Spawn" huntingZoneId="481" territoryId="48100010" next="none" />
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<EventTask type="timer" action="start" direction="forward" next="none" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<!-- 1인 원딜 타이머 셋 -->
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<EventGroup type="npcHp" uniqueId="481,301" value="0">
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<Event>
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<EventTaskGroup>
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<EventTask type="timer" action="stop" next="time" nextValue="3" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="npcHp" uniqueId="481,302" value="0">
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<Event>
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<EventTaskGroup>
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<EventTask type="timer" action="stop" next="time" nextValue="3" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="npcHp" uniqueId="481,303" value="0">
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<Event>
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<EventTaskGroup>
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<EventTask type="timer" action="stop" next="time" nextValue="3" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<!-- 1인 원딜셋 끝-->
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<!-- 1인 힐러 셋 -->
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<EventGroup triggerUserClass="priest;elementalist" type="enterTerritory" uniqueId="481,48100002">
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<Event>
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<EventTaskGroup>
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<EventTask type="workObjectSpawn" huntingZoneId="481" templateId="72" next="none" />
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<EventTask type="workObjectSpawn" huntingZoneId="481" templateId="73" next="none" />
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<EventTask type="workObjectSpawn" huntingZoneId="481" templateId="74" next="none" />
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<EventTask type="Soundon" soundType="effectSound" soundId="9081001" playTime="10" next="none" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="Workobject" uniqueId="481,72">
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<Event>
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<EventTaskGroup>
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="73" next="none" />
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="74" next="none" />
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<EventTask type="Soundon" soundType="effectSound" soundId="9081002" playTime="10" next="none" />
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<EventTask type="Spawn" huntingZoneId="481" territoryId="48100011" next="none" />
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<EventTask type="timer" action="start" direction="forward" next="none" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="Workobject" uniqueId="481,73">
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<Event>
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<EventTaskGroup>
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="72" next="none" />
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="74" next="none" />
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<EventTask type="Soundon" soundType="effectSound" soundId="9081002" playTime="10" next="none" />
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<EventTask type="Spawn" huntingZoneId="481" territoryId="48100012" next="none" />
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<EventTask type="timer" action="start" direction="forward" next="none" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="Workobject" uniqueId="481,74">
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<Event>
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<EventTaskGroup>
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="72" next="none" />
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<EventTask type="workObjectDespawn" huntingZoneId="481" templateId="73" next="none" />
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<EventTask type="Soundon" soundType="effectSound" soundId="9081002" playTime="10" next="none" />
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<EventTask type="Spawn" huntingZoneId="481" territoryId="48100013" next="none" />
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<EventTask type="timer" action="start" direction="forward" next="none" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<!-- 1인 힐러 타이머 셋 -->
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<EventGroup type="npcHp" uniqueId="481,401" value="0">
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<Event>
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<EventTaskGroup>
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<EventTask type="timer" action="stop" next="time" nextValue="3" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="npcHp" uniqueId="481,402" value="0">
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<Event>
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<EventTaskGroup>
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<EventTask type="timer" action="stop" next="time" nextValue="3" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<EventGroup type="npcHp" uniqueId="481,403" value="0">
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<Event>
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<EventTaskGroup>
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<EventTask type="timer" action="stop" next="time" nextValue="3" />
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</EventTaskGroup>
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</Event>
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</EventGroup>
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<!-- 1인 힐러 셋 끝-->
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<Condition type="maxMemberCount" value="5" />
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</Dungeon> |