Fix Schemas

This commit is contained in:
2025-03-19 18:51:23 -05:00
parent b87d2f1bb4
commit a39a51cfcf
6 changed files with 394 additions and 393 deletions

View File

@@ -78,7 +78,7 @@
</xsd:sequence>
</xsd:complexType>
<xsd:complexType name="SkillEffectData_SkillEffect_HitEffectList_HitEffect">
<xsd:attribute name="areaIndex" type="xsd:int" use="required" />
<xsd:attribute name="areaIndex" type="xsd:int" />
<xsd:attribute name="criticalHitBlend" type="xsd:string" />
<xsd:attribute name="criticalHitId" type="xsd:int" />
<xsd:attribute name="detach" type="xsd:boolean" use="required" />
@@ -90,12 +90,13 @@
<xsd:attribute name="randomId" type="xsd:string" />
<xsd:attribute name="stackExplodeHitBlend" type="xsd:string" />
<xsd:attribute name="stackExplodeHitId" type="xsd:int" />
<xsd:attribute name="targetingIndex" type="xsd:int" use="required" />
<xsd:attribute name="targetingIndex" type="xsd:int" />
</xsd:complexType>
<xsd:complexType name="SkillEffectData_SkillEffect_LockOn">
<xsd:attribute name="magneticEffectId" type="xsd:int" use="required" />
</xsd:complexType>
<xsd:complexType name="SkillEffectData_SkillEffect_Normal">
<xsd:attribute name="id" type="xsd:int" />
<xsd:attribute name="absoluteRate" type="xsd:boolean" use="required" />
<xsd:attribute name="bChangeAbleScaleByRange" type="xsd:boolean" />
<xsd:attribute name="bGround" type="xsd:boolean" use="required" />
@@ -125,10 +126,10 @@
<xsd:sequence>
<xsd:element name="StateEffect" type="SkillEffectData_SkillEffect_Projectile_StateEffect" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="disappearEffectId" type="xsd:string" use="required" />
<xsd:attribute name="explodeEffectId" type="xsd:string" use="required" />
<xsd:attribute name="flyingEffectOnly" type="xsd:boolean" use="required" />
<xsd:attribute name="movingEffectId" type="xsd:string" use="required" />
<xsd:attribute name="disappearEffectId" type="xsd:string" use="optional" />
<xsd:attribute name="explodeEffectId" type="xsd:string" use="optional" />
<xsd:attribute name="flyingEffectOnly" type="xsd:boolean" use="optional" />
<xsd:attribute name="movingEffectId" type="xsd:string" use="optional" />
<xsd:attribute name="startBone" type="xsd:string" />
</xsd:complexType>
<xsd:complexType name="SkillEffectData_SkillEffect_Projectile_StateEffect">