Files
Server-Datasheets/Datasheet/ServantData.xml
2025-03-03 20:30:53 -05:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<ServantData>
<!--
servant 의 스킬 (하나의 펫은 총 4개 이하의 스킬을 가질 수 있다. 그 이상은 UI 에서 표시 안됨)
- Social
- UserWarehouse
- ItemLooting
- Collecting
- Skill (npcSkillData_1023.xml 에 스킬이 존재해야함.)
animation 노드의 default 값 (설정하지 않으면 자동 적용되는 값)
- move = Walk
- collecting = Herb
- itemLooting = Pickup
- move의 경우는 Walk아니면, Run만 설정 가능 (제작되는 이동 에니메이션도 이거 밖에 없다.)
================================================================================================================================================================================================================
nearFrustumOffset : BTS.82697 - near Frustum 에 Culling 되는 문제로 Offset 설정
-->
<Servant id="1" huntingZoneId="1023" npcTemplateId="80033000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="" energy30PercentMsg="" energy10PercentMsg="63001968,63001989" energy0PercentMsg="63001990" basicSocialMotionId="1,2" defaultName="@servant:1" spawnItemTemplateId="137001">
<Ability>
<!--Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/-->
<ItemLooting/>
</Ability>
</Servant>
<Servant id="2" huntingZoneId="1023" npcTemplateId="80034000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="" energy30PercentMsg="" energy10PercentMsg="63001968,63001989" energy0PercentMsg="63001990" basicSocialMotionId="1,2" defaultName="@servant:2" spawnItemTemplateId="137002">
<Ability>
<Collecting/>
</Ability>
<Animation move="Run" />
</Servant>
<Servant id="3" huntingZoneId="1023" npcTemplateId="80035000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="" energy30PercentMsg="" energy10PercentMsg="63001968,63001989" energy0PercentMsg="63001990" basicSocialMotionId="1,2" defaultName="@servant:3" spawnItemTemplateId="137003">
<Ability>
<ItemLooting/>
<!--Skill skillId="1101,1103,1207" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/-->
</Ability>
<Animation move="Run" />
</Servant>
<Servant id="4" huntingZoneId="1023" npcTemplateId="80038000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="" energy30PercentMsg="" energy10PercentMsg="63001968,63001989" energy0PercentMsg="63001990" basicSocialMotionId="1,2" defaultName="@servant:4" spawnItemTemplateId="137067">
<Ability>
<Collecting useProb="0.8" speed="0.8" proficiency="350" addProficiency="true" addExp="false"/>
<Social specialSocialMotionId="1,2,3,4,5" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="15"/>
<UserWarehouse/>
</Ability>
<Animation move="Run" />
</Servant>
<Servant id="5" huntingZoneId="1023" npcTemplateId="80038001" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="" energy30PercentMsg="" energy10PercentMsg="63001968,63001989" energy0PercentMsg="63001990" basicSocialMotionId="1,2" defaultName="@servant:5" spawnItemTemplateId="137013">
<Ability>
<ItemLooting/>
<!--Skill skillId="1101,1103,1207" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/-->
</Ability>
<Animation move="Run" />
<Animation itemLooting="Idle" />
</Servant>
<Servant id="6" huntingZoneId="1023" npcTemplateId="80038002" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="" energy30PercentMsg="" energy10PercentMsg="63001968,63001989" energy0PercentMsg="63001990" basicSocialMotionId="1,2" defaultName="@servant:6" spawnItemTemplateId="137018">
<Ability>
<ItemLooting/>
<!--Skill skillId="1101,1103,1207" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/-->
</Ability>
<Animation move="Run" />
<Animation itemLooting="atk02" />
</Servant>
<Servant id="7" huntingZoneId="1023" npcTemplateId="80038003" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="" energy30PercentMsg="" energy10PercentMsg="63001968,63001989" energy0PercentMsg="63001990" basicSocialMotionId="1,2" defaultName="@servant:7" spawnItemTemplateId="137019" nearFrustumOffset="-3.0f">
<Ability>
<ItemLooting/>
<!--Skill skillId="1101,1103,1207" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/-->
</Ability>
<Animation move="Run" />
<Animation itemLooting="Idle" />
</Servant>
<Servant id="8" huntingZoneId="1023" npcTemplateId="80038004" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="" energy30PercentMsg="" energy10PercentMsg="63001968,63001989" energy0PercentMsg="63001990" basicSocialMotionId="1" defaultName="@servant:8" spawnItemTemplateId="137022">
<Ability>
<!--Social specialSocialMotionId="11,12,13,14,20,21" nextExecutionMinGapInSec="5" nextExecutionMaxGapInSec="10"/-->
<UserWarehouse/>
</Ability>
<Animation move="Run" />
</Servant>
<Servant id="9" huntingZoneId="1023" npcTemplateId="40009200" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="" energy30PercentMsg="" energy10PercentMsg="63001968,63001989" energy0PercentMsg="63001990" basicSocialMotionId="1,2" defaultName="@servant:9" spawnItemTemplateId="137027">
<Ability>
<Social specialSocialMotionId="1,4,11,12,13,14,20,21" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="15"/>
<UserWarehouse/>
</Ability>
<Animation move="Run" />
</Servant>
<Servant id="10" huntingZoneId="1023" npcTemplateId="30166000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="" energy30PercentMsg="" energy10PercentMsg="63001968,63001989" energy0PercentMsg="63001990" basicSocialMotionId="4" defaultName="@servant:10" spawnItemTemplateId="137047">
<Ability>
<Social specialSocialMotionId="1,5,6,7" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="15"/>
<ItemLooting/>
</Ability>
<Animation move="run" />
</Servant>
<Servant id="11" huntingZoneId="1023" npcTemplateId="80038000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="" energy30PercentMsg="" energy10PercentMsg="63001968,63001989" energy0PercentMsg="63001990" basicSocialMotionId="1,2" defaultName="@servant:4" spawnItemTemplateId="100941">
<Ability>
<Collecting useProb="0.8" speed="0.8" proficiency="300" addProficiency="true" addExp="false"/>
<Social specialSocialMotionId="1,2,3,4,5" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="15"/>
<UserWarehouse/>
</Ability>
</Servant>
<Servant id="12" huntingZoneId="1023" npcTemplateId="30185000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="" energy30PercentMsg="" energy10PercentMsg="63001968,63001989" energy0PercentMsg="63001990" basicSocialMotionId="1,2" defaultName="@servant:12" spawnItemTemplateId="137001">
<Ability>
<ItemLooting/>
</Ability>
</Servant>
<Servant id="13" huntingZoneId="1023" npcTemplateId="30081000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="" energy30PercentMsg="" energy10PercentMsg="63001968,63001989" energy0PercentMsg="63001990" basicSocialMotionId="1" defaultName="@servant:13" spawnItemTemplateId="137022">
<Ability>
<!--Social specialSocialMotionId="11,12,13,14,20,21" nextExecutionMinGapInSec="5" nextExecutionMaxGapInSec="10"/-->
<UserWarehouse/>
</Ability>
</Servant>
<Servant id="12" huntingZoneId="1023" npcTemplateId="30185000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="" energy30PercentMsg="" energy10PercentMsg="63001968,63001989" energy0PercentMsg="63001990" basicSocialMotionId="1,2" defaultName="@servant:12" spawnItemTemplateId="137001">
<Ability>
<ItemLooting/>
</Ability>
</Servant>
<Servant id="13" huntingZoneId="1023" npcTemplateId="30081000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="" energy30PercentMsg="" energy10PercentMsg="63001968,63001989" energy0PercentMsg="63001990" basicSocialMotionId="1" defaultName="@servant:13" spawnItemTemplateId="137022">
<Ability>
<!--Social specialSocialMotionId="11,12,13,14,20,21" nextExecutionMinGapInSec="5" nextExecutionMaxGapInSec="10"/-->
<UserWarehouse/>
</Ability>
<Animation move="Run" />
</Servant>
<!--북미/유럽 전용 펫-->
<Servant id="14" huntingZoneId="1023" npcTemplateId="7001000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="63001964,63001965" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001967,63001968" energy30PercentMsg="63001967,63001968" energy10PercentMsg="63001967,63001968" basicSocialMotionId="1,2" defaultName="@servant:700">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
<ItemLooting/>
</Ability>
</Servant>
<Servant id="15" huntingZoneId="1023" npcTemplateId="7002000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="63001964,63001965" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001967,63001968" energy30PercentMsg="63001967,63001968" energy10PercentMsg="63001967,63001968" basicSocialMotionId="1,2" defaultName="@servant:701">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
<ItemLooting/>
</Ability>
</Servant>
<Servant id="16" huntingZoneId="1023" npcTemplateId="6013000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001966,63001965" randomMsg="63001991,63001992,63001993" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001994" energy30PercentMsg="63001995" energy10PercentMsg="63001996" basicSocialMotionId="1,2" defaultName="@servant:702">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
<ItemLooting/>
</Ability>
</Servant>
<Servant id="17" huntingZoneId="1023" npcTemplateId="6008000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="63001964,63001965" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001967,63001968" energy30PercentMsg="63001967,63001968" energy10PercentMsg="63001967,63001968" basicSocialMotionId="1,2" defaultName="@servant:607">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
<ItemLooting/>
</Ability>
</Servant>
<Servant id="18" huntingZoneId="1023" npcTemplateId="6009000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="63001964,63001965" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001967,63001968" energy30PercentMsg="63001967,63001968" energy10PercentMsg="63001967,63001968" basicSocialMotionId="1,2" defaultName="@servant:608">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
<ItemLooting/>
</Ability>
</Servant>
<Servant id="19" huntingZoneId="1023" npcTemplateId="6014000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001966,63001965" randomMsg="63001991,63001992,63001993" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001994" energy30PercentMsg="63001995" energy10PercentMsg="63001996" basicSocialMotionId="1,2" defaultName="@servant:703">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
<ItemLooting/>
</Ability>
</Servant>
<Servant id="20" huntingZoneId="1023" npcTemplateId="6015000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001966,63001965" randomMsg="63001991,63001992,63001993" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001994" energy30PercentMsg="63001995" energy10PercentMsg="63001996" basicSocialMotionId="1,2" defaultName="@servant:704">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
<ItemLooting/>
</Ability>
</Servant>
<!--골드줍기 펫: 북미-->
<Servant id="22" huntingZoneId="1023" npcTemplateId="80038006" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001966,63001965" randomMsg="63001997, 63001998, 63001999, 63002000, 63002001, 63002002, 63002003" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001994" energy30PercentMsg="63001995" energy10PercentMsg="63001996" basicSocialMotionId="1,2" defaultName="@servant:23">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
<MoneyLooting/>
</Ability>
<Animation move="Run" />
</Servant>
<!--골드줍기 펫: 유럽-->
<Servant id="23" huntingZoneId="1023" npcTemplateId="80038006" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001966,63001965" randomMsg="63001997, 63001998, 63001999, 63002000, 63002001, 63002002, 63002003" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001994" energy30PercentMsg="63001995" energy10PercentMsg="63001996" basicSocialMotionId="1,2" defaultName="@servant:23">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
<MoneyLooting/>
</Ability>
<Animation move="Run" />
</Servant>
<!--골드줍기 펫: 러시아-->
<Servant id="16999999" huntingZoneId="1023" npcTemplateId="80038006" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001966,63001965" randomMsg="63001997, 63001998, 63001999, 63002000, 63002001, 63002002, 63002003" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001994" energy30PercentMsg="63001995" energy10PercentMsg="63001996" basicSocialMotionId="1,2" defaultName="@servant:16999999">
<Ability>
<MoneyLooting/>
</Ability>
<Animation move="Run" />
</Servant>
<!--골드줍기 펫: 러시아-->
<Servant id="16999998" huntingZoneId="1023" npcTemplateId="80038006" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001966,63001965" randomMsg="63001997, 63001998, 63001999, 63002000, 63002001, 63002002, 63002003" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001994" energy30PercentMsg="63001995" energy10PercentMsg="63001996" basicSocialMotionId="1,2" defaultName="@servant:16999998">
<Ability>
<MoneyLooting/>
<UserWarehouse/>
</Ability>
<Animation move="Run" />
</Servant>
<!--업적 전용 펫 id 600번대 사용-->
<Servant id="600" huntingZoneId="1023" npcTemplateId="6001000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="63001964,63001965" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001967,63001968" energy30PercentMsg="63001967,63001968" energy10PercentMsg="63001967,63001968" basicSocialMotionId="1,2" defaultName="@servant:600">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
</Ability>
</Servant>
<Servant id="601" huntingZoneId="1023" npcTemplateId="6002000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="63001964,63001965" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001967,63001968" energy30PercentMsg="63001967,63001968" energy10PercentMsg="63001967,63001968" basicSocialMotionId="1,2" defaultName="@servant:601">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
</Ability>
</Servant>
<Servant id="602" huntingZoneId="1023" npcTemplateId="6003000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="63001964,63001965" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001967,63001968" energy30PercentMsg="63001967,63001968" energy10PercentMsg="63001967,63001968" basicSocialMotionId="1,2" defaultName="@servant:602">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
</Ability>
</Servant>
<Servant id="603" huntingZoneId="1023" npcTemplateId="6004000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="63001964,63001965" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001967,63001968" energy30PercentMsg="63001967,63001968" energy10PercentMsg="63001967,63001968" basicSocialMotionId="1,2" defaultName="@servant:603">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
</Ability>
</Servant>
<Servant id="604" huntingZoneId="1023" npcTemplateId="6005000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="63001964,63001965" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001967,63001968" energy30PercentMsg="63001967,63001968" energy10PercentMsg="63001967,63001968" basicSocialMotionId="1,2" defaultName="@servant:604">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
</Ability>
</Servant>
<Servant id="605" huntingZoneId="1023" npcTemplateId="6006000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="63001964,63001965" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001967,63001968" energy30PercentMsg="63001967,63001968" energy10PercentMsg="63001967,63001968" basicSocialMotionId="1,2" defaultName="@servant:605">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
</Ability>
</Servant>
<Servant id="606" huntingZoneId="1023" npcTemplateId="6007000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="63001964,63001965" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001967,63001968" energy30PercentMsg="63001967,63001968" energy10PercentMsg="63001967,63001968" basicSocialMotionId="1,2" defaultName="@servant:606">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
</Ability>
</Servant>
<Servant id="607" huntingZoneId="1023" npcTemplateId="6008000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="63001964,63001965" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001967,63001968" energy30PercentMsg="63001967,63001968" energy10PercentMsg="63001967,63001968" basicSocialMotionId="1,2" defaultName="@servant:607">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
</Ability>
</Servant>
<Servant id="608" huntingZoneId="1023" npcTemplateId="6009000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="63001964,63001965" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001967,63001968" energy30PercentMsg="63001967,63001968" energy10PercentMsg="63001967,63001968" basicSocialMotionId="1,2" defaultName="@servant:608">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
</Ability>
</Servant>
<Servant id="609" huntingZoneId="1023" npcTemplateId="6010000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="63001964,63001965" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001967,63001968" energy30PercentMsg="63001967,63001968" energy10PercentMsg="63001967,63001968" basicSocialMotionId="1,2" defaultName="@servant:609">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
</Ability>
</Servant>
<Servant id="610" huntingZoneId="1023" npcTemplateId="6011000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="63001964,63001965" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001967,63001968" energy30PercentMsg="63001967,63001968" energy10PercentMsg="63001967,63001968" basicSocialMotionId="1,2" defaultName="@servant:610">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
</Ability>
</Servant>
<Servant id="611" huntingZoneId="1023" npcTemplateId="6012000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="63001964,63001965" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001967,63001968" energy30PercentMsg="63001967,63001968" energy10PercentMsg="63001967,63001968" basicSocialMotionId="1,2" defaultName="@servant:611">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
</Ability>
</Servant>
<!--축제 전용 펫 id 700번대 사용-->
<Servant id="700" huntingZoneId="1023" npcTemplateId="7001000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="63001964,63001965" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001967,63001968" energy30PercentMsg="63001967,63001968" energy10PercentMsg="63001967,63001968" basicSocialMotionId="1,2" defaultName="@servant:700">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
</Ability>
</Servant>
<Servant id="701" huntingZoneId="1023" npcTemplateId="7002000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001964,63001965,63001966,63001967,63001968" randomMsg="63001964,63001965" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001967,63001968" energy30PercentMsg="63001967,63001968" energy10PercentMsg="63001967,63001968" basicSocialMotionId="1,2" defaultName="@servant:701">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
</Ability>
</Servant>
<Servant id="702" huntingZoneId="1023" npcTemplateId="6013000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001966,63001965" randomMsg="63001991,63001992,63001993" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001994" energy30PercentMsg="63001995" energy10PercentMsg="63001996" basicSocialMotionId="1,2" defaultName="@servant:702">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
</Ability>
</Servant>
<Servant id="703" huntingZoneId="1023" npcTemplateId="6014000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001966,63001965" randomMsg="63001991,63001992,63001993" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001994" energy30PercentMsg="63001995" energy10PercentMsg="63001996" basicSocialMotionId="1,2" defaultName="@servant:703">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
</Ability>
</Servant>
<Servant id="704" huntingZoneId="1023" npcTemplateId="6015000" maxEnergy="100" delEnergyPerMin="1" onFeedMsg="63001966,63001965" randomMsg="63001991,63001992,63001993" nextRandomMsgMinGapInSec="60" nextRandomMsgMaxGapInSec="120" energy50PercentMsg="63001994" energy30PercentMsg="63001995" energy10PercentMsg="63001996" basicSocialMotionId="1,2" defaultName="@servant:704">
<Ability>
<Social specialSocialMotionId="1,2" nextExecutionMinGapInSec="10" nextExecutionMaxGapInSec="20"/>
</Ability>
</Servant>
<!--
Servant의 Ability를 UI에 표시하기 위한 데이터
모든 Servant가 공유하여 사용한다.
id = 코드의 ServantAbility의 Enum 값과 엮어두었다. 새로 ability가 추가되도 이 규약은 지켜져야 한다.
iconName = UI에 표시되는 기능의 Icon Name (숏컷이나 메니저 윈도우에 표시되는 아이콘)
coolTime = 어빌리티 쿨타임인데, 굳이 필요 없을 것 같다. 어차피 동시 사용이 안 된다.
type = 0 / 1 / 2 각각 단독사용 / 액티브 / 패시브 로 pet manager UI에 표시
isSwitch = User 스킬의 switch type처럼 스킬 아이콘에 반짝반짝 표시하려면 true
icon에 마우스오버했을 때 표시되는 tooltip은 Strshset_ServantSkill.xml에서 같은 id를 갖은 스트링이다.
-->
<AbilityInfo>
<Social id="1" iconName="img://__Icon_Skills.PetSkill_Social_Tex" type="2" />
<UserWareHouse id="2" iconName="img://__Icon_Skills.PetSkill_Inventory_Tex" type="1" />
<ItemLooting id="4" iconName="img://__Icon_Skills.PetSkill_Loot_Tex" type="0" isSwitch="true"/>
<Collecting id="8" iconName="img://__Icon_Skills.PetSkill_Collect_Tex" type="0" isSwitch="true"/>
<Skill id="16" iconName="img://__Icon_Skills.PetSkill_Buff_Tex" type="1" isSwitch="true"/>
<MoneyLooting id="32" iconName="img://__Icon_Items.goldcoin_Tex" type="0" isSwitch="true"/>
</AbilityInfo>
</ServantData>