Files
Server-Datasheets/Datasheet/TerritoryData_821.xml
2025-03-03 20:30:53 -05:00

224 lines
28 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<TerritoryData huntingZoneId="821">
<TerritoryGroup id="82100001" desc="미션">
<TerritoryList>
<Territory id="82100001" desc="로도스" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-23399.5938,-145532.5625,50.1426"/>
<Fence pos="-23357.4180,-145591.3125,50.1426"/>
<Fence pos="-23275.3809,-145504.1250,50.1426"/>
<Fence pos="-23336.3281,-145473.7500,50.1426"/>
<Npc instanceId="82100001" desc="로도스" memberId="0" npcTemplateId="1001" ai="0" randomPos="false" spawnCount="1" pos="-23345.9961,-145527.7188,50.1426" offsetZ="0" dir="313" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="400" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="0" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="82100004" desc="차원의 마법석" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-23727.6387,-145540.0156,55.7324"/>
<Fence pos="-23700.4531,-145573.9844,49.5078"/>
<Fence pos="-23652.7266,-145531.3906,49.5078"/>
<Fence pos="-23688.6816,-145500.3438,55.7324"/>
<Npc instanceId="82100004" desc="차원의 마법석" memberId="0" npcTemplateId="1501" ai="5" randomPos="false" spawnCount="1" pos="-23693.0391,-145535.6094,54.3359" offsetZ="0" dir="-44" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="82100005" desc="듀리온" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-22819.2813,-146261.9063,50.1504"/>
<Fence pos="-22744.6367,-146359.6250,50.1504"/>
<Fence pos="-22608.1094,-146224.6563,50.1501"/>
<Fence pos="-22709.0586,-146152.3750,50.1504"/>
<Npc instanceId="82100005" desc="듀리온" memberId="0" npcTemplateId="2001" ai="6" randomPos="false" spawnCount="1" pos="-22721.8477,-146237.4531,50.1504" offsetZ="0" dir="135" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="0" viewAngle="360" alertRadius="0" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="82100010" desc="포아롱" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-23407.3477,-145561.6094,50.1426"/>
<Fence pos="-23475.8438,-145642.6875,50.1426"/>
<Fence pos="-23395.8027,-145640.4063,50.1426"/>
<Npc instanceId="82100010" desc="포아롱" memberId="0" npcTemplateId="1005" ai="7" randomPos="false" spawnCount="1" pos="-23421.3984,-145607.8594,50.1426" offsetZ="0" dir="-35" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="400" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="true" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="82100011" desc="입구" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-23686.8477,-145110.2188,76.5587"/>
<Fence pos="-23861.7813,-145248.6094,61.6822"/>
<Fence pos="-23696.0293,-145487.3594,55.6631"/>
<Fence pos="-23468.4355,-145251.7656,55.6711"/>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="82100002" desc="아크데바 병사">
<TerritoryList>
<Territory id="82100006" desc="마법사" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-23115.0156,-146019.8438,49.9411"/>
<Fence pos="-23354.3691,-145896.8594,49.5078"/>
<Fence pos="-23333.4648,-146167.5156,49.9414"/>
<Npc instanceId="82100006" desc="마법사" memberId="0" npcTemplateId="3002" ai="10" randomPos="false" spawnCount="1" pos="-23273.5371,-146018.5781,49.9414" offsetZ="0" dir="123" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="1500" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="82100007" desc="마법사" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-22795.8320,-145661.7656,49.9414"/>
<Fence pos="-23058.4902,-145603.2344,49.5078"/>
<Fence pos="-22969.8867,-145859.8281,49.9410"/>
<Npc instanceId="82100007" desc="마법사" memberId="0" npcTemplateId="3002" ai="10" randomPos="false" spawnCount="1" pos="-22949.5313,-145700.5781,49.9414" offsetZ="0" dir="137" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="1500" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="82100016" desc="아크데바 사제" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-22666.9688,-145477.8125,49.9414"/>
<Fence pos="-22748.4258,-145399.2656,49.5078"/>
<Fence pos="-22871.1680,-145535.7031,49.5078"/>
<Fence pos="-22790.8613,-145612.7969,49.9414"/>
<Npc instanceId="82100015" desc="아크데바 사제" memberId="0" npcTemplateId="3007" ai="15" randomPos="false" spawnCount="1" pos="-22769.5059,-145513.8594,49.9414" offsetZ="0" dir="144" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="1500" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="0" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="82100017" desc="아크데바 사제" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-23341.7832,-146164.1094,49.9414"/>
<Fence pos="-23423.2402,-146085.5625,49.5078"/>
<Fence pos="-23545.9824,-146222.0000,49.5078"/>
<Fence pos="-23465.6758,-146299.0938,49.9414"/>
<Npc instanceId="82100016" desc="아크데바 사제" memberId="0" npcTemplateId="3007" ai="15" randomPos="false" spawnCount="1" pos="-23444.3203,-146200.1563,49.9414" offsetZ="0" dir="144" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="1500" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="0" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="82100012" desc="아크데바 창기사" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-22855.3750,-145511.2344,49.5078"/>
<Fence pos="-22763.5762,-145400.5156,49.5078"/>
<Fence pos="-22917.9102,-145381.2969,49.5078"/>
<Npc instanceId="82100011" desc="아크데바 창기사" memberId="0" npcTemplateId="3004" ai="12" randomPos="false" spawnCount="1" pos="-22840.2324,-145440.2656,49.5078" offsetZ="0" dir="133" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="1500" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="0" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="82100013" desc="아크데바 창기사" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-23530.2520,-146195.6406,49.5078"/>
<Fence pos="-23438.4531,-146084.9219,49.5078"/>
<Fence pos="-23592.7871,-146065.7031,49.5078"/>
<Npc instanceId="82100012" desc="아크데바 창기사" memberId="0" npcTemplateId="3004" ai="12" randomPos="false" spawnCount="1" pos="-23515.1094,-146124.6719,49.5078" offsetZ="0" dir="132" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="1500" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="0" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="82100014" desc="아크데바 검투사" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-23253.8281,-145915.1094,49.5078"/>
<Fence pos="-23309.1289,-145846.1563,49.5078"/>
<Fence pos="-23416.3203,-145936.6250,49.5078"/>
<Fence pos="-23356.3398,-146009.7500,49.5078"/>
<Npc instanceId="82100013" desc="아크데바 검투사" memberId="0" npcTemplateId="3005" ai="13" randomPos="false" spawnCount="1" pos="-23327.3555,-145943.8594,49.5078" offsetZ="0" dir="135" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="1500" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="0" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="82100015" desc="아크데바 검투사" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-22947.5898,-145602.6719,48.5078"/>
<Fence pos="-23002.8906,-145533.7188,49.5078"/>
<Fence pos="-23110.0820,-145624.1875,49.5078"/>
<Fence pos="-23050.1016,-145697.3125,49.5078"/>
<Npc instanceId="82100014" desc="아크데바 검투사" memberId="0" npcTemplateId="3005" ai="13" randomPos="false" spawnCount="1" pos="-23021.1172,-145631.4219,49.5078" offsetZ="0" dir="135" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="1500" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="0" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="82100003" desc="투명NPC">
<TerritoryList>
<Territory id="82100009" desc="투명NPC" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-23058.7344,-146014.2500,59.9553"/>
<Fence pos="-22926.3594,-145894.7344,59.5409"/>
<Fence pos="-23098.5918,-145829.7500,60.4713"/>
<Npc instanceId="82100009" desc="투명NPC" memberId="0" npcTemplateId="4000" ai="9" randomPos="false" spawnCount="1" pos="-23035.4336,-145915.8125,63.3819" offsetZ="0" dir="133" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="1500" viewAngle="360" alertRadius="1500" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="500" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="82100004" desc="시오즈">
<TerritoryList>
<Territory id="82100008" desc="시오즈" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-23059.8457,-145998.4063,60.1801"/>
<Fence pos="-22961.3301,-145895.4219,60.0555"/>
<Fence pos="-23095.0781,-145859.6875,60.6243"/>
<Npc instanceId="82100008" desc="시오즈" memberId="0" npcTemplateId="3001" ai="8" randomPos="false" spawnCount="1" pos="-23039.8906,-145918.6250,63.6232" offsetZ="0" dir="135" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="1500" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="0" aggroSendToPartyDistance="0" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
<TerritoryGroup id="82100005" desc="연합군 병사">
<TerritoryList>
<Territory id="82100018" desc="연합군 창기사" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-23090.8223,-145486.7031,49.5078"/>
<Fence pos="-23164.9824,-145558.8594,49.5078"/>
<Fence pos="-23061.2910,-145589.6406,49.5078"/>
<Npc instanceId="82100017" desc="연합군 창기사" memberId="0" npcTemplateId="1102" ai="18" randomPos="false" spawnCount="1" pos="-23103.1309,-145544.5156,49.5078" offsetZ="0" dir="-48" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="300" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="500" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="82100019" desc="연합군 창기사" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-23393.3301,-145793.0938,49.5078"/>
<Fence pos="-23467.4902,-145865.2500,49.5078"/>
<Fence pos="-23363.7988,-145896.0313,49.5078"/>
<Npc instanceId="82100018" desc="연합군 창기사" memberId="0" npcTemplateId="1102" ai="18" randomPos="false" spawnCount="1" pos="-23405.6387,-145850.9063,49.5078" offsetZ="0" dir="-48" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="300" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="500" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="82100020" desc="연합군 광전사" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-23651.5879,-146062.7344,49.5077"/>
<Fence pos="-23541.6348,-146073.5469,49.5078"/>
<Fence pos="-23541.9531,-145973.7656,49.5078"/>
<Npc instanceId="82100019" desc="연합군 광전사" memberId="0" npcTemplateId="1101" ai="17" randomPos="false" spawnCount="1" pos="-23576.7715,-146033.7344,49.5078" offsetZ="0" dir="-51" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="300" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="500" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
<Territory id="82100021" desc="연합군 광전사" type="quest" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-23002.2930,-145389.2969,49.5078"/>
<Fence pos="-22892.3398,-145400.1094,49.5078"/>
<Fence pos="-22892.6582,-145300.3281,49.5077"/>
<Npc instanceId="82100020" desc="연합군 광전사" memberId="0" npcTemplateId="1101" ai="17" randomPos="false" spawnCount="1" pos="-22927.4766,-145360.2969,49.5078" offsetZ="0" dir="-51" respawnTime="0" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="true" viewRadius="300" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="500" aggroSendToPartyDistance="1000" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="true" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
</TerritoryGroup>
</TerritoryData>