forked from TERA_p3104/Client-Datasheets
1920 lines
77 KiB
XML
1920 lines
77 KiB
XML
<SkillSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/SkillSoundData SkillSoundData.xsd" huntingZoneId="0" xmlns="https://vezel.dev/novadrop/dc/SkillSoundData">
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<SkillSound templateId="10904" skillId="10100">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.557979" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_ComboAttack_00_ExplosionCue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10101">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.354481" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_ComboAttack_04Cue" volume="2" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10102">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10103">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="1.008842" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_ComboAttack_03_ExplosionCue" volume="1.2" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10200">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10201">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10202">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10203">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10300">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10301">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10302">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10303">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10400">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10401">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10402">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10403">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10500">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10501">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10502">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10503">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10600">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10601">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10602">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10603">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10700">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10701">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10702">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10703">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10800">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10801">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10802">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10803">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10900">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10901">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10902">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="10903">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11000">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11001">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11002">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11003">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11100">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11101">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11102">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11103">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11200">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11201">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11202">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11203">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11300">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11301">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11302">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11303">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11400">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11401">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11402">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11403">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11500">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11501">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11502">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="11503">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="20100">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="20200">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="20300" />
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<SkillSound templateId="10904" skillId="30100">
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<ChargeSoundList>
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<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_LoopCue" volume="0.8" stage="1" />
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<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_LoopCue" volume="0.8" stage="2" />
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<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_LoopCue" volume="0.8" stage="3" />
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<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_LoopCue" volume="0.8" stage="4" />
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</ChargeSoundList>
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<HitSoundList />
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_CastingCue" volume="0.8" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30101">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30102">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30103">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30110">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="0" isPlayArmorSound="true" />
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="1" isPlayArmorSound="true" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ShotCue" volume="1.2" stageIndex="-1" />
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<Sound time="0.60361" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ExplosionCue" volume="1.4" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30111">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="0" isPlayArmorSound="true" />
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="1" isPlayArmorSound="true" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ShotCue" volume="1.2" stageIndex="-1" />
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<Sound time="0.60361" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ExplosionCue" volume="1.4" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30112">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="0" isPlayArmorSound="true" />
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="1" isPlayArmorSound="true" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ShotCue" volume="1.2" stageIndex="-1" />
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<Sound time="0.60361" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ExplosionCue" volume="1.4" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30113">
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<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="0" isPlayArmorSound="true" />
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="1" isPlayArmorSound="true" />
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</HitSoundList>
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<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ShotCue" volume="1.2" stageIndex="-1" />
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<Sound time="0.60361" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BlastSlash_ExplosionCue" volume="1.4" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30200">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30201">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30202">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30203">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30210">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30211">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30212">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30213">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30300">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30301">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30302">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30303">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30310">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30311">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30312">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30313">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30400">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30401">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30402">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30403">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30410">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30411">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30412">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30413">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30500">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30510">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30511">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30512">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30513">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30600">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30610">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30611">
|
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="30612">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="30613">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="30700">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="30710">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="30711">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="30712">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="30713">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="30800">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="30810">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="30811">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="30812">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="30813">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="30900">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="30910">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="30911">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="30912">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="30913">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31000">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31010">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31011">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31012">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31013">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31110">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31111">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31112">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31113">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31210">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31211">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31212">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31213">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31310">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31311">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31312">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31313">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31410">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31411">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31412">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="31413">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="40100">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="0" isPlayArmorSound="true" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_WeaponBash_CastingCue" volume="1" stageIndex="-1" />
|
|
<Sound time="0.726786" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_WeaponBash_ShotCue" volume="1" stageIndex="-1" />
|
|
<Sound time="1.201281" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_WeaponBash_ExplosionCue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="40130">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="40200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="40230">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="40300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="40330">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="40400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="40430">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="40500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="40530">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="40600">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="40630">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="40700">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="40730">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="40800">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="40830">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="40900">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="40930">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="41000">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="41030">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="41100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="41130">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="41200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="41230">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="41300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="41330">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="41400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="41430">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="41500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="41530">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="50100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.05" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_DashCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="50200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="50300" />
|
|
<SkillSound templateId="10904" skillId="50400" />
|
|
<SkillSound templateId="10904" skillId="50500" />
|
|
<SkillSound templateId="10904" skillId="60100">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_TurnAttack_ExplosionCue" areaIndex="0" targetingIndex="0" isPlayArmorSound="false" />
|
|
</HitSoundList>
|
|
<Sound time="0.13613" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_TurnAttack_Casting_00Cue" volume="1.3" stageIndex="-1" />
|
|
<Sound time="0.354735" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_TurnAttack_Casting_01Cue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.458212" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_TurnAttack_ShotCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="60200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="60300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="60400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="60500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="60600">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="60700" />
|
|
<SkillSound templateId="10904" skillId="60800" />
|
|
<SkillSound templateId="10904" skillId="70100">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_ShockingShout_ExplosionCue" areaIndex="0" targetingIndex="0" isPlayArmorSound="false" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_ShockingShout_Casting_00Cue" volume="1" stageIndex="-1" />
|
|
<Sound time="0.558427" radius="0.5" soundcue="Monster_Skill.Monster_SkillExp_Cue.Normal_Exp" volume="1" stageIndex="-1" />
|
|
<Sound time="0.558427" radius="0.5" soundcue="Monster_Skill.Monster_SkillExp_Cue.Lightining_Exp" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="70200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="70300" />
|
|
<SkillSound templateId="10904" skillId="70400" />
|
|
<SkillSound templateId="10904" skillId="80100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.309276" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Berserk_CastingCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="80150">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="80200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="80250">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="80300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="80350">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="80400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="80450">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="80500" />
|
|
<SkillSound templateId="10904" skillId="80600" />
|
|
<SkillSound templateId="10904" skillId="80700" />
|
|
<SkillSound templateId="10904" skillId="90100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SpiritConcentrate_CastingCue" volume="1.2" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="90200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="90300" />
|
|
<SkillSound templateId="10904" skillId="90400" />
|
|
<SkillSound templateId="10904" skillId="100100">
|
|
<ChargeSoundList>
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ChargeCue" volume="1" stage="1" />
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ChargeCue" volume="1" stage="2" />
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ChargeCue" volume="1" stage="3" />
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ChargeCue" volume="1" stage="4" />
|
|
</ChargeSoundList>
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100110">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="0" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="1" isPlayArmorSound="false" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_Shot_00Cue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100111">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="0" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="1" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="2" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="3" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="4" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="5" isPlayArmorSound="false" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_Shot_01Cue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100112">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="0" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="1" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="2" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="3" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="4" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="5" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="6" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="7" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="8" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="9" isPlayArmorSound="false" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_Shot_02Cue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100113">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="0" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="1" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="2" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="3" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="4" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="5" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="6" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="7" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="8" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_ExplosionCue" areaIndex="0" targetingIndex="9" isPlayArmorSound="false" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Whirlwind_Shot_02Cue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100210">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100211">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100212">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100213">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100310">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100311">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100312">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100313">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100410">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100411">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100412">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100413">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100510">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100511">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100512">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100513">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100600">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100610">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100611">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100612">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100613">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100700">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100710">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100711">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100712">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100713">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100800">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100810">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100811">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100812">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100813">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100900">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100910">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100911">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100912">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="100913">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="101000">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="101010">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="101011">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="101012">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="101013">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="101100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="101110">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="101111">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="101112">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="101113">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="101200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="101210">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="101211">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="101212">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="101213">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="101300" />
|
|
<SkillSound templateId="10904" skillId="101310" />
|
|
<SkillSound templateId="10904" skillId="101311" />
|
|
<SkillSound templateId="10904" skillId="101312" />
|
|
<SkillSound templateId="10904" skillId="101313" />
|
|
<SkillSound templateId="10904" skillId="101400" />
|
|
<SkillSound templateId="10904" skillId="101410" />
|
|
<SkillSound templateId="10904" skillId="101411" />
|
|
<SkillSound templateId="10904" skillId="101412" />
|
|
<SkillSound templateId="10904" skillId="101413" />
|
|
<SkillSound templateId="10904" skillId="110100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.381809" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_DownBlowAttack_CastingCue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="110200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="110300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="110400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="110500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="110600">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="110700">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="110800">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="110900">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="111000">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="111100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="111111">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="120100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VitalConversion_CastingCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="120200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="120300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="120400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="120500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="120600">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="120700" />
|
|
<SkillSound templateId="10904" skillId="120800" />
|
|
<SkillSound templateId="10904" skillId="120900" />
|
|
<SkillSound templateId="10904" skillId="130100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.357364" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_RisingAttack_CastingCue" volume="1.8" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="130200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="130300">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="130400">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="130500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="130600">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="130700">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="130800">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="130900">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="131000">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="131100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="131200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="140100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="140200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="150100">
|
|
<ChargeSoundList>
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ChargeCue" volume="0.8" stage="1" />
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ChargeCue" volume="0.8" stage="2" />
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ChargeCue" volume="0.8" stage="3" />
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ChargeCue" volume="0.8" stage="4" />
|
|
</ChargeSoundList>
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="150110">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_Explosion_00Cue" areaIndex="0" targetingIndex="0" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_Explosion_00Cue" areaIndex="0" targetingIndex="1" isPlayArmorSound="false" />
|
|
</HitSoundList>
|
|
<Sound time="0.468391" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_CastingCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.594066" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ExplosionCue" volume="1.4" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="150111">
|
|
<ChargeSoundList />
|
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<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_Explosion_00Cue" areaIndex="0" targetingIndex="0" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_Explosion_00Cue" areaIndex="0" targetingIndex="1" isPlayArmorSound="false" />
|
|
</HitSoundList>
|
|
<Sound time="0.468391" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_CastingCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.594066" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ExplosionCue" volume="1.4" stageIndex="-1" />
|
|
</SkillSound>
|
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<SkillSound templateId="10904" skillId="150112">
|
|
<ChargeSoundList />
|
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<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_Explosion_00Cue" areaIndex="0" targetingIndex="0" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_Explosion_00Cue" areaIndex="0" targetingIndex="1" isPlayArmorSound="false" />
|
|
</HitSoundList>
|
|
<Sound time="0.468391" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_CastingCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.594066" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ExplosionCue" volume="1.4" stageIndex="-1" />
|
|
</SkillSound>
|
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<SkillSound templateId="10904" skillId="150113">
|
|
<ChargeSoundList />
|
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<HitSoundList>
|
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<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_Explosion_00Cue" areaIndex="0" targetingIndex="0" isPlayArmorSound="false" />
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_Explosion_00Cue" areaIndex="0" targetingIndex="1" isPlayArmorSound="false" />
|
|
</HitSoundList>
|
|
<Sound time="0.468391" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_CastingCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.594066" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ExplosionCue" volume="1.4" stageIndex="-1" />
|
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</SkillSound>
|
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<SkillSound templateId="10904" skillId="150114">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="150200">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150210">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150211">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="150212">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="150213">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="150214">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="150300">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150310">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150311">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="150312">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="150313">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="150314">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="150400">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="150410">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150411">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150412">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150413">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150414">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150500">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="150510">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="150511">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="150512">
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<ChargeSoundList />
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<HitSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="150513">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="150514">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="150600">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150610">
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<ChargeSoundList />
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</SkillSound>
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<SkillSound templateId="10904" skillId="150611">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150612">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150613">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150614">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150700">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150710">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150711">
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<SkillSound templateId="10904" skillId="150712">
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<SkillSound templateId="10904" skillId="150713">
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<SkillSound templateId="10904" skillId="150714">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150800">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150810">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150811">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150812">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150813">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150814">
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</SkillSound>
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<SkillSound templateId="10904" skillId="150900" />
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<SkillSound templateId="10904" skillId="150910" />
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<SkillSound templateId="10904" skillId="150911" />
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<SkillSound templateId="10904" skillId="150912" />
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<SkillSound templateId="10904" skillId="150913" />
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<SkillSound templateId="10904" skillId="150914" />
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<SkillSound templateId="10904" skillId="151000" />
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<SkillSound templateId="10904" skillId="151010" />
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<SkillSound templateId="10904" skillId="151011" />
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<SkillSound templateId="10904" skillId="151012" />
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<SkillSound templateId="10904" skillId="151013" />
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<SkillSound templateId="10904" skillId="151014" />
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<SkillSound templateId="10904" skillId="151100" />
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<SkillSound templateId="10904" skillId="151110" />
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<SkillSound templateId="10904" skillId="151111" />
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<SkillSound templateId="10904" skillId="151112" />
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<SkillSound templateId="10904" skillId="151113" />
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<SkillSound templateId="10904" skillId="151114" />
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<SkillSound templateId="10904" skillId="151200" />
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<SkillSound templateId="10904" skillId="151210" />
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<SkillSound templateId="10904" skillId="151211" />
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<SkillSound templateId="10904" skillId="151212" />
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<SkillSound templateId="10904" skillId="151213" />
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<SkillSound templateId="10904" skillId="151214" />
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<SkillSound templateId="10904" skillId="160100">
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|
<ChargeSoundList />
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<HitSoundList>
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<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_PiercingShout_ExplosionCue" areaIndex="0" targetingIndex="0" isPlayArmorSound="false" />
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|
</HitSoundList>
|
|
<Sound time="0.05" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_PiercingShout_CastingCue" volume="1.3" stageIndex="-1" />
|
|
<Sound time="0.712678" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ChargeCue" volume="1.2" stageIndex="-1" />
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|
<Sound time="0.712678" radius="0.5" soundcue="Monster_Skill.Monster_SkillExp_Cue.Pandurus_Skill1107_3" volume="1" stageIndex="-1" />
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|
</SkillSound>
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<SkillSound templateId="10904" skillId="160200">
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</SkillSound>
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<SkillSound templateId="10904" skillId="160300">
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</SkillSound>
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<SkillSound templateId="10904" skillId="160400" />
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<SkillSound templateId="10904" skillId="160500" />
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<SkillSound templateId="10904" skillId="160600" />
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<SkillSound templateId="10904" skillId="160700" />
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<SkillSound templateId="10904" skillId="170100">
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<ChargeSoundList />
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<HitSoundList />
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<Sound time="0.05" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_BerserkerAmplifyingCue" volume="1.2" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="10904" skillId="170200">
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</SkillSound>
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<SkillSound templateId="10904" skillId="170300">
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</SkillSound>
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<SkillSound templateId="10904" skillId="170400" />
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<SkillSound templateId="10904" skillId="180100">
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<ChargeSoundList>
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|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_ChargeCue" volume="1" stage="1" />
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_ChargeCue" volume="1" stage="2" />
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_ChargeCue" volume="1" stage="3" />
|
|
<ChargeSound radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_ChargeCue" volume="1" stage="4" />
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</ChargeSoundList>
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</SkillSound>
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<SkillSound templateId="10904" skillId="180110">
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<HitSoundList>
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="0" isPlayArmorSound="true" />
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="1" isPlayArmorSound="true" />
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|
</HitSoundList>
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|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_CastingCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.031779" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_ShotCue" volume="1.3" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="10904" skillId="180111">
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<ChargeSoundList />
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="0" isPlayArmorSound="true" />
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="1" isPlayArmorSound="true" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_CastingCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.031779" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_ShotCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
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<SkillSound templateId="10904" skillId="180112">
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="0" isPlayArmorSound="true" />
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="1" isPlayArmorSound="true" />
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|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_CastingCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.031779" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_ShotCue" volume="1.3" stageIndex="-1" />
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</SkillSound>
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<SkillSound templateId="10904" skillId="180113">
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="0" isPlayArmorSound="true" />
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<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="1" isPlayArmorSound="true" />
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|
</HitSoundList>
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|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_CastingCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.031779" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_SoulStrike_ShotCue" volume="1.3" stageIndex="-1" />
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</SkillSound>
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<HitSoundList />
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|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="180600" />
|
|
<SkillSound templateId="10904" skillId="180610" />
|
|
<SkillSound templateId="10904" skillId="180611" />
|
|
<SkillSound templateId="10904" skillId="180612" />
|
|
<SkillSound templateId="10904" skillId="180613" />
|
|
<SkillSound templateId="10904" skillId="180700" />
|
|
<SkillSound templateId="10904" skillId="180710" />
|
|
<SkillSound templateId="10904" skillId="180711" />
|
|
<SkillSound templateId="10904" skillId="180712" />
|
|
<SkillSound templateId="10904" skillId="180713" />
|
|
<SkillSound templateId="10904" skillId="180800" />
|
|
<SkillSound templateId="10904" skillId="180810" />
|
|
<SkillSound templateId="10904" skillId="180811" />
|
|
<SkillSound templateId="10904" skillId="180812" />
|
|
<SkillSound templateId="10904" skillId="180813" />
|
|
<SkillSound templateId="10904" skillId="180900" />
|
|
<SkillSound templateId="10904" skillId="180910" />
|
|
<SkillSound templateId="10904" skillId="180911" />
|
|
<SkillSound templateId="10904" skillId="180912" />
|
|
<SkillSound templateId="10904" skillId="180913" />
|
|
<SkillSound templateId="10904" skillId="190100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Tenacity_CastingCue" volume="0.8" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="190200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="190300" />
|
|
<SkillSound templateId="10904" skillId="190400" />
|
|
<SkillSound templateId="10904" skillId="190500" />
|
|
<SkillSound templateId="10904" skillId="200100">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.BerserkerCUE.Berserker_MurderousVent_ExplosionCue" areaIndex="0" targetingIndex="0" isPlayArmorSound="false" />
|
|
</HitSoundList>
|
|
<Sound time="0" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_MurderousVent_CastingCue" volume="1" stageIndex="-1" />
|
|
<Sound time="0.301288" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_MurderousVent_ShotCue" volume="1.2" stageIndex="-1" />
|
|
<Sound time="0.858812" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_VampiricStrike_ChargeCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="200200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="200300" />
|
|
<SkillSound templateId="10904" skillId="200400" />
|
|
<SkillSound templateId="10904" skillId="210100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.020001" radius="0.5" soundcue="PC_Skill.BerserkerCUE.Berserker_Fury_CastingCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="210200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="210300" />
|
|
<SkillSound templateId="10904" skillId="210400" />
|
|
<SkillSound templateId="10904" skillId="220100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="220200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="230100">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="0" isPlayArmorSound="true" />
|
|
</HitSoundList>
|
|
<Sound time="0.206688" radius="0.5" soundcue="PC_Skill_00.BerserkerCUE.Berserker_SideSlash_ShotCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="230200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="240100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0.504544" radius="0.5" soundcue="PC_Skill.SorcererCUE.Sorcerer_BackDashCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="240105">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="240110">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="0" isPlayArmorSound="true" />
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="1" isPlayArmorSound="true" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RibBreakerEvade_Shot_00Cue" volume="0.8" stageIndex="-1" />
|
|
<Sound time="0.107668" radius="0.5" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RibBreakerEvade_Shot_01Cue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="240111">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="0" isPlayArmorSound="true" />
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="1" isPlayArmorSound="true" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RibBreakerEvade_Shot_00Cue" volume="0.8" stageIndex="-1" />
|
|
<Sound time="0.107668" radius="0.5" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RibBreakerEvade_Shot_01Cue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="240112">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="0" isPlayArmorSound="true" />
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="1" isPlayArmorSound="true" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RibBreakerEvade_Shot_00Cue" volume="0.8" stageIndex="-1" />
|
|
<Sound time="0.107668" radius="0.5" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RibBreakerEvade_Shot_01Cue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="240113">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="0" isPlayArmorSound="true" />
|
|
<HitSound soundcue="PC_Skill.DamageCUE.Damage00CUE" areaIndex="0" targetingIndex="1" isPlayArmorSound="true" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RibBreakerEvade_Shot_00Cue" volume="0.8" stageIndex="-1" />
|
|
<Sound time="0.107668" radius="0.5" soundcue="PC_Skill_00.BerserkerCUE.Berserker_RibBreakerEvade_Shot_01Cue" volume="1.5" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="240200">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="240205">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="240210">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="240211">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="240212">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="240213">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="240300" />
|
|
<SkillSound templateId="10904" skillId="240305" />
|
|
<SkillSound templateId="10904" skillId="240310" />
|
|
<SkillSound templateId="10904" skillId="240311" />
|
|
<SkillSound templateId="10904" skillId="240312" />
|
|
<SkillSound templateId="10904" skillId="240313" />
|
|
<SkillSound templateId="10904" skillId="240400" />
|
|
<SkillSound templateId="10904" skillId="240405" />
|
|
<SkillSound templateId="10904" skillId="240410" />
|
|
<SkillSound templateId="10904" skillId="240411" />
|
|
<SkillSound templateId="10904" skillId="240412" />
|
|
<SkillSound templateId="10904" skillId="240413" />
|
|
<SkillSound templateId="10904" skillId="240500" />
|
|
<SkillSound templateId="10904" skillId="240505" />
|
|
<SkillSound templateId="10904" skillId="240510" />
|
|
<SkillSound templateId="10904" skillId="240511" />
|
|
<SkillSound templateId="10904" skillId="240512" />
|
|
<SkillSound templateId="10904" skillId="240513" />
|
|
<SkillSound templateId="10904" skillId="250100">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="ModuleSound.ArmorHitSliceCUE.ArmorHitSlice_Metal_CUE" areaIndex="0" targetingIndex="0" isPlayArmorSound="true" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.3" soundcue="PC_Skill_00.BerserkerCUE.Berserker_SideSlash_ShotCue" volume="1.2" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="250130">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="ModuleSound.ArmorHitSliceCUE.ArmorHitSlice_Metal_CUE" areaIndex="0" targetingIndex="0" isPlayArmorSound="true" />
|
|
</HitSoundList>
|
|
<Sound time="1E-06" radius="0.3" soundcue="PC_Skill_00.BerserkerCUE.Berserker_SideSlash_ShotCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="260100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="0" radius="0.3" soundcue="PC_Skill_00.SlayerCUE.Slayer_ThrowingAxe_CastCue" volume="1.4" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="260120">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="Monster_Skill.Monster_SkillExp_Cue.Nature_Exp01" areaIndex="0" targetingIndex="0" isPlayArmorSound="true" />
|
|
</HitSoundList>
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="270100">
|
|
<ChargeSoundList />
|
|
<HitSoundList>
|
|
<HitSound soundcue="Monster_Skill.Monster_Skill_Cue.Dummy_Sound" areaIndex="0" targetingIndex="0" isPlayArmorSound="true" />
|
|
</HitSoundList>
|
|
<Sound time="0" radius="0.2" soundcue="PC_Skill_00.BerserkerCUE.Berserker_FeelNoPain_StartCue" volume="1.3" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="1010100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="1020100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="9010100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.AbnormalCUE.Abnormality_HomeTownCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="9020100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.CharacterSkillCUE.Popori_VeilOfNatureCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="9030100">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
<Sound time="1E-06" radius="0.5" soundcue="PC_Skill.CharacterSkillCUE.Popori_WindWalkCue" volume="1" stageIndex="-1" />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="27609500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="27614500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="27619500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="27624500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="27629500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="27634500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="27639500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="27644500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
<SkillSound templateId="10904" skillId="27649500">
|
|
<ChargeSoundList />
|
|
<HitSoundList />
|
|
</SkillSound>
|
|
</SkillSoundData>
|