Fix Schemas

This commit is contained in:
2025-03-19 18:51:23 -05:00
parent b87d2f1bb4
commit a39a51cfcf
6 changed files with 394 additions and 393 deletions

View File

@@ -2,37 +2,37 @@
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@@ -41,176 +41,176 @@
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<Normal scale="0.7" posX="55" posY="-18" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="1250" bGround="false" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_J_Hotfix_160708.PS.J_7062_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<Normal scale="1.8" posX="55" posY="-18" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="1250" bGround="false" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_J_Hotfix_160708.PS.J_7062_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="4.05" posX="150" posY="-20" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="Dummy_root" detach="true" playRate="0.8" rescaleMethod="followShape" resource="FX_J_Hotfix_170125.PS.RangeAlarm_B" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="true" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<HitEffect id="5000" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="4" />
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<HitEffect id="4038" detach="true" direction="0" criticalHitBlend="overlay" />
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<HitEffect id="5000" detach="true" direction="0" criticalHitBlend="overlay" />
<HitEffect id="5000" detach="true" direction="0" criticalHitBlend="overlay" />
<HitEffect id="5000" detach="true" direction="0" criticalHitBlend="overlay" />
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<Normal id="0" scale="0.7" posX="55" posY="-18" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="1250" bGround="false" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_J_Hotfix_160708.PS.J_7062_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="1.75" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="100" bGround="false" boneName="Bip01-L-Foot" detach="false" playRate="1.2" rescaleMethod="followShape" resource="FX_J_Hotfix_170125.PS.K_8100_B_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="0.7" posX="55" posY="-18" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="1250" bGround="false" boneName="FxBottom" detach="true" playRate="1" rescaleMethod="followShape" resource="FX_J_Hotfix_160708.PS.J_7062_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
</SkillEffect>
<SkillEffect skillId="3105" templateId="1004">
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<HitEffect id="5000" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
<HitEffect id="5000" detach="true" direction="0" criticalHitBlend="overlay" />
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<Normal id="11" scale="1" posX="2.5" posY="-0.5" posZ="1" rotX="0" rotY="0" rotZ="90" startTime="300" bGround="false" boneName="stone_UpperArm1" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.stone_UpperArm1" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="22" scale="1" posX="2" posY="1.5" posZ="-2" rotX="0" rotY="0" rotZ="90" startTime="300" bGround="false" boneName="stone_UpperArm2" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.stone_UpperArm2" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
@@ -235,17 +235,17 @@
<Normal id="39" scale="1" posX="1" posY="-1" posZ="-1.5" rotX="0" rotY="0" rotZ="90" startTime="300" bGround="false" boneName="stone_Spine39" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.Stone39" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="25" scale="1" posX="-0.7" posY="-0.5" posZ="-1.7" rotX="0" rotY="0" rotZ="90" startTime="300" bGround="false" boneName="stone_Spine25" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.Stone25" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="24" scale="1" posX="-0.5" posY="0" posZ="-2.5" rotX="0" rotY="0" rotZ="90" startTime="300" bGround="false" boneName="stone_Spine24" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.Stone24" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="0" scale="0.9" posX="-5" posY="-18" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="3050" bGround="false" boneName="FxBottom" detach="true" playRate="0.92" rescaleMethod="followShape" resource="FX_J_Hotfix_170125.PS.K_8095_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="0" scale="1.3" posX="25" posY="-10" posZ="-5" rotX="0" rotY="0" rotZ="0" startTime="750" bGround="false" boneName="Bon01-R-Hand" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.K_8098_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="0" scale="2.05" posX="0" posY="0" posZ="6" rotX="0" rotY="0" rotZ="0" startTime="500" bGround="false" boneName="FxBottom" detach="false" playRate="0.41" rescaleMethod="followShape" resource="FX_J_Hotfix_170125.PS.RangeAlarm02" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="0.9" posX="-5" posY="-18" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="3050" bGround="false" boneName="FxBottom" detach="true" playRate="0.92" rescaleMethod="followShape" resource="FX_J_Hotfix_170125.PS.K_8095_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="1.3" posX="25" posY="-10" posZ="-5" rotX="0" rotY="0" rotZ="0" startTime="750" bGround="false" boneName="Bon01-R-Hand" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.K_8098_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="2.05" posX="0" posY="0" posZ="6" rotX="0" rotY="0" rotZ="0" startTime="500" bGround="false" boneName="FxBottom" detach="false" playRate="0.41" rescaleMethod="followShape" resource="FX_J_Hotfix_170125.PS.RangeAlarm02" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
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<SkillEffect skillId="3106" templateId="1004">
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<HitEffect id="5000" detach="true" direction="0" criticalHitBlend="overlay" />
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<Normal id="0" scale="3.85" posX="120" posY="30" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="3000" bGround="false" boneName="FxBottom" detach="true" playRate="0.5" rescaleMethod="followShape" resource="FX_J_Hotfix_170125.PS.K_8096_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="0" scale="2.1" posX="10" posY="0" posZ="-5" rotX="0" rotY="90" rotZ="0" startTime="3050" bGround="false" boneName="FxHand01" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.K_8099_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="3.85" posX="120" posY="30" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="3000" bGround="false" boneName="FxBottom" detach="true" playRate="0.5" rescaleMethod="followShape" resource="FX_J_Hotfix_170125.PS.K_8096_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="2.1" posX="10" posY="0" posZ="-5" rotX="0" rotY="90" rotZ="0" startTime="3050" bGround="false" boneName="FxHand01" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.K_8099_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="2" scale="1" posX="-0.5" posY="1.8" posZ="-0.5" rotX="0" rotY="0" rotZ="90" startTime="300" bGround="false" boneName="stone_Head2" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.stone_Head2_" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="3" scale="1" posX="-0.2" posY="0" posZ="0" rotX="0" rotY="0" rotZ="90" startTime="300" bGround="false" boneName="stone_Head3" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.stone_Head3_" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="11" scale="1" posX="2.5" posY="-0.5" posZ="1" rotX="0" rotY="0" rotZ="90" startTime="300" bGround="false" boneName="stone_UpperArm1" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.stone_UpperArm1_" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
@@ -269,32 +269,32 @@
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View File

@@ -2,37 +2,37 @@
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@@ -41,177 +41,177 @@
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<HitEffect id="5000" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
<HitEffect id="5000" detach="true" direction="0" criticalHitBlend="overlay" />
</HitEffectList>
<Normal id="11" scale="1" posX="2.5" posY="-0.5" posZ="1" rotX="0" rotY="0" rotZ="90" startTime="300" bGround="false" boneName="stone_UpperArm1" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.stone_UpperArm1" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="22" scale="1" posX="2" posY="1.5" posZ="-2" rotX="0" rotY="0" rotZ="90" startTime="300" bGround="false" boneName="stone_UpperArm2" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.stone_UpperArm2" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
@@ -236,18 +236,18 @@
<Normal id="39" scale="1" posX="1" posY="-1" posZ="-1.5" rotX="0" rotY="0" rotZ="90" startTime="300" bGround="false" boneName="stone_Spine39" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.Stone39" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="25" scale="1" posX="-0.7" posY="-0.5" posZ="-1.7" rotX="0" rotY="0" rotZ="90" startTime="300" bGround="false" boneName="stone_Spine25" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.Stone25" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="24" scale="1" posX="-0.5" posY="0" posZ="-2.5" rotX="0" rotY="0" rotZ="90" startTime="300" bGround="false" boneName="stone_Spine24" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.Stone24" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="0" scale="0.9" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="3050" bGround="false" boneName="FxBottom" detach="true" playRate="0.92" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.K_8095_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="0" scale="2.1" posX="10" posY="0" posZ="-5" rotX="0" rotY="90" rotZ="0" startTime="3050" bGround="false" boneName="FxHand01" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.K_8097_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="0" scale="1.3" posX="25" posY="-10" posZ="-5" rotX="0" rotY="0" rotZ="0" startTime="750" bGround="false" boneName="Bon01-R-Hand" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.K_8098_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="0" scale="1" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="500" bGround="false" boneName="FxBottom" detach="false" playRate="0.95" rescaleMethod="followShape" resource="FX_F_hotfix_0427.PS.F_057_01_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="0.9" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="3050" bGround="false" boneName="FxBottom" detach="true" playRate="0.92" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.K_8095_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="2.1" posX="10" posY="0" posZ="-5" rotX="0" rotY="90" rotZ="0" startTime="3050" bGround="false" boneName="FxHand01" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.K_8097_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="1.3" posX="25" posY="-10" posZ="-5" rotX="0" rotY="0" rotZ="0" startTime="750" bGround="false" boneName="Bon01-R-Hand" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.K_8098_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="1" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="500" bGround="false" boneName="FxBottom" detach="false" playRate="0.95" rescaleMethod="followShape" resource="FX_F_hotfix_0427.PS.F_057_01_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
</SkillEffect>
<SkillEffect skillId="3106" templateId="1004">
<ChargeList />
<HitEffectList>
<HitEffect id="5000" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
<HitEffect id="5000" detach="true" direction="0" criticalHitBlend="overlay" />
</HitEffectList>
<Normal id="0" scale="3.85" posX="120" posY="30" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="3000" bGround="false" boneName="FxBottom" detach="true" playRate="0.7" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.K_8096_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="0" scale="2.1" posX="10" posY="0" posZ="-5" rotX="0" rotY="90" rotZ="0" startTime="3050" bGround="false" boneName="FxHand01" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.K_8099_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="3.85" posX="120" posY="30" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="3000" bGround="false" boneName="FxBottom" detach="true" playRate="0.7" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.K_8096_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="2.1" posX="10" posY="0" posZ="-5" rotX="0" rotY="90" rotZ="0" startTime="3050" bGround="false" boneName="FxHand01" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.K_8099_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="2" scale="1" posX="-0.5" posY="1.8" posZ="-0.5" rotX="0" rotY="0" rotZ="90" startTime="300" bGround="false" boneName="stone_Head2" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.stone_Head2_" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="3" scale="1" posX="-0.2" posY="0" posZ="0" rotX="0" rotY="0" rotZ="90" startTime="300" bGround="false" boneName="stone_Head3" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.stone_Head3_" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="11" scale="1" posX="2.5" posY="-0.5" posZ="1" rotX="0" rotY="0" rotZ="90" startTime="300" bGround="false" boneName="stone_UpperArm1" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.stone_UpperArm1_" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
@@ -271,31 +271,31 @@
<Normal id="37" scale="1" posX="1" posY="2" posZ="3" rotX="0" rotY="0" rotZ="90" startTime="300" bGround="false" boneName="stone_Spine37" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.Stone37_" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="38" scale="1" posX="-2.5" posY="-1.5" posZ="-1.1" rotX="0" rotY="0" rotZ="90" startTime="300" bGround="false" boneName="stone_Spine38" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.Stone38_" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="39" scale="1" posX="1" posY="-1" posZ="-1.5" rotX="0" rotY="0" rotZ="90" startTime="300" bGround="false" boneName="stone_Spine39" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.Stone39_" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="0" scale="1.3" posX="25" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="750" bGround="false" boneName="Bip01-R-Hand" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.K_8100_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="0" scale="2.7" posX="120" posY="30" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="900" bGround="false" boneName="FxBottom" detach="false" playRate="1.3" rescaleMethod="followShape" resource="FX_K_HotFix_140530.PS.K_8068_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="1.3" posX="25" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="750" bGround="false" boneName="Bip01-R-Hand" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_K_HotFix_141224.PS.K_8100_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="2.7" posX="120" posY="30" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="900" bGround="false" boneName="FxBottom" detach="false" playRate="1.3" rescaleMethod="followShape" resource="FX_K_HotFix_140530.PS.K_8068_PS" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
</SkillEffect>
<SkillEffect skillId="3108" templateId="1004">
<ChargeList />
<HitEffectList>
<HitEffect id="5000" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
<HitEffect id="5000" detach="true" direction="0" criticalHitBlend="overlay" />
</HitEffectList>
<Normal id="0" scale="1" posX="0" posY="0" posZ="10" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="Bip01-L-Hand" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_F.PS.F_5235_ps" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="0" scale="1" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="Bip01-L-Hand" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_F.PS.F_5234_ps" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="1" posX="0" posY="0" posZ="10" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="Bip01-L-Hand" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_F.PS.F_5235_ps" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="1" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="Bip01-L-Hand" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_F.PS.F_5234_ps" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
</SkillEffect>
<SkillEffect skillId="4201" templateId="1004">
<ChargeList />
<HitEffectList>
<HitEffect id="6068" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
<HitEffect id="6068" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
<HitEffect id="6068" detach="true" direction="0" criticalHitBlend="overlay" />
<HitEffect id="6068" detach="true" direction="0" criticalHitBlend="overlay" />
</HitEffectList>
<Normal id="0" scale="0.4" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_H_Hotfix_130412.PS.H_028_ps" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal id="0" scale="1.27" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="2600" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_H_Hotfix_130412.PS.H_031_ps" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="0.4" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="0" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_H_Hotfix_130412.PS.H_028_ps" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
<Normal scale="1.27" posX="0" posY="0" posZ="0" rotX="0" rotY="0" rotZ="0" startTime="2600" bGround="false" boneName="FxBottom" detach="false" playRate="1" rescaleMethod="followShape" resource="FX_H_Hotfix_130412.PS.H_031_ps" scaleX="1" scaleY="1" scaleZ="1" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
</SkillEffect>
<SkillEffect skillId="4203" templateId="1004">
<ChargeList />
<HitEffectList>
<HitEffect id="5000" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
<HitEffect id="5000" detach="true" direction="0" criticalHitBlend="overlay" />
</HitEffectList>
<Projectile disappearEffectId="0" startBone="None" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="905706" />
<Projectile movingEffectId="905706" />
</SkillEffect>
</SkillEffectData>

View File

@@ -78,7 +78,7 @@
</xsd:sequence>
</xsd:complexType>
<xsd:complexType name="SkillEffectData_SkillEffect_HitEffectList_HitEffect">
<xsd:attribute name="areaIndex" type="xsd:int" use="required" />
<xsd:attribute name="areaIndex" type="xsd:int" />
<xsd:attribute name="criticalHitBlend" type="xsd:string" />
<xsd:attribute name="criticalHitId" type="xsd:int" />
<xsd:attribute name="detach" type="xsd:boolean" use="required" />
@@ -90,12 +90,13 @@
<xsd:attribute name="randomId" type="xsd:string" />
<xsd:attribute name="stackExplodeHitBlend" type="xsd:string" />
<xsd:attribute name="stackExplodeHitId" type="xsd:int" />
<xsd:attribute name="targetingIndex" type="xsd:int" use="required" />
<xsd:attribute name="targetingIndex" type="xsd:int" />
</xsd:complexType>
<xsd:complexType name="SkillEffectData_SkillEffect_LockOn">
<xsd:attribute name="magneticEffectId" type="xsd:int" use="required" />
</xsd:complexType>
<xsd:complexType name="SkillEffectData_SkillEffect_Normal">
<xsd:attribute name="id" type="xsd:int" />
<xsd:attribute name="absoluteRate" type="xsd:boolean" use="required" />
<xsd:attribute name="bChangeAbleScaleByRange" type="xsd:boolean" />
<xsd:attribute name="bGround" type="xsd:boolean" use="required" />
@@ -125,10 +126,10 @@
<xsd:sequence>
<xsd:element name="StateEffect" type="SkillEffectData_SkillEffect_Projectile_StateEffect" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="disappearEffectId" type="xsd:string" use="required" />
<xsd:attribute name="explodeEffectId" type="xsd:string" use="required" />
<xsd:attribute name="flyingEffectOnly" type="xsd:boolean" use="required" />
<xsd:attribute name="movingEffectId" type="xsd:string" use="required" />
<xsd:attribute name="disappearEffectId" type="xsd:string" use="optional" />
<xsd:attribute name="explodeEffectId" type="xsd:string" use="optional" />
<xsd:attribute name="flyingEffectOnly" type="xsd:boolean" use="optional" />
<xsd:attribute name="movingEffectId" type="xsd:string" use="optional" />
<xsd:attribute name="startBone" type="xsd:string" />
</xsd:complexType>
<xsd:complexType name="SkillEffectData_SkillEffect_Projectile_StateEffect">