forked from TERA_p3104/Client-Datasheets
3324 lines
411 KiB
XML
3324 lines
411 KiB
XML
<StrSheet_Abnormality xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/StrSheet_Abnormality StrSheet_Abnormality.xsd" xmlns="https://vezel.dev/novadrop/dc/StrSheet_Abnormality">
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<String id="1" name="Clear Conscience" tooltip="Decreases Power and Attack to $H_W_BAD$value$COLOR_END."/>
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<String id="2" name="Promo BAM Buff" tooltip="Increases your awesomeness when beating down Big-Ass Monsters."/>
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<String id="3" name="TEST_NoNaturalMPRegeneration" tooltip="No natural MP regeneration! For 30 minutes! BTS needed if this message is displayed."/>
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<String id="4" name="Stun Bomb" tooltip="Stun effect"/>
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<String id="5" name="Non-Effect Debuff" tooltip="Non-effect debuff"/>
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<String id="6" name="Damage Absolute Invincibility" tooltip="Damage absolute invincibility"/>
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<String id="7" name="Damage Half Invincibility" tooltip="Damage half invincibility"/>
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<String id="8" name="Debuff Absolute Invincibility" tooltip="Debuff absolute invincibility"/>
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<String id="9" name="Debuff Half Invincibility" tooltip="Debuff half invincibility"/>
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<String id="10" name="Reaction Absolute Invincibility" tooltip="Reaction absolute invincibility"/>
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<String id="11" name="Stone" tooltip="Stone"/>
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<String id="12" name="Vortex" tooltip="Vortex"/>
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<String id="13" name="Unchained Goddess" tooltip="Unchained goddess"/>
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<String id="15" name="Blessing of Zenobia" tooltip="Increases non-combat Movement Speed by $H_W_GOOD$value$COLOR_END."/>
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<String id="21" name="Chasing and Hunting_Reaction_Resistance Test" tooltip="Increases the chance of reaction resistance 10 times."/>
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<String id="22" name="Test_Increased Skill Damage" tooltip="Test only: Increases all skill damage by 40%!"/>
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<String id="23" name="Automatic Critical Hits" tooltip="All your attacks are critical hits.$BRTest Only"/>
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<String id="24" name="Grant Automatic Critical Hits" tooltip="Grant automatic critical hits to enemy.$BRTest Only"/>
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<String id="25" name="T.E.R.A TIME" tooltip="Feel the fever! Decreases all skill cooldowns except for alliance skills by 80%. Greatly increases MP replenishment."/>
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<String id="26" name="Ultra-Hyper-Fire-Turbo Time" tooltip="Feel the fever! Decreases all skill cooldowns except for alliance skills by 80%. Greatly increases MP replenishment."/>
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<String id="27" name="T.E.R.A TIME" tooltip="Feel the fever! Decreases all skill cooldowns except for alliance skills by 80%. Greatly increases MP replenishment."/>
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<String id="28" name="T.E.R.A TIME" tooltip="Feel the fever! Decreases all skill cooldowns except for alliance skills by 80%. Greatly increases MP replenishment."/>
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<String id="29"/>
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<String id="30" name="Blessing of Amarun" tooltip="Increases maximum HP for the first venture into the dungeon."/>
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<String id="31" name="T.E.R.A TIME Season 2" tooltip="Engage in spectacular battles! Increases skill damage by 20% when attacking."/>
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<String id="32"/>
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<String id="33" name="T.E.R.A TIME" tooltip="Feel the fever! Decreases all skill cooldowns except for alliance skills by 80%. Greatly increases MP replenishment."/>
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<String id="34" name="Blessing of Amarun" tooltip="Increases maximum HP for the first venture into the dungeon."/>
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<String id="35"/>
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<String id="36" name="4th Anniversary Buff(Increase Attack Power)" tooltip="Engage in spectacular battles! When attacking, damage increases by 20% and attack speed greatly increases as well."/>
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<String id="37" name="4th Anniversary Buff(Decreased Cooldown)" tooltip="Feel the fever! All skill cooldowns except for alliance skills decrease by 80%, and all MP regeneration increases immensely."/>
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<String id="38"/>
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<String id="101" name="Retaliate" tooltip="Immune to knockdown, stagger, and stuns."/>
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<String id="201" name="Blessing of Shakan I" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
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<String id="202" name="Blessing of Shakan II" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
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<String id="301" name="Lightning Trap" tooltip="Stunned. Cannot move."/>
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<String id="302" name="Lightning Trap" tooltip="Stunned. Cannot move."/>
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<String id="303" name="Lightning Trap" tooltip="Stunned. Cannot move."/>
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<String id="501" name="Movement Speed Increases" tooltip="Increases Movement Speed immensely."/>
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<String id="601" name="Titanic Wrath I" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
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<String id="602" name="Titanic Wrath II" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
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<String id="603" name="Titanic Wrath III" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
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<String id="901" name="Shara's Lash" tooltip="Stunned. Cannot move."/>
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<String id="902" name="Noctenium Infusion" tooltip="Increases PvP damage dealt by 5%; decreases PvP damage received by 5%."/>
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<String id="903" name="Murderous Intent" tooltip="Increases Power by $H_W_GOOD$value2$COLOR_END, Attack Speed by $H_W_GOOD$value3$COLOR_END, Crit Factor by $H_W_GOOD$value5$COLOR_END, and Movement Speed by $H_W_GOOD$value4$COLOR_END."/>
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<String id="904" name="Energy Stars Amplification" tooltip="Increases skill damage by $H_W_GOOD$10$COLOR_END for first hit. Cannot be applied to caster."/>
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<String id="905" name="Regeneration Circle—MP Restoration" tooltip="Replenishes MP by $H_W_GOOD$value$COLOR_END every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="906" name="Restorative Burst—MP Restoraion" tooltip="Recovers HP by $H_W_GOOD$value$COLOR_END every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="907" name="Titanic Wrath—Acceleration" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for first skill."/>
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<String id="908" name="Titanic Favor—Protection" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage.$BRImmune to knockdown and stagger."/>
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<String id="910" name="Test" tooltip="Test"/>
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<String id="911" name="Noctenium Infusion" tooltip="Increases PvP damage dealt by 5%; decreases PvP damage received by 5%."/>
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<String id="912" name="Noctenium Infusion" tooltip="Increases PvP damage dealt by 5%; decreases PvP damage received by 5%."/>
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<String id="913" name="Noctenium Infusion" tooltip="Increases PvP damage dealt by 5%; decreases PvP damage received by 5%."/>
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<String id="1100" name="Potion of Cultural Opportunity" tooltip="Grants combat XP bonus of $H_W_GOOD$value$COLOR_END."/>
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<String id="1101" name="Adoration I" tooltip="Increases combat XP by $H_W_GOOD$value$COLOR_END.$BREffect persists through death."/>
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<String id="1102" name="Festival Furor I" tooltip="Increases combat XP by $H_W_GOOD$value$COLOR_END.$BREffect persists through death."/>
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<String id="1103" name="Adoration II" tooltip="Increases combat XP by $H_W_GOOD$value$COLOR_END.$BREffect persists through death."/>
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<String id="1104" name="Festival Furor II" tooltip="Increases combat XP by $H_W_GOOD$value$COLOR_END.$BREffect persists through death."/>
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<String id="1105" name="Powerful Potion of Cultural Opportunity" tooltip="Increases combat XP by $H_W_GOOD$value$COLOR_END.$BREffect persists through death."/>
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<String id="1106" name="Adoration II" tooltip="Increases combat XP by $H_W_GOOD$value$COLOR_END.$BREffect persists through death."/>
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<String id="1107" name="Adoration III" tooltip="Increases combat XP by $H_W_GOOD$value$COLOR_END.$BREffect persists through death."/>
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<String id="1110" name="Traveler's Balm" tooltip="Seren's blessing on travelers. Increases combat XP by $H_W_GOOD$value$COLOR_END.$BREffect persists through death."/>
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<String id="1120" name="Seren's Torchbearer" tooltip="The Goddess of the Night blesses your journey. Applies Torchlight on yourself and party members within 40m.$BREffect persists through death."/>
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<String id="1125" name="Torchlight" tooltip="Torchbearer nearby. Increases combat XP by $H_W_GOOD$value$COLOR_END.$BREffect persists through death."/>
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<String id="1130" name="Heart Candy Cane" tooltip="Replenishes $H_W_GOOD4%$COLOR_END of maximum MP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1131" name="Heart Chocolate" tooltip="Replenishes $H_W_GOOD50%$COLOR_END of maximum MP."/>
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<String id="1132" name="Love Letter" tooltip="Stamina does not decrease."/>
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<String id="1133" name="Shining Candy" tooltip="Replenishes $H_W_GOOD4%$COLOR_END of maximum MP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1134" name="Goddess's Blessing" tooltip="Invincible for a short period. Ends upon using any skills."/>
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<String id="1135" name="Federation's Call" tooltip="Valkyon federation rewards for recruits! Doubles all Gold rewards, except for repeatable quests."/>
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<String id="1150" name="Vigorous Renewal Draught" tooltip="Recovers $H_W_GOOD1%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1151" name="Powerful Vigorous Renewal Draught" tooltip="Recovers $H_W_GOOD1%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1200" name="Infused Renewal Draught" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1201" name="Powerful Infused Renewal Draught" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1250" name="Powerful Savage Draught" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
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<String id="1251" name="Powerful Savage Draught" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
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<String id="1300" name="Tenacious Savage Draught" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
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<String id="1301" name="Tenacious Savage Draught" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
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<String id="1350" name="Powerful Rival Draught" tooltip="Deal $H_W_GOOD$value$COLOR_END more damage against other players.$BREffect persists through death."/>
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<String id="1400" name="Tenacious Rival Draught" tooltip="Take $H_W_GOOD$value$COLOR_END less damage from other players.$BREffect persists through death."/>
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<String id="1440" name="Bandage I" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1441" name="Bandage II" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1442" name="Bandage III" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1443" name="Bandage IV" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1444" name="Bandage V" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1445" name="Bandage VI" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1450" name="First Aid I" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1451" name="First Aid II" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1452" name="First Aid III" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1453" name="First Aid IV" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1454" name="First Aid V" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1455" name="First Aid VI" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1460" name="Lelyn's Bandage" tooltip="Recovers $H_W_GOOD5%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1461" name="Toruan Snacks" tooltip="Recovers $H_W_GOOD4%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1462" name="Tertas Fruit Candy" tooltip="Recovers $H_W_GOOD5%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1470" name="Speed Potion" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END while out of combat."/>
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<String id="1471" name="Speed Potion" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END while out of combat."/>
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<String id="1480" name="Zenobia's Zeal" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END while out of combat."/>
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<String id="1490" name="Rejuvenation Potion" tooltip="Recovers $H_W_GOOD5%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1491" name="Valiant Potion" tooltip="Recovers $H_W_GOOD6%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1495" name="Battlefield Poison" tooltip="Decreases HP by 5000 per second."/>
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<String id="1510" name="Healing Potion" tooltip="Instantly Recovers $H_W_GOOD50%$COLOR_END of maximum HP."/>
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<String id="1530" name="Divine Infusion" tooltip="Replenishes $H_W_GOOD5%$COLOR_END of maximum MP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1610" name="Rejuvenation Mote" tooltip="Recovers $H_W_GOOD2%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="1630" name="Healing Mote" tooltip="Recovers $H_W_GOOD25%$COLOR_END of maximum HP."/>
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<String id="1640" name="Midnight Oil" tooltip="Increases crafting speed by $H_W_GOOD$value$COLOR_END."/>
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<String id="1641" name="Kaiator Midnight Oil" tooltip="Increases crafting speed by $H_W_GOOD$value$COLOR_END."/>
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<String id="1642" name="Castanica Midnight Oil" tooltip="Increases crafting speed by $H_W_GOOD$value$COLOR_END."/>
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<String id="1650" name="Kaia's Horn" tooltip="Test"/>
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<String id="1660" name="Seren's Perfume" tooltip="Test"/>
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<String id="1670" name="Game Hunter's Boon" tooltip="Increases combat XP by $H_W_GOOD3%$COLOR_END."/>
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<String id="1671" name="Mysterious Bead" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
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<String id="1800" name="Ghostly Pallor" tooltip="Decreases Power by $H_W_BAD$value$COLOR_END, Endurance by $H_W_BAD$value2$COLOR_END, and Movement Speed by $H_W_BAD$value3$COLOR_END.$BRCannot be purified or cleansed."/>
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<String id="2000" name="MP Replenishment II" tooltip="Replenishes $H_W_GOOD5%$COLOR_END of maximum MP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="2010" name="MP Replenishment I" tooltip="Replenishes $H_W_GOOD2%$COLOR_END of maximum MP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="2020" name="Health Burst" tooltip="Recovers $H_W_GOOD35%$COLOR_END of maximum HP."/>
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<String id="2030" name="Immunity Burst" tooltip="Increase resistances by $H_W_GOOD$value$COLOR_END."/>
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<String id="2040" name="Indomitable Will I" tooltip="Increase Endurance, Balance Factor, and resistances by $H_W_GOOD$value$COLOR_END."/>
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<String id="2041" name="Indomitable Will II" tooltip="Increase Endurance, Balance Factor, and resistances by $H_W_GOOD$value$COLOR_END."/>
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<String id="2042" name="Indomitable Will III" tooltip="Increase Endurance, Balance Factor, and resistances by $H_W_GOOD$value$COLOR_END."/>
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<String id="2050" name="Bloodthirst" tooltip="Increases skill damage by $H_W_GOOD$value$COLOR_END. Increases Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
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<String id="2051" name="Bloodthirsty" tooltip="Killing this monster gives the $H_W_GOODBloodthirst$COLOR_END effect, which increases Attack Speed and skill damage."/>
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<String id="2052" name="Curse of the Kumas Treasure" tooltip="You can move while carrying rock candy, but you cannot attack or take other actions."/>
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<String id="2054" name="Kumas Shuffle I" tooltip="Your legs won't obey you! Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
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<String id="2055" name="Kumas Shuffle II" tooltip="Your legs won't obey you! Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
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<String id="2056" name="Kumas Shuffle III" tooltip="Your legs won't obey you! Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
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<String id="2057" name="Kumas HP Recovery I" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="2058" name="Kumas HP Recovery II" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="2059" name="Kumas HP Recovery III" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="2060" name="Victor's Ward" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage. Immune to knockdown and stagger while in effect. Ends when maximum damage is reached regardless of duration."/>
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<String id="2061" name="Victor's Prize" tooltip="Killing this monster gives the $H_W_GOODVictor's Ward$COLOR_END effect, which absorbs damage and prevents knockdown and stagger."/>
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<String id="2062" name="Slow Test" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
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<String id="2063" name="Ten Thousand Carat Burden" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END while carrying the rock candy."/>
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<String id="2064" name="Tons of Stun" tooltip="Kumas curse! Stunned by a kumas."/>
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<String id="2065" name="Belly of the Beast" tooltip="Kumas curse! Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
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<String id="2066" name="Spanked!" tooltip="Kumas curse! Decreases HP by $H_W_BAD2%$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect cannot be removed."/>
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<String id="2067" name="Aura of the Unyielding I—Release" tooltip="Grants Aura of the Unyielding to characters within 30m. Decreases MP by $H_W_BAD$value2$COLOR_END per $H_W_BAD$tickInterval2$COLOR_END while active."/>
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<String id="2068" name="Aura of the Unyielding I" tooltip="Increases Crit Resist Factor of all characters within 30m by $H_W_GOOD$value$COLOR_END."/>
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<String id="2069" name="Weight of the Treasure" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END while carrying the rock candy."/>
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<String id="2070" name="Powerful Morale" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END, Endurance by $H_W_GOOD$value2$COLOR_END, and Attack Speed by $H_W_GOOD$value3$COLOR_END. Increases Movement Speed by $H_W_GOOD$value4$COLOR_END."/>
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<String id="2071" name="Powerful Foe" tooltip="Killing this monster gives the $H_W_GOODPowerful Morale$COLOR_END effect, which increases Power, Endurance, Attack Speed, and Movement Speed for all team members."/>
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<String id="2072" name="Clemency" tooltip="Immune to player attacks, including being knocked down or staggered. Greatly improved resistance to harmful effects. Canceled upon using a combat skill."/>
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<String id="2073" name="Slushed!" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
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<String id="2074" name="Iced!" tooltip="Stunned. Cannot move."/>
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<String id="2080" name="Desperate Resolve" tooltip="Increases maximum HP by $H_W_GOOD$value$COLOR_END, increases Endurance & Power by $H_W_GOOD$value2$COLOR_END. Increases Movement Speed by $H_W_GOOD$value4$COLOR_END.$BREffect disappears when the score gap between you and the opposing team diminishes."/>
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<String id="2081" name="Thermal Layer" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage.$BRImmune to knockdown and stagger while in effect."/>
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<String id="2082" name="Thermal Layer" tooltip="Greatly reduces damage from and improves resistance against other players, being staggered, or being knocked down."/>
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<String id="2083" name="Cry of Retaliation I" tooltip="Increases maximum HP by $H_W_GOOD$value$COLOR_END. Increases and Power and Endurance by $H_W_GOOD$value2$COLOR_END. Increases Movement Speed by $H_W_GOOD$value4$COLOR_END."/>
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<String id="2084" name="Cry of Retaliation II" tooltip="Increases maximum HP by $H_W_GOOD$value$COLOR_END. Increases and Power and Endurance by $H_W_GOOD$value2$COLOR_END. Increases Movement Speed by $H_W_GOOD$value4$COLOR_END."/>
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<String id="2085" name="Cry of Retaliation III" tooltip="Increases maximum HP by $H_W_GOOD$value$COLOR_END. Increases and Power and Endurance by $H_W_GOOD$value2$COLOR_END. Increases Movement Speed by $H_W_GOOD$value4$COLOR_END."/>
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<String id="2090" name="Pegasus Aura" tooltip="Increases Movement Speed of any mount to $H_W_GOOD$value$COLOR_END."/>
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<String id="2091" name="Speed Skating" tooltip="Increases non-combat Movement Speed by $H_W_GOOD$value$COLOR_END."/>
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<String id="2092"/>
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<String id="2094"/>
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<String id="2095"/>
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<String id="2100" name="Decelerate" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
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<String id="2400" name="Innervation Elixir" tooltip="Increases resistance to Malaise of Despair by $H_W_GOOD$value$COLOR_END. Effect stacks up to five times."/>
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<String id="2500" name="Healing Elixir I" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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<String id="2501" name="Healing Elixir II" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
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||
<String id="2502" name="Healing Elixir III" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2503" name="Healing Elixir IV" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2504" name="Healing Elixir V" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2505" name="Healing Elixir VI" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2506" name="Healing Elixir VII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2507" name="Healing Elixir VIII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2508" name="Healing Elixir IX" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2509" name="Healing Elixir X" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2515" name="Major Healing Elixir I" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2516" name="Major Healing Elixir II" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2517" name="Major Healing Elixir III" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2518" name="Major Healing Elixir IV" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2519" name="Major Healing Elixir V" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2520" name="Major Healing Elixir VI" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2521" name="Major Healing Elixir VII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2522" name="Major Healing Elixir VIII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2530" name="Mana Elixir I" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2531" name="Mana Elixir II" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2532" name="Mana Elixir III" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2533" name="Mana Elixir IV" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2534" name="Mana Elixir V" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2535" name="Mana Elixir VI" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2536" name="Mana Elixir VII" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2537" name="Mana Elixir VIII" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2538" name="Mana Elixir IX" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2539" name="Mana Elixir X" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2545" name="Major Mana Elixir I" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2546" name="Major Mana Elixir II" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2547" name="Major Mana Elixir III" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2548" name="Major Mana Elixir IV" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2549" name="Major Mana Elixir V" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2550" name="Major Mana Elixir VI" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2551" name="Major Mana Elixir VII" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2552" name="Major Mana Elixir VIII" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2560" name="Holism Elixir I" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2561" name="Holism Elixir II" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2562" name="Holism Elixir III" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2563" name="Holism Elixir IV" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2564" name="Holism Elixir V" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2565" name="Holism Elixir VI" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2566" name="Holism Elixir VII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2567" name="Holism Elixir VIII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2575" name="Major Holism Elixir I" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2576" name="Major Holism Elixir II" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2577" name="Major Holism Elixir III" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2578" name="Major Holism Elixir IV" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2579" name="Major Holism Elixir V" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2580" name="Major Holism Elixir VI" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2581" name="Major Holism Elixir VII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2582" name="Major Holism Elixir VIII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2590" name="Health Restorative I" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2591" name="Health Restorative II" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2592" name="Health Restorative III" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2593" name="Health Restorative IV" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2594" name="Health Restorative V" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2595" name="Health Restorative VI" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2596" name="Health Restorative VII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2597" name="Health Restorative VIII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2598" name="Health Restorative IX" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2599" name="Health Restorative X" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2605" name="Major Health Restorative I" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2606" name="Major Health Restorative II" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2607" name="Major Health Restorative III" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2608" name="Major Health Restorative IV" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2609" name="Major Health Restorative V" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2610" name="Major Health Restorative VI" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2611" name="Major Health Restorative VII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2612" name="Major Health Restorative VIII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2620" name="Mana Restorative I" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2621" name="Mana Restorative II" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2622" name="Mana Restorative III" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2623" name="Mana Restorative IV" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2624" name="Mana Restorative V" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2625" name="Mana Restorative VI" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2626" name="Mana Restorative VII" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2627" name="Mana Restorative VIII" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2628" name="Mana Restorative IX" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2629" name="Mana Restorative X" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2635" name="Major Mana Restorative I" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2636" name="Major Mana Restorative II" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2637" name="Major Mana Restorative III" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2638" name="Major Mana Restorative IV" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2639" name="Major Mana Restorative V" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2640" name="Major Mana Restorative VI" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2641" name="Major Mana Restorative VII" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2642" name="Major Mana Restorative VIII" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2650" name="Holism Restorative I" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2651" name="Holism Restorative II" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2652" name="Holism Restorative III" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2653" name="Holism Restorative IV" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2654" name="Holism Restorative V" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2655" name="Holism Restorative VI" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2656" name="Holism Restorative VII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2657" name="Holism Restorative VIII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2665" name="Major Holism Restorative I" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2666" name="Major Holism Restorative II" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2667" name="Major Holism Restorative III" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2668" name="Major Holism Restorative IV" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2669" name="Major Holism Restorative V" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2670" name="Major Holism Restorative VI" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2671" name="Major Holism Restorative VII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2672" name="Major Holism Restorative VIII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP and replenishes $H_W_GOOD$value2$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="2680" name="Onslaught Scroll: Crit Factor I" tooltip="Increases Crit Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2681" name="Onslaught Scroll: Crit Factor II" tooltip="Increases Crit Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2682" name="Onslaught Scroll: Crit Factor III" tooltip="Increases Crit Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2683" name="Onslaught Scroll: Crit Factor IV" tooltip="Increases Crit Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2684" name="Onslaught Scroll: Crit Factor V" tooltip="Increases Crit Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2685" name="Onslaught Scroll: Crit Factor VI" tooltip="Increases Crit Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2686" name="Onslaught Scroll: Crit Factor VII" tooltip="Increases Crit Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2695" name="Onslaught Scroll: Crit Power I" tooltip="Increases Crit Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2696" name="Onslaught Scroll: Crit Power II" tooltip="Increases Crit Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2697" name="Onslaught Scroll: Crit Power III" tooltip="Increases Crit Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2698" name="Onslaught Scroll: Crit Power IV" tooltip="Increases Crit Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2699" name="Onslaught Scroll: Crit Power V" tooltip="Increases Crit Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2700" name="Onslaught Scroll: Crit Power VI" tooltip="Increases Crit Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2701" name="Onslaught Scroll: Crit Power VII" tooltip="Increases Crit Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2710" name="Onslaught Scroll of Impact I" tooltip="Increases Impact Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2711" name="Onslaught Scroll of Impact II" tooltip="Increases Impact Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2712" name="Onslaught Scroll of Impact III" tooltip="Increases Impact Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2713" name="Onslaught Scroll of Impact IV" tooltip="Increases Impact Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2714" name="Onslaught Scroll of Impact V" tooltip="Increases Impact Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2725" name="Onslaught Scroll of Swiftness I" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2726" name="Onslaught Scroll of Swiftness II" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2727" name="Onslaught Scroll of Swiftness III" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2728" name="Onslaught Scroll of Swiftness IV" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2729" name="Onslaught Scroll of Swiftness V" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2730" name="Onslaught Scroll of Swiftness VI" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2740" name="Fleetfoot Scroll I" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2741" name="Fleetfoot Scroll II" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2742" name="Fleetfoot Scroll III" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2743" name="Fleetfoot Scroll IV" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2744" name="Fleetfoot Scroll V" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2755" name="Warding Scroll I" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage.$BRImmune to knockdown and stagger while in effect."/>
|
||
<String id="2756" name="Warding Scroll II" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage.$BRImmune to knockdown and stagger while in effect."/>
|
||
<String id="2757" name="Warding Scroll III" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage.$BRImmune to knockdown and stagger while in effect."/>
|
||
<String id="2758" name="Warding Scroll IV" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage.$BRImmune to knockdown and stagger while in effect."/>
|
||
<String id="2759" name="Warding Scroll V" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage.$BRImmune to knockdown and stagger while in effect."/>
|
||
<String id="2760" name="Warding Scroll VI" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage.$BRImmune to knockdown and stagger while in effect."/>
|
||
<String id="2761" name="Warding Scroll VII" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage. $BRImmune to knockdown and stagger while in effect."/>
|
||
<String id="2770" name="Curative Scroll I" tooltip="Increases resistance to weakening effects by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2771" name="Curative Scroll II" tooltip="Increases resistance to weakening effects by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2772" name="Curative Scroll III" tooltip="Increases resistance to weakening effects by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2773" name="Curative Scroll IV" tooltip="Increases resistance to weakening effects by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2774" name="Curative Scroll V" tooltip="Increases resistance to weakening effects by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2785" name="Caduceus Scroll I" tooltip="Increases resistance to periodic damage by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2786" name="Caduceus Scroll II" tooltip="Increases resistance to periodic damage by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2787" name="Caduceus Scroll III" tooltip="Increases resistance to periodic damage by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2788" name="Caduceus Scroll IV" tooltip="Increases resistance to periodic damage by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2789" name="Caduceus Scroll V" tooltip="Increases resistance to periodic damage by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2800" name="Scroll of Tenacity I" tooltip="Increases resistance to stun by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2801" name="Scroll of Tenacity II" tooltip="Increases resistance to stun by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2802" name="Scroll of Tenacity III" tooltip="Increases resistance to stun by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2803" name="Scroll of Tenacity IV" tooltip="Increases resistance to stun by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2804" name="Scroll of Tenacity V" tooltip="Increases resistance to stun by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2815" name="Curative Burst I" tooltip="Increases resistance to weakening effects by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2816" name="Curative Burst II" tooltip="Increases resistance to weakening effects by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2817" name="Curative Burst III" tooltip="Increases resistance to weakening effects by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2818" name="Curative Burst IV" tooltip="Increases resistance to weakening effects by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2819" name="Curative Burst V" tooltip="Increases resistance to weakening effects by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2830" name="Caduceus Burst I" tooltip="Increases resistance to periodic damage by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2831" name="Caduceus Burst II" tooltip="Increases resistance to periodic damage by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2832" name="Caduceus Burst III" tooltip="Increases resistance to periodic damage by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2833" name="Caduceus Burst IV" tooltip="Increases resistance to periodic damage by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2834" name="Caduceus Burst V" tooltip="Increases resistance to periodic damage by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2845" name="Burst of Tenacity I" tooltip="Increases resistance to stun by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2846" name="Burst of Tenacity II" tooltip="Increases resistance to stun by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2847" name="Burst of Tenacity III" tooltip="Increases resistance to stun by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2848" name="Burst of Tenacity IV" tooltip="Increases resistance to stun by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2849" name="Burst of Tenacity V" tooltip="Increases resistance to stun by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2860" name="Scroll of Dash I" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2861" name="Scroll of Dash II" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2862" name="Scroll of Dash III" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2875" name="Heart Potion I" tooltip="Healing skills affecting you recover $H_W_GOOD$value$COLOR_END additional HP."/>
|
||
<String id="2876" name="Heart Potion II" tooltip="Healing skills affecting you recover $H_W_GOOD$value$COLOR_END additional HP."/>
|
||
<String id="2877" name="Heart Potion III" tooltip="Healing skills affecting you recover $H_W_GOOD$value$COLOR_END additional HP."/>
|
||
<String id="2880" name="Eclipse Potion I" tooltip="Decreases aggro by $value."/>
|
||
<String id="2881" name="Eclipse Potion II" tooltip="Decreases aggro by $value."/>
|
||
<String id="2882" name="Eclipse Potion III" tooltip="Decreases aggro by $value."/>
|
||
<String id="2883" name="Eclipse Potion IV" tooltip="Decreases aggro by $value."/>
|
||
<String id="2884" name="Eclipse Potion V" tooltip="Decreases aggro by $value."/>
|
||
<String id="2890" name="Unfocusing Bomb" tooltip="Cannot use lock on skills."/>
|
||
<String id="2905" name="Bramblefoot Bomb" tooltip="Cannot use evading or movement skills."/>
|
||
<String id="2930" name="Panaceaic Bolster I" tooltip="Stamina does not decrease."/>
|
||
<String id="2931" name="Panaceaic Bolster II" tooltip="Stamina does not decrease."/>
|
||
<String id="2932" name="Panaceaic Bolster III" tooltip="Stamina does not decrease."/>
|
||
<String id="2945" name="Ranger's Nostrum I" tooltip="Decreases cooldown of ranged attack skills by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2946" name="Ranger's Nostrum II" tooltip="Decreases cooldown of ranged attack skills by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2947" name="Ranger's Nostrum III" tooltip="Decreases cooldown of ranged attack skills by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2948" name="Ranger's Nostrum IV" tooltip="Decreases cooldown of ranged attack skills by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2949" name="Ranger's Nostrum V" tooltip="Decreases cooldown of ranged attack skills by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2950" name="Ranger's Nostrum VI" tooltip="Decreases cooldown of ranged attack skills by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2960" name="Nostrum of Energy I" tooltip="Decreases cooldown of melee skills by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2961" name="Nostrum of Energy II" tooltip="Decreases cooldown of melee skills by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2962" name="Nostrum of Energy III" tooltip="Decreases cooldown of melee skills by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2963" name="Nostrum of Energy IV" tooltip="Decreases cooldown of melee skills by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2964" name="Nostrum of Energy V" tooltip="Decreases cooldown of melee skills by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="2965" name="Nostrum of Energy VI" tooltip="Decreases cooldown of melee skills by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4400" name="Cheery Fireworks" tooltip="Don't worry. Be happy! Blow something up!"/>
|
||
<String id="4500" name="Rapid XP" tooltip="Increases combat XP by $H_W_GOOD10%$COLOR_END."/>
|
||
<String id="4501" name="Rapid XP" tooltip="Increases combat XP by $H_W_GOOD20%$COLOR_END."/>
|
||
<String id="4502" name="Rapid XP" tooltip="Increases combat XP by $H_W_GOOD30%$COLOR_END."/>
|
||
<String id="4503" name="Rapid XP" tooltip="Increases combat XP by $H_W_GOOD40%$COLOR_END."/>
|
||
<String id="4504" name="Rapid XP" tooltip="Increases combat XP by $H_W_GOOD50%$COLOR_END."/>
|
||
<String id="4505" name="Rapid XP" tooltip="Increases combat XP by $H_W_GOOD60%$COLOR_END."/>
|
||
<String id="4506" name="Rapid XP" tooltip="Increases combat XP by $H_W_GOOD70%$COLOR_END."/>
|
||
<String id="4507" name="Rapid XP" tooltip="Increases combat XP by $H_W_GOOD80%$COLOR_END."/>
|
||
<String id="4508" name="Rapid XP" tooltip="Increases combat XP by $H_W_GOOD90%$COLOR_END."/>
|
||
<String id="4509" name="Rapid XP" tooltip="Increases combat XP by $H_W_GOOD2 times$COLOR_END."/>
|
||
<String id="4510" name="Rapid XP" tooltip="Increases combat XP by $H_W_GOOD2.5 times$COLOR_END."/>
|
||
<String id="4511" name="Rapid XP" tooltip="Increases combat XP by $H_W_GOOD3 times$COLOR_END."/>
|
||
<String id="4512" name="Rapid XP" tooltip="Increases combat XP by $H_W_GOOD4 times$COLOR_END."/>
|
||
<String id="4513" name="Rapid XP" tooltip="Increases combat XP by $H_W_GOOD5 times$COLOR_END."/>
|
||
<String id="4514" name="Rapid XP" tooltip="Increases combat XP by $H_W_GOOD10 times$COLOR_END."/>
|
||
<String id="4600" name="Crystalbind" tooltip="Circumvents crystal breakage upon death, consuming one effect. The effect stacks up to 99 times."/>
|
||
<String id="4610" name="Complete Crystalbind" tooltip="Circumvents crystal breakage upon death."/>
|
||
<String id="4611" name="Complete Crystalbind" tooltip="Circumvents crystal breakage upon death."/>
|
||
<String id="4620" name="Valsekyr Crafter's Scroll" tooltip="Increases crafting speed of all items by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4621" name="Dedicated Crafter's Scroll" tooltip="Increases crafting speed of all items by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4630" name="Valsekyr Gatherer's Scroll" tooltip="Increases all gathering skills to $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4640" name="Battle-Touched Scroll" tooltip="Increases combat XP by $H_W_GOOD15%$COLOR_END."/>
|
||
<String id="4650" name="Rookie's Wings" tooltip="Increases the drop rate of this instance's final boss by 25%. This effect remains active even if you die in combat, as long as you are within 100 meters of the boss.$BRRookie's Wings and Beginner's Luck fade once you clear a dungeon 10 times."/>
|
||
<String id="4651" name="Beginner's Luck" tooltip="While a rookie is in the party, the drop rate of this instance's final boss increases by 25%. This effect remains active even if the rookie dies in combat, as long as they are within 100 meters of the boss."/>
|
||
<String id="4660" name="Gatherfaster Scroll" tooltip="Increases gathering speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4710" name="Curse" tooltip="Reduces HP by $H_W_BAD12%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="4720" name="Divine Intervention" tooltip="Reduces Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="4730" name="Holy Protection" tooltip="Immune to Akasha's Withering.$BREffect persists through death."/>
|
||
<String id="4731" name="Holy Protection" tooltip="[Test]"/>
|
||
<String id="4760" name="Noruk Jerky" tooltip="Recovers $H_W_GOOD7122$COLOR_END HP."/>
|
||
<String id="4761" name="Fleet Potion" tooltip="Increases Movement Speed while not in combat by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="4762" name="Vintage Wine" tooltip="Intoxicated by the power of delicious and strong wine. Replenishes MP by $H_W_GOOD1013$COLOR_END. You are stunned and cannot move."/>
|
||
<String id="4763" name="Aged Jerky" tooltip="Replenishes $H_W_GOOD10684$COLOR_END MP. Stunned and cannot move."/>
|
||
<String id="4764" name="Fresh Banana" tooltip="Recovers $H_W_GOOD1424$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="4765" name="Emergency Rations" tooltip="Just in time! Recovers $H_W_GOOD890$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="4766" name="Grilled Fish" tooltip="Recovers $H_W_GOOD2137$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="4767" name="Argon Purification Potion" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END, but decreases Endurance by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="4800" name="Chain of Protection III" tooltip="Attacks draw $H_W_GOOD$value4$COLOR_END more aggro. Increases Attack Speed by $H_W_GOOD$value$COLOR_END; reduces the chance of being knocked down or staggered by $H_W_GOOD$value3$COLOR_END, and all damage taken by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="4801" name="Chain of Attack III" tooltip="Increases skill damage by $H_W_GOOD$value2$COLOR_END, and reduces damage taken by $H_W_GOOD$value3$COLOR_END. Additionally increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4802" name="Chain of Recovery III" tooltip="Increases skill damage by $H_W_GOOD$value2$COLOR_END, and reduces damage taken by $H_W_GOOD$value3$COLOR_END. Additionally increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4810" name="Chain of Protection II" tooltip="Attacks draw $H_W_GOOD$value4$COLOR_END more aggro. Increases Attack Speed by $H_W_GOOD$value$COLOR_END; reduces the chance of being knocked down or staggered by $H_W_GOOD$value3$COLOR_END, and all damage taken by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="4811" name="Chain of Attack II" tooltip="Increases skill damage by $H_W_GOOD$value2$COLOR_END, and reduces damage taken by $H_W_GOOD$value3$COLOR_END. Additionally increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4812" name="Chain of Recovery II" tooltip="Increases skill damage by $H_W_GOOD$value2$COLOR_END, and reduces damage taken by $H_W_GOOD$value3$COLOR_END. Additionally increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4820" name="Chain of Protection I" tooltip="Attacks draw $H_W_GOOD$value4$COLOR_END more aggro. Increases Attack Speed by $H_W_GOOD$value$COLOR_END; reduces the chance of being knocked down or staggered by $H_W_GOOD$value3$COLOR_END, and all damage taken by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="4821" name="Chain of Attack I" tooltip="Increases skill damage by $H_W_GOOD$value2$COLOR_END, and reduces damage taken by $H_W_GOOD$value3$COLOR_END. Additionally increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4822" name="Chain of Recovery I" tooltip="Increases skill damage by $H_W_GOOD$value2$COLOR_END, and reduces damage taken by $H_W_GOOD$value3$COLOR_END. Additionally increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4830" name="Bravery" tooltip="Increases skill damage by $H_W_GOOD$value2$COLOR_END, and reduces damage taken by $H_W_GOOD$value3$COLOR_END. Additionally increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4831" name="Bravery" tooltip="Increases skill damage by $H_W_GOOD$value2$COLOR_END, and reduces damage taken by $H_W_GOOD$value3$COLOR_END. Additionally increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4832" name="Bravery (JPN event buff)" tooltip="Increases skill damage by $H_W_GOOD$value2$COLOR_END, and reduces damage taken by $H_W_GOOD$value3$COLOR_END. Additionally increases attack speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4833" name="Bravery" tooltip="Increases skill damage by $H_W_GOOD$value2$COLOR_END, and reduces damage taken by $H_W_GOOD$value3$COLOR_END. Additionally increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4840" name="Protection" tooltip="Attacks draw $H_W_GOOD$value4$COLOR_END more aggro. Increases Attack Speed by $H_W_GOOD$value$COLOR_END, reduces damage taken by $H_W_GOOD$value2$COLOR_END, and reduces the chance of knockdown and stagger by $H_W_GOOD$value3$COLOR_END."/>
|
||
<String id="4841" name="Bravery" tooltip="Increases skill damage by $H_W_GOOD$value2$COLOR_END, and reduces damage taken by $H_W_GOOD$value3$COLOR_END. Additionally increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4850" name="Sneaky" tooltip="You've found a blind spot in their defenses."/>
|
||
<String id="4851" name="Kaia's Protection" tooltip="Increases the Attack Speed of others within 20m, by $H_W_GOOD100%$COLOR_END. Increases the Power and Endurance of others by $H_W_GOOD100 times$COLOR_END. Decreases skill cooldowns by $H_W_GOOD$90%$COLOR_END."/>
|
||
<String id="4852" name="Kaia's Protection" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END. Increases Power and Endurance by $H_W_GOOD100 times$COLOR_END. Decreases cooldowns by $H_W_GOOD$value4$COLOR_END."/>
|
||
<String id="4860" name="Warrior's Resolve" tooltip="Warriors tanking via instance matching receive $H_W_GOOD$value$COLOR_END less damage, gain $H_W_GOOD$value2$COLOR_END more aggro, and $H_W_GOOD$value3$COLOR_END Endurance increase."/>
|
||
<String id="4861" name="Canephora Potion" tooltip="Increases skill damage by $H_W_GOOD12%$COLOR_END. This effect does not stack with Instance Matching buffs."/>
|
||
<String id="4862" name="Friendship" tooltip="Increases combat XP by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4863" name="Companionship" tooltip="Increases combat XP by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4864" name="Summons" tooltip="Unable to summon referred friend."/>
|
||
<String id="4865" name="Source of Companionship" tooltip="While staying within 40m of your referring friend, you and your friend receive Companionship. This effect persists through death."/>
|
||
<String id="4866" name="Aroma of Sweet Pumpkin Pie" tooltip="Pie this good is inconceivable! Plus, pie placates angry spirits, so Gourdo may give you something special..."/>
|
||
<String id="4867"/>
|
||
<String id="4868"/>
|
||
<String id="4869"/>
|
||
<String id="4870" name="Snowman" tooltip="Turned into a ice-cold snowman! Another player must quickly thaw you with a fireball or you will lose 100,000 HP."/>
|
||
<String id="4871" name="Dirty Fighting" tooltip="Knocked senseless by a dirty snowball!"/>
|
||
<String id="4872" name="Hand Warmer" tooltip="Cancels the Snowman and Wintera Chill effects, and keeps you immune to those effects."/>
|
||
<String id="4873" name="Wintera Chill" tooltip="Hit by a snowball. If Wintera Chill stacks $H_W_BAD3 times$COLOR_END, you will turn into a snowman."/>
|
||
<String id="4874" name="Staggering" tooltip="Decreases Movement Speed."/>
|
||
<String id="4875" name="Snowman" tooltip="You're a frozen snowman. You will thaw when attacked, or upon using a skill. Or you can wait for another player to use a fireball on you."/>
|
||
<String id="4876"/>
|
||
<String id="4877"/>
|
||
<String id="4878"/>
|
||
<String id="4879" name="Snowman's Blessing" tooltip="Protects you against all Wintera effects as well as damage."/>
|
||
<String id="4880"/>
|
||
<String id="4881"/>
|
||
<String id="4882" name="Powerful Hand Warmer" tooltip="Protects you against becoming a snowman."/>
|
||
<String id="4883" name="Cocoa-liscious" tooltip="Restores $H_W_GOOD4%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="4884" name="Ice Cream Dream" tooltip="Restores $H_W_GOOD2%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="4885" name="Smooth and Cool" tooltip="Restores $H_W_GOOD5%$COLOR_END of maximum MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="4886" name="Bravery Potion" tooltip="Increases skill damage by $H_W_GOOD$value2$COLOR_END, and reduces damage taken by $H_W_GOOD$value3$COLOR_END. Additionally increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4950" name="Rookie's Crystal Lock" tooltip="Circumvents crystal breakage upon death. Cannot use with crystalbinds."/>
|
||
<String id="4951" name="Rookie's Oversight" tooltip="Resurrects instantly if killed."/>
|
||
<String id="4952" name="Rookie's Fervor" tooltip="Increases damage dealt by $H_W_GOOD12%$COLOR_END.
Does not stack with effects received via Instance Matching."/>
|
||
<String id="4953" name="Canephora Potion" tooltip="Increases damage by $H_W_GOOD12%$COLOR_END. This effect does not stack with Instance Matching buffs."/>
|
||
<String id="4954" name="Rookie's Oversight" tooltip="Resurrects instantly if killed."/>
|
||
<String id="4955" name="Strong Canephora Potion" tooltip="Increases damage by $H_W_GOOD15%$COLOR_END. This effect does not stack with Instance Matching buffs."/>
|
||
<String id="4956" name="Easter Egg Basket" tooltip="Recovers $H_W_GOOD15%$COLOR_END of total HP."/>
|
||
<String id="10100" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10101" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10102" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10103" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10104" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10105" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10106" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10110" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10111" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10112" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10113" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10114" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10115" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10116" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10120" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10121" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10122" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10123" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10124" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10125" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="10200" name="Cruelty I" tooltip="Increases Crit Power by $H_W_GOOD0.18$COLOR_END."/>
|
||
<String id="10201" name="Cruelty II" tooltip="Increases Crit Power by $H_W_GOOD0.22$COLOR_END."/>
|
||
<String id="10202" name="Cruelty III" tooltip="Increases Crit Power by $H_W_GOOD0.26$COLOR_END."/>
|
||
<String id="10203" name="Cruelty IV" tooltip="Increases Crit Power by $H_W_GOOD0.28$COLOR_END."/>
|
||
<String id="10204" name="Cruelty V" tooltip="Increases Crit Power by $H_W_GOOD0.32$COLOR_END."/>
|
||
<String id="10205" name="Cruelty VI" tooltip="Increases Crit Power by $H_W_GOOD0.36$COLOR_END."/>
|
||
<String id="10206" name="Cruelty VII" tooltip="Increases Crit Power by $H_W_GOOD0.38$COLOR_END."/>
|
||
<String id="10210" name="Cruelty I" tooltip="Increases Crit Power by $H_W_GOOD0.22$COLOR_END."/>
|
||
<String id="10211" name="Cruelty II" tooltip="Increases Crit Power by $H_W_GOOD0.26$COLOR_END."/>
|
||
<String id="10212" name="Cruelty III" tooltip="Increases Crit Power by $H_W_GOOD0.3$COLOR_END."/>
|
||
<String id="10213" name="Cruelty IV" tooltip="Increases Crit Power by $H_W_GOOD0.36$COLOR_END."/>
|
||
<String id="10214" name="Cruelty V" tooltip="Increases Crit Power by $H_W_GOOD0.4$COLOR_END."/>
|
||
<String id="10215" name="Cruelty VI" tooltip="Increases Crit Power by $H_W_GOOD0.44$COLOR_END."/>
|
||
<String id="10216" name="Cruelty VII" tooltip="Increases Crit Power by $H_W_GOOD0.46$COLOR_END."/>
|
||
<String id="10220" name="Cruelty I" tooltip="Increases Crit Power by $H_W_GOOD0.2$COLOR_END."/>
|
||
<String id="10221" name="Cruelty II" tooltip="Increases Crit Power by $H_W_GOOD0.24$COLOR_END."/>
|
||
<String id="10222" name="Cruelty III" tooltip="Increases Crit Power by $H_W_GOOD0.28$COLOR_END."/>
|
||
<String id="10223" name="Cruelty IV" tooltip="Increases Crit Power by $H_W_GOOD0.32$COLOR_END."/>
|
||
<String id="10224" name="Cruelty V" tooltip="Increases Crit Power by $H_W_GOOD0.36$COLOR_END."/>
|
||
<String id="10225" name="Cruelty VI" tooltip="Increases Crit Power by $H_W_GOOD0.4$COLOR_END."/>
|
||
<String id="10300" name="Forcefulness I" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10301" name="Forcefulness II" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10302" name="Forcefulness III" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10303" name="Forcefulness IV" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10304" name="Forcefulness V" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10305" name="Forcefulness VI" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10306" name="Forcefulness VII" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10310" name="Forcefulness I" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10311" name="Forcefulness II" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10312" name="Forcefulness III" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10313" name="Forcefulness IV" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10314" name="Forcefulness V" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10315" name="Forcefulness VI" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10316" name="Forcefulness VII" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10320" name="Forcefulness I" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10321" name="Forcefulness II" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10322" name="Forcefulness III" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10323" name="Forcefulness IV" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10324" name="Forcefulness V" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10325" name="Forcefulness VI" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="10400" name="Warding I" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10401" name="Warding II" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10402" name="Warding III" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10403" name="Warding IV" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10404" name="Warding V" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10405" name="Warding VI" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10406" name="Warding VII" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10500" name="Warding I" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10501" name="Warding II" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10502" name="Warding III" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10503" name="Warding IV" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10504" name="Warding V" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10505" name="Warding VI" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10506" name="Warding VII" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10510" name="Warding I" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10511" name="Warding II" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10512" name="Warding III" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10513" name="Warding IV" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10514" name="Warding V" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10515" name="Warding VI" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10516" name="Warding VII" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10520" name="Warding I" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10521" name="Warding II" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10522" name="Warding III" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10523" name="Warding IV" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10524" name="Warding V" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10525" name="Warding VI" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10600" name="Warding I" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10601" name="Warding II" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10602" name="Warding III" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10603" name="Warding IV" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10604" name="Warding V" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10605" name="Warding VI" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10606" name="Warding VII" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10610" name="Warding I" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10611" name="Warding II" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10612" name="Warding III" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10613" name="Warding IV" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10614" name="Warding V" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10615" name="Warding VI" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10616" name="Warding VII" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10620" name="Warding I" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10621" name="Warding II" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10622" name="Warding III" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10623" name="Warding IV" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10624" name="Warding V" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10625" name="Warding VI" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10700" name="Restoration I" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10701" name="Restoration II" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10702" name="Restoration III" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10703" name="Restoration IV" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10704" name="Restoration V" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10705" name="Restoration VI" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10706" name="Restoration VII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10710" name="Restoration I" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10711" name="Restoration II" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10712" name="Restoration III" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10713" name="Restoration IV" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10714" name="Restoration V" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10715" name="Restoration VI" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10716" name="Restoration VII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10720" name="Restoration I" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10721" name="Restoration II" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10722" name="Restoration III" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10723" name="Restoration IV" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10724" name="Restoration V" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10725" name="Restoration VI" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10800" name="Restoration I" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10801" name="Restoration II" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10802" name="Restoration III" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10803" name="Restoration IV" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10804" name="Restoration V" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10805" name="Restoration VI" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10806" name="Restoration VII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10900" name="Infusion I" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10901" name="Infusion II" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10902" name="Infusion III" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10903" name="Infusion IV" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10904" name="Infusion V" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10905" name="Infusion VI" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10906" name="Infusion VII" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10910" name="Infusion I" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10911" name="Infusion II" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10912" name="Infusion III" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10913" name="Infusion IV" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10914" name="Infusion V" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10915" name="Infusion VI" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10916" name="Infusion VII" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10920" name="Infusion I" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10921" name="Infusion II" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10922" name="Infusion III" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10923" name="Infusion IV" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10924" name="Infusion V" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="10925" name="Infusion VI" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11000" name="Infusion I" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11001" name="Infusion II" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11002" name="Infusion III" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11003" name="Infusion IV" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11004" name="Infusion V" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11005" name="Infusion VI" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11006" name="Infusion VII" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11010" name="Infusion I" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11011" name="Infusion II" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11012" name="Infusion III" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11013" name="Infusion IV" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11014" name="Infusion V" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11015" name="Infusion VI" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11016" name="Infusion VII" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11020" name="Infusion I" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11021" name="Infusion II" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11022" name="Infusion III" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11023" name="Infusion IV" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11024" name="Infusion V" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11025" name="Infusion VI" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="11100" name="[Test]_Instant MP Replenishment I [Crystal]" tooltip="[Test]"/>
|
||
<String id="11101" name="[Test]_Instant MP Replenishment II [Crystal]" tooltip="[Test]"/>
|
||
<String id="11102" name="[Test]_Instant MP Replenishment III [Crystal]" tooltip="[Test]"/>
|
||
<String id="11103" name="[Test]_Instant MP Replenishment IV [Crystal]" tooltip="[Test]"/>
|
||
<String id="11104" name="[Test]_Instant MP Replenishment V [Crystal]" tooltip="[Test]"/>
|
||
<String id="11105" name="[Test]_Instant MP Replenishment VI [Crystal]" tooltip="[Test]"/>
|
||
<String id="11106" name="Instant MP Replenishment VII [Crystal]" tooltip="Test"/>
|
||
<String id="11110" name="[Test]_Instant MP Replenishment I [Crystal]" tooltip="[Test]"/>
|
||
<String id="11111" name="[Test]_Instant MP Replenishment II [Crystal]" tooltip="[Test]"/>
|
||
<String id="11112" name="[Test]_Instant MP Replenishment III [Crystal]" tooltip="[Test]"/>
|
||
<String id="11113" name="[Test]_Instant MP Replenishment IV [Crystal]" tooltip="[Test]"/>
|
||
<String id="11114" name="[Test]_Instant MP Replenishment V [Crystal]" tooltip="[Test]"/>
|
||
<String id="11115" name="[Test]_Instant MP Replenishment VI [Crystal]" tooltip="[Test]"/>
|
||
<String id="11119" name="Instant MP Replenishment VII [Crystal]" tooltip="Test"/>
|
||
<String id="11120" name="Instant MP Replenishment I [Crystal]" tooltip="[Test]"/>
|
||
<String id="11121" name="Instant MP Replenishment II [Crystal]" tooltip="[Test]"/>
|
||
<String id="11122" name="Instant MP Replenishment III [Crystal]" tooltip="[Test]"/>
|
||
<String id="11123" name="Instant MP Replenishment IV [Crystal]" tooltip="[Test]"/>
|
||
<String id="11124" name="Instant MP Replenishment V [Crystal]" tooltip="[Test]"/>
|
||
<String id="11125" name="Instant MP Replenishment VI [Crystal]" tooltip="[Test]"/>
|
||
<String id="11200" name="[Test]_Instant MP Replenishment I [Crystal]" tooltip="[Test]"/>
|
||
<String id="11201" name="[Test]_Instant MP Replenishment II [Crystal]" tooltip="[Test]"/>
|
||
<String id="11202" name="[Test]_Instant MP Replenishment III [Crystal]" tooltip="[Test]"/>
|
||
<String id="11203" name="[Test]_Instant MP Replenishment IV [Crystal]" tooltip="[Test]"/>
|
||
<String id="11204" name="[Test]_Instant MP Replenishment V [Crystal]" tooltip="[Test]"/>
|
||
<String id="11205" name="[Test]_Instant MP Replenishment VI [Crystal]" tooltip="[Test]"/>
|
||
<String id="11206" name="Instant MP Replenishment VII [Crystal]" tooltip="Test"/>
|
||
<String id="11210" name="[Test]_Instant MP Replenishment I [Crystal]" tooltip="[Test]"/>
|
||
<String id="11211" name="[Test]_Instant MP Replenishment II [Crystal]" tooltip="[Test]"/>
|
||
<String id="11212" name="[Test]_Instant MP Replenishment III [Crystal]" tooltip="[Test]"/>
|
||
<String id="11213" name="[Test]_Instant MP Replenishment IV [Crystal]" tooltip="[Test]"/>
|
||
<String id="11214" name="[Test]_Instant MP Replenishment V [Crystal]" tooltip="[Test]"/>
|
||
<String id="11215" name="[Test]_Instant MP Replenishment VI [Crystal]" tooltip="[Test]"/>
|
||
<String id="11216" name="Instant MP Replenishment VII [Crystal]" tooltip="Test"/>
|
||
<String id="11220" name="Instant MP Replenishment I [Crystal]" tooltip="[Test]"/>
|
||
<String id="11221" name="Instant MP Replenishment II [Crystal]" tooltip="[Test]"/>
|
||
<String id="11222" name="Instant MP Replenishment III [Crystal]" tooltip="[Test]"/>
|
||
<String id="11223" name="Instant MP Replenishment IV [Crystal]" tooltip="[Test]"/>
|
||
<String id="11224" name="Instant MP Replenishment V [Crystal]" tooltip="[Test]"/>
|
||
<String id="11225" name="Instant MP Replenishment VI [Crystal]" tooltip="[Test]"/>
|
||
<String id="12001" name="Infusion VII" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="12003" name="Infusion VII" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="12004" name="Salivating VII" tooltip="Test"/>
|
||
<String id="12010" name="Grieving VII" tooltip="Test"/>
|
||
<String id="12060" name="Virulence" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="12080" name="Cruelty VII" tooltip="Increases Crit Power by $H_W_GOOD0.48$COLOR_END."/>
|
||
<String id="12090" name="Forcefullness VII" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="12120" name="Infusion VII" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="12130" name="Infusion VII" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="12170" name="Salivating VII" tooltip="Test"/>
|
||
<String id="12230" name="Shield VII" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="12240" name="Warding VII" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="12250" name="Restoration VII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="12290" name="Grieving VII" tooltip="Test"/>
|
||
<String id="15000" name="Akasha's Silence" tooltip="Unable to use skills."/>
|
||
<String id="15010" name="Godsword: Vulnerability" tooltip="All resistances decrease by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="15011"/>
|
||
<String id="15020" name="Dancing Bones" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="15030" name="Freezing Prison" tooltip="Stunned and frozen in place."/>
|
||
<String id="15031" name="Freezing Prison" tooltip="Stunned and frozen in place."/>
|
||
<String id="15040" name="Pulsing Flame" tooltip="Applies a stun every $H_W_BAD$tickInterval2$COLOR_END. Decreases HP by $H_W_BAD$value2$COLOR_END when stunned by this effect."/>
|
||
<String id="15041" name="Pulsing Flame" tooltip="Applies a stun every $H_W_BAD$tickInterval2$COLOR_END. Decreases HP by $H_W_BAD$value2$COLOR_END when stunned by this effect."/>
|
||
<String id="15050" name="Ancestor's Call" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="15060" name="Stupifying Blow" tooltip="Stunned by mighty impact."/>
|
||
<String id="15070" name="Evil God's Curse: Decomposition" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="15080" name="Shargrim's Lightning" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Reduces HP by $H_W_BAD$value2$COLOR_END every $H_W_BAD$tickInterval2$COLOR_END."/>
|
||
<String id="15090" name="Mottled Vulcan's Wrath" tooltip="Increases Crit Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="15100" name="Curse of Beast: Intoxicate" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="15110" name="Outer Plane's Lightning" tooltip="Increases Skill damage by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="15120" name="Root's Entangle" tooltip="Immobilizes while in combat and decreases out-of-combat Movement Speed."/>
|
||
<String id="15130" name="Curse of Beast: Binding" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="15140" name="Magical Armor" tooltip="Increases resistance to harmful effects by 100%."/>
|
||
<String id="15150" name="Assimilate with Nature" tooltip="Reduces aggro gains to nothing."/>
|
||
<String id="15160" name="Blacksmith's Hammerstrike" tooltip="Stunned. Cannot move."/>
|
||
<String id="15170" name="Thunderlash" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="18500" name="Restoration" tooltip="Recovers 20% of maximum HP, $H_W_GOOD2%$COLOR_END every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="18501" name="Continual HP Recovery" tooltip="Recovers $H_W_GOOD2.5%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END. Heals maximum of 25% HP."/>
|
||
<String id="18502" name="Continual HP Recovery" tooltip="Recovers $H_W_GOOD3%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END. Heals maximum of 30% HP."/>
|
||
<String id="18600" name="Infusion" tooltip="Replenishes 15% of maximum MP, $H_W_GOOD1.5%$COLOR_END every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="18601" name="Continual MP Replenishment" tooltip="Replenishes $H_W_GOOD1.7%$COLOR_END of maximum MP every $H_W_GOOD$tickInterval$COLOR_END. Restores maximum of 17% MP."/>
|
||
<String id="18602" name="Continual MP Replenishment" tooltip="Replenishes $H_W_GOOD2%$COLOR_END of maximum MP every $H_W_GOOD$tickInterval$COLOR_END. Restores maximum of 20% MP."/>
|
||
<String id="18700" name="MP Replenishment [Equipment Effect]" tooltip="If this tooltip displays, the wrong effect has been applied."/>
|
||
<String id="18710" name="MP Replenishment [Equipment Effect]" tooltip="If this tooltip displays, the wrong effect has been applied."/>
|
||
<String id="18720" name="HP Replenishment [Equipment Effect]" tooltip="If this tooltip displays, the wrong effect has been applied."/>
|
||
<String id="18730" name="HP Recovery [Equipment Effect]" tooltip="If this tooltip displays, the wrong effect has been applied."/>
|
||
<String id="18740" name="HP Recovery [Equipment Effect]" tooltip="If this tooltip displays, the wrong effect has been applied."/>
|
||
<String id="18750" name="HP Recovery [Equipment Effect]" tooltip="If this tooltip displays, the wrong effect has been applied."/>
|
||
<String id="19101" name="test string" tooltip="test."/>
|
||
<String id="21010" name="Glyph of the Swift" tooltip="Attack Speed increases by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="21020" name="Glyph of Influence" tooltip="Decreases MP consumption of Rain of Blows by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="21030" name="Glyph of Influence" tooltip="Decreases MP consumption of Leaping Strike by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="21040" name="Glyph of Powerlink" tooltip="Increases damage of Rising Fury by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="21050" name="Glyph of Influence" tooltip="Decreases MP consumption of Poison Blade by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="21060" name="Glyph of Influence" tooltip="Decreases MP consumption of Rain of Blows by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="21070" name="Glyph of the Swift" tooltip="Attack Speed increases by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="21080" name="Glyph of Powerlink" tooltip="Increases damage of Rain of Blows by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="21090" name="Glyph of Numbing" tooltip="Decreases Attack Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="21100" name="Glyph of Binding" tooltip="Cannot move. Effect ends when knocked down."/>
|
||
<String id="21110" name="Glyph of Powerlink" tooltip="Increases damage of Combative Strike by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="21111" name="Glyph of Powerlink" tooltip="Increases damage of Combative Strike by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="21120" name="Glyph of Sap" tooltip="Stunned. Cannot move."/>
|
||
<String id="21130" name="Glyph of Powerlink" tooltip="Increases damage of Leaping Strike by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="21131" name="Glyph of Powerlink" tooltip="Increases damage of Leaping Strike by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="21140" name="Glyph of Restoration" tooltip="Recovers $H_W_GOOD$value$COLOR_END of maximum HP upon successful use of Poison Blade."/>
|
||
<String id="21150" name="Glyph of Numbing" tooltip="Decreases Attack Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="21160" name="Glyph of Grounding" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="21170" name="Glyph of Keenness" tooltip="Doubles Crit Factor."/>
|
||
<String id="21180" name="Glyph of the Pump" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="21190" name="Glyph of Powerlink" tooltip="Increases damage of Cascade of Stuns by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="22010" name="Glyph of the Pump" tooltip="Power increases by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="22020" name="Glyph of Influence" tooltip="Decreases MP consumption of Shield Counter by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="22030" name="Glyph of Slowing" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="22040" name="Glyph of Powerlink" tooltip="Increases damage of Shield Counter by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="22050" name="Glyph of Major Restoration" tooltip="Increases amount of HP recovery by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="22060" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Onslaught."/>
|
||
<String id="22070" name="Glyph of Major Restoration" tooltip="Increases amount of HP recovery by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="22080" name="Glyph of Fleetfoot" tooltip="Increases Movement Speed while in combat by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="22090" name="Glyph of Slowing" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="22100" name="Glyph of Numbing" tooltip="Decreases Attack Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="22110" name="Glyph of Grounding" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="22120" name="Glyph of Keenness" tooltip="Doubles Crit Factor."/>
|
||
<String id="22130" name="Glyph of Numbing" tooltip="Decreases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="23010" name="Glyph of Fleetfoot" tooltip="Movement Speed increases by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="23020" name="Glyph of the Swift" tooltip="Attack Speed increases by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="23030" name="Glyph of Powerlink" tooltip="Increases damage of Whirlwind by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="23031" name="Glyph of Powerlink" tooltip="Increases damage of Overhand Strike by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="23032" name="Glyph of Powerlink" tooltip="Increases damage of Measured Slice by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="23040" name="Glyph of Powerlink" tooltip="Increases damage of Leaping Strike by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="23050" name="Glyph of Grounding" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="23060" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Heart Thrust."/>
|
||
<String id="23061" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Heart Thrust."/>
|
||
<String id="23070" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Knockdown Strike."/>
|
||
<String id="23080" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Whirlwind."/>
|
||
<String id="23090" name="Glyph of Restoration" tooltip="Recovers $H_W_GOOD$value$COLOR_END of maximum HP upon successful hit of Stunning Backhand."/>
|
||
<String id="23100" name="Glyph of Numbing" tooltip="Decreases Attack Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="23110" name="Glyph of Balance" tooltip="Increases Balance Factor by $H_W_GOOD1.5times$COLOR_END."/>
|
||
<String id="23111" name="Glyph of Balance" tooltip="Increases Balance Factor by $H_W_GOOD2times$COLOR_END."/>
|
||
<String id="23120" name="Glyph of Powerlink" tooltip="Increases damage of Fury Strike by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="23130" name="Glyph of Powerlink" tooltip="Increases damage of Overhand Strike by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="23140" name="Glyph of Keenness" tooltip="Doubles Crit Factor for the next attack."/>
|
||
<String id="23150" name="Glyph of Powerlink" tooltip="Adds 10% skill damage for the next attack."/>
|
||
<String id="23155" name="Glyph of Sap" tooltip="You are stunned and cannot move."/>
|
||
<String id="23160" name="Glyph of Keenness" tooltip="$H_W_GOODTriples$COLOR_END Crit Factor for the next attack."/>
|
||
<String id="23170" name="Glyph of Keenness" tooltip="$H_W_GOODTriples$COLOR_END Crit Factor for the next attack."/>
|
||
<String id="23180" name="Glyph of Keenness" tooltip="$H_W_GOODDoubles$COLOR_END Crit Factor for the next attack."/>
|
||
<String id="23190" name="Glyph of Powerlink" tooltip="Increases damage of Knockdown Strike by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="23200" name="Glyph of Powerlink" tooltip="Increases damage of Backstab by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="23210" name="Glyph of Infusion" tooltip="Replenishes $H_W_GOOD6%$COLOR_END of maximum MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="24010" name="Glyph of the Pump" tooltip="Power increases by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="24020" name="Glyph of Influence" tooltip="Decreases MP consumption of Flatten by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="24030" name="Glyph of Influence" tooltip="Decreases MP consumption of Dash by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="24050" name="Glyph of Influence" tooltip="Decreases MP consumption of Flatten by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="24060" name="Glyph of the Pump" tooltip="Power increases by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="24070" name="Glyph of Powerlink" tooltip="Increases damage of Staggering Strike by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="24080" name="Glyph of Strength" tooltip="Increases Impact Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="24090" name="Glyph of Fleetfoot" tooltip="Increases Movement Speed while in combat by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="24091" name="Glyph of Fleetfoot" tooltip="Increases Movement Speed while in combat by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="24100" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Flatten."/>
|
||
<String id="24101" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Flatten."/>
|
||
<String id="24110" name="Glyph of Balance" tooltip="Increases Balance Factor by $H_W_GOOD50%$COLOR_END."/>
|
||
<String id="24111" name="Glyph of Balance" tooltip="Increases Balance Factor by $H_W_GOOD100%$COLOR_END."/>
|
||
<String id="24120" name="Glyph of Blaze" tooltip="Speeds charging by $H_W_GOOD$value$COLOR_END for Lethal Strike."/>
|
||
<String id="24130" name="Glyph of Blaze" tooltip="Speeds charging by $H_W_GOOD$value$COLOR_END for Thunder Strike."/>
|
||
<String id="24140" name="Glyph of Grounding" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="24150" name="Glyph of Infusion" tooltip="Replenishes $H_W_GOOD6%$COLOR_END of maximum MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="24160" name="Glyph of Keenness" tooltip="$H_W_GOODDoubles$COLOR_END Crit Factor for the next attack."/>
|
||
<String id="24161" name="Glyph of Keenness" tooltip="$H_W_GOODDoubles$COLOR_END Crit Factor for the next attack."/>
|
||
<String id="24170" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Thunder Strike."/>
|
||
<String id="25010" name="Glyph of the Pump" tooltip="Power increases by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="25020" name="Glyph of Grounding" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="25021" name="Glyph of Grounding" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="25030" name="Glyph of Powerlink" tooltip="Increases damage of Ice Needle by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="25040" name="Glyph of Influence" tooltip="Decreases MP consumption of Flame Pillar by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="25050" name="Glyph of Powerlink" tooltip="Increases damage of Fireblast by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="25060" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Flaming Barrage."/>
|
||
<String id="25070" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Flame Pillar."/>
|
||
<String id="25080" name="Glyph of Powerlink" tooltip="Increases damage of Flaming Barrage by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="25090" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Lightning Trap."/>
|
||
<String id="25100" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Fireblast."/>
|
||
<String id="25110" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Mindblast."/>
|
||
<String id="25120" name="Glyph of Slowing" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="25130" name="Glyph of Powerlink" tooltip="Increases damage for the next chain skill by $H_W_GOOD$value$COLOR_END—but once only."/>
|
||
<String id="25140" name="Glyph of Blaze" tooltip="Speeds charging by $H_W_GOOD$value$COLOR_END for Arcane Pulse."/>
|
||
<String id="25150" name="Mana Barrier" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage. Costs 1 MP per 14 points of damage. Ends when you reach maximum damage or run out of MP."/>
|
||
<String id="25160" name="Glyph of Hinder" tooltip="Recover $H_W_GOOD$value$COLOR_END less HP from healing effects."/>
|
||
<String id="25170" name="Glyph of Keenness" tooltip="$H_W_GOODDoubles$COLOR_END Crit Factor for the next attack."/>
|
||
<String id="25171" name="Glyph of Keenness" tooltip="$H_W_GOODDoubles$COLOR_END Crit Factor for the next attack."/>
|
||
<String id="25180" name="Glyph of Restoration" tooltip="Restores $H_W_GOOD20%$COLOR_END of maximum HP."/>
|
||
<String id="25190" name="Glyph of Fleetfoot" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="25200" name="Glyph of Powerlink" tooltip="Increases damage of Flaming Barrage by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="26010" name="Glyph of Slowing" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="26020" name="Glyph of Sap" tooltip="Stunned and cannot move."/>
|
||
<String id="26030" name="Glyph of Powerlink" tooltip="Increases damage of Arrow Volley by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="26040" name="Glyph of Influence" tooltip="Decreases MP consumption of Web Arrow by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="26050" name="Glyph of Influence" tooltip="Decreases MP consumption of Poison Arrow by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="26060" name="Glyph of Influence" tooltip="Reduces MP cost of Incendiary Trap by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="26070" name="Glyph of Powerlink" tooltip="Increases damage of Penetrating Arrow by $H_W_GOOD$value$COLOR_END: ."/>
|
||
<String id="26080" name="Glyph of Fleetfoot" tooltip="Increases Movement Speed while in combat by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="26090" name="Glyph of Sap" tooltip="You become stunned and cannot move."/>
|
||
<String id="26100" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Poison Arrow."/>
|
||
<String id="26110" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Stunning Trap."/>
|
||
<String id="26111" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Stunning Trap."/>
|
||
<String id="26120" name="Glyph of Fleetfoot" tooltip="Increases Movement Speed while in combat by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="26130" name="Glyph of Powerlink" tooltip="Increases damage of Incendiary Trap by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="26140" name="Glyph of Restoration" tooltip="Recovers $H_W_GOOD2%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END. Ends when you enter combat."/>
|
||
<String id="26141" name="Glyph of Restoration" tooltip="Recovers $H_W_GOOD5%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END. Ends when you enter combat."/>
|
||
<String id="26150" name="Glyph of Powerlink" tooltip="Increases damage of Arrow Volley by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="26160" name="Glyph of Blaze" tooltip="Speeds charging by $H_W_GOOD$value$COLOR_END for Penetrating Arrow."/>
|
||
<String id="26170" name="Glyph of Blaze" tooltip="Speeds charging by $H_W_GOOD$value$COLOR_END for Penetrating Arrow."/>
|
||
<String id="26171" name="Glyph of Blaze" tooltip="Speeds charging by $H_W_GOOD$value$COLOR_END for Penetrating Arrow."/>
|
||
<String id="26180" name="Glyph of Blaze" tooltip="Speeds charging by $H_W_GOOD$value$COLOR_END for Radiant Arrow."/>
|
||
<String id="26190" name="Glyph of Blaze" tooltip="Speeds charging by $H_W_GOOD$value$COLOR_END for Penetrating Arrow."/>
|
||
<String id="26200" name="Glyph of Fleetfoot" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END while in combat."/>
|
||
<String id="26210" name="Glyph of Slowing" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="26220" name="Glyph of Enfeeblement" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="26230" name="Glyph of Infusion" tooltip="Restores $H_W_GOOD6%$COLOR_END of maximum MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="26240" name="Glyph of Balance" tooltip="Increases Balance Factor by $H_W_GOOD50%$COLOR_END."/>
|
||
<String id="26241" name="Glyph of Balance" tooltip="Increases Balance Factor by $H_W_GOOD100%$COLOR_END."/>
|
||
<String id="26250" name="Glyph of Keenness" tooltip="$H_W_GOODTriples$COLOR_END Crit Factor."/>
|
||
<String id="27010" name="Glyph of Slowing" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="27020" name="Glyph of Influence" tooltip="Reduces MP cost by $H_W_GOOD$value$COLOR_END for Metamorphic Blast."/>
|
||
<String id="27030" name="Glyph of Influence" tooltip="Decreases MP consumption of Volley of Curses by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="27040" name="Glyph of Influence" tooltip="Decreases MP consumption of Arun's Vitae by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="27050" name="Glyph of Influence" tooltip="Decreases MP consumption of Arun's Tears by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="27060" name="Glyph of Numbing" tooltip="Decreases Attack Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="27070" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Arun's Vitae."/>
|
||
<String id="27080" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Arun's Vitae."/>
|
||
<String id="27090" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Thrall of Life."/>
|
||
<String id="27100" name="Glyph of Blaze" tooltip="Speeds casting by $H_W_GOOD$value$COLOR_END for Arun's Tears."/>
|
||
<String id="27110" name="Glyph of Fleetfoot" tooltip="Increase Movement Speed by $H_W_GOOD$value$COLOR_END while in combat."/>
|
||
<String id="27120" name="Glyph of Grounding" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="27130" name="Glyph of Balance" tooltip="Increases Balance Factor by $H_W_GOOD400%$COLOR_END."/>
|
||
<String id="27140" name="Glyph of Restoration" tooltip="Recovers $H_W_GOOD20%$COLOR_END of maximum HP."/>
|
||
<String id="27150" name="Glyph of Restoration" tooltip="Warding Totem recovers $H_W_GOOD$value$COLOR_END more HP."/>
|
||
<String id="27160" name="Glyph of Enfeeblement" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="28010" name="Glyph of Power" tooltip="Increases skill damage by $H_W_GOOD$value$COLOR_END for Final Reprisal."/>
|
||
<String id="28020" name="Glyph of Powerlink" tooltip="Increases damage of Metamorphic Blast by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="28030" name="Glyph of Grounding" tooltip="Increase Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="28040" name="Glyph of Influence" tooltip="Decreases MP consumption of Focus Heal by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="28050" name="Glyph of Fleetfoot" tooltip="Increase Movement Speed by $H_W_GOOD$value$COLOR_END while in combat."/>
|
||
<String id="28060" name="Glyph of Powerlink" tooltip="Increases damage of Shocking Implosion by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="28070" name="Glyph of Slowing" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="28080" name="Glyph of Numbing" tooltip="Decreases Attack Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="28090" name="Glyph of Enfeeblement" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="28100" name="Glyph of Restoration" tooltip="Recovers $H_W_GOOD5%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END. Ends when you enter combat."/>
|
||
<String id="28101" name="Glyph of Restoration" tooltip="[Test]"/>
|
||
<String id="28110" name="Glyph of Restoration" tooltip="Recovers $H_W_GOOD15%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END. Ends when you enter combat."/>
|
||
<String id="28120" name="Glyph of Balance" tooltip="Increases Balance Factor by $H_W_GOOD100%$COLOR_END."/>
|
||
<String id="28130" name="Glyph of Infusion" tooltip="Replenishes $H_W_GOOD50$COLOR_END MP every $H_W_GOOD$H_W_GOOD$tickInterval$COLOR_END$COLOR_END."/>
|
||
<String id="29010" name="Glyph of the Swift" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="29011" name="Glyph of Keenness" tooltip="$H_W_GOODDoubles$COLOR_END Crit Factor."/>
|
||
<String id="29020" name="Glyph of Powerlink" tooltip="Increases damage of Grim Strike by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="29030" name="Glyph of Blaze" tooltip="Increases Attack Speed of Double Shear by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="29040" name="Glyph of Powerlink" tooltip="Increases damage of Double Shear by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="29041" name="Glyph of Powerlink" tooltip="Increases damage of Grim Strike by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="29050" name="Glyph of Numbing" tooltip="Decreases Attack Speed by $H_W_BAD$value$COLOR_END per overlapping hit."/>
|
||
<String id="29060" name="Glyph of Powerlink" tooltip="Increases the chance to crit of Whipsaw by $H_W_GOOD30%$COLOR_END."/>
|
||
<String id="29070" name="Glyph of Binding" tooltip="You cannot move for the duration of the skill. Skill effects are canceled if you're knocked out from being attacked."/>
|
||
<String id="29090" name="Glyph of the Swift" tooltip="Successful Cable Step strike speeds next skill's casting by 50%."/>
|
||
<String id="29100" name="Glyph of Powerlink" tooltip="Increases damage of Shadow Burst by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="29110" name="Glyph of Fleetfoot" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END during combat."/>
|
||
<String id="29111" name="Glyph of Keenness" tooltip="$H_W_GOODDoubles$COLOR_END Crit Factor for the next attack."/>
|
||
<String id="30010" name="Arcane Energy Additional Replenishment [Glyph of Influence]" tooltip="If this abnormality is shown then BTS"/>
|
||
<String id="30020" name="Glyph of the Swift" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="30030" name="Glyph of the Slick" tooltip="Reduces knockback by 40l%. Decreases the knocked back distance from the skill action by 40%."/>
|
||
<String id="30040" name="Arcane Energy Additional Replenishment [Glyph of Influence]" tooltip="If this abnormality is shown then BTS"/>
|
||
<String id="30050" name="Attack Speed Increase [Glyph of the Swift]" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="30060" name="Arcane Energy Additional Replenishment [Glyph of Influence]" tooltip="If this abnormality is shown then BTS"/>
|
||
<String id="30070" name="Arcane Energy Additional Replenishment [Glyph of Influence]" tooltip="If this abnormality is shown then BTS"/>
|
||
<String id="30080" name="Glyph of Fleetfoot" tooltip="Increases movement speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="30090" name="Glyph of Powerlink" tooltip="Increases skill damage by $H_W_GOOD$value$COLOR_END for the next attack."/>
|
||
<String id="30100" name="Glyph of Powerlink" tooltip="Increases Power for the next chain skill by $H_W_GOOD$value$COLOR_END: Shotgun."/>
|
||
<String id="45301" name="Great Shock" tooltip="Massively shocked."/>
|
||
<String id="45302" name="Blown Over" tooltip="Shocked and knocked over."/>
|
||
<String id="45303" tooltip="The drill will disappear in 13 seconds."/>
|
||
<String id="48730" name="Chilled Mouth" tooltip="You ate cold food."/>
|
||
<String id="48731" name="Sarberry Deliciousness" tooltip="Replenishes $H_W_GOOD5%$COLOR_END of maximum MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="48732" name="Brain Freeze" tooltip="You ate ice-cold food too quickly. Your body is cold, and your Movement Speed decreases by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="48733" name="Summer Wine" tooltip="Ramsay's strong wine. The more of it you consume, the tipsier you get."/>
|
||
<String id="48734" name="Tipsy" tooltip="You're tipsy. Your vision is blurry and your senses are dull. Increases Endurance by $H_W_GOOD$value$COLOR_END. "/>
|
||
<String id="48735" name="Intoxicated" tooltip="You're dizzy. Your vision is blurry and your senses are dull. Increases Endurance by $H_W_GOOD$value$COLOR_END. "/>
|
||
<String id="48736" name="Inebriated" tooltip="You're very dizzy. Your vision is blurry and your senses are dull. Increases Endurance by $H_W_GOOD$value$COLOR_END. "/>
|
||
<String id="48737" name="Drunk" tooltip="You're seriously dizzy. Increases Endurance by $H_W_GOOD$value$COLOR_END. "/>
|
||
<String id="48738" name="Wasted" tooltip="If you drink any more, you will hurt yourself. Increases Endurance by $H_W_GOOD$value$COLOR_END. "/>
|
||
<String id="48739" name="Passed Out" tooltip="You are beyond wasted and unable to move until you sober up."/>
|
||
<String id="48740"/>
|
||
<String id="48741" name="Dance Party" tooltip="Everybody dance now!"/>
|
||
<String id="48742" name="Sadness" tooltip="It's just so sad! You cannot hold back your tears."/>
|
||
<String id="48743"/>
|
||
<String id="48744" name="Sarberry Deliciousness" tooltip="Replenishes $H_W_GOOD170$COLOR_END MP per $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="50003" name="BTS" tooltip="BTS"/>
|
||
<String id="50004" name="BTS" tooltip="BTS"/>
|
||
<String id="50005" name="BTS" tooltip="BTS"/>
|
||
<String id="50006" name="BTS" tooltip="BTS"/>
|
||
<String id="50007" name="BTS" tooltip="BTS"/>
|
||
<String id="60001" name="Robust Etching" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END and Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="60002" name="Sharp Etching III" tooltip="Increases Crit Factor by $H_W_GOOD$value$COLOR_END, and Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="60003" name="Infused Etching III" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="60004" name="Lacerating" tooltip="Sharp armor causes bleeding and HP decreases by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="60005" name="Bulwark Etching III" tooltip="Absorbs damage up to $H_W_GOOD$value$COLOR_END. As soon as the maximum absorption amount is exceeded, the effect disappears regardless of its duration time."/>
|
||
<String id="60006" name="Recovery Etching III" tooltip="Continuously recovers HP by $H_W_GOOD$value2$COLOR_END and replenishes MP by $H_W_GOOD$value$COLOR_END every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="60007" name="Heaven's Elixir" tooltip="Increases Power, Endurance, Impact Factor, Balance Factor, Crit Factor, and Movement Speed by $H_W_GOOD3$COLOR_END for $H_W_GOOD$time$COLOR_END of real time."/>
|
||
<String id="60008" name="Weapon: Toxicity" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="60009" name="Weapon: Lightning" tooltip="Reduces Movement Speed by $H_W_BAD$value$COLOR_END and HP by $H_W_BAD$value2$COLOR_END every $H_W_BAD$tickInterval2$COLOR_END."/>
|
||
<String id="60010" name="Armor: Hurricane" tooltip="Reduces Defense by $H_W_BAD$value$COLOR_END from strong winds."/>
|
||
<String id="60011" name="Armor: Thorngrip" tooltip="Bleeding. Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="60012" name="Armor: Carapace" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="60013" name="Armor: Lifeswell" tooltip="Recovers $H_W_GOOD3%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="60014" name="Robust Etching" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END and Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="60015" name="Sharp Etching III" tooltip="Increases Crit Factor by $H_W_GOOD$value$COLOR_END, and Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="60016" name="Infused Etching III" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="60017" name="Lacerating Etching" tooltip="Sharp armor causes bleeding and HP decreases by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="60018" name="Bulwark Etching III" tooltip="Absorbs damage up to $H_W_GOOD$value$COLOR_END. As soon as the maximum absorption amount is exceeded, the effect disappears regardless of its duration time."/>
|
||
<String id="60019" name="Recovery Etching III" tooltip="Continuously recovers HP by $H_W_GOOD$value2$COLOR_END and replenishes MP by $H_W_GOOD$value$COLOR_END every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="60020" name="Weak Energy Curse" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END and decreases Movement Speed by $H_W_BAD$value$COLOR_END. "/>
|
||
<String id="60021" name="Catastrophe Curse" tooltip="Decreases Power by $H_W_BAD$value$COLOR_END, and Attack Speed by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="70201" name="Popped Cobseed" tooltip="Raises maximum HP by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="70202" name="Mudroot Salad" tooltip="Recovers $H_W_GOOD1%$COLOR_END of your maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="70203" name="Grilled Pigling" tooltip="Replenishes $H_W_GOOD1%$COLOR_END of your maximum MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="70211" name="Floretta Soup" tooltip="Raises maximum HP by $H_W_GOOD$value$COLOR_END and Crit Factor by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="70212" name="Moongourd Muffin" tooltip="Recovers $H_W_GOOD1%$COLOR_END of your maximum HP every $H_W_GOOD$tickInterval$COLOR_END and raises Endurance by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="70213" name="Shevranberry Cookie" tooltip="Replenishes $H_W_GOOD1%$COLOR_END of your maximum MP every $H_W_GOOD$tickInterval$COLOR_END and raises Power by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="70221" name="Lamb Bulgogi" tooltip="Raises maximum HP by $H_W_GOOD$value$COLOR_END, Crit Factor by $H_W_GOOD$value2$COLOR_END, and Attack Speed by $H_W_GOOD$value3$COLOR_END."/>
|
||
<String id="70222" name="Struthio Breast Salad" tooltip="Recovers $H_W_GOOD1%$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END while raising Endurance by $H_W_GOOD$value2$COLOR_END and Attack Speed by $H_W_GOOD$value3$COLOR_END."/>
|
||
<String id="70223" name="Half-Moon Croquette" tooltip="Replenishes $H_W_GOOD1%$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END while raising power by $H_W_GOOD$value2$COLOR_END and Attack Speed by $H_W_GOOD$value3$COLOR_END."/>
|
||
<String id="70231" name="Freeholds Flame Salad" tooltip="Improves Stamina by $H_W_GOOD$value$COLOR_END for you and up to 20 people within a 20m radius."/>
|
||
<String id="70232" name="Bleak Wings" tooltip="Prevents Stamina from decreasing for you and up to 20 people within a 20m radius."/>
|
||
<String id="70233" name="Traditional Bleakfields BBQ" tooltip="Increases healing effects by $H_W_GOOD$value$COLOR_END for you and up to 20 people within a 20m radius."/>
|
||
<String id="70234" name="Freeholds Root Beer" tooltip="Lightens your mood for $time, but the kick might make you feel very woozy."/>
|
||
<String id="70235" name="Shevranberry Wine" tooltip="Lightens your mood for $time, but you might feel very woozy."/>
|
||
<String id="70236" name="Sky Lotus Drink" tooltip="Makes you $H_W_GOOD100%$COLOR_END resistant to knockdown and stagger for $time, but you might feel very woozy."/>
|
||
<String id="70237" name="Lein’s Dark Root Beer" tooltip="Raises Attack Speed by $H_W_GOOD$value$COLOR_END for $time, but the kick might make you feel very woozy. "/>
|
||
<String id="70238" name="Digory’s Honey Moongourd Drink" tooltip="Raises Endurance by $H_W_GOOD$value$COLOR_END for $time, but you might feel very woozy. "/>
|
||
<String id="70239" name="Freeholds Flame Salad" tooltip="Increases max Stamina by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="70240" name="Bleak Wings" tooltip="Stamina does not decrease."/>
|
||
<String id="70241" name="Traditional Bleakfields BBQ" tooltip="Healing skills affecting you increase by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="70301" name="Tranquil Celerity" tooltip="Increases Movement Speed in combat by $H_W_GOOD$value$COLOR_END. Effect stacks up to three times."/>
|
||
<String id="70302" name="Tranquil Focus" tooltip="Increases skill damage by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="70303" name="Tranquil Vigor" tooltip="Increases maximum Stamina by $H_W_GOOD$value$COLOR_END. Effect stacks up to three times."/>
|
||
<String id="70304" name="Tranquil Regeneration" tooltip="Recovers $H_W_GOOD0.5%$COLOR_ENDof maximum HP per stack every $H_W_GOOD$tickInterval$COLOR_END. Effect stacks up to three times."/>
|
||
<String id="70305" name="Tranquil Replenishment" tooltip="Replenishes $H_W_GOOD0.5%$COLOR_END of maximum MP per stack every $H_W_GOOD$tickInterval$COLOR_END. Effect stacks up to three times."/>
|
||
<String id="81163" name="Overly-Attached Friend" tooltip="You have overused Friend Summon. You need to give your friends their space before you can use Friend Summon again."/>
|
||
<String id="82101"/>
|
||
<String id="82102" name="Potion of Shielding" tooltip="Decreases damage from projectiles for $time."/>
|
||
<String id="82601" name="Sanguine Snag" tooltip="Blood magic impedes movement."/>
|
||
<String id="82602"/>
|
||
<String id="82603"/>
|
||
<String id="82604"/>
|
||
<String id="82605" name="Cruor Aegis" tooltip="Dakuryon shields himself with magic.<BR>Distract him to remove this effect."/>
|
||
<String id="82606" name="Cruor Aegis" tooltip="Dakuryon shields himself with magic.<BR>Distract him to remove this effect."/>
|
||
<String id="82607" name="Sanguine Snag" tooltip="Blood magic impedes movement."/>
|
||
<String id="82608"/>
|
||
<String id="82609"/>
|
||
<String id="90100" name="Deft Footwork" tooltip="Other players have less chance of knocking you down or staggering you."/>
|
||
<String id="90101" name="Resilience of Body" tooltip="Recovers $H_W_GOOD5%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="90200" name="Resilience of Mind" tooltip="Replenishes $H_W_GOOD5%$COLOR_END of maximum MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="90300" name="Skirmish Running" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END while in combat, but chances of being knocked down increase by $H_W_BAD$value2$COLOR_END. Ends if knocked down."/>
|
||
<String id="90400" name="Last Aman Standing" tooltip="Decreases chances of being staggered or knocked down."/>
|
||
<String id="90500" name="Soothing Presence" tooltip="Decreases Movement Speed by $H_W_BAD$value2$COLOR_END, but enemies will not attack unless you attack them. Effect ends if you use another skill or item, or enter combat."/>
|
||
<String id="90510" name="Horizon Run" tooltip="Increases non-combat Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="90600" name="Ancient Wellspring" tooltip="Test"/>
|
||
<String id="100100" name="Assault Stance I" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END and Crit Factor by $H_W_GOOD$value3$COLOR_END. However, decreases Endurance by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="100101" name="Assault Stance II" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END and Crit Factor by $H_W_GOOD$value3$COLOR_END. However, decreases Endurance by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="100102" name="Assault Stance III" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END and Crit Factor by $H_W_GOOD$value3$COLOR_END. However, decreases Endurance by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="100103" name="Assault Stance IV" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END and Crit Factor by $H_W_GOOD$value3$COLOR_END. However, decreases Endurance by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="100200" name="Defensive Stance I" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END and Balance Factor by $H_W_GOOD$value2$COLOR_END. Attacks draw $H_W_GOOD$value3$COLOR_END more aggro."/>
|
||
<String id="100201" name="Defensive Stance II" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END and Balance Factor by $H_W_GOOD$value2$COLOR_END. Attacks draw $H_W_GOOD$value3$COLOR_END more aggro."/>
|
||
<String id="100202" name="Defensive Stance III" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END and Balance Factor by $H_W_GOOD$value2$COLOR_END. Attacks draw $H_W_GOOD$value4$COLOR_END more aggro."/>
|
||
<String id="100203" name="Defensive Stance IV" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END and Balance Factor by $H_W_GOOD$value2$COLOR_END. Attacks draw $H_W_GOOD$value3$COLOR_END more aggro."/>
|
||
<String id="100300" name="Battle Cry" tooltip="Stunned. Cannot move."/>
|
||
<String id="100301" name="Delete_Battle Cry" tooltip="Stunned. Cannot move."/>
|
||
<String id="100400" name="Vortex Slash Active" tooltip="You may now use Vortex Slash."/>
|
||
<String id="100500" name="Poison Blade" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="100501" name="Poison Blade" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="100502" name="Poison Blade" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="100503" name="Poison Blade" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="100504" name="Poison Blade" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="100505" name="Poison Blade" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="100506" name="Poison Blade" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="100507" name="Poison Blade" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="100508" name="Poison Blade" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="100520" name="Poison Blade" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="100521" name="Poison Blade" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="100522" name="Poison Blade" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="100523" name="Poison Blade" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="100524" name="Poison Blade" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="100525" name="Poison Blade" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="100526" name="Poison Blade" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="100527" name="Poison Blade" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="100528" name="Poison Blade" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="100600" name="Mangle" tooltip="Your fourth consecutive use of the Combo Attack skill cuts your foe's Attack Speed and movement by $H_W_GOOD15%$COLOR_END. You spend $H_W_BAD$value2$COLOR_END MP every $H_W_BAD$tickInterval2$COLOR_END while this effect is active."/>
|
||
<String id="100630" name="Mangle" tooltip="Speed decreases by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="100700" name="Staggering Counter Active" tooltip="You may now use Staggering Counter."/>
|
||
<String id="100800" name="Deadly Gamble I" tooltip="Increases Crit Factor by $H_W_GOOD$value$COLOR_END. Decreases Crit Resist Factor by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="100801" name="Deadly Gamble II" tooltip="Increases Crit Factor by $H_W_GOOD$value$COLOR_END for $time. Decreases Crit Resist Factor by $H_W_BAD$value2$COLOR_END. Decreases Melee attack skill cooldown by $H_W_GOOD50%$COLOR_END."/>
|
||
<String id="100802" name="Deadly Gamble II_reduced cooldown" tooltip="Invisible abnormality."/>
|
||
<String id="100803" name="Deadly Gamble II_reduced cooldown" tooltip="Invisible abnormality."/>
|
||
<String id="100900" name="Cascade of Stuns" tooltip="Stunned. Cannot move."/>
|
||
<String id="100901" name="Cascade of Stuns" tooltip="Stunned. Cannot move."/>
|
||
<String id="101000" name="Backstab" tooltip="Stunned. Cannot move."/>
|
||
<String id="101001" name="Backstab" tooltip="Stunned. Cannot move."/>
|
||
<String id="101100" name="Staggering Counter" tooltip="Stunned. Cannot move."/>
|
||
<String id="101101" name="Staggering Counter" tooltip="Stunned. Cannot move."/>
|
||
<String id="101200" name="Combative Strike" tooltip="Reduces Endurance by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="101220" name="Combative Strike" tooltip="Reduces Endurance by $H_W_BAD$value$COLOR_END and HP recovery by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="101300" name="Traverse Cut" tooltip="Reduces Endurance by $H_W_BAD0.85%$COLOR_END. The effect stacks up to 13 times."/>
|
||
<String id="101400" name="Pounce" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="101500" name="Reaping Slash" tooltip="Takes $H_W_BAD$value$COLOR_END more damage from Scythe."/>
|
||
<String id="101600" name="Smoke Flanker" tooltip="Your shadow lasts for a set duration."/>
|
||
<String id="101700" name="Combo Attack" tooltip="Increases Combo Attack speed after 14 successful hits with Combo Attack."/>
|
||
<String id="101750" name="Combo Attack" tooltip="Increases Combo Attack speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="101800" name="Foe Harvest" tooltip="Draws enemies."/>
|
||
<String id="101801" name="Foe Harvest" tooltip="Buff for caster of Binding Sword. Invisible abnormality"/>
|
||
<String id="101900" name="Foe Harvest" tooltip="Harvested. Vulnerable for $time."/>
|
||
<String id="200100" name="Leash" tooltip="Stunned. Cannot move."/>
|
||
<String id="200200" name="Guardian Shout I" tooltip="Others in your party receive $H_W_GOODGuardian Power$COLOR_END while within 20m of you. Ends if you are knocked down."/>
|
||
<String id="200201" name="Guardian Shout II" tooltip="Others in your party receive $H_W_GOODGuardian Power$COLOR_END while within 20m of you. Ends if you are knocked down."/>
|
||
<String id="200202" name="Guardian Shout III" tooltip="Others in your party receive $H_W_GOODGuardian Power$COLOR_END while within 20m of you. Ends if you are knocked down."/>
|
||
<String id="200230" name="Guardian Power I" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END while within 20m of the caster."/>
|
||
<String id="200231" name="Guardian Power II" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END while within 20m of the caster."/>
|
||
<String id="200232" name="Guardian Power III" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END while within 20m of the caster."/>
|
||
<String id="200300" name="Debilitate" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END (cumulative up to 3 hits). When engaged in PvP, also decreases a target's HP recovery by $H_W_BAD50%$COLOR_END at any number of stacks."/>
|
||
<String id="200301" name="Debilitate" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END (cumulative up to 3 hits). When engaged in PvP, also decreases a target's HP recovery by $H_W_BAD50%$COLOR_END at any number of stacks."/>
|
||
<String id="200302" name="Debilitate" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END (cumulative up to 3 hits). When engaged in PvP, also decreases a target's HP recovery by $H_W_BAD50%$COLOR_END at any number of stacks."/>
|
||
<String id="200350" name="Debilitate" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="200351" name="Debilitate" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="200352" name="Debilitate III" tooltip="Test"/>
|
||
<String id="200400" name="Shield Bash" tooltip="Stunned. Cannot move."/>
|
||
<String id="200500" name="Mana Extraction" tooltip="###NotShow###Mana extracted from a Magic Stone quickly restores your MP."/>
|
||
<String id="200700" name="Adrenaline Rush I" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="200701" name="Adrenaline Rush II" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END and you earn $H_W_GOOD8%$COLOR_END more aggro on every attack skill. Melee attack skill cooldown decreases by $H_W_GOOD50%$COLOR_END."/>
|
||
<String id="200731" name="Deadly Gamble II_reduced cooldown" tooltip="Invisible abnormality."/>
|
||
<String id="200800" name="Shield Barrage" tooltip="Stunned. Cannot move."/>
|
||
<String id="200900" name="Pledge of Protection I" tooltip="Protects party members within 20m."/>
|
||
<String id="200901" name="Pledge of Protection II" tooltip="Protects party members within 20m."/>
|
||
<String id="200930" name="Pledge of Protection I" tooltip="The lancer protecting you takes $H_W_GOOD35%$COLOR_END of the damage you take and decreases damage received by $H_W_GOOD$value2$COLOR_END, as long as you stay within 20m."/>
|
||
<String id="200931" name="Pledge of Protection II" tooltip="The lancer protecting you takes $H_W_GOOD35%$COLOR_END of the damage you take and decreases damage received by $H_W_GOOD$value2$COLOR_END, as long as you stay within 20m."/>
|
||
<String id="201000" name="Master's Leash Active" tooltip="You may now use Master's Leash."/>
|
||
<String id="201100" name="Lockdown Blow" tooltip="Decreases Movement Speed by $value."/>
|
||
<String id="201101" name="Lockdown Blow" tooltip="Decreases Movement Speed by $value or more."/>
|
||
<String id="201102" name="Lockdown Blow" tooltip="Decreases Movement Speed by $value or more."/>
|
||
<String id="201103" name="Lockdown Blow" tooltip="Decreases Movement Speed by $value or more."/>
|
||
<String id="201104" name="Lockdown Blow" tooltip="Decreases Movement Speed by $value or more."/>
|
||
<String id="201200" name="Menacing Wave" tooltip="Decreases Movement Speed and Attack Speed by $value."/>
|
||
<String id="201300" name="Iron Will I" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage.$BRCosts 1 MP per 20 damage absorbed. Ends when maximum damage is reached or you run out of MP."/>
|
||
<String id="201301" name="Iron Will II" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage.$BRCosts 1 MP per 33 damage absorbed. Ends when maximum damage is reached or you run out of MP."/>
|
||
<String id="201302" name="Iron Will III" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage.$BRCosts 1 MP per 50 damage absorbed. Ends when maximum damage is reached or you run out of MP."/>
|
||
<String id="201303" name="Iron Will IV" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage.$BRCosts 1 MP per 50 damage absorbed. Ends when maximum damage is reached or you run out of MP."/>
|
||
<String id="201304" name="Iron Will V" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage.$BRCosts 1 MP per 100 damage absorbed. Ends when maximum damage is reached or you run out of MP."/>
|
||
<String id="201305" name="Iron Will VI" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage.$BRCosts 1 MP per 100 damage absorbed. Ends when maximum damage is reached or you run out of MP."/>
|
||
<String id="201400" name="Chained Leash" tooltip="Stuns you and immobilizes you."/>
|
||
<String id="201401" name="Chained Leash" tooltip="Stuns you and immobilizes you."/>
|
||
<String id="201500" name="Combo Attack" tooltip="Increases Shield Barrage speed after 8 successful hits with Combo Attack."/>
|
||
<String id="201550" name="Combo Attack" tooltip="Increases Shield Barrage speed on next attack."/>
|
||
<String id="201600" name="Rallying Cry" tooltip="You and others around you are immune to knockdown and stagger."/>
|
||
<String id="201700" name="Line Held I" tooltip="Invisible abnormality."/>
|
||
<String id="201701" name="Line Held I" tooltip="Adds $H_W_GOOD$value$COLOR_END aggro. Stacks 20 times and is removed if you are successfully hit."/>
|
||
<String id="300100" name="Triumphant Shout I" tooltip="Prevents MP decay."/>
|
||
<String id="300101" name="Triumphant Shout II" tooltip="Prevents MP decay."/>
|
||
<String id="300200" name="Backstabbed" tooltip="Cannot move. Effect ends when knocked down."/>
|
||
<String id="300201" name="Backstabbed" tooltip="Cannot move. Effect ends when knocked down."/>
|
||
<String id="300300" name="Overpower I" tooltip="Your next attack does $H_W_GOOD$value$COLOR_END more damage."/>
|
||
<String id="300301" name="Overpower II" tooltip="Your next attack does $H_W_GOOD$value$COLOR_END more damage."/>
|
||
<String id="300400" name="Startling Kick" tooltip="Stunned. Cannot move."/>
|
||
<String id="300500" name="Headlong Rush I" tooltip="Your next attack is $H_W_GOOD$value$COLOR_END faster."/>
|
||
<String id="300501" name="Headlong Rush II" tooltip="Your next attack is $H_W_GOOD$value$COLOR_END faster."/>
|
||
<String id="300502" name="Headlong Rush III" tooltip="Your next attack is $H_W_GOOD$value$COLOR_END faster."/>
|
||
<String id="300503" name="Headlong Rush IV" tooltip="Your next attack is $H_W_GOOD$value$COLOR_END faster."/>
|
||
<String id="300600" name="Dash I" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="300601" name="Dash II" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="300602" name="Dash III" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="300700" name="Stunning Backhand" tooltip="Stunned. Cannot move."/>
|
||
<String id="300800" name="In Cold Blood I" tooltip="Increases Power by $value. Increases Attack Speed by $value2."/>
|
||
<String id="300801" name="In Cold Blood II" tooltip="Increases Power by $value. Increases Attack Speed by $value2.. Ultimate Overhand Strike activated."/>
|
||
<String id="300802" name="Reset Ultimate Overhand Strike" tooltip="Resets Ultimate Overhand Strike"/>
|
||
<String id="300900" name="Exhausting Blow I" tooltip="Increases all skill cooldowns by $value."/>
|
||
<String id="300901" name="Exhausting Blow II" tooltip="Increases all skill cooldowns by $value."/>
|
||
<String id="300902" name="Exhausting Blow III" tooltip="Increases all skill cooldowns by $value."/>
|
||
<String id="301000" name="Measured Slice" tooltip="Kills you as soon as debuff ends."/>
|
||
<String id="301001" name="Measured Slice" tooltip="Kills you as soon as debuff ends."/>
|
||
<String id="301002" name="Measured Slice" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END when debuff ends."/>
|
||
<String id="301020" name="Measured Slice" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END when debuff ends."/>
|
||
<String id="301030" name="Fury Strike" tooltip="Decreases HP recovery by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="301040" name="Tenacity" tooltip="Significantly increases resistance to stun."/>
|
||
<String id="301100" name="Combo Attack" tooltip="Increases Whirlwind speed after 4 successful hits with Combo attack."/>
|
||
<String id="301150" name="Combo Attack" tooltip="Increases Whirlwind speed on next attack."/>
|
||
<String id="301200" name="Evasive Rolls" tooltip="You can use Evasive Roll one more time within $time."/>
|
||
<String id="400100" name="Fiery Rage I" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Decreases Endurance by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="400101" name="Fiery Rage II" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Decreases Endurance by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="400102" name="Fiery Rage III" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Decreases Endurance by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="400103" name="Fiery Rage IV" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Decreases Endurance by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="400104" name="Fiery Rage IV" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Decreases Endurance by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="400200" name="Staggered" tooltip="Stunned and disoriented."/>
|
||
<String id="400300" name="Dash I" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="400301" name="Dash II" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="400302" name="Dash III" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="400400" name="Triumphant Shout I" tooltip="Prevents MP decay."/>
|
||
<String id="400401" name="Triumphant Shout II" tooltip="Prevents MP decay."/>
|
||
<String id="400500" name="Flurry of Blows" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END, and skills charge faster."/>
|
||
<String id="400501" name="Flurry of Blows" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END, and skills charge faster."/>
|
||
<String id="400600" name="Fearsome Shout" tooltip="Panicked! Fleeing! Fear effect ends if knocked down. In PvP, Fear effect ends if attacked."/>
|
||
<String id="400601" name="Fearsome Shout" tooltip="Panicked! Fleeing! Fear effect ends if knocked down. In PvP, Fear effect ends if attacked.."/>
|
||
<String id="400602" name="Fearsome Shout" tooltip="Panicked! Fleeing! Fear effect ends if knocked down. In PvP, Fear effect ends if attacked."/>
|
||
<String id="400603" name="Fearsome Shout IV" tooltip="Panicked! Fleeing! Fear effect ends if knocked down. In PvP, Fear effect ends if attacked."/>
|
||
<String id="400604" name="Fearsome Shout V" tooltip="Panicked! Fleeing! Fear effect ends if knocked down. In PvP, Fear effect ends if attacked."/>
|
||
<String id="400620" name="Fearsome Shout" tooltip="Panicked! Fleeing! Fear effect ends if knocked down. In PvP, Fear effect ends if attacked."/>
|
||
<String id="400621" name="Fearsome Shout" tooltip="Panicked! Fleeing! Fear effect ends if knocked down. In PvP, Fear effect ends if attacked."/>
|
||
<String id="400622" name="Fearsome Shout" tooltip="Panicked! Fleeing! Fear effect ends if knocked down. In PvP, Fear effect ends if attacked."/>
|
||
<String id="400623" name="Fearsome Shout IV" tooltip="Panicked! Fleeing! Fear effect ends if knocked down. In PvP, Fear effect ends if attacked."/>
|
||
<String id="400624" name="Fearsome Shout V" tooltip="Panicked! Fleeing! Fear effect ends if knocked down. In PvP, Fear effect ends if attacked."/>
|
||
<String id="400700" name="Bloodlust I" tooltip="Increases Power by $value. $BRIncreases Balance Factor and Impact Factor by $value3.$BRInflicts $H_W_GOOD$value2$COLOR_END more damage when attacking other players."/>
|
||
<String id="400701" name="Bloodlust II" tooltip="Increases Power by $value. $BRIncreases Balance Factor and Impact Factor by $value3.$BRInflicts $H_W_GOOD$value2$COLOR_END more damage when attacking other players."/>
|
||
<String id="400800" name="Inescapable Doom I" tooltip="Decreases Movement Speed by $value.$BRPlayers cannot use evasive or movement skills."/>
|
||
<String id="400801" name="Inescapable Doom II" tooltip="Decreases Movement Speed by $value.$BRPlayers cannot use evasive or movement skills."/>
|
||
<String id="400900" name="Evasive Smash" tooltip="You can use the rib-crushing part of this skill."/>
|
||
<String id="401000" name="Mocking Shout I" tooltip="Immune to knockdown and stagger. Greatly increases resistance to weakening effects."/>
|
||
<String id="401001" name="Mocking Shout II" tooltip="Immune to knockdown and stagger. Greatly increases resistance to weakening effects."/>
|
||
<String id="401002" name="Mocking Shout III" tooltip="Immune to knockdown and stagger. Greatly increases resistance to weakening effects."/>
|
||
<String id="401100" name="Combo Attack" tooltip="Reduces charging times after 4 successful hits with Combo Attack."/>
|
||
<String id="401150" name="Combo Attack" tooltip="Reduces charging time of next charging attack."/>
|
||
<String id="401200" name="Tenacity" tooltip="Significantly increases resistance to stun."/>
|
||
<String id="401300" name="Unbreakable" tooltip="HP won't drop below 1. Damage exceeding maximum HP in one strike will still kill."/>
|
||
<String id="457001" name="Not supposed to be shown" tooltip="Not supposed to be shown" />
|
||
<String id="457002" name="Firestone" tooltip="The stone giant is on fire. Targets within 21m gain "Heat."" />
|
||
<String id="457003" name="Firestone" tooltip="The stone giant is on fire. Targets within 3m gain "Heat."" />
|
||
<String id="457004" name="Heat" tooltip="The flames around the stone giant produce a blistering heat." />
|
||
<String id="457005" name="Withering Fire" tooltip="The extreme heat from the lava is causing your body to burn." />
|
||
<String id="457006" name="Fireflower" tooltip="Standing near this fireflower created by Akeron grants you the "Heat" abnormality. Until Heat ends, a powerful attack spreads." />
|
||
<String id="457007" name="Not supposed to be shown" tooltip="Not supposed to be shown(If shown, BTS)" />
|
||
<String id="457008" name="Not supposed to be shown" tooltip="Not supposed to be shown(If shown, BTS)" />
|
||
<String id="457009" name="Extinction" tooltip="Tooltip for this abnormality will not appear (isShow=Fals) If this tooltip is shown, then BTS" />
|
||
<String id="457010" name="Lifting the Character Up In the Air" tooltip="Tooltip for this abnormality will not appear (isShow=Fals) If this tooltip is shown, then BTS" />
|
||
<String id="457011" name="Impact from the Explosion" tooltip="Can be knocked down when multiple impacts overlap." />
|
||
<String id="457012" name="BAM-BAM-BAM!" tooltip="Knocked out from taking too many powerful blows in rapid succession." />
|
||
<String id="457013" name="Super-Cool-Awesome Sealed Sword" tooltip="This Sealed Sword just keep healing HP by itself" />
|
||
<String id="457014" name="Not supposed to be shown" tooltip="If you can see this, register BTS." />
|
||
<String id="457015" name="Absorption" tooltip="The Pyrovore is absorbing moisture from the air around it." />
|
||
<String id="457016" name="Hardened" tooltip="Lying on the cooling vent hardens the Pyrovore's hide, increasing its Endurance by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="457017" name="Aegis of Akeron" tooltip="Akeron's shield prevents all damage, but the stone giant can only step on you." />
|
||
<String id="457018" name="Weapon Melt" tooltip="Your gear is beginning to melt from the stone giant's extreme heat." />
|
||
<String id="457019" name="Akeron's Command" tooltip="Akeron has put his mark on you. His minions will focus their attacks on you." />
|
||
<String id="457020" name="Stay Focused!" tooltip="Stay focused!" />
|
||
<String id="457021" name="Not supposed to be shown" tooltip="If you can see this, register BTS." />
|
||
<String id="457022" name="The Order from Akeron" tooltip="Currently feeling empty-headed. Take this opportunity and strike." />
|
||
<String id="457023" name="Stay Focused!" tooltip="Stay focused!" />
|
||
<String id="457024" name="If you can see this, register BTS." tooltip="If you can see this, register BTS." />
|
||
<String id="457025" name="Not supposed to be shown" tooltip="If you can see this, register BTS." />
|
||
<String id="457026" name="Not supposed to be shown" tooltip="If you can see this, register BTS." />
|
||
<String id="457027" name="Not supposed to be shown" tooltip="If you can see this, register BTS." />
|
||
<String id="457028" name="Deep Breaths" tooltip="While you catch your breath, your reaction resistance decreases drastically." />
|
||
<String id="457029" name="Akeron's Corrosion" tooltip="Akeron causes the sword to corrode." />
|
||
<String id="457030" name="Akeron's Blessed Form" tooltip="Akeron's Blessing increases Endurance by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="457031" name="Akeron's Corrosion" tooltip="Akeron causes the sword to corrode." />
|
||
<String id="457032" name="Akeron's Corrosion" tooltip="Akeron causes the sword to corrode." />
|
||
<String id="457033" name="Akeron's Corrosion" tooltip="Akeron causes the sword to corrode." />
|
||
<String id="457034" name="Akeron's Blessed Form" tooltip="Akeron's Blessing increases Endurance by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="457035" name="Akeron's Blessing-Hardened Body" tooltip="Akeron's Blessing increases Endurance by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="457036" name="Akeron's Blessing-Hardened Body" tooltip="Akeron's Blessing increases Endurance by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="457037" name="Akeron's Blessing-Hardened Body" tooltip="Akeron's Blessing increases Endurance by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="457038" name="Priestess' Blessing" tooltip="Increases Attack Power by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="457039" name="Blessing of Godbinder" tooltip="Attack Power increases by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="457040" name="Blessing of Godbinder" tooltip="Attack Power increases by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="457041" name="Blessing of Godbinder" tooltip="Attack Power increases by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="457042" name="Power of Godbinder" tooltip="Attack Power increases by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="457043" name="The Lion Spirit" tooltip="Take The Lion Spirit to Divine Sword - Godbinder." />
|
||
<String id="457044" name="Extinction" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required! " />
|
||
<String id="457045" name="Big Picture" tooltip="Giving orders makes you more likely to get stunned." />
|
||
<String id="457046" name="Slumbering" tooltip="Deep in slumber...but awakes if attacked." />
|
||
<String id="457047" />
|
||
<String id="457048" />
|
||
<String id="457049" name="Pitch-Black Darkness" tooltip="Your movement keys are reversed." />
|
||
<String id="457050" name="Akeron's Blessed Form" tooltip="Akeron's Blessing increases Endurance by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="457051" name="Priestess' Swift Blessing" tooltip="The Priestess's Blessing increases attack speed by $H_W_GOOD10%$COLOR_END." />
|
||
<String id="457052" name="Hand of Akeron" tooltip="Disrupt Akeron's protection, or Darthuma will soon grow stronger. " />
|
||
<String id="457053" name="Akeron's Blessing" tooltip="Became enraged by receiving Akeron's Blessing." />
|
||
<String id="457054" name="Bleeding" tooltip="HP will continually decrease." />
|
||
<String id="457055" name="Not supposed to be shown" tooltip="Not supposed to be shown" />
|
||
<String id="457056" name="Extinction" tooltip="Abnormality Tooltip Not Supposed To Be Shown (isShow=False) If this Tooltip is Shown Register it as BTS" />
|
||
<String id="473650" name="Transferred Terror" tooltip="Stunned. Cannot move."/>
|
||
<String id="475150" name="Rampancy" tooltip="Kelsaik is rampant! No one can stop him now."/>
|
||
<String id="475151" name="Futility" tooltip="Decreases skill damage by $H_W_BAD$value$COLOR_END. Continuously affects all party members until Harbinger of Futility is removed from the affected party member."/>
|
||
<String id="476106" name="Electric Shock" tooltip="Stunned. Cannot move!"/>
|
||
<String id="476107" name="Torpor" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. This curse by Suryati cannot be removed."/>
|
||
<String id="476108" name="Weakness" tooltip="Reduces Power by $H_W_BAD$value$COLOR_END. This effect cannot be removed."/>
|
||
<String id="476109" name="Doom" tooltip="You die when effect ends. This effect cannot be removed."/>
|
||
<String id="476110" name="Insanity" tooltip="Bedlam! Your movement keys are reversed. This effect cannot be removed."/>
|
||
<String id="476111" name="Panic" tooltip="Flee in terror! Panic cannot be removed. Ends if target is knocked down."/>
|
||
<String id="476112" name="Failure" tooltip="Cannot trigger any new skills. Effect cannot be removed"/>
|
||
<String id="476211" name="Orcan Sloth II" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Decreases Power by H_W_BAD$value3$COLOR_END."/>
|
||
<String id="476212" name="Orcan Sloth III" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Decreases Power by H_W_BAD$value3$COLOR_END."/>
|
||
<String id="476213" name="Orcan Sloth IV" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Decreases Power by H_W_BAD$value3$COLOR_END."/>
|
||
<String id="476214" name="Orcan Sloth V" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Decreases Power by H_W_BAD$value3$COLOR_END."/>
|
||
<String id="476215" name="Orcan Sloth VI" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Decreases Power by H_W_BAD$value3$COLOR_END."/>
|
||
<String id="476216" name="Orcan Sloth VII" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Decreases Power by H_W_BAD$value3$COLOR_END. Orcan Sloth cannot be removed."/>
|
||
<String id="476217" name="Double-edged Parry II" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END. Decreases Power by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="476218" name="Double-edged Parry III" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END. Decreases Power by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="476219" name="Double-edged Parry IV" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END. Decreases Power by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="476220" name="Double-edged Parry V" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END. Decreases Power by $H_W_BAD$value2$COLOR_END. Double-edged Parry V cannot be removed."/>
|
||
<String id="476221" name="Double-edged Strike II" tooltip="Decreases Endurance by $H_W_Bad$value$COLOR_END. Increases Power by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="476222" name="Double-edged Strike III" tooltip="Decreases Endurance by $H_W_Bad$value$COLOR_END. Increases Power by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="476223" name="Double-edged Strike IV" tooltip="Decreases Endurance by $H_W_Bad$value$COLOR_END. Increases Power by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="476224" name="Double-edged Strike V" tooltip="Decreases Endurance by $H_W_Bad$value$COLOR_END. Increases Power by $H_W_GOOD$value2$COLOR_END. Double-edged Strike V cannot be removed."/>
|
||
<String id="476225" name="Faint" tooltip="Stunned. Cannot move."/>
|
||
<String id="476226" name="Saravash's Spirit" tooltip="Stunned. Cannot move!"/>
|
||
<String id="476302" name="Blindlight" tooltip="Stunned. Cannot move. Blindlight cannot be removed."/>
|
||
<String id="476602" name="Shocking Electricity" tooltip="Stunned and immobilized by Shocking Source within 12m. Shocking Electricity cannot be removed."/>
|
||
<String id="476611" name="Electricity Recharge First Stage" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Electricity Recharge stacks up to 4 times. Electricity Recharge First Stage cannot be removed."/>
|
||
<String id="476612" name="Electricity Recharge Second Stage" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Electricity Recharge stacks up to 4 times. Electricity Recharge Second Stage cannot be removed."/>
|
||
<String id="476613" name="Electricity Recharge Third Stage" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Electricity Recharge stacks up to 4 times. Electricity Recharge Third Stage cannot be removed."/>
|
||
<String id="476614" name="Full Recharge" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Increases Attack Speed by $H_W_GOOD$value2$COLOR_END. Full Recharge cannot be removed."/>
|
||
<String id="476615" name="Electric Shock Stage 1" tooltip="Increases damage from electricity by $H_W_BAD$value$COLOR_END. The fourth stage of Electric Shock—Stunned in Shock cannot be removed."/>
|
||
<String id="476616" name="Electric Shock Stage 2" tooltip="Increases damage from electricity by $H_W_BAD$value$COLOR_END. The fourth stage of Electric Shock—Stunned in Shock cannot be removed."/>
|
||
<String id="476617" name="Electric Shock Stage 3" tooltip="Increases damage from electricity by $H_W_BAD$value$COLOR_END. The fourth stage of Electric Shock—Stunned in Shock cannot be removed."/>
|
||
<String id="476618" name="Stunned in Shock" tooltip="Decreases HP by $H_W_BAD60%$COLOR_END after $H_W_BAD$tickInterval$COLOR_END. Stuns you and immobilizes you. Stunned in Shock cannot be removed."/>
|
||
<String id="476619" name="Electricity Recharge Basic Remove" tooltip="Test"/>
|
||
<String id="476621" name="Deep Sleep" tooltip="Recovers $H_W_GOOD20%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="476625" name="Electric Shock Stage 1" tooltip="Increases damage from electricity by $H_W_BAD$value$COLOR_END. The fourth stage of Electric Shock—Stunned in Shock cannot be removed."/>
|
||
<String id="476626" name="Electric Shock Stage 2" tooltip="Increases damage from electricity by $H_W_BAD$value$COLOR_END. The fourth stage of Electric Shock—Stunned in Shock cannot be removed."/>
|
||
<String id="476627" name="Electric Shock Stage 3" tooltip="Increases damage from electricity by $H_W_BAD$value$COLOR_END. The fourth stage of Electric Shock—Stunned in Shock cannot be removed."/>
|
||
<String id="476628" name="Stunned in Shock" tooltip="Decreases HP by $H_W_BAD30%$COLOR_END after $H_W_BAD$tickInterval$COLOR_END. Stuns you and immobilizes you. Stunned in Shock cannot be removed."/>
|
||
<String id="476629" name="Electricity Recharge Basic Remove" tooltip="Test"/>
|
||
<String id="476705" name="Purification of Dagon Effect" tooltip="Decreases MP by $H_W_BAD50%$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. The Purification of Dagon cannot be removed."/>
|
||
<String id="476806" name="Nexus Implosion!" tooltip="A nexus implodes upon you! In $H_W_BAD$time$COLOR_END, you will die."/>
|
||
<String id="476814" name="Untimely Frivolity" tooltip="Infused with Nexus Revelry, you're forced to dance! Oh geez, you can't stop!"/>
|
||
<String id="476815" name="High! Higher!" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END (up to $H_W_GOOD75%$COLOR_END) every time you jump."/>
|
||
<String id="476818" name="Nexus Energy" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Increases Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="476905" name="Electric Arc" tooltip="Staggers targets every $H_W_GOOD$tickInterval$COLOR_END.$BRElectric Arc cannot be removed."/>
|
||
<String id="476906" name="Death's Touch" tooltip="Drains $H_W_BAD50%$COLOR_END of maximum HP every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="476907" name="Spiritual Breakdown" tooltip="Stuns and immobilizes you. Drains $H_W_BAD2%$COLOR_END of maximum HP every $H_W_BAD$tickInterval2$COLOR_END.$BRSpiritual Breakdown cannot be removed."/>
|
||
<String id="476908" name="Electric Arc" tooltip="No Effect."/>
|
||
<String id="477007" name="Parasitic Bite" tooltip="Reduces HP by $H_W_BAD50%$COLOR_END of maximum."/>
|
||
<String id="477008" name="Shaken Off" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END.$BRCannot be removed."/>
|
||
<String id="477014" name="System Seizure" tooltip="Reduces HP by $H_W_BAD50%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. Decreases Movement Speed by $H_W_GOOD$value2$COLOR_END. Also causes vertigo.$BRSystem Seizure cannot be removed."/>
|
||
<String id="477018" name="Queen's Shriek 1" tooltip="Queen's Shriek 1"/>
|
||
<String id="477019" name="Queen's Shriek 2" tooltip="Queen's Shriek 2"/>
|
||
<String id="477020" name="Queen's Shriek 3" tooltip="Queen's Shriek 3"/>
|
||
<String id="477022" name="Queen's Curse Aura" tooltip="When curse ends, your HP will be set to $H_W_BAD$value$COLOR_END."/>
|
||
<String id="477023" name="Queen's Arrogance Aura" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="477026" name="Queen's Wrath" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Increases Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="477101" name="Indomitable Spirit" tooltip="Increases Balance Factor by $H_W_GOOD$value$COLOR_END. Increases Crit Resist Factor by $H_W_GOOD$value2$COLOR_END. Increases Endurance by $H_W_GOOD$value3$COLOR_END.$BRIndomitable Spirit cannot be removed."/>
|
||
<String id="494550" name="Polluted Blood" tooltip="Loses $H_W_BAD2%$COLOR_END of maximum HP every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="495006" name="Futility" tooltip="Decreases skill damage by $H_W_BAD$value$COLOR_END. Effect continues as long as you're near a Harbinger of Futility."/>
|
||
<String id="500100" name="Overchannel" tooltip="Next attack does $H_W_GOOD$value$COLOR_END more damage."/>
|
||
<String id="500200" name="Glacial Retreat" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="500300" name="Mana Infusion I" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="500301" name="Mana Infusion II" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="500500" name="Slow" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END or more."/>
|
||
<String id="500600" name="Mana Barrier I" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage. Costs 1 MP per 14 points of damage. Ends when maximum damage is reached or you run out of MP."/>
|
||
<String id="500601" name="Mana Barrier II" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage. Costs 1 MP per 33 points of damage. Ends when maximum damage is reached or you run out of MP."/>
|
||
<String id="500602" name="Mana Barrier III" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage. Costs 1 MP per 50 points of damage. Ends when maximum damage is reached or you run out of MP."/>
|
||
<String id="500700" name="Painblast" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="500701" name="Painblast" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="500702" name="Painblast" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="500703" name="Painblast" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="500704" name="Painblast" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="500705" name="Painblast" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="500706" name="Painblast" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="500707" name="Painblast" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="500708" name="Painblast" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="500720" name="Painblast" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="500721" name="Painblast" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="500722" name="Painblast" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="500723" name="Painblast" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="500724" name="Painblast" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="500725" name="Painblast" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="500726" name="Painblast" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="500727" name="Painblast" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="500728" name="Painblast" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="500800" name="Mindblast" tooltip="Stunned. Cannot move."/>
|
||
<String id="500801" name="Mindblast" tooltip="Stunned. Cannot move."/>
|
||
<String id="500802" name="Mindblast" tooltip="Stunned. Cannot move."/>
|
||
<String id="500900" name="Nerve Exhaustion" tooltip="Unable to use skills."/>
|
||
<String id="501000" name="Burning Breath" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="501001" name="Burning Breath" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="501002" name="Burning Breath" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="501003" name="Burning Breath" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="501020" name="Burning Breath" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="501021" name="Burning Breath" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="501022" name="Burning Breath" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="501023" name="Burning Breath" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="501100" name="Mana Volley I" tooltip="Reduces MP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="501101" name="Mana Volley II" tooltip="Reduces MP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="501150" name="Mana Volley I" tooltip="[Test]"/>
|
||
<String id="501151" name="Mana Volley II" tooltip="Test"/>
|
||
<String id="501160"/>
|
||
<String id="501161"/>
|
||
<String id="501200" name="Burst of Celerity" tooltip="Increases Attack Speed by $value."/>
|
||
<String id="501300" name="Time Gyre" tooltip="Cannot move. Effect ends if you are damaged for certain amount or knocked down."/>
|
||
<String id="501301" name="Time Gyre" tooltip="Cannot move. Effect ends if you are damaged for certain amount or knocked down."/>
|
||
<String id="501302" name="Time Gyre" tooltip="Cannot move. Effect ends if you are damaged for certain amount or knocked down."/>
|
||
<String id="501303" name="Time Gyre" tooltip="Cannot move. Effect ends if you are damaged for certain amount or knocked down."/>
|
||
<String id="501320" name="Time Gyre" tooltip="Cannot move or use evasive skills. Effect ends if you are damaged for certain amount or knocked down."/>
|
||
<String id="501321" name="Time Gyre" tooltip="Cannot move or use evasive skills. Effect ends if you are damaged for certain amount or knocked down."/>
|
||
<String id="501322" name="Time Gyre" tooltip="Cannot move or use evasive skills. Effect ends if you are damaged for certain amount or knocked down."/>
|
||
<String id="501323" name="Time Gyre" tooltip="Cannot move or use evasive skills. Effect ends if you are damaged for certain amount or knocked down."/>
|
||
<String id="501400" name="Hail Storm" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. The effect stacks up to 4 times."/>
|
||
<String id="501402" name="Hail Storm" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. The effect stacks up to 4 times."/>
|
||
<String id="501500" name="Stone Skin" tooltip="Will not take damage from any harmful effects."/>
|
||
<String id="501501" name="Stone Skin" tooltip="aggro dump. No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="501600" name="Warp Barrier" tooltip="All damage is canceled for $time, and recovers 3% of maximum MP per hit."/>
|
||
<String id="501700" name="Nova" tooltip="Takes $H_W_GOOD$value$COLOR_END less damage from another player."/>
|
||
<String id="600100" name="Feign Death I" tooltip="Ignored by opponents. Duration: $H_W_GOOD$time$COLOR_END."/>
|
||
<String id="600101" name="Feign Death II" tooltip="Ignored by opponents. Duration: $H_W_GOOD$time$COLOR_END."/>
|
||
<String id="600102" name="Feign Death III" tooltip="Ignored by opponents. Duration: $H_W_GOOD$time$COLOR_END."/>
|
||
<String id="600103" name="Feign Death IV" tooltip="Ignored by opponents. Duration: $H_W_GOOD$time$COLOR_END."/>
|
||
<String id="600200" name="Final Salvo active" tooltip="You may now use Final Salvo."/>
|
||
<String id="600300" name="Stunning Trap" tooltip="Stunned. Cannot move."/>
|
||
<String id="600400" name="Slow Trap" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="600500" name="Velik's Mark" tooltip="You take $H_W_BAD20%$COLOR_END more damage when hit by the enemy who marked you."/>
|
||
<String id="600501" name="Velik's Mark" tooltip="You take $H_W_BAD20%$COLOR_END more damage when hit by the enemy who marked you."/>
|
||
<String id="600502" name="Velik's Mark" tooltip="You take $H_W_BAD20%$COLOR_END more damage when hit by the enemy who marked you."/>
|
||
<String id="600600" name="Poison Trap" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="600601" name="Poison Trap" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="600602" name="Poison Trap" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="600603" name="Poison Trap" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="600604" name="Poison Trap" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="600605" name="Poison Trap" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="600620" name="Poison Trap" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="600621" name="Poison Trap" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="600622" name="Poison Trap" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="600623" name="Poison Trap" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="600624" name="Poison Trap" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="600625" name="Poison Trap" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="600700" name="Web Arrow" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="600701" name="Web Arrow" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="600702" name="Web Arrow" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="600800" name="Close Quarters" tooltip="Stunned. Cannot move."/>
|
||
<String id="600900" name="Poison Arrow" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect can be stacked up to 3 times."/>
|
||
<String id="600901" name="Poison Arrow" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect can be stacked up to 3 times."/>
|
||
<String id="600902" name="Poison Arrow" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect can be stacked up to 3 times."/>
|
||
<String id="600903" name="Poison Arrow" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect can be stacked up to 3 times."/>
|
||
<String id="600904" name="Poison Arrow" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect can be stacked up to 3 times."/>
|
||
<String id="600905" name="Poison Arrow" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect can be stacked up to 3 times."/>
|
||
<String id="600906" name="Poison Arrow" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect can be stacked up to 3 times."/>
|
||
<String id="600907" name="Poison Arrow" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect can be stacked up to 3 times."/>
|
||
<String id="600908" name="Poison Arrow" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect can be stacked up to 3 times."/>
|
||
<String id="600920" name="Poison Arrow" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect can be stacked up to 3 times."/>
|
||
<String id="600921" name="Poison Arrow" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect can be stacked up to 3 times."/>
|
||
<String id="600922" name="Poison Arrow" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect can be stacked up to 3 times."/>
|
||
<String id="600923" name="Poison Arrow" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect can be stacked up to 3 times."/>
|
||
<String id="600924" name="Poison Arrow" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect can be stacked up to 3 times."/>
|
||
<String id="600925" name="Poison Arrow" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect can be stacked up to 3 times."/>
|
||
<String id="600926" name="Poison Arrow" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect can be stacked up to 3 times."/>
|
||
<String id="600927" name="Poison Arrow" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect can be stacked up to 3 times."/>
|
||
<String id="600928" name="Poison Arrow" tooltip="Decreases HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect can be stacked up to 3 times."/>
|
||
<String id="601000" name="Restraining Arrow" tooltip="Decreases Movement Speed by $value2 and Attack Speed by $value."/>
|
||
<String id="601001" name="Restraining Arrow" tooltip="Decreases Movement Speed by $value2 and Attack Speed by $value."/>
|
||
<String id="601100" name="Sniper's Eye I" tooltip="Increases Power by $value, Attack Speed by $value2, and Movement Speed by $value3. Increases damage to boss monsters by $H_W_GOOD5%$COLOR_END. Cannot be used in conjunction with Eagle's Eye."/>
|
||
<String id="601101" name="Sniper's Eye II" tooltip="Increases Power by $value, Attack Speed by $value2, and Movement Speed by $value3. Increases damage to boss monsters by $H_W_GOOD5%$COLOR_END. Cannot be used in conjunction with Eagle's Eye."/>
|
||
<String id="601110" name="Eagle's Eye I" tooltip="Increases Power by $value, Attack Speed by $value2, and Endurance by $value3. Increases damage to monsters by $H_W_GOOD10%$COLOR_END. Cannot be used in conjunction with Sniper's Eye."/>
|
||
<String id="601111" name="Eagle's Eye II" tooltip="Increases Power by $value, Attack Speed by $value2, and Endurance by $value3. Increases damage to monsters by $H_W_GOOD10%$COLOR_END. Cannot be used in conjunction with Sniper's Eye."/>
|
||
<String id="601130" name="Sniper's Eye(Additional Damage To Boss Monsters)" tooltip="Additional Damage To Boss Monsters (Invisible Abnormality)"/>
|
||
<String id="601131" name="Sniper's Eye(Additional Damage To Boss Monsters)" tooltip="Additional Damage To Boss Monsters (Invisible Abnormality)"/>
|
||
<String id="601140" name="Eagle's Eye(Additional Damage To monsters)" tooltip="Additional Damage To monsters (Invisible Abnormality)"/>
|
||
<String id="601141" name="Eagle's Eye(Additional Damage To monsters)" tooltip="Additional Damage To monsters (Invisible Abnormality)"/>
|
||
<String id="601200" name="Concussion Trap" tooltip="Stunned. Cannot move."/>
|
||
<String id="601201" name="Concussion Trap" tooltip="Stunned. Cannot move."/>
|
||
<String id="601300" name="Ensnaring Trap I" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="601301" name="Ensnaring Trap II" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="601400" name="Arrow " tooltip="Reduces charging time of Penetrating Arrow after 10 successful hits with Arrow. This effect is canceled when Penetrating Arrow is used."/>
|
||
<String id="601450" name="Arrow " tooltip="Reduces charging time of next attack using Penetrating Arrow."/>
|
||
<String id="601500" name="Tenacity" tooltip="Significantly increases resistance to stuns."/>
|
||
<String id="700100" name="Vow of Rebirth" tooltip="Resurrect instantly if you are killed."/>
|
||
<String id="700200" name="Aura of the Unyielding I" tooltip="Grants Aura of the Unyielding to party members within 30m. Costs $H_W_BAD$value2$COLOR_END MP per $H_W_BAD$tickInterval2$COLOR_END to maintain."/>
|
||
<String id="700201" name="Aura of the Unyielding II" tooltip="Grants Aura of the Unyielding to party members within 30m. Costs $H_W_BAD$value2$COLOR_END MP per $H_W_BAD$tickInterval2$COLOR_END to maintain."/>
|
||
<String id="700202" name="Aura of the Unyielding III" tooltip="Grants Aura of the Unyielding to party members within 30m. Costs $H_W_BAD$value2$COLOR_END MP per $H_W_BAD$tickInterval2$COLOR_END to maintain."/>
|
||
<String id="700203" name="Aura of the Unyielding IV" tooltip="Grants Aura of the Unyielding to party members within 30m. Costs $H_W_BAD$value2$COLOR_END MP per $H_W_BAD$tickInterval2$COLOR_END to maintain."/>
|
||
<String id="700230" name="Aura of the Unyielding I" tooltip="Increases Crit Resist Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="700231" name="Aura of the Unyielding II" tooltip="Increases Crit Resist Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="700232" name="Aura of the Unyielding III" tooltip="Increases Crit Resist Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="700233" name="Aura of the Unyielding IV" tooltip="Increases Crit Resist Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="700300" name="Aura of the Tenacious" tooltip="Grants Aura of the Tenacious to party members within 30m. Costs $H_W_BAD$value2$COLOR_END MP per $H_W_BAD$tickInterval2$COLOR_END to maintain."/>
|
||
<String id="700330" name="Aura of the Tenacious" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP per $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="700400" name="Titanic Favor I" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="700401" name="Titanic Favor II" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="700402" name="Titanic Favor III" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="700403" name="Titanic Favor IV" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="700404" name="Titanic Favor V" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="700405" name="Titanic Favor VI" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="700406" name="Titanic Favor VII" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="700407" name="Titanic Favor VIII" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="700408" name="Titanic Favor IX" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="700500" name="Ancient Binding" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="700501" name="Ancient Binding" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="700600" name="Aura of the Merciless I" tooltip="Grants Aura of the Merciless to party members within 30m. Costs $H_W_BAD$value2$COLOR_END MP per $H_W_BAD$tickInterval2$COLOR_END to maintain."/>
|
||
<String id="700601" name="Aura of the Merciless II" tooltip="Grants Aura of the Merciless to party members within 30m. Costs $H_W_BAD$value2$COLOR_END MP per $H_W_BAD$tickInterval2$COLOR_END to maintain."/>
|
||
<String id="700630" name="Aura of the Merciless I" tooltip="$H_W_GOODDoubles$COLOR_END Crit Factor."/>
|
||
<String id="700631" name="Aura of the Merciless II" tooltip="$H_W_GOODDoubles$COLOR_END Crit Factor."/>
|
||
<String id="700700" name="Aura of the Swift I" tooltip="Grants Aura of the Swift to party members within 30m. Costs $H_W_BAD$value2$COLOR_END MP is per $H_W_BAD$tickInterval2$COLOR_END to maintain."/>
|
||
<String id="700701" name="Aura of the Swift II - Release" tooltip="Grants Aura of the Swift to party members within 30m. Costs $H_W_BAD$value2$COLOR_END MP per $H_W_BAD$tickInterval2$COLOR_END to maintain."/>
|
||
<String id="700730" name="Aura of the Swift I" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="700731" name="Aura of the Swift II" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="700800" name="Volley of Curses" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="700801" name="Volley of Curses" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="700802" name="Volley of Curses" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="700803" name="Volley of Curses" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="700804" name="Volley of Curses" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="700805" name="Volley of Curses" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="700806" name="Volley of Curses" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="700807" name="Volley of Curses" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="700808" name="Volley of Curses" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="700820" name="Volley of Curses" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="700821" name="Volley of Curses" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="700822" name="Volley of Curses" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="700823" name="Volley of Curses" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="700824" name="Volley of Curses" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="700825" name="Volley of Curses" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="700826" name="Volley of Curses" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="700827" name="Volley of Curses" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="700828" name="Volley of Curses" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="700900" name="Mana Infusion" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END, or until you take damage or use another combat skill or item."/>
|
||
<String id="701000" name="Grace of the Spirit I" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701001" name="Grace of the Spirit II" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701002" name="Grace of the Spirit III" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701003" name="Grace of the Spirit IV" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701004" name="Grace of the Spirit V" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701005" name="Grace of the Spirit VI" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701006" name="Grace of the Spirit VII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701007" name="Grace of the Spirit VIII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701008" name="Grace of the Spirit IX" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701009" name="Grace of the Spirit X" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701010" name="Grace of the Spirit XI" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701011" name="Grace of the Spirit XII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701012" name="Grace of the Spirit XIII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701100" name="Sonorous Dreams" tooltip="Sleep comfortably. Ends immediately when hit."/>
|
||
<String id="701101" name="Sonorous Dreams" tooltip="Sleep comfortably. Ends immediately when hit."/>
|
||
<String id="701200" name="Curse of Exhaustion" tooltip="Increases cooldown time of all skills by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="701201" name="Curse of Exhaustion" tooltip="Increases cooldown time of all skills by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="701202" name="Curse of Exhaustion" tooltip="Increases cooldown time of all skills by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="701300" name="Curse of Confusion" tooltip="Flee in terror! Fear effect ends if knocked down. In PvP, Fear effect ends if attacked."/>
|
||
<String id="701320" name="Curse of Confusion" tooltip="Flee in terror! Fear effect ends if knocked down. In PvP, Fear effect ends if attacked."/>
|
||
<String id="701400" name="Mire" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Increases Balance Factor by $H_W_GOOD$value2$COLOR_END for $time. Effect ends when damaged significantly or knocked down."/>
|
||
<String id="701401" name="Mire" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Increases Balance Factor by $H_W_GOOD$value2$COLOR_END for $time. Effect ends when damaged significantly or knocked down."/>
|
||
<String id="701420" name="Mire" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Increases Balance Factor by $H_W_GOOD$value2$COLOR_END for $time. Effect ends when damaged significantly or knocked down."/>
|
||
<String id="701421" name="Mire" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Increases Balance Factor by $H_W_GOOD$value2$COLOR_END for $time. Effect ends when damaged significantly or knocked down."/>
|
||
<String id="701500" name="Arun's Vitae I" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701501" name="Arun's Vitae II" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701502" name="Arun's Vitae III" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701503" name="Arun's Vitae IV" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701504" name="Arun's Vitae V" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701505" name="Arun's Vitae VI" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701506" name="Arun's Vitae VII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701507" name="Arun's Vitae VIII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701508" name="Arun's Vitae IX" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701509" name="Arun's Vitae X" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701510" name="Arun's Vitae XI" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701511" name="Arun's Vitae XII" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701600" name="Energy Summoning - Balance I" tooltip="Increases Balance Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="701601" name="Numbing Totem" tooltip="Decreases Attack Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="701602" name="Speed Totem" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="701603" name="Assailing Totem" tooltip="Decreases resistance to all debuffs by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="701604" name="Warding Totem I" tooltip="Summoned energy absorbs up to $H_W_GOOD$value$COLOR_END damage. Effect ends when totem absorbs its maximum damage."/>
|
||
<String id="701605" name="Warding Totem I" tooltip="Summoned energy recovers HP by $H_W_GOOD$value$COLOR_END every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701606" name="Warding Totem II" tooltip="Summoned energy absorbs up to $H_W_GOOD$value$COLOR_END. Effect ends when totem absorbs its maximum damage, redardless of duration."/>
|
||
<String id="701607" name="Warding Totem II" tooltip="Summoned energy restores HP by $H_W_GOOD$value$COLOR_END every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="701700" name="Infection" tooltip="You are diseased for $time. Decreases Endurance by $H_W_BAD$value2$COLOR_END. Cannot be cleared with purifying skill. Infects creatures within 7m of you."/>
|
||
<String id="701701" name="Infection" tooltip="You are diseased for $time. Decreases Endurance by $H_W_BAD$value2$COLOR_END. Cannot be cleared with purifying skill. Infects creatures within 7m of you."/>
|
||
<String id="701800" name="Affliction" tooltip="Diseased. Deals $H_W_BAD$value$COLOR_END damage every second."/>
|
||
<String id="701801" name="Affliction" tooltip="Diseased. Decreases HP recovery by $H_W_BAD$value2$COLOR_END. Deals $H_W_BAD$value$COLOR_END damage every second."/>
|
||
<String id="757001" name="Not Supposed To Be Shown" tooltip="Not Supposed To Be Shown" />
|
||
<String id="757002" name="Firestone" tooltip="The stone giant is on fire. Targets within 21m gain "Heat."" />
|
||
<String id="757003" name="Firestone" tooltip="The stone giant is on fire. Targets within 3m gain "Heat."" />
|
||
<String id="757004" name="Heat" tooltip="The flames around the stone giant produce a blistering heat." />
|
||
<String id="757005" name="Withering Fire" tooltip="The extreme heat from the lava is causing your body to burn." />
|
||
<String id="757006" name="Fireflower" tooltip="Standing near this fireflower created by Akeron grants you the "Heat" abnormality. Until Heat ends, a powerful attack spreads." />
|
||
<String id="757007" name="Not supposed to be shown" tooltip="If you can see this, register BTS." />
|
||
<String id="757008" name="Not supposed to be shown" tooltip="If you can see this, register BTS." />
|
||
<String id="757009" name="Extinction" tooltip="Abnormality Tooltip Not Supposed To Be Shown (isShow=False) If this Tooltip is Shown Register it as BTS" />
|
||
<String id="757010" name="Lifting the Character Up In the Air" tooltip="Abnormality Tooltip Not Supposed To Be Shown (isShow=False) If this Tooltip is Shown Register it as BTS" />
|
||
<String id="757011" name="Impact from the Explosion" tooltip="Can be knocked down when multiple impacts overlap." />
|
||
<String id="757012" name="BAM-BAM-BAM!" tooltip="Got knocked out from taking too many powerful blows in rapid succession." />
|
||
<String id="757013" name="Super-Cool-Awesome Sealed Sword" tooltip="This Sealed Sword just keeps healing HP by itself" />
|
||
<String id="757014" name="Not supposed to be shown" tooltip="If you can see this, register BTS." />
|
||
<String id="757015" name="Absorption" tooltip="The Pyrovore is absorbing moisture from the air around it." />
|
||
<String id="757016" name="Hardened" tooltip="Lying on the cooling vent hardens the Pyrovore's hide, increasing its Endurance by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="757017" name="Aegis of Akeron" tooltip="Akeron's shield prevents all damage, but the stone giant can only step on you." />
|
||
<String id="757018" name="Weapon Melt" tooltip="Your gear is beginning to melt from the stone giant's extreme heat." />
|
||
<String id="757019" name="Akeron's Command" tooltip="Akeron has put his mark on you. His minions will focus their attacks on you." />
|
||
<String id="757020" name="Stay Focused!" tooltip="Stay focused!" />
|
||
<String id="757021" name="Not supposed to be shown" tooltip="If you can see this, register BTS." />
|
||
<String id="757022" name="The Order from Akeron" tooltip="Currently feeling empty-headed. Take this opportunity and strike." />
|
||
<String id="757023" name="Stay Focused!" tooltip="Stay focused!" />
|
||
<String id="757024" name="Not supposed to be shown" tooltip="If you can see this, register BTS." />
|
||
<String id="757025" name="Not supposed to be shown" tooltip="If you can see this, register BTS." />
|
||
<String id="757026" name="Not supposed to be shown" tooltip="If you can see this, register BTS." />
|
||
<String id="757027" name="Not supposed to be shown" tooltip="If you can see this, register BTS." />
|
||
<String id="757028" name="Deep Breaths" tooltip="While you catch your breath, your reaction resistance decreases drastically." />
|
||
<String id="757029" name="Akeron's Corrosion" tooltip="Akeron causes the sword to corrode." />
|
||
<String id="757030" name="Akeron's Blessing-Hardened Body" tooltip="Endurance increases by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="757031" name="Akeron's Corrosion" tooltip="Akeron causes the sword to corrode." />
|
||
<String id="757032" name="Akeron's Corrosion" tooltip="Akeron causes the sword to corrode." />
|
||
<String id="757033" name="Akeron's Corrosion" tooltip="Akeron causes the sword to corrode." />
|
||
<String id="757034" name="Akeron's Blessed Form" tooltip="Endurance increases by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="757035" name="Akeron's Blessed Form" tooltip="Endurance increases by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="757036" name="Akeron's Blessed Form" tooltip="Endurance increases by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="757037" name="Akeron's Blessed Form" tooltip="Endurance increases by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="757038" name="Powerful Morale" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="757039" name="Blessing of Godbinder" tooltip="Attack Power increases by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="757040" name="Blessing of Godbinder" tooltip="Attack Power increases by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="757041" name="Blessing of Godbinder" tooltip="Attack Power increases by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="757042" name="Power of Godbinder" tooltip="Attack Power increases by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="757043" name="The Lion Spirit" tooltip="Take The Lion Spirit to Divine Sword - Godbinder." />
|
||
<String id="757044" name="Extinction" tooltip="Abnormality Tooltip Not Supposed To Be Shown (isShow=False) If this Tooltip is Shown Register it as BTS" />
|
||
<String id="757045" name="Big Picture" tooltip="Giving orders makes you more likely to get stunned." />
|
||
<String id="757046" name="Slumbering" tooltip="Deep in slumber...but awakes if attacked." />
|
||
<String id="757047" />
|
||
<String id="757048" />
|
||
<String id="757049" name="Pitch-Black Darkness" tooltip="Your movement keys are reversed." />
|
||
<String id="757050" name="Akeron's Blessed Form" tooltip="Endurance increases by $H_W_GOOD$value$COLOR_END." />
|
||
<String id="757051" name="Priestess' Swift Blessing" tooltip="The Priestess's Blessing increases Attack Speed by $H_W_GOOD10%$COLOR_END." />
|
||
<String id="757052" name="Hand of Akeron" tooltip="Under Akeron's protection, the fimbrilisks will soon grow stronger." />
|
||
<String id="757053" name="Akeron's Blessing" tooltip="Became enraged by receiving Akeron's Blessing." />
|
||
<String id="757054" name="Bleeding" tooltip="HP will keep decreasing." />
|
||
<String id="757055" name="Not Supposed To Be Shown" tooltip="Not Supposed To Be Shown" />
|
||
<String id="757056" name="Not Supposed To Be Shown" tooltip="Not Supposed To Be Shown" />
|
||
<String id="757057" name="Not Supposed To Be Shown" tooltip="Not Supposed To Be Shown" />
|
||
<String id="757058" name="Not Supposed To Be Shown" tooltip="Not Supposed To Be Shown" />
|
||
<String id="757059" name="Not Supposed To Be Shown" tooltip="Not Supposed To Be Shown" />
|
||
<String id="776013" name="Ship's Bomb" tooltip="You are a bomb!"/>
|
||
<String id="776014" name="Bomb Explosion" tooltip="Exploding!"/>
|
||
<String id="776015" name="Bomb Explosion" tooltip="Exploding!"/>
|
||
<String id="776017" name="Power of Darkness" tooltip="Empowered by darkness. Barbosa is very powerful now."/>
|
||
<String id="776018" name="Charging Darkness" tooltip="Barbosa is defenseless while gathering power."/>
|
||
<String id="776019" name="Unbreakable" tooltip="This door cannot be broken."/>
|
||
<String id="776020" name="Broking Down" tooltip="The door will break soon."/>
|
||
<String id="776021" name="Flash Blindness" tooltip="You can't see anything."/>
|
||
<String id="776022" name="Shattered Fleet" tooltip="You’ve been caught in a trap."/>
|
||
<String id="776023" name="Unsteady Motion" tooltip="Decreases Movement Speed."/>
|
||
<String id="776024" name="Pirate Ship_Host of Darkness" tooltip="When this effect expires, the surrounding area will be hit by a broadside."/>
|
||
<String id="776025" name="Pirate Ship_Explosion of Darkness" tooltip="The surrounding area is being damaged by a broadside."/>
|
||
<String id="776026" name="Pirate Ship_Damage of Darkness Serial Effect" tooltip="An Explosion of Darkness has hit the surrounding area."/>
|
||
<String id="776027"/>
|
||
<String id="776028"/>
|
||
<String id="776029"/>
|
||
<String id="776030"/>
|
||
<String id="777001" name="Complete Frenzy" tooltip="Increases Crit Factor by $H_W_GOOD100%$COLOR_END."/>
|
||
<String id="777002" name="Complete Empowerment" tooltip="Increases skill damage by $H_W_GOOD100%$COLOR_END."/>
|
||
<String id="777007" name="Parasitic Bite" tooltip="Drains $H_W_BAD2%$COLOR_END of maximum HP."/>
|
||
<String id="777009" name="Underground Waterway_Chamber No. 1_Get Hit Together_Cancel_1" tooltip="Get Hit Together_Cancel_1"/>
|
||
<String id="777010" name="Underground Waterway_Chamber No. 1_Get Hit Together_Cancel_2" tooltip="Get Hit Together_Cancel_2"/>
|
||
<String id="777014" name="System Seizure" tooltip="Reduces HP by $H_W_BAD20%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. Decreases Movement Speed by $H_W_GOOD$value2$COLOR_END. Also causes vertigo.$BRSystem Seizure cannot be removed."/>
|
||
<String id="777015" name="Parasitic Hatching" tooltip="Parasites will soon hatch."/>
|
||
<String id="777023" name="Imminent Hatching" tooltip="Parasites are ready to hatch."/>
|
||
<String id="777026" name="Queen's Wrath" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Increases Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="777027" name="Queen's Wrath" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. IncreasesAttack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="777028" name="Eat Infection" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="777029" name="Extinction" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="777032" name="Demokron Absorption" tooltip="Krakatox gains strength from devouring demokrons."/>
|
||
<String id="777033" name="Demokron Virus" tooltip="Reduces HP at regular intervals."/>
|
||
<String id="777034" name="Demokron's Curse" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Decreases HP by $H_W_BAD1% Max HP$COLOR_END every $H_W_BAD$tickInterval2$COLOR_END. This effect stacks up to 99 times."/>
|
||
<String id="777035" name="Shaky Ground" tooltip="Lose balance and fall down."/>
|
||
<String id="777036" name="Demokron’s Token" tooltip="The demokron virus surrounds you, slowing you down and marking you as the demokron's foremost target."/>
|
||
<String id="777037" name="Demokron’s Token" tooltip="Evasion and movement-related skills are unavailable."/>
|
||
<String id="777038" name="Must Be Invisible" tooltip="If you can see this, register BTS."/>
|
||
<String id="800100" name="Regeneration Circle I" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="800101" name="Regeneration Circle II" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="800102" name="Regeneration Circle III" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="800103" name="Regeneration Circle IV" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="800104" name="Regeneration Circle V" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="800105" name="Regeneration Circle VI" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="800106" name="Regeneration Circle VII" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="800107" name="Regeneration Circle VIII" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="800108" name="Regeneration Circle IX" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="800200" name="Mana Infusion" tooltip="Replenishes $H_W_GOOD$value$COLOR_END MP every $H_W_GOOD$tickInterval$COLOR_END, or until you take damage or use another combat skill or item."/>
|
||
<String id="800300" name="Kaia's Shield I" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage. Immune to knockdown and stagger. Ends when maximum damage is reached."/>
|
||
<String id="800301" name="Kaia's Shield II" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage. Immune to knockdown and stagger. Ends when maximum damage is reached."/>
|
||
<String id="800302" name="Kaia's Shield III" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage. Immune to knockdown and stagger. Ends when maximum damage is reached."/>
|
||
<String id="800303" name="Kaia's Shield IV" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage. Immune to knockdown and stagger. Ends when maximum damage is reached."/>
|
||
<String id="800304" name="Kaia's Shield V" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage. Immune to knockdown and stagger. Ends when maximum damage is reached."/>
|
||
<String id="800400" name="Blessing of Arachne" tooltip="Increases resistances by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="800500" name="Blessing of Seren I" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="800501" name="Blessing of Seren II" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="800600" name="Blessing of Balder I" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="800601" name="Blessing of Balder II" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="800602" name="Blessing of Balder III" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="800603" name="Blessing of Balder IV" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="800604" name="Blessing of Balder V" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="800700" name="Mana Extraction" tooltip="###NotShow###Mana extracted from a Magic Stone quickly restores your MP."/>
|
||
<String id="800800" name="Fiery Escape" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="800900" name="Plague of Exhaustion" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="800901" name="Plague of Exhaustion II" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="800902" name="Plague of Exhaustion III" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="800903" name="Plague of Exhaustion IV" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="800904" name="Plague of Exhaustion V" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="800905" name="Plague of Exhaustion VI" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="800906" name="Plague of Exhaustion VII" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="800907" name="Plague of Exhaustion VIII" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="800920" name="Plague of Exhaustion" tooltip="Reduces HP by $H_W_BAD$value2$COLOR_END every $H_W_BAD$tickInterval2$COLOR_END. Increases cooldown on close-range attack skills by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="800921" name="Plague of Exhaustion II" tooltip="Reduces HP by $H_W_BAD$value2$COLOR_END every $H_W_BAD$tickInterval2$COLOR_END. Increases cooldown on close-range attack skills by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="800922" name="Plague of Exhaustion III" tooltip="Reduces HP by $H_W_BAD$value2$COLOR_END every $H_W_BAD$tickInterval2$COLOR_END. Increases cooldown on close-range attack skills by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="800923" name="Plague of Exhaustion IV" tooltip="Reduces HP by $H_W_BAD$value2$COLOR_END every $H_W_BAD$tickInterval2$COLOR_END. Increases cooldown on close-range attack skills by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="800924" name="Plague of Exhaustion V" tooltip="Reduces HP by $H_W_BAD$value2$COLOR_END every $H_W_BAD$tickInterval2$COLOR_END. Increases cooldown on close-range attack skills by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="800925" name="Plague of Exhaustion VI" tooltip="Reduces HP by $H_W_BAD$value2$COLOR_END every $H_W_BAD$tickInterval2$COLOR_END. Increases cooldown on close-range attack skills by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="800926" name="Plague of Exhaustion VII" tooltip="Reduces HP by $H_W_BAD$value2$COLOR_END every $H_W_BAD$tickInterval2$COLOR_END. Increases cooldown on close-range attack skills by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="800927" name="Plague of Exhaustion VIII" tooltip="Reduces HP by $H_W_BAD$value2$COLOR_END every $H_W_BAD$tickInterval2$COLOR_END. Increases cooldown on close-range attack skills by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="801000" name="Guardian Sanctuary I" tooltip="Reduces ranged damage taken by $H_W_GOOD$value2$COLOR_END, while increasing weakening and DOT resistances by $H_W_GOOD$value$COLOR_END and greatly increasing stun resistance."/>
|
||
<String id="801001" name="Guardian Sanctuary II" tooltip="Reduces ranged damage taken by $H_W_GOOD$value2$COLOR_END, while increasing weakening and DOT resistances by $H_W_GOOD$value$COLOR_END and greatly increasing stun resistance."/>
|
||
<String id="801100" name="Divine Respite I" tooltip="Recovers $H_W_GOOD1.8%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="801101" name="Divine Respite II" tooltip="Recovers $H_W_GOOD2%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="801200" name="Ishara's Lullaby" tooltip="Sleep comfortably. Ends immediately if you are hit."/>
|
||
<String id="801201" name="Ishara's Lullaby" tooltip="Sleep comfortably. Ends immediately if you are hit."/>
|
||
<String id="801202" name="Ishara's Lullaby" tooltip="Sleep comfortably. Ends immediately if you are hit."/>
|
||
<String id="801300" name="Arise I" tooltip="Increases balance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="801301" name="Arise II" tooltip="Increases balance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="801400" name="Restorative Burst I" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="801401" name="Restorative Burst II" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="801402" name="Restorative Burst III" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="801403" name="Restorative Burst IV" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="801404" name="Restorative Burst V" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="801405" name="Restorative Burst VI" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="801406" name="Restorative Burst VII" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="801407" name="Restorative Burst VIII" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="801408" name="Restorative Burst IX" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="801409" name="Restorative Burst X" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="801410" name="Restorative Burst XI" tooltip="Recovers HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="801500" name="Energy Stars I" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END; Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="801501" name="Energy Stars II" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END; Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="801502" name="Energy Stars III" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END; Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="801503" name="Energy Stars IV" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END; Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="801550" name="[Test] Energy Stars" tooltip="[Test]"/>
|
||
<String id="801600" name="Healing Immersion I" tooltip="Recovers $H_W_GOOD625$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="801601" name="Healing Immersion II" tooltip="Recovers $H_W_GOOD625$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="801650" name="Healing Wing_Effect_Display" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="801700" name="Grace of Resurrection" tooltip="If you die while under this effect, you can resurrect on the spot."/>
|
||
<String id="801800" name="Mana Charge" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="801801" name="Mana Charge" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="801802" name="Mana Charge" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="801900" name="Zenobia's Vortex" tooltip="Lifts the target into the air."/>
|
||
<String id="801901" name="Zenobia's Vortex" tooltip="Lifts the target into the air. (NotShown Abnormality)"/>
|
||
<String id="801920" name="Zenobia's Vortex" tooltip="Lifts the target into the air."/>
|
||
<String id="802000" name="Divine Intervention" tooltip="Summons an ally ahead of you to a spot right in front of you."/>
|
||
<String id="808101" name="Panic" tooltip="Panicked! Movement controls are inverted. Cannot be removed."/>
|
||
<String id="808102" name="Counter" tooltip="Magic countered. Stunned."/>
|
||
<String id="808103" name="Drain Life" tooltip="Drains $H_W_BAD80%$COLOR_END of maximum HP in 0.1 seconds. Cannot be purified."/>
|
||
<String id="808104" name="Shadow Barrier" tooltip="Immune to damage and debuffs."/>
|
||
<String id="808105" name="Blood Frenzy" tooltip="Increases Attack by $H_W_BAD$value%$COLOR_END. Increases Attack Speed by $H_W_BAD$value2%$COLOR_END."/>
|
||
<String id="808106" name="Primed" tooltip="Destroy it before it starts functioning."/>
|
||
<String id="808107" name="Tough Blood" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="808108" name="Invincible" tooltip="Not a combat target."/>
|
||
<String id="808109" name="Blood Drain" tooltip="Decreases HP by $H_W_BAD$min$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. This effect stacks up to 5 times."/>
|
||
<String id="810001" name="Gruber's Power" tooltip="Unknown power"/>
|
||
<String id="810002" name="Relic's Power" tooltip="Power under investigation by the Mysterium"/>
|
||
<String id="811060" name="Invisibility Potion" tooltip="Cannot be seen."/>
|
||
<String id="811061" name="Stale Invisibility Potion" tooltip="Cannot be seen, but feel quite ill."/>
|
||
<String id="811062" name="Remove Invisibility"/>
|
||
<String id="813001"/>
|
||
<String id="813002" name="Glade's Might" tooltip="Increases Attack by $H_W_GOOD20%$COLOR_END."/>
|
||
<String id="813003" name="Glade's Surge" tooltip="Recovers $H_W_GOOD4%$COLOR_END of your maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="821100" name="Zolyn's Defiance" tooltip="Zolyn's spirit fights to control her possessed body. Decreases Attack Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="821101" name="Mercy Killing" tooltip="Put an end to Zolyn's pain… and her enslavement."/>
|
||
<String id="884100" name="Rampage" tooltip="Kelsaik is rampant! No one can stop him now."/>
|
||
<String id="900100" name="Combo Attack" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="900110" name="Combo Attack" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="900200" name="Combo Attack" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="900210" name="Combo Attack" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="900300" name="Skill Charging" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END until you use the skill or get knocked down."/>
|
||
<String id="900400" name="Commander's Comfort" tooltip="Recovers $H_W_GOOD2%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="900401" name="Commander's Comfort" tooltip="Recovers $H_W_GOOD2%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="900500" name="Commander's Boon" tooltip="[Test]"/>
|
||
<String id="900501" name="Commander's Boon" tooltip="[Test]"/>
|
||
<String id="905000" name="Swimming" tooltip="You cannot use some skills or items while swimming."/>
|
||
<String id="905401" name="Lightning Shroud" tooltip="Bends light to render Fulminar invisible."/>
|
||
<String id="905402"/>
|
||
<String id="905403" name="Death Jolt" tooltip="Drains $H_W_BAD%$COLOR_END of your HP every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="905404"/>
|
||
<String id="905405"/>
|
||
<String id="905406"/>
|
||
<String id="905407" name="Death Jolt"/>
|
||
<String id="905408" name="Jolted" tooltip="Cannot use skills."/>
|
||
<String id="905409" name="Lightning Shield" tooltip="Protected from damage by the barrier."/>
|
||
<String id="905410"/>
|
||
<String id="905411"/>
|
||
<String id="905412"/>
|
||
<String id="905413" name="Divinity" tooltip="Increases Fulminar's Power and Attack Speed to maximum. Decreases Fulminar's Defense by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="905414" name="Superconductor" tooltip="Fulminar's attacks are more effective."/>
|
||
<String id="905415"/>
|
||
<String id="905416" name="Electric Nimbus" tooltip="You emanate an electric nimbus. Continually reduces HP of nearby allies by $H_W_BAD30%$COLOR_END."/>
|
||
<String id="905417" name="Electric Nimbus" tooltip="You emanate an electric nimbus. Continually reduces HP of nearby allies by $H_W_BAD30%$COLOR_END."/>
|
||
<String id="905418" name="Electric Nimbus" tooltip="You emanate an electric nimbus. Continually reduces HP of nearby allies by $H_W_BAD30%$COLOR_END."/>
|
||
<String id="905419" name="Electric Nimbus" tooltip="You emanate an electric nimbus. Continually reduces HP of nearby allies by $H_W_BAD30%$COLOR_END."/>
|
||
<String id="905420" name="Sparking Personality" tooltip="Affected by an electric nimbus, you damage allies near you."/>
|
||
<String id="905421"/>
|
||
<String id="905422"/>
|
||
<String id="905423" name="Phrenic Slime" tooltip="Prevents MP replenishment. Wash it away with a swim."/>
|
||
<String id="905424" name="Squeaky Clean" tooltip="Washed the slime away. Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="905425"/>
|
||
<String id="905426" name="Primal Fear" tooltip="Terror decreases Endurance by $H_W_BAD$value$COLOR_END. Cannot take actions."/>
|
||
<String id="905427"/>
|
||
<String id="905428"/>
|
||
<String id="905429"/>
|
||
<String id="905430" name="Chelonian Armor" tooltip="The hardened shell absorbs all damage."/>
|
||
<String id="905431"/>
|
||
<String id="905432" name="Toxic" tooltip="Poisoned! Reduces HP by $H_W_BAD8%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="905433" name="Noxious Plume" tooltip="Inhaled poisonous fumes. Reduces HP by $H_W_BAD8%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="905434"/>
|
||
<String id="905435"/>
|
||
<String id="905436"/>
|
||
<String id="905437"/>
|
||
<String id="905438"/>
|
||
<String id="905439"/>
|
||
<String id="905440" name="Invincible" tooltip="Immune to all attacks."/>
|
||
<String id="905441" name="Tenderhearted" tooltip="The heart can be broken."/>
|
||
<String id="905442"/>
|
||
<String id="905443"/>
|
||
<String id="905444"/>
|
||
<String id="905445" name="Blood in the Water" tooltip="Blood loss reduces $H_W_BAD12.5%$COLOR_END of total HP every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="905446"/>
|
||
<String id="905447"/>
|
||
<String id="905448" name="Froth" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="910000" name="Balder's Blessing" tooltip="Increases the number of available daily quests. Increases the drop rate of enchanted items in dungeons. Constantly Replenishes MP and your maximum Stamina increases."/>
|
||
<String id="910001" name="Velik's Blessing" tooltip="Increases hunting XP rewards. Increases the number of available daily quests. Increases maximum Stamina."/>
|
||
<String id="910002" name="Gidd's Blessing" tooltip="Increases reputation and credits gained. (Does not apply to reputation from battlegrounds.)"/>
|
||
<String id="910003" name="Oriyn's Blessing" tooltip="Increases gathering proficiencies and gathering yields."/>
|
||
<String id="910004" name="Mystel's Blessing" tooltip="Increases reputation and credits gained. (Does not apply to reputation from battlegrounds.)"/>
|
||
<String id="910005" name="Lok's Blessing" tooltip="Decreases crafting times. Increases gathering yields. Increases hunting XP rewards."/>
|
||
<String id="910006" name="Elinu's Blessing" tooltip="Increases maximum Stamina. Increases the number of available daily quests. Increases the drop rate of masterwork items in dungeons. Constantly Replenishes MP."/>
|
||
<String id="910007"/>
|
||
<String id="910008" name="Balder's Blessing" tooltip="Increases maximum Stamina. Increases the number of available daily quests. Increases the drop rate of enchanted items in dungeons. Constantly Replenishes MP."/>
|
||
<String id="910009" name="Seren's Blessing" tooltip="Increases maximum Stamina. Increases the number of available daily quests. Increases hunting XP rewards."/>
|
||
<String id="910010" name="Kaia's Blessing" tooltip="Increases gathering proficiencies and gathering yields."/>
|
||
<String id="910011" name="Mystel's Blessing" tooltip="Increases reputation and credits gained. (Does not apply to reputation and reputation points earned from battlegrounds)"/>
|
||
<String id="910012" name="Velik's Blessing" tooltip="Decreases crafting times. Increases gathering yields. Increases hunting XP rewards."/>
|
||
<String id="910013" name="Elinu's Blessing" tooltip="Increases maximum Stamina. Increases the number of available daily quests. Increases the drop rate of masterwork items in dungeons. Constantly Replenishes MP."/>
|
||
<String id="916001" name="Irresistable Fear" tooltip="Dark magic stacks up to 10 times. $H_W_BADIrresistable fear$COLOR_END takes over."/>
|
||
<String id="916002" name="Dark Insight" tooltip="Decreases Defense by 70%."/>
|
||
<String id="916003" name="Dark Insight" tooltip="Decreases Defense by 70%."/>
|
||
<String id="916004" name="Darkan's Wrath" tooltip="Increases Power by $H_W_GOOD50%$COLOR_END. Increases Attack Speed by $H_W_GOOD30%$COLOR_END. Cannot be removed."/>
|
||
<String id="916018" name="Dead" tooltip="Living is for the strong."/>
|
||
<String id="916035" name="Elkaras_Boss2_Achievement_Exclusive" tooltip="BTS"/>
|
||
<String id="975029" name="Velik's Power" tooltip="Increases Power and Crit Rate."/>
|
||
<String id="975031" name="Hot and Cold Pack" tooltip="Mixing fire and ice drains your HP."/>
|
||
<String id="975032" name="Living Bomb Blast" tooltip="Damages allies within 20m."/>
|
||
<String id="975033" name="Living Bomb" tooltip="Exploding!"/>
|
||
<String id="975034" name="Delayed Blast" tooltip="More damage to allies in 20m!"/>
|
||
<String id="975039" name="For Nest of Kelsaik_Only_Medium Boss Movement Speed Increase_Effect" tooltip="Increases Movement Speed of allies within 5m."/>
|
||
<String id="975041" name="For Nest of Kelsaik_Only_ Invincibility Around Boss_Effect" tooltip="Give invincible shield to allies within 10m"/>
|
||
<String id="975150" name="Rampancy" tooltip="Kelsaik is rampaging! No one can stop him now."/>
|
||
<String id="975409" name="Lightning Shield" tooltip="Protected from damage by the barrier."/>
|
||
<String id="975423" name="Phrenic Slime" tooltip="Drains $H_W_BAD16%$COLOR_END of MP per $H_W_GOOD$tickInterval$COLOR_END. Can be removed by swimming."/>
|
||
<String id="975425"/>
|
||
<String id="975430" name="Chelonian Armor" tooltip="The hardened shell absorbs all damage."/>
|
||
<String id="975431"/>
|
||
<String id="975445"/>
|
||
<String id="988501" name="Endurance Minor" tooltip="HP Increase 1st Stage Release"/>
|
||
<String id="988502" name="Endurance Major" tooltip="HP Increase 2nd Stage Release"/>
|
||
<String id="988503" name="Endurance Maximus" tooltip="HP Increase 3rd Stage Release"/>
|
||
<String id="988504" name="Endurance Minor" tooltip="Increases maximum HP by $H_W_GOOD10%$COLOR_END"/>
|
||
<String id="988505" name="Endurance Major" tooltip="Increases maximum HP by $H_W_GOOD20%$COLOR_END"/>
|
||
<String id="988506" name="Endurance Maximus" tooltip="Increases maximum HP by $H_W_GOOD40%$COLOR_END"/>
|
||
<String id="988511" name="Strength Minor" tooltip="Defense Increase 1st Stage Release"/>
|
||
<String id="988512" name="Strength Major" tooltip="Defense Increase 2nd Stage Release"/>
|
||
<String id="988513" name="Strength Maximus" tooltip="Defense Increase 3rd Stage Release"/>
|
||
<String id="988514" name="Strength Minor" tooltip="Increases Defense by $H_W_GOOD5%$COLOR_END."/>
|
||
<String id="988515" name="Strength Major" tooltip="Increases Defense by $H_W_GOOD10%$COLOR_END."/>
|
||
<String id="988516" name="Strength Maximus" tooltip="Increases Defense by $H_W_GOOD20%$COLOR_END."/>
|
||
<String id="988521" name="Empower Minor" tooltip="Power Increase 1st Stage Release"/>
|
||
<String id="988522" name="Empower Major" tooltip="Power Increase 2nd Stage Release"/>
|
||
<String id="988523" name="Empower Maximus" tooltip="Power Increase 3rd Stage Release"/>
|
||
<String id="988524" name="Empower Minor" tooltip="Increases Power by $H_W_GOOD5%$COLOR_END."/>
|
||
<String id="988525" name="Empower Major" tooltip="Increases Power by $H_W_GOOD10%$COLOR_END."/>
|
||
<String id="988526" name="Empower Maximus" tooltip="Increases Power by $H_W_GOOD20%$COLOR_END."/>
|
||
<String id="988531" name="Bounty Minor" tooltip="Drop Increase 1st Stage Release"/>
|
||
<String id="988532" name="Bounty Major" tooltip="Drop Increase 2nd Stage Release"/>
|
||
<String id="988533" name="Bounty Maximus" tooltip="Drop Increase 3rd Stage Release"/>
|
||
<String id="988534" name="Bounty Minor" tooltip="Increases drop rate by $H_W_GOOD25%$COLOR_END."/>
|
||
<String id="988535" name="Bounty Major" tooltip="Increases drop rate by $H_W_GOOD50%$COLOR_END."/>
|
||
<String id="988536" name="Bounty Maximus" tooltip="Increases drop rate by $H_W_GOOD100%$COLOR_END."/>
|
||
<String id="988550"/>
|
||
<String id="988551" name="Energy Collection" tooltip="Acquiring energy. The formidable energy will be dispersed."/>
|
||
<String id="988570" name="Torpor" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Suryati's curses cannot be removed."/>
|
||
<String id="988571" name="Weakness" tooltip="Reduces Power by $H_W_BAD$value$COLOR_END. This effect cannot be removed."/>
|
||
<String id="988572" name="Doom" tooltip="You die when effect ends. This effect cannot be removed."/>
|
||
<String id="988573" name="Insanity" tooltip="Bedlam! Your movement keys are reversed. This effect cannot be removed."/>
|
||
<String id="988574" name="Panic" tooltip="Flee in terror! Panic cannot be removed. Ends if target is knocked down."/>
|
||
<String id="988575" name="Failure" tooltip="Cannot trigger any new skills. Effect cannot be removed"/>
|
||
<String id="988576" name="Torpor" tooltip="Decreases Movement Speed of party members within 10m."/>
|
||
<String id="988577" name="Weakness" tooltip="Reduces Power of all party members within 10m."/>
|
||
<String id="988578" name="Doom" tooltip="Suryati's Curse has occured. Every party member within 20m will be instantly killed."/>
|
||
<String id="988579" name="Insanity" tooltip="You cause Insanity in party members within 10m."/>
|
||
<String id="988580" name="Panic" tooltip="You cause party members within 10m to flee in terror."/>
|
||
<String id="988581" name="Failure" tooltip="Party members within 10m can't use skills."/>
|
||
<String id="988582" name="Suryati's Curse_Waiting(Slow Down)" tooltip="In 5 seconds, Suryati's Curse_Slow Down will occur."/>
|
||
<String id="988583" name="Suryati's Curse_Waiting(Weaken)" tooltip="In 5 seconds, Suryati's Curse_Weaken will occur."/>
|
||
<String id="988584" name="Suryati's Curse_Waiting(Destroy)" tooltip="In 10 seconds, Suryati's Curse_Destroy will occur."/>
|
||
<String id="988585" name="Suryati's Curse_Waiting(Confuse)" tooltip="In 5 seconds, Suryati's Curse_Confuse will occur."/>
|
||
<String id="988586" name="Suryati's Curse_Waiting(Terrify)" tooltip="In 5 seconds, Suryati's Curse_Terrify will occur."/>
|
||
<String id="988587" name="Suryati's Curse_Waiting(Silence)" tooltip="In 5 seconds, Suryati's Curse_Silence will occur."/>
|
||
<String id="990046" name="Pigling Barbecue" tooltip="Restores $H_W_GOOD50%$COLOR_END of all HP."/>
|
||
<String id="990070" name="Adiar's Protection" tooltip="Adiar's holy energy. Recovers $H_W_GOOD0.25%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="990071" name="Derene's Protection" tooltip="Drene's core energy. Recovers $H_W_GOOD0.3%$COLOR_END of maximum MP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="990072" name="Frateko's Protection" tooltip="Frateko's aura. Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="990101" name="Tenacious Aura" tooltip="Immune to knockdown, stagger, and stun effects. (This effect cancels that of Battle Prayer.)"/>
|
||
<String id="990102" name="Enduring Aura" tooltip="Increases Endurance and Defense for allies near the defense commander. (This effect cancels the Fortification effect.)"/>
|
||
<String id="990103" name="Wholehearted Aura" tooltip="Continually rejuvenates Stamina of allies near the adjunct commander. (This effect does not stack with the restful travel effect.)"/>
|
||
<String id="991000" name="Warflame" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every H_W_BAD$tickInterval$COLOR_END by Warflame. Reduces walking speed by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="991002" name="Reaction Immunity" tooltip="Immune to..."/>
|
||
<String id="999800" name="Seren's Protection" tooltip="Goddess Seren's blessing protects you from outlaws. This effect is canceled when you reach level 11."/>
|
||
<String id="999801" name="Infamous" tooltip="You can attack other players and other players can attack you. Effect ends if you remain out of combat for 60 seconds."/>
|
||
<String id="999802" name="Notorious" tooltip="You have escalated to a notorious criminal.$BRCannot use Clerics of Restoration or Noble Clerics of Restoration.$BRIncreased chance of crystal breakage.$BRIncreased rate of Stamina loss. Effect ends if you remain out of combat for 60 seconds once your infamy is 0."/>
|
||
<String id="999803" name="Nefarious" tooltip="You have escalated to a nefarious outlaw.$BRCannot use Clerics of Restoration, Noble Clerics of Restoration, teleport masters, or flight managers.$BRIncreased chance of crystal breakage.$BRIncreased rate of Stamina loss.$BRPower decreased by $H_W_BAD$value$COLOR_END and Endurance decreased by $H_W_BAD$value2$COLOR_END. Movement speed decreased by $H_W_BAD$value3$COLOR_END.$BREffect ends if you remain out of combat for 60 seconds once your infamy is 0."/>
|
||
<String id="999804" name="Reviled" tooltip="You have escalated to a reviled villain.$BRCannot use Clerics of Restoration, Noble Clerics of Restoration, teleport masters, or flight managers.$BRIncreased chance of crystal breakage.$BRIncreased rate of Stamina loss.$BRPower decreased by $H_W_BAD$value$COLOR_END and Endurance decreased by $H_W_BAD$value2$COLOR_END. Movement speed decreased by $H_W_BAD$value3$COLOR_END.$BREffect ends if you remain out of combat for 60 seconds once your infamy is 0."/>
|
||
<String id="999993" name="Clemency" tooltip="Immune to player attacks, including being knocked down or staggered. Greatly improved resistance to harmful effects. Canceled upon using a combat skill."/>
|
||
<String id="999994" name="Dropout" tooltip="You are a quitter who abandoned your comrades in a dungeon or battleground. While your status is "Dropout", you cannot use instance matching or battleground matching."/>
|
||
<String id="999995" name="Smite" tooltip="Decreases Power by $H_W_BAD$value$COLOR_END. Effect persists even after death."/>
|
||
<String id="999996" name="Clemency" tooltip="Immune to player attacks, including being knocked down or staggered. Greatly improves resistance to harmful effects. Canceled upon using a combat skill."/>
|
||
<String id="999997" name="Patience Boon" tooltip="A reward for waiting patiently in the server queue.$BRIncreases XP earned from monster kills by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="999998" name="Deserter's Shame" tooltip="Deserters cannot enter a Battleground."/>
|
||
<String id="999999" name="Swimming" tooltip="You cannot use some skills or items while swimming."/>
|
||
<String id="2000000" name="30% Gold Hunter Boost (1 Hour)" tooltip="Increases your gold rewards from killing mobs by 30% for 1 hour."/>
|
||
<String id="2000001" name="30% Quester's Gold Boost (1 Hour)" tooltip="Increases your gold rewards from quests by 30% for 1 hour."/>
|
||
<String id="2000002" name="50% Quester's Gold Boost (1 Hour)" tooltip="Increases your gold rewards from quests by 50% for 1 hour."/>
|
||
<String id="2000003" name="100% Quester's Gold Boost (1 Hour)" tooltip="Increases your gold rewards from quests by 100% for 1 hour."/>
|
||
<String id="2000004" name="30% Reputation Boost (1 Hour)" tooltip="Increases your reputation and credits gained by 30% for 1 hour. Does not apply to battleground reputation or credits."/>
|
||
<String id="2000005" name="50% Reputation Boost (1 Hour)" tooltip="Increases your reputation and credits gained by 50% for 1 hour. Does not apply to battleground reputation or credits."/>
|
||
<String id="2000006" name="100% Reputation Boost (1 Hour)" tooltip="Increases your reputation and credits gained by 100% for 1 hour. Does not apply to battleground reputation or credits."/>
|
||
<String id="3000001" name="Inspiring Travel" tooltip="Replenishes 0.5% of your maximum MP every second."/>
|
||
<String id="3000002" name="Hearty Travel" tooltip="Recovers 0.5% of your maximum HP every second."/>
|
||
<String id="3000003" name="Restful Travel" tooltip="Rejuvenates 0.5% of your maximum Stamina every second."/>
|
||
<String id="3000004" name="Hearty Travel" tooltip="Recovers 0.5% of your maximum HP every second."/>
|
||
<String id="3000005" name="Blessing of the Sky" tooltip="Restores 0.5% of your maximum HP and 1% of MP every second."/>
|
||
<String id="3000006" name="Thaman's Dignity" tooltip="Restores 1% of your maximum HP and MP every second."/>
|
||
<String id="3000007" name="Thaman's Experience" tooltip="Restores 1% of your maximum HP and MP every second."/>
|
||
<String id="3000008" name="Comfy Ride (HP MP Regeneration)" tooltip="Restores 0.5% of your max MP and HP every second."/>
|
||
<String id="3000009" name="Relaxing Travel" tooltip="Restores 0.5% of your maximum HP and 1% of MP every second."/>
|
||
<String id="3000010" name="Curative Travel (regenerates MP, HP and Stamina)" tooltip="Recovers 0.5% of your Stamina, maximum HP and MP every second."/>
|
||
<String id="3000011" name="Regal Travel" tooltip="Restores 1% of your maximum HP and MP every second."/>
|
||
<String id="4510001"/>
|
||
<String id="4510002"/>
|
||
<String id="4510003"/>
|
||
<String id="4510004" name="Solar Orb" tooltip="Increases non-combat Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4510005" name="Solar Orb" tooltip="Increases non-combat Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4510006" name="Solar Orb" tooltip="Increases non-combat Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4510007" name="Solar Orb" tooltip="Increases non-combat Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4510008" name="Solar Orb" tooltip="Increases non-combat Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4510009" name="Solar Orb" tooltip="Increases non-combat Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4510010" name="Solar Orb" tooltip="Increases non-combat Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4510011" name="Solar Orb" tooltip="Increases non-combat Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4510012" name="Solar Orb" tooltip="Increases non-combat Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4510013" name="Solar Orb" tooltip="Increases non-combat Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4510014" name="Solar Orb" tooltip="Increases non-combat Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4510015" name="Courageous Melody" tooltip="The soothing melodies of the tuwangi reedflute make you feel more courageous; Increases skill damage by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="4510016" name="Hunting Horn" tooltip="Heed the clarion call."/>
|
||
<String id="7000001" name="Shape Change: Big Head" tooltip="Your head is enormous! "/>
|
||
<String id="7000002" name="Physical Change: Breast" tooltip="This effect only works with 2013 swimwear.$BRCan be stacked up to 3 times. (mimimum -3 ~ maximum +3)"/>
|
||
<String id="7000003" name="Physical Change: Height" tooltip="Can be stacked up to 3 times. (mimimum -3 ~ maximum +3)"/>
|
||
<String id="7000004" name="Shape Change: Thighs" tooltip="Your thighs look like you've been working out! $BRStacks down to a mimimum -3 or up to a maximum +3."/>
|
||
<String id="7000005" name="Shape Change: Size" tooltip="Your size has changed.$BREntering combat cancels the effect.$BRStacks down to a mimimum -3 or up to a maximum +3."/>
|
||
<String id="7000011" name="Shape Change: Big Head" tooltip="Your head is ginormous! "/>
|
||
<String id="7000012" name="Physical Change: Breast" tooltip="Effect of big breast, small breast.$BR $BRThis effect will be applied when you wear elastic armors.$BR $BRThe effect temporarily lasts and you will return to your original body. Can be stacked up to 3 times. (mimimum -3 ~ maximum +3)"/>
|
||
<String id="7000013" name="Physical Change: Height" tooltip="Effect of big body, small body.$BR $BRThe effect temporarily lasts and you will return to your original body. Can be stacked up to 3 times. (mimimum -3 ~ maximum +3)"/>
|
||
<String id="7000014" name="Shape Change: Thighs" tooltip="Your thighs look like you've been working out! $BRStacks down to a mimimum -3 or up to a maximum +3."/>
|
||
<String id="7000015" name="Physical Change: Size" tooltip="Your body size has changed. $BR $BRThis effect is immediately canceled when entering combat."/>
|
||
<String id="7000016" name="Physical Change: Size" tooltip="Your body size has changed. $BR $BRThis effect is immediately canceled when entering combat."/>
|
||
<String id="7000017" name="Physical Change: Size" tooltip="Your body size has changed. $BR $BRThis effect is immediately canceled when entering combat."/>
|
||
<String id="7000018" name="Physical Change: Size" tooltip="Your body size has changed. $BR $BRThis effect is immediately canceled when entering combat."/>
|
||
<String id="7000019" name="Self-Confidence" tooltip="Your inner armor is visible to everyone around you.$BR $BR It becomes invisible again after a set period."/>
|
||
<String id="7000020" name="False Modesty" tooltip="Your inner armor is visible only to you.$BR $BR It becomes invisible again after a set period."/>
|
||
<String id="7000021" name="Self-Confidence" tooltip="Your inner armor is visible to everyone around you.$BR $BRIt becomes invisible again after a set period."/>
|
||
<String id="7000022" name="False Modesty" tooltip="Your inner armor is visible only to you.$BR $BRIt becomes invisible again after a set period."/>
|
||
<String id="7000023" name="Self-Confidence" tooltip="Your inner armor is visible to everyone around you.$BR $BR It becomes invisible again after a set period."/>
|
||
<String id="7000024" name="False Modesty" tooltip="Your inner armor is visible only to you.$BR $BR It becomes invisible again after a set period."/>
|
||
<String id="7000025" name="Self-Confidence" tooltip="Your inner armor is visible to everyone around you.$BR $BRIt becomes invisible again after a set period."/>
|
||
<String id="7000026" name="False Modesty" tooltip="Your inner armor is visible only to you.$BR $BRIt becomes invisible again after a set period."/>
|
||
<String id="7000027" name="Self-Confidence" tooltip="Your inner armor is visible to everyone around you.$BR $BRIt becomes invisible again after a set period."/>
|
||
<String id="7000028" name="False Modesty" tooltip="Your inner armor is visible only to you.$BR $BRIt becomes invisible again after a set period."/>
|
||
<String id="7000029" name="Physical Change: Size" tooltip="Your body size has changed. $BR $BRThis effect is immediately canceled when entering combat."/>
|
||
<String id="7000030" name="Physical Change: Size" tooltip="Your body size has changed. $BR $BRThis effect is immediately canceled when entering combat."/>
|
||
<String id="7777001"/>
|
||
<String id="7777002"/>
|
||
<String id="7777003"/>
|
||
<String id="7777004"/>
|
||
<String id="7777005"/>
|
||
<String id="7777006"/>
|
||
<String id="7777007"/>
|
||
<String id="7777008"/>
|
||
<String id="7777009"/>
|
||
<String id="7777010"/>
|
||
<String id="7777011"/>
|
||
<String id="7777012"/>
|
||
<String id="7777013"/>
|
||
<String id="7777014"/>
|
||
<String id="7777015"/>
|
||
<String id="8000000" name="30% XP Boost (5 hours)" tooltip="Increases XP rewards from killing mobs by 30% for 5 game hours."/>
|
||
<String id="8000001" name="30% XP Boost (10 hours)" tooltip="Increases XP rewards from killing mobs by 30% for 10 game hours."/>
|
||
<String id="8000002" name="30% XP Boost (30 hours)" tooltip="Increases XP rewards from killing mobs by 30% for 30 game hours."/>
|
||
<String id="8000003" name="30% XP Boost (1 Day)" tooltip="Increases XP rewards from killing mobs by 30% for 1 real-time day. This duration applies even when you're offline."/>
|
||
<String id="8000004" name="30% XP Boost (7 Days)" tooltip="Increases XP rewards from killing mobs by 30% for 7 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000005" name="30% XP Boost (30 Days)" tooltip="Increases XP rewards from killing mobs by 30% for 30 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000006" name="50% XP Boost (5 hours)" tooltip="Increases XP rewards from killing mobs by 50% for 5 game hours."/>
|
||
<String id="8000007" name="50% XP Boost (10 hours)" tooltip="Increases XP rewards from killing mobs by 50% for 10 game hours."/>
|
||
<String id="8000008" name="50% XP Boost (30 hours)" tooltip="Increases XP rewards from killing mobs by 50% for 30 game hours."/>
|
||
<String id="8000009" name="50% XP Boost (1 Day)" tooltip="Increases XP rewards from killing mobs by 50% for 1 real-time day. This duration applies even when you're offline."/>
|
||
<String id="8000010" name="50% XP Boost (7 Days)" tooltip="Increases XP rewards from killing mobs by 50% for 7 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000011" name="50% XP Boost (30 Days)" tooltip="Increases XP rewards from killing mobs by 50% for 30 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000012" name="100% XP Boost (5 hours)" tooltip="Increases XP rewards from killing mobs by 100% for 5 game hours."/>
|
||
<String id="8000013" name="100% XP Boost (10 hours)" tooltip="Increases XP rewards from killing mobs by 100% for 10 game hours."/>
|
||
<String id="8000014" name="100% XP Boost (30 hours)" tooltip="Increases XP rewards from killing mobs by 100% for 30 game hours."/>
|
||
<String id="8000015" name="100% XP Boost (1 Day)" tooltip="Increases XP rewards from killing mobs by 100% for 1 real-time day. This duration applies even when you're offline."/>
|
||
<String id="8000016" name="100% XP Boost (7 Days)" tooltip="Increases XP rewards from killing mobs by 100% for 7 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000017" name="100% XP Boost (30 Days)" tooltip="Increases XP rewards from killing mobs by 100% for 30 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000018" name="30% Gold Hunter Boost (5 hours)" tooltip="Increases gold rewards from killing mobs by 30% for 5 game hours."/>
|
||
<String id="8000019" name="30% Gold Hunter Boost (10 hours)" tooltip="Increases gold rewards from killing mobs by 30% for 10 game hours."/>
|
||
<String id="8000020" name="30% Gold Hunter Boost (30 hours)" tooltip="Increases gold rewards from killing mobs by 30% for 30 game hours."/>
|
||
<String id="8000021" name="30% Gold Hunter Boost (1 Day)" tooltip="Increases gold rewards from killing mobs by 30% for 1 real-time day. This duration applies even when you're offline."/>
|
||
<String id="8000022" name="30% Gold Hunter Boost (7 Days)" tooltip="Increases gold rewards from killing mobs by 30% for 7 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000023" name="30% Gold Hunter Boost (30 Days)" tooltip="Increases gold rewards from killing mobs by 30% for 30 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000024" name="50% Gold Hunter Boost (5 hours)" tooltip="Increases gold rewards from killing mobs by 50% for 5 game hours."/>
|
||
<String id="8000025" name="50% Gold Hunter Boost (10 hours)" tooltip="Increases gold rewards from killing mobs by 50% for 10 game hours."/>
|
||
<String id="8000026" name="50% Gold Hunter Boost (30 hours)" tooltip="Increases gold rewards from killing mobs by 50% for 30 game hours."/>
|
||
<String id="8000027" name="50% Gold Hunter Boost (1 Day)" tooltip="Increases gold rewards from killing mobs by 50% for 1 real-time day. This duration applies even when you're offline."/>
|
||
<String id="8000028" name="50% Gold Hunter Boost (7 Days)" tooltip="Increases gold rewards from killing mobs by 50% for 7 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000029" name="50% Gold Hunter Boost (30 Days)" tooltip="Increases gold rewards from killing mobs by 50% for 30 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000030" name="100% Gold Hunter Boost (5 hours)" tooltip="Increases gold rewards from killing mobs by 100% for 5 game hours."/>
|
||
<String id="8000031" name="100% Gold Hunter Boost (10 hours)" tooltip="Increases gold rewards from killing mobs by 100% for 10 game hours."/>
|
||
<String id="8000032" name="100% Gold Hunter Boost (30 hours)" tooltip="Increases gold rewards from killing mobs by 100% for 30 game hours."/>
|
||
<String id="8000033" name="100% Gold Hunter Boost (1 Day)" tooltip="Increases gold rewards from killing mobs by 100% for 1 real-time day. This duration applies even when you're offline."/>
|
||
<String id="8000034" name="100% Gold Hunter Boost (7 Days)" tooltip="Increases gold rewards from killing mobs by 100% for 7 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000035" name="100% Gold Hunter Boost (30 Days)" tooltip="Increases gold rewards from killing mobs by 100% for 30 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000036" name="30% Quester's Gold Boost (5 Hours)" tooltip="Increases gold rewards from quests by 30% for 5 game hours."/>
|
||
<String id="8000037" name="30% Quester's Gold Boost (10 Hours)" tooltip="Increases gold rewards from quests by 30% for 10 game hours."/>
|
||
<String id="8000038" name="30% Quester's Gold Boost (30 Hours)" tooltip="Increases gold rewards from quests by 30% for 30 game hours."/>
|
||
<String id="8000039" name="30% Quester's Gold Boost (1 Day)" tooltip="Increases gold rewards from quests by 30% for 1 real-time day. This duration applies even when you're offline."/>
|
||
<String id="8000040" name="30% Quester's Gold Boost (7 Days)" tooltip="Increases gold rewards from quests by 30% for 7 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000041" name="30% Quester's Gold Boost (30 Days)" tooltip="Increases gold rewards from quests by 30% for 30 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000042" name="50% Quester's Gold Boost (5 Hours)" tooltip="Increases gold rewards from quests by 50% for 5 game hours."/>
|
||
<String id="8000043" name="50% Quester's Gold Boost (10 Hours)" tooltip="Increases gold rewards from quests by 50% for 10 game hours."/>
|
||
<String id="8000044" name="50% Quester's Gold Boost (30 Hours)" tooltip="Increases gold rewards from quests by 50% for 30 game hours."/>
|
||
<String id="8000045" name="50% Quester's Gold Boost (1 Day)" tooltip="Increases gold rewards from quests by 50% for 1 real-time day. This duration applies even when you're offline."/>
|
||
<String id="8000046" name="50% Quester's Gold Boost (7 Days)" tooltip="Increases gold rewards from quests by 50% for 7 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000047" name="50% Quester's Gold Boost (30 Days)" tooltip="Increases gold rewards from quests by 50% for 30 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000048" name="100% Quester's Gold Boost (5 Hours)" tooltip="Increases gold rewards from quests by 100% for 5 game hours."/>
|
||
<String id="8000049" name="100% Quester's Gold Boost (10 Hours)" tooltip="Increases gold rewards from quests by 100% for 10 game hours."/>
|
||
<String id="8000050" name="100% Quester's Gold Boost (30 Hours)" tooltip="Increases gold rewards from quests by 100% for 30 game hours."/>
|
||
<String id="8000051" name="100% Quester's Gold Boost (1 Day)" tooltip="Increases gold rewards from quests by 100% for 1 real-time day. This duration applies even when you're offline."/>
|
||
<String id="8000052" name="100% Quester's Gold Boost (7 Days)" tooltip="Increases gold rewards from quests by 100% for 7 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000053" name="100% Quester's Gold Boost (30 Days)" tooltip="Increases gold rewards from quests by 100% for 30 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000054" name="30% Reputation Boost (5 Hours)" tooltip="Increases reputation and credits gained by 30% for 5 game hours. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000055" name="30% Reputation Boost (10 Hours)" tooltip="Increases reputation and credits gained by 30% for 10 game hours. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000056" name="30% Reputation Boost (30 Hours)" tooltip="Increases reputation and credits gained by 30% for 30 game hours. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000057" name="30% Reputation Boost (1 Day)" tooltip="Increases reputation and credits gained by 30% for 1 real-time day. This duration applies even when you're offline. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000058" name="30% Reputation Boost (7 Days)" tooltip="Increases reputation and credits gained by 30% for 7 real-time days. This duration applies even when you're offline. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000059" name="30% Reputation Boost (30 Days)" tooltip="Increases reputation and credits gained by 30% for 30 real-time days. This duration applies even when you're offline. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000060" name="50% Reputation Boost (5 Hours)" tooltip="Increases reputation and credits gained by 50% for 5 game hours. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000061" name="50% Reputation Boost (10 Hours)" tooltip="Increases reputation and credits gained by 50% for 10 game hours. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000062" name="50% Reputation Boost (30 Hours)" tooltip="Increases reputation and credits gained by 50% for 30 game hours. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000063" name="50% Reputation Boost (1 Day)" tooltip="Increases reputation and credits gained by 50% for 1 real-time day. This duration applies even when you're offline. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000064" name="50% Reputation Boost (7 Days)" tooltip="Increases reputation and credits gained by 50% for 7 real-time days. This duration applies even when you're offline. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000065" name="50% Reputation Boost (30 Days)" tooltip="Increases reputation and credits gained by 50% for 30 real-time days. This duration applies even when you're offline. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000066" name="100% Reputation Boost (5 Hours)" tooltip="Increases reputation and credits gained by 100% for 5 game hours. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000067" name="100% Reputation Boost (10 Hours)" tooltip="Increases reputation and credits gained by 100% for 10 game hours. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000068" name="100% Reputation Boost (30 Hours)" tooltip="Increases reputation and credits gained by 100% for 30 game hours. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000069" name="100% Reputation Boost (1 Day)" tooltip="Increases reputation and credits gained by 100% for 1 real-time day. This duration applies even when you're offline. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000070" name="100% Reputation Boost (7 Days)" tooltip="Increases reputation and credits gained by 100% for 7 real-time days. This duration applies even when you're offline. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000071" name="100% Reputation Boost (30 Days)" tooltip="Increases reputation and credits gained by 100% for 30 real-time days. This duration applies even when you're offline. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000072" name="30% XP Boost (1 Hour)" tooltip="Increases XP rewards from killing mobs by 30% for 1 hour."/>
|
||
<String id="8000073" name="50% XP Boost (1 Hour)" tooltip="Increases XP rewards from killing mobs by 50% for 1 hour."/>
|
||
<String id="8000074" name="100% XP Boost (1 Hour)" tooltip="Increases XP rewards from killing mobs by 100% for 1 hour."/>
|
||
<String id="8000075" name="50% Gold Hunter Boost (1 Hour)" tooltip="Increases gold rewards from killing mobs by 50% for 1 hour."/>
|
||
<String id="8000076" name="100% Gold Hunter Boost (1 Hour)" tooltip="Increases gold rewards from killing mobs by 100% for 1 hour."/>
|
||
<String id="8000077" name="Kaia's Dedication" tooltip="Increases skill damage by $H_W_GOOD$value2$COLOR_END. Reduces damage taken by $H_W_GOOD$value3$COLOR_END. Increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="8000078" name="100% XP Boost (Elite)" tooltip="Elite Perk: While your Elite status is active, your base XP rewards for killing monsters increase by 100%. (This supersedes other XP boosts with this icon.)"/>
|
||
<String id="8000079" name="100% Reputation Boost (Elite)" tooltip="Elite Perk: While your Elite status is active, increases reputation and credit gains by 100%. (This supersedes other reputation and credit boosts with this icon.)"/>
|
||
<String id="8000080" name="100% Quester's Gold Boost (Elite)" tooltip="Elite Perk: While your Elite status is active, your base gold rewards from quests increases by 100%. (This supersedes other gold boosts with this icon.)"/>
|
||
<String id="8000081" name="100% XP Boost (15 days)" tooltip="Increases XP rewards from killing mobs by 100% for 15 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000082" name="100% Reputation Boost (15 days)" tooltip="Increases reputation and credits gained by 100% for 15 real-time days. Does not apply to battleground reputation or credits. This duration applies even when you're offline."/>
|
||
<String id="8000083" name="100% XP Boost (15 days)" tooltip="Increases XP rewards from killing mobs by 100% for 10 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000084" name="100% Gold Hunter Boost (15 days)" tooltip="Increases gold rewards from killing mobs by 100% for 10 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000085" name="100% Quester's Gold Boost (15 days)" tooltip="Increases gold rewards from quests by 100% for 15 real-time days. This duration applies even when you're offline."/>
|
||
<String id="8000086" name="100% Reputation Boost (15 days)" tooltip="Increases reputation and credits gained by 100% for 10 real-time days. Does not apply to battleground reputation or credits. This duration applies even when you're offline."/>
|
||
<String id="8000087" name="100% XP Boost (3 days)" tooltip="Increases XP rewards from killing mobs by 100% for 3 real-time days. The duration applies even when you're offline."/>
|
||
<String id="8000088" name="100% Reputation Boost (3 days)" tooltip="Increases reputation and credits gained by 100% for 3 real-time days. Does not apply to battleground reputation and battleground credits. The duration applies even when you're offline."/>
|
||
<String id="8000089" name="100% XP Boost (VIP)" tooltip="While VIP Pack is in use, increases your hunting XP reward by 100%."/>
|
||
<String id="8000090" name="100% Reputation Boost (VIP)" tooltip="While VIP Pack is in use, increases your reputation and credits gained by 100%. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000091" name="100% XP Boost (Premium)" tooltip="While VIP Pack is in use, increases hunting XP reward by 100%."/>
|
||
<String id="8000092" name="100% Reputation Boost (Premium)" tooltip="While VIP Pack is in use, increases reputation and credits gained by 100%. Does not apply to battleground reputation or credits."/>
|
||
<String id="8000093" name="100% Quester's Gold Boost (TERA Club)" tooltip="While TERA Club pack in use, increases your base gold rewards from quests increases by 100%."/>
|
||
<String id="9100020" name="Gidd's Blessing" tooltip="Increases your reputation and credits. (Does not apply to reputation from battlegrounds.)"/>
|
||
<String id="9100080" name="Balder's Blessing" tooltip="Increases the number of available daily quests and the drop rate of enchanted items in dungeons. Also, MP is constantly restored."/>
|
||
<String id="9100100" name="Oriyn's Blessing" tooltip="Increases your gathering proficiency and the amount you gather."/>
|
||
<String id="9100110" name="Mystel's Blessing" tooltip="Increases your reputation and credits. (Does not apply to reputation from battlegrounds.)"/>
|
||
<String id="9100130" name="Elinu's Blessing" tooltip="Increases the number of available daily quests and the drop rate of masterwork items in dungeons. Also, MP is constantly restored."/>
|
||
<String id="9810001" name="Lakan's Blessing" tooltip="Protected by Lakan's Fortification."/>
|
||
<String id="9810002" name="Lakan's Blessing" tooltip="Protected by Lakan's Fortification."/>
|
||
<String id="9810003"/>
|
||
<String id="9810004"/>
|
||
<String id="9810005" name="Lakan's Wrath" tooltip="Lakan's Wrath"/>
|
||
<String id="9810006" name="Lakan's Fortification" tooltip="Lakan's Fortification"/>
|
||
<String id="9810007" name="Lakan's Might" tooltip="Lakan's Might"/>
|
||
<String id="9810008"/>
|
||
<String id="9810009" name="Trolok's Burden" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="9810010"/>
|
||
<String id="9810011" name="Lakan's Wrath" tooltip="Skills cannot be used due to Lakan's Curse. Reduces Movement Speed."/>
|
||
<String id="9810012" name="Lakan's Searing Gaze" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END per overlapping hit."/>
|
||
<String id="9810013" name="Archer's Mark" tooltip="Marked by an archer as the focus of their attack."/>
|
||
<String id="9810014"/>
|
||
<String id="9810015" name="Lakan's Aegis" tooltip="Lakan's Aegis absorbs damage."/>
|
||
<String id="9810016"/>
|
||
<String id="9810017" name="Lakan's Vessel" tooltip="Surrendered their bodies to Lakan."/>
|
||
<String id="9810018"/>
|
||
<String id="9810019"/>
|
||
<String id="9999001"/>
|
||
<String id="9999002"/>
|
||
<String id="9999003"/>
|
||
<String id="9999004"/>
|
||
<String id="9999005"/>
|
||
<String id="9999006"/>
|
||
<String id="9999007"/>
|
||
<String id="9999008"/>
|
||
<String id="9999009"/>
|
||
<String id="9999010"/>
|
||
<String id="9999011"/>
|
||
<String id="9999012"/>
|
||
<String id="9999013"/>
|
||
<String id="9999014"/>
|
||
<String id="9999015"/>
|
||
<String id="9999016"/>
|
||
<String id="9999017"/>
|
||
<String id="9999018"/>
|
||
<String id="9999019" name="Wibbley Wobbley Timey Wimey" tooltip="Increases damage by 10%. This effect does not stack with the effects of Chain of Protection, Chain of Attack, Chain of Recovery, or Bravery Potion."/>
|
||
<String id="10151000" name="Shadow Step Chain" tooltip="Shadow Step can be used one more time."/>
|
||
<String id="10151010" name="Shadow Reaping" tooltip="Reap the shadows around you. While reaping, the cooldown time of Double Shear, Grim Strike, Pendulum Strike, Whipsaw, Sundering Strike, Cable Step, Death Spiral, and Smite are reduced by 70%."/>
|
||
<String id="10151020" name="Chain with 2 normal attacks" tooltip="Invisible buff. If you see this buff, report it as a bug!"/>
|
||
<String id="10151021" name="Chain with 3 normal attacks" tooltip="Invisible buff. If you see this buff, report it as a bug!"/>
|
||
<String id="10151022" name="Chain with 4 normal attacks" tooltip="Invisible buff. If you see this buff, report it as a bug!"/>
|
||
<String id="10151023" name="Chain with 5 normal attacks" tooltip="Invisible buff. If you see this buff, report it as a bug!"/>
|
||
<String id="10151030" name="Soul Reversal Cooldown Reset" tooltip="The cooldown of Soul Reversal has reset."/>
|
||
<String id="10151031" name="Soul Reversal Ready" tooltip="Soul Reversal skill ready."/>
|
||
<String id="10151032" name="Shadowy Cables" tooltip="Entangled by shadowy cables that inflict 3,454 damage every 2 seconds. The entangled target can be forced to switch positions with the caster of this skill at any time."/>
|
||
<String id="10151033" name="Entrapped" tooltip="Temporarily stunned."/>
|
||
<String id="10151040" name="Shadow Lash Cooldown Resetting Device" tooltip="If you see this buff, report it as a bug!"/>
|
||
<String id="10151041"/>
|
||
<String id="10151042"/>
|
||
<String id="10151050" name="Pendulum Struck" tooltip="Temporarily immobilized by a Pendulum Strike."/>
|
||
<String id="10151060" name="Cabled" tooltip="Stunned by reaper cable."/>
|
||
<String id="10151070" name="Spirit Gallows" tooltip="Levitated by Spirit Gallows. All damage is ignored while hanging in midair, but no actions may be performed."/>
|
||
<String id="10151071" name="Fall" tooltip="Fell to the ground."/>
|
||
<String id="10151072" name="Spirit Gallows" tooltip="Invisible buff. If you see this buff, report it as a bug!"/>
|
||
<String id="10151073" name="Spirit Gallows_Invisible Effect" tooltip="Invisible buff. If you see this buff, report it as a bug!"/>
|
||
<String id="10151074" name="Stay of Execution" tooltip="Immune to Spirit Gallows for a set period of time."/>
|
||
<String id="10151080" name="Smote" tooltip="Stunned by Smite."/>
|
||
<String id="10151090" name="Veil of Shadows" tooltip="Suffered critical damage and entered the veil of shadows. Reduces all damage by 50% but cannot recover HP. Recovers up to 30% of maximum HP when effect ends."/>
|
||
<String id="10151091" name="Reduced healing in Veil of Shadows"/>
|
||
<String id="10151130" name="Disable Ankle" tooltip="Movement speed reduced by Death Spiral."/>
|
||
<String id="10151131" name="Additional Death Spiral" tooltip="Can use Death Spiral one more time. Cooldown time triggers after using Death Spiral again or when the effect ends."/>
|
||
<String id="10151150" name="Additional Shadow Burst" tooltip="Can use Shadow Burst again while scythes are stuck in the ground."/>
|
||
<String id="10151160" name="Whipsaw Wound" tooltip="Reduces HP recovery by 10% per Whipsaw hit."/>
|
||
<String id="10151170" name="Retribution" tooltip="Reaper is prepared to exact retribution on next attacker. Immune to all abnormal states while preparing."/>
|
||
<String id="10151171" name="Shrouded Escape" tooltip="Reaper hides in the shadows for $time, dropping all aggro. This effect automatically ends on using a skill or being attacked."/>
|
||
<String id="10151200" name="You Da Bomb" tooltip="Blow yourself up in time or face meaningless death. You may not ride a mount when you are da bomb. "/>
|
||
<String id="10151201"/>
|
||
<String id="10151202" name="Ringing Explosion" tooltip="Can not recover HP for 5 seconds."/>
|
||
<String id="10152000" tooltip="This abnormality is not supposed to be shown."/>
|
||
<String id="10152001"/>
|
||
<String id="10152002"/>
|
||
<String id="10152010" tooltip="This abnormality is not supposed to be shown."/>
|
||
<String id="10152011" tooltip="This abnormality is not supposed to be shown."/>
|
||
<String id="10152020" name="Electric Shock" tooltip="Electrified. Cannot move temporarily."/>
|
||
<String id="10152021" name="Electric Shock" tooltip="Electrified. Cannot move temporarily."/>
|
||
<String id="10152030" name="WHUMP!" tooltip="The Time Bomb's blast wave lifted you up in the air. Cannot move."/>
|
||
<String id="10152031" name="WHUMP!" tooltip="The Time Bomb's blast wave lifted you up in the air. Cannot move."/>
|
||
<String id="10152032" name="Bad Vibes" tooltip="A feeling of unease decreases your Movement Speed. "/>
|
||
<String id="10152033" name="Bad Vibes" tooltip="A feeling of unease decreases your Movement Speed. "/>
|
||
<String id="10152034" tooltip="This abnormality is not supposed to be shown."/>
|
||
<String id="10152040" name="Arcane Barrage" tooltip="An explosion is imminent."/>
|
||
<String id="10152050" name="If Keep Using Machine Gun, The Attack Power Increases" tooltip="This abnormality is not supposed to be shown."/>
|
||
<String id="10152051" name="Ankle Sprain" tooltip="Electrical charge builds up, dealing continuous damage."/>
|
||
<String id="10152052" name="Sprained Ankle" tooltip="Injury to the ankle decrease movement speed."/>
|
||
<String id="10152053" name="Burst Fire" tooltip="This abnormality is not supposed to be shown."/>
|
||
<String id="10152054"/>
|
||
<String id="10152060" name="Overcharge" tooltip="Electrical charge builds up, dealing continuous damage."/>
|
||
<String id="10152061" name="Overcharge" tooltip="Electrical charge builds up, dealing continuous damage."/>
|
||
<String id="10152070" name="Hollowpoint Bullets" tooltip="Increases the power of your next attack by 20%."/>
|
||
<String id="10152071"/>
|
||
<String id="10152072"/>
|
||
<String id="10152080" tooltip="This abnormality is not supposed to be shown."/>
|
||
<String id="10152081" tooltip="This abnormality is not supposed to be shown."/>
|
||
<String id="10152082" tooltip="This abnormality is not supposed to be shown."/>
|
||
<String id="10152083" tooltip="This abnormality is not supposed to be shown."/>
|
||
<String id="10152084" tooltip="This abnormality is not supposed to be shown."/>
|
||
<String id="10152085" tooltip="This abnormality is not supposed to be shown."/>
|
||
<String id="10152086" tooltip="This abnormality is not supposed to be shown."/>
|
||
<String id="10152087" tooltip="This abnormality is not supposed to be shown."/>
|
||
<String id="10152088" tooltip="This abnormality is not supposed to be shown."/>
|
||
<String id="10152089" tooltip="This abnormality is not supposed to be shown."/>
|
||
<String id="10152090" name="Manapoint Bullets" tooltip="Increases the power of Blast by 50% for up to three attacks."/>
|
||
<String id="10152091"/>
|
||
<String id="10152092"/>
|
||
<String id="10152093"/>
|
||
<String id="10152094"/>
|
||
<String id="10152095"/>
|
||
<String id="10152100" name="Arcane Autoloader" tooltip="Gain Willpower as you mow down enemies."/>
|
||
<String id="10152110" name="Emergency Barrier" tooltip="An emergency barrier absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10152111" name="Emergency Barrier" tooltip="An emergency barrier absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10152112" name="Emergency Barrier" tooltip="An emergency barrier absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10152113" name="Emergency Barrier" tooltip="An emergency barrier absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10152114" name="Emergency Barrier" tooltip="An emergency barrier absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10152115" name="Emergency Barrier" tooltip="An emergency barrier absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10152116" name="Emergency Barrier" tooltip="An emergency barrier absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10152117" name="Emergency Barrier" tooltip="An emergency barrier absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="10152120" name="Arcane Overcharge" tooltip="Willpower is now full."/>
|
||
<String id="10152130" name="Gun Enthusiast" tooltip="Gunner is on a RAMPAGE!"/>
|
||
<String id="10152200" tooltip="This abnormality is not supposed to be shown."/>
|
||
<String id="10152201" name="HB Construct" tooltip="Your HB construct is within range and can be given commands."/>
|
||
<String id="10152202" name="ST Construct" tooltip="Your ST construct is within range and can be given commands."/>
|
||
<String id="10152203"/>
|
||
<String id="10152204"/>
|
||
<String id="10152205"/>
|
||
<String id="10152206"/>
|
||
<String id="10152210" name="Shots of Will" tooltip="Increases Willpower by 100-250 points every second for 6 seconds."/>
|
||
<String id="10152211" name="Not used" tooltip="Not used - If shown, BTS"/>
|
||
<String id="10152212" name="Not used" tooltip="Not used - If shown, BTS"/>
|
||
<String id="10152213" name="Not used" tooltip="Not used - If shown, BTS"/>
|
||
<String id="10152214" name="Not used" tooltip="Not used - If shown, BTS"/>
|
||
<String id="10152215" name="Not used" tooltip="Not used - If shown, BTS"/>
|
||
<String id="10152220" name="Recall" tooltip="Your HB construct reverses polarity, pulling you toward it. As a side effect, you are temporarily invulnerable."/>
|
||
<String id="10152221" name="Recall" tooltip="Your HB construct reverses polarity, pulling you toward it. As a side effect, you are temporarily invulnerable."/>
|
||
<String id="10152230" name="Electric Shock" tooltip="A electrical explosion prevents you from moving."/>
|
||
<String id="10152231" name="Electric Shock" tooltip="A electrical explosion prevents you from moving."/>
|
||
<String id="10152250"/>
|
||
<String id="10152251"/>
|
||
<String id="10152270" name="HB Construct" tooltip="Your HB construct is within range and can be given commands."/>
|
||
<String id="10152271" name="HB Construct" tooltip="Your HB construct is within range and can be given commands."/>
|
||
<String id="10152272" name="HB Construct" tooltip="Your HB construct is within range and can be given commands."/>
|
||
<String id="10152273" name="HB Construct" tooltip="Your HB construct is within range and can be given commands."/>
|
||
<String id="10152274" name="HB Construct" tooltip="Your HB construct is within range and can be given commands."/>
|
||
<String id="10152275" name="HB Construct" tooltip="Your HB construct is within range and can be given commands."/>
|
||
<String id="10152276" name="HB Construct" tooltip="Your HB construct is within range and can be given commands."/>
|
||
<String id="10152277" name="HB Construct" tooltip="Your HB construct is within range and can be given commands."/>
|
||
<String id="10152278" name="HB Construct" tooltip="Your HB construct is within range and can be given commands."/>
|
||
<String id="10152279" name="HB Construct" tooltip="Your HB construct is within range and can be given commands."/>
|
||
<String id="16300006" name="Physical Change: Breast" tooltip="Can be stacked up to 3 times. (mimimum -3 ~ maximum +3) "/>
|
||
<String id="16300007" name="Physical Change: Height" tooltip="Can be stacked up to 3 times. (mimimum -3 ~ maximum +3) "/>
|
||
<String id="16300008" name="Shape Change: Thighs " tooltip="Your thighs look like you've been working out! $BRStacks down to a mimimum -3 or up to a maximum +3."/>
|
||
<String id="16300009" name="Comfortable Travel" tooltip="Restores 0.5% of your max HP and MP every second."/>
|
||
<String id="16300010" name="Relaxing Travel " tooltip="Restores 0.5% of your max HP and 1% of your max MP every second."/>
|
||
<String id="16300011" name="Relaxing Travel" tooltip="Restores 0.5% of your max HP and 1% of your max MP every second. "/>
|
||
<String id="16300012" name="Calming Travel" tooltip="Recovers 0.5% of your maximum HP and replenishes 0.5% of your maximum MP every second. "/>
|
||
<String id="16300013" name="Drop of Dare Devil" tooltip="Increases skill damage by $H_W_GOOD$value2$COLOR_END, and reduces damage taken by $H_W_GOOD$value3$COLOR_END. Additionally increases attack speed by $H_W_GOOD$value$COLOR_END. "/>
|
||
<String id="16300015" name="Drop of Destruction" tooltip="Damage increases by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="16300017" name="Lucky Day(VIP)" tooltip="Special benefits for VIP users. Drop Rate increases by $H_W_GOOD100%$COLOR_END. Drop rate can decrease in party-play."/>
|
||
<String id="44300001" name="Invincible" tooltip="Immune to damage."/>
|
||
<String id="44300002" name="Tulgey Fog" tooltip="Significantly increases Movement Speed in the black fog."/>
|
||
<String id="44300003" name="Whet Appetite" tooltip="Increases the Power of monsters by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="44300004" name="Executioner's Urging" tooltip="Increases the Power of monsters by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="44300005" name="Death Plague" tooltip="Requires an antidote, or you will die."/>
|
||
<String id="44300006" name="Plague" tooltip="Requires an antidote, or you will die."/>
|
||
<String id="44300007" name="Plague" tooltip="Requires an antidote, or you will die."/>
|
||
<String id="44300008" name="Plague" tooltip="Requires an antidote, or you will die."/>
|
||
<String id="44300009" name="Plague" tooltip="Requires an antidote, or you will die."/>
|
||
<String id="44300010" name="Plague" tooltip="Requires an antidote, or you will die."/>
|
||
<String id="44300011" name="Broken Ball" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END for each stack."/>
|
||
<String id="44300012" name="Puzzle Order: Red" tooltip="Hit the red puzzle piece in the order indicated by the numbers on the icon or suffer instant death."/>
|
||
<String id="44300013" name="Puzzle Order: Yellow" tooltip="Hit the yellow puzzle piece in the order indicated by the numbers on the icon or suffer instant death."/>
|
||
<String id="44300014" name="Puzzle Order: Green" tooltip="Hit the green puzzle piece in the order indicated by the numbers on the icon or suffer instant death."/>
|
||
<String id="44300015" name="Puzzle Order: Blue" tooltip="Hit the blue puzzle piece in the order indicated by the numbers on the icon or suffer instant death."/>
|
||
<String id="44300016"/>
|
||
<String id="44300017"/>
|
||
<String id="44300018"/>
|
||
<String id="44300019"/>
|
||
<String id="44300020" name="Impending Death" tooltip="You will die soon. It's too late to blame yourself or your comrades for being stupid."/>
|
||
<String id="44300021" name="Energy Concentration" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="44300022" name="Sticky Mucus" tooltip="Immobilizes you at your current location and prevents you from moving or using any defensive skills for the duration of the effect."/>
|
||
<String id="44300023" name="Hard Cocoon" tooltip="Hard shield woven with larva silk. Absorbs damage (approx. 85%) for a certain time."/>
|
||
<String id="44300024" name="Red Puzzle Piece" tooltip="Clears Puzzle Order: Red."/>
|
||
<String id="44300025" name="Yellow Puzzle Piece" tooltip="Clears Puzzle Order: Yellow."/>
|
||
<String id="44300026" name="Green Puzzle Piece" tooltip="Clears Puzzle Order: Green."/>
|
||
<String id="44300027" name="Blue Puzzle Piece" tooltip="Clears Puzzle Order: Blue."/>
|
||
<String id="44300028" name="Lethargy" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Decreases Power by $H_W_BAD$value3$COLOR_END."/>
|
||
<String id="44300029"/>
|
||
<String id="44300030"/>
|
||
<String id="44300031" name="Dizzying Slam" tooltip="Unable to use skills. Impairs movement."/>
|
||
<String id="44300032" name="Plague Immunity Potion" tooltip="Immune to a powerful plague."/>
|
||
<String id="44300033" name="Plague Immunity Potion" tooltip="Immune to a powerful plague."/>
|
||
<String id="44300034" name="Plague Immunity Potion" tooltip="Immune to a powerful plague."/>
|
||
<String id="44300035" name="Plague Immunity Potion" tooltip="Immune to a powerful plague."/>
|
||
<String id="44300036" name="Plague Immunity Potion" tooltip="Immune to a powerful plague."/>
|
||
<String id="44300037" name="Plague Immunity Potion" tooltip="Immune to a powerful plague."/>
|
||
<String id="44300038" name="Solonesome Cage" tooltip="Only one can stand the cage. Stuns nearby party members."/>
|
||
<String id="44300039"/>
|
||
<String id="44300040"/>
|
||
<String id="44300041"/>
|
||
<String id="44300042"/>
|
||
<String id="44300043" name="Tonguelashing" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Reduces HP by $H_W_BAD6%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END."/>
|
||
<String id="44300044" name="Internal Wounds" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Reduces HP by $H_W_BAD6%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END."/>
|
||
<String id="44300045"/>
|
||
<String id="44300046" name="Unsiegeable" tooltip="Shielded from all damage by siege weapons."/>
|
||
<String id="44300047" name="Confuzzled" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END. Unable to control yourself."/>
|
||
<String id="44300048"/>
|
||
<String id="44300049" name="Sticky Cocoon Silk" tooltip="It is making silk that is flexible and very sticky. At this moment, your reaction resistance significantly decreases."/>
|
||
<String id="44300050" name="Puzzle Order: Red" tooltip="Hit the red puzzle piece in the order indicated by the numbers on the icon or suffer instant death."/>
|
||
<String id="44300051" name="Puzzle Order: Yellow" tooltip="Hit the yellow puzzle piece in the order indicated by the numbers on the icon or suffer instant death."/>
|
||
<String id="44300052" name="Puzzle Order: Green" tooltip="Hit the green puzzle piece in the order indicated by the numbers on the icon or suffer instant death."/>
|
||
<String id="44300053" name="Puzzle Order: Blue" tooltip="Hit the blue puzzle piece in the order indicated by the numbers on the icon or suffer instant death."/>
|
||
<String id="44300054"/>
|
||
<String id="44300055"/>
|
||
<String id="44300056"/>
|
||
<String id="44300057"/>
|
||
<String id="44300058"/>
|
||
<String id="44300059"/>
|
||
<String id="44300060"/>
|
||
<String id="44300061"/>
|
||
<String id="44300062" name="Cocoonization" tooltip="Immobilized by the larva's silk."/>
|
||
<String id="44300063" name="Cocoonization" tooltip="Immoblized by the larva's silk."/>
|
||
<String id="44300064" name="Holy Magical Essence" tooltip="Absorbs great amounts of damage."/>
|
||
<String id="44300065" name="Shield" tooltip="Absorbs all damage for a certain time."/>
|
||
<String id="44300066" name="Fiery Rage" tooltip="Enraged. Every time it stacks, Attack Speed increases by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="44300067"/>
|
||
<String id="44300068" name="Cold Snap" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="44300069" name="Cold Snap" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="44300070"/>
|
||
<String id="44300071" name="Broken Ball" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END and Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="44300072"/>
|
||
<String id="44300073" name="Fiery Rage" tooltip="Enraged. Increases Attack Speed by $H_W_BAD$value$COLOR_END for each stack."/>
|
||
<String id="44300074"/>
|
||
<String id="44300075" name="Fallen Power" tooltip="Increases Power by $H_W_BAD$value$COLOR_END for each stack."/>
|
||
<String id="44300076" name="Fallen Speed" tooltip="Increases Attack Speed $H_W_BAD$value$COLOR_END for each stack."/>
|
||
<String id="44300077" name="Fallen Edge" tooltip="Increases Crit Factor by $H_W_BAD$value$COLOR_END for each stack."/>
|
||
<String id="44300078" name="Super Regeneration" tooltip="Recovers $H_W_GOOD300,000$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="44300079" name="Fiery Rage" tooltip="Increases Power by $H_W_GOOD1000%$COLOR_END and Attack Speed by $H_W_GOOD10%$COLOR_END."/>
|
||
<String id="44300080" name="Larva Venom" tooltip="Drains $H_W_BAD8%$COLOR_END of your maximum HP every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="44300081" name="Super Strong Skin" tooltip="Bandersnatch's skin hardens. Focus your attacks!"/>
|
||
<String id="44300082"/>
|
||
<String id="44300083"/>
|
||
<String id="44300084"/>
|
||
<String id="44300085"/>
|
||
<String id="44300086"/>
|
||
<String id="44300087"/>
|
||
<String id="44300088"/>
|
||
<String id="44300089"/>
|
||
<String id="44300090" name="Manxome" tooltip="Makes you immune to the numbing shock of the Solonesome Cage."/>
|
||
<String id="44300091"/>
|
||
<String id="44300092" name="Tulgey Fog" tooltip="Significantly increases Movement Speed in the fog."/>
|
||
<String id="44300093"/>
|
||
<String id="44300094"/>
|
||
<String id="44300095"/>
|
||
<String id="44300096" name="Electric Shock" tooltip="Stunned. Cannot move."/>
|
||
<String id="44500100" name="Lilipart_Increase Attack Power Decrease Defense" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="44800100" name="Regeneration" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP per $H_W_BAD$tickInterval$COLOR_END. This effect cannot be canceled."/>
|
||
<String id="44800200" name="Inaccessible" tooltip="Cannot be healed."/>
|
||
<String id="44800300" name="Reduce Attack Speed" tooltip="Decreases Attack Speed is by 30%. Greatly increases time to charge skills."/>
|
||
<String id="44800400" name="Cyclone" tooltip="You are helpless while enveloped in the cyclone."/>
|
||
<String id="44800500" name="Darkness" tooltip="Your surroundings are darkening."/>
|
||
<String id="44800600" name="Reflection" tooltip="Returns 100% damage to your attacker."/>
|
||
<String id="44800700" name="Increase Attack Speed" tooltip="Increases Attack Speed is by 30%. Greatly reduces time to charge skills.."/>
|
||
<String id="45000001" name="Entangle" tooltip="Thorny vines wrap the entire body, restricting use of skills for a set period."/>
|
||
<String id="45000002" name="Green Energy" tooltip="Energy supplied by the green Yativio. Increases power by $H_W_GOOD$value$COLOR_END every time energy accumulates."/>
|
||
<String id="45000003" name="Strong Stem" tooltip="Stems become stronger using the energy acquired from blue Yativio. Endurance is increased by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="45000004" name="Paralysis Poison" tooltip="The poison of Vesporax's thorns immobilizes you."/>
|
||
<String id="45000005" name="Zzzap" tooltip="Reduces Movement Speed, and you cannot use skills."/>
|
||
<String id="45000006" name="Strengthen Skin" tooltip="Koleogg's skin becomes rigid, rendering Koleogg immune to all damage."/>
|
||
<String id="45000007" name="Weak Point" tooltip="A hidden weakness in Koleogg's skin. Once the skin is removed, Koleogg becomes vulnerable to knockdown."/>
|
||
<String id="45000008" name="Toxic Gas" tooltip="Reduces Movement Speed, and you cannot use skills."/>
|
||
<String id="45000009" name="Target" tooltip="For resetting target."/>
|
||
<String id="45000010" name="Lightning" tooltip="For checking lightning."/>
|
||
<String id="45000011" name="Beetle Dust" tooltip="Reduces Movement Speed by $H_W_BAD80%$COLOR_END and HP equivalent to $H_W_BAD2%$COLOR_END of Max HP is reduced every $H_W_BADsecond$COLOR_END. (Max. 5 accumulations.) You must jump to shake the dust off you."/>
|
||
<String id="45000012" name="Shed Dust" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END.$BR."/>
|
||
<String id="45000013"/>
|
||
<String id="45000014"/>
|
||
<String id="45000015" name="Empower Clutch" tooltip="Increases power by $H_W_GOOD20%$COLOR_END. Recovers $H_W_GOOD20%$COLOR_END of maximum HP."/>
|
||
<String id="45000016" name="Harden Skin" tooltip="Koleogg's skin becomes thicker, to absorb damage."/>
|
||
<String id="45000017"/>
|
||
<String id="45000018"/>
|
||
<String id="45000019" name="Toxic Spittle" tooltip="Reduces HP by $H_W_BAD10%$COLOR_END of maximum every $H_W_BADsecond$COLOR_END. Reduces Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="45000020" name="Searing Rage" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Increases Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="45000021"/>
|
||
<String id="45000022"/>
|
||
<String id="45000023" name="Leash" tooltip="Captures and immobilizes you."/>
|
||
<String id="45000024"/>
|
||
<String id="45000025" name="Berserker's Cry" tooltip="Decreases Movement Speed temporarily and you cannot control yourself."/>
|
||
<String id="45000026"/>
|
||
<String id="45000027" name="Bee Venom" tooltip="Reduces HP by $H_W_BAD1.6%$COLOR_END of maximum every $H_W_BADsecond$COLOR_END."/>
|
||
<String id="45000028"/>
|
||
<String id="45000029"/>
|
||
<String id="45000030"/>
|
||
<String id="45000031"/>
|
||
<String id="45000032"/>
|
||
<String id="45000033"/>
|
||
<String id="45000034"/>
|
||
<String id="45000035"/>
|
||
<String id="45000036"/>
|
||
<String id="45000037"/>
|
||
<String id="45000038" name="Severe Bleeding" tooltip="Reduces HP by $H_W_BAD12.5%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="45000039" name="Rage-Fueled Madness" tooltip="Increases Koleogg's power by $H_W_GOOD1000%$COLOR_END. Increases Koleogg's Attack Speed is increased by 400%."/>
|
||
<String id="45000115"/>
|
||
<String id="45000116" name="Velik's Blessing" tooltip="If you die while this effect lasts, you can resurrect on the spot with Velik's Blessing."/>
|
||
<String id="45000117" name="Velik's Protection" tooltip="Velik's Protection creates a barrier that cancels all damage for 10 seconds."/>
|
||
<String id="45000118"/>
|
||
<String id="45000119"/>
|
||
<String id="45000120" name="Acrophobia" tooltip="Scared of heights, temporarily unable to use skills."/>
|
||
<String id="45000121" name="Strengthen Skin" tooltip="Koleogg’s Skin becomes strong. Immune to all damage."/>
|
||
<String id="47300100" name="Venom Resin" tooltip="Reduces HP by $H_W_BAD50%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END.$BRVenom Resin cannot be purified or cleansed."/>
|
||
<String id="47300200" name="Thulsa's Venom" tooltip="Reduces HP by $H_W_BAD5%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END.$BRThulsa's Venom cannot be purified or cleansed."/>
|
||
<String id="47300300" name="Thulsa's Poison" tooltip="Reduces HP by $H_W_BAD30%$COLOR_END of maximum after $H_W_BAD$tickInterval$COLOR_END.$BRThulsa's Poison cannot be purified or cleansed."/>
|
||
<String id="47300400" name="Hellfire of Pain" tooltip="Flees and loses $H_W_BAD3%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="47300500" name="Time of Silence" tooltip="Stunned. Cannot move."/>
|
||
<String id="47300600" name="Source of Terror" tooltip="Stuns party members within 10m."/>
|
||
<String id="47300700" name="Prophecy of Death" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END when Prophecy of Death expires."/>
|
||
<String id="47300800" name="Tormented Frenzy" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Can be stacked 99 times."/>
|
||
<String id="47300900" name="Deadly Venom" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="47500100" name="Doomfire" tooltip="Reduces HP by $H_W_BAD5%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. Target dies when effect ends.$BRDoomfire can be removed only with Doomchill."/>
|
||
<String id="47500150" name="Holy Flame" tooltip="Decreases all resistances."/>
|
||
<String id="47500200" name="Delete_Cry of life" tooltip="Test"/>
|
||
<String id="47500250" name="Solidarity" tooltip="Immune to all of Kelsaik's effects. Cannot be knocked down or staggered."/>
|
||
<String id="47500300" name="Incapacitation" tooltip="Unable to use skills."/>
|
||
<String id="47500400" name="Seal of Revenge" tooltip="Reduces HP by $H_W_BAD20%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END. Decreases melee damage by $H_W_BAD$value$COLOR_END.$BRSeal of Revenge cannot be removed."/>
|
||
<String id="47500500" name="Seal of Punishment" tooltip="Reduces HP by $H_W_BAD20%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END.$BRDecreases ranged skill damage by $H_W_BAD$value$COLOR_END.$BRSeal of Punishment cannot be removed."/>
|
||
<String id="47500600" name="Seal of Death" tooltip="Reduces HP by $H_W_BAD1%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END. Cannot be healed.$BRSeal of Death cannot be removed."/>
|
||
<String id="47500700" name="Malaise of Despair" tooltip="Decreases Movement Speed by $H_W_BAD$value2$COLOR_END. Increases skill cooldowns by $H_W_BAD$value$COLOR_END.$BRMalaise of Despair cannot be removed."/>
|
||
<String id="47500800" name="Seal of Revenge" tooltip="Reduces HP by $H_W_BAD10%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END. Decreases melee damage by $H_W_BAD$value$COLOR_END.$BRSeal of Revenge cannot be removed."/>
|
||
<String id="47500900" name="Seal of Punishment" tooltip="Reduces HP by $H_W_BAD10%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END.$BRDecreases ranged damage by $H_W_BAD$value$COLOR_END.$BRSeal of Punishment cannot be removed."/>
|
||
<String id="47501000" name="Seal of Death" tooltip="Reduces HP by $H_W_BAD10%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END. Cannot be healed.$BRSeal of Death cannot be removed."/>
|
||
<String id="47501100" name="Doomchill" tooltip="Reduces HP by $H_W_BAD5%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. Kills target when effect ends.$BRDoomchill can be removed only with Doomfire."/>
|
||
<String id="47501200" name="Wrath of Kelsaik" tooltip="Stunned. Cannot move. Wrath of Kelsaik cannot be removed."/>
|
||
<String id="47501300" name="Curse of Kelsaik" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END, but reduces HP by $H_W_BAD0.5%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END. The effect stacks up to 99 times."/>
|
||
<String id="47501400" name="Flame of Hell" tooltip="Reduces HP by $H_W_BAD5%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. Kills target when effect ends.$BRCan be removed only with Doomfire or Doomchill."/>
|
||
<String id="47501500" name="Armor of Doom" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage. If you can't destroy it in time, all PCs will die and Kelsaik will be rampant!"/>
|
||
<String id="47501600" name="Armor of Doom" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage. If you can't destroy it in time, all PCs will die and Kelsaik will be rampant!"/>
|
||
<String id="47501700" name="Curse of Kelsaik" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END, but reduces HP by $H_W_BAD0.5%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END. The effect stacks up to 99 times."/>
|
||
<String id="47501800" name="Doomfire" tooltip="Reduces HP by $H_W_BAD5%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. Target dies when effect ends.$BRDoomfire can be removed only with Doomchill."/>
|
||
<String id="47501900" name="Doomchill" tooltip="Reduces HP by $H_W_BAD5%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. Kills target when effect ends.$BRDoomchill can be removed only with Doomfire."/>
|
||
<String id="47502000" name="Flame of Hell" tooltip="Reduces HP by $H_W_BAD5%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. Kills target when effect ends.$BRCan be removed only with Doomfire or Doomchill."/>
|
||
<String id="47502100" name="Kelsaik's Splendor" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. This effect stacks up to 99 times."/>
|
||
<String id="47502200" name="Kelsaik's Protection" tooltip="Increases Endurance by $H_W_GOOD4times$COLOR_END. Kelsaik's Protection cannot be removed."/>
|
||
<String id="47502300" name="Harbinger of Futility" tooltip="You project an aura which decreases skill damage by $H_W_BAD50%$COLOR_END. Effect persists even after death."/>
|
||
<String id="47600100" name="Time of Perfection" tooltip="Increases resistance to all harmful effects by 100%. You take no damage from attacks."/>
|
||
<String id="47600200" name="Time of Pain" tooltip="[Test]"/>
|
||
<String id="47600300" name="Narrow Escape" tooltip="Recovers $H_W_GOOD3%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="47600400" name="Curse of Pain" tooltip="Decreases HP by $H_W_BAD8%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END.$BRCurse of Pain cannot be removed. Effect ends when knocked down."/>
|
||
<String id="47600500" name="Pain of Restraint" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Unable to use skills."/>
|
||
<String id="47600600" name="Killian's Terror" tooltip="Flee in terror! Killian's terror cannot be removed. Effect ends when knocked down."/>
|
||
<String id="47600650" name="Potion of Will" tooltip="Immune to Killian's Terror. Effect persists even after death."/>
|
||
<String id="47610100" name="Thulsa's Blessing" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Increases Endurance by $H_W_GOOD$value2$COLOR_END. Recovers $H_W_GOOD1%$COLOR_END HP every $H_W_GOOD$tickInterval3$COLOR_END."/>
|
||
<String id="47610200" name="Bedlam" tooltip="Confused! Your movement keys are reversed.$BRBedlam cannot be removed."/>
|
||
<String id="47610300" name="Panic" tooltip="Flee in terror from Thulsa! Panic cannot be removed. Ends if target is knocked down."/>
|
||
<String id="47610400" name="Incapacitation" tooltip="Skills cannot be used. Incapacitation can not be removed."/>
|
||
<String id="47610500" name="Brutal Blow" tooltip="Stunned and cannot move. Brutal blow cannot be removed."/>
|
||
<String id="47610600" name="Lightning Rod" tooltip="Stun party members within 15m."/>
|
||
<String id="47610700" name="Torpor Point" tooltip="Decreases Movement Speed of party members within 10m."/>
|
||
<String id="47610710" name="Impending Torpor" tooltip="You have 3 sec. to avoid Torpor, which decreases Movement Speed."/>
|
||
<String id="47610800" name="Weak Point" tooltip="Reduces Power of party members within 10m."/>
|
||
<String id="47610810" name="Impending Weakness" tooltip="You have 3 sec. to avoid Weakness, which reduces Power."/>
|
||
<String id="47610900" name="Doom Point" tooltip="Decreases Endurance of party members within 20m."/>
|
||
<String id="47610910" name="Impending Doom" tooltip="You have 10 sec. to avoid Doom, which decreases Endurance."/>
|
||
<String id="47611000" name="Insanity Point" tooltip="Causes Insanity in party members within 10m."/>
|
||
<String id="47611010" name="Impending Insanity" tooltip="You have 3 sec. to avoid Insanity, which reverses your movement keys."/>
|
||
<String id="47611100" name="Panic Point" tooltip="Causes other party members within 10m to flee in terror."/>
|
||
<String id="47611110" name="Impending Panic" tooltip="You have 3 sec. to avoid Panic, which causes you to flee."/>
|
||
<String id="47611200" name="Failure Point" tooltip="Party members within 10m can't use skills."/>
|
||
<String id="47611210" name="Impending Failure" tooltip="You have 3 sec. to avoid Failure, which blocks all skill use."/>
|
||
<String id="47611300" name="Argon Enhancement" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Increases Crit Power by $H_W_GOOD0.1$COLOR_END. Effect stacks up to 10 times."/>
|
||
<String id="47611400" name="Blood Thirst" tooltip="Increases skill damage by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="47611500" name="Cowardice" tooltip="Flee in terror! Cowardice cannot be removed. Ends when knocked down."/>
|
||
<String id="47611600" name="Prominence" tooltip="Increases aggro by $H_W_GOOD$value$COLOR_END. Prominence cannot be removed."/>
|
||
<String id="47611700" name="Subtlety" tooltip="Decreases aggro by $H_W_GOOD$value$COLOR_END. Subtlety cannot be removed."/>
|
||
<String id="47611800" name="Inner Strength" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END but increases HP recovery by $H_W_GOOD$value2$COLOR_END. Inner Strength cannot be removed."/>
|
||
<String id="47611900" name="Frostmight" tooltip="Increases resistance to being staggered or knocked down by $H_W_GOOD$value$COLOR_END. Decreases Crit Resist Factor by $H_W_BAD$value2$COLOR_END. Frostmight cannot be removed."/>
|
||
<String id="47612000" name="Icemight" tooltip="Increases resistance to being staggered or knocked down by $H_W_GOOD$value$COLOR_END. Decreases Crit Resist Factor by $H_W_BAD$value2$COLOR_END, and decreases charging speed by $H_W_BAD$value3$COLOR_END. Icemight cannot be removed."/>
|
||
<String id="47612100" name="Glaciermight" tooltip="Increases resistance to being staggered or knocked down by $H_W_GOOD$value$COLOR_END. Decreases Crit Resist Factor by $H_W_BAD$value2$COLOR_END. Decreases charging speed by $H_W_BAD$value3$COLOR_END. Decreases Attack Speed by $H_W_BAD$value4$COLOR_END. Glaciermight cannot be removed."/>
|
||
<String id="47612200" name="Wintermight" tooltip="Increases resistance to being staggered or knocked down by $H_W_GOOD$value$COLOR_END. Decreases Crit Resist Factor by $H_W_BAD$value2$COLOR_END. Decreases charging speed by $H_W_BAD$value3$COLOR_END. Decreases Attack Speed by $H_W_BAD$value4$COLOR_END. Wintermight cannot be removed."/>
|
||
<String id="47612300" name="Attack Increase III" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="47612400" name="Armor Increase III" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="47612500" name="Restoration" tooltip="Recovers $H_W_GOOD3%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="47612600" name="Instant HP recovery" tooltip="Test"/>
|
||
<String id="47612700" name="Immunity III" tooltip="Increases resistance to all harmful effects. Increases Endurance by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="47612800" name="Worldshaker" tooltip="Decreases Balance Factor. Ends when target is knocked down or staggered, regardless of remaining duration.."/>
|
||
<String id="47612900" name="Sure Strike" tooltip="Increases Crit Factor dramatically.$BRSure Strike cannot be removed."/>
|
||
<String id="47613000" name="Fatecutter" tooltip="Reduces HP to $H_W_GOOD$value$COLOR_END at end of duration. Fatecutter cannot be removed."/>
|
||
<String id="47613100" name="Reflection" tooltip="Reflecting damage!!! Decreases HP by $H_W_GOOD0.1%$COLOR_END of maximum every successful hit."/>
|
||
<String id="47613200" name="Decimation" tooltip="Reduces HP by $H_W_BAD$10%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="47613300" name="Tombward" tooltip="Decreases Endurance by $H_W_GOOD$value$COLOR_END. Increases skill damage. Tombward cannot be removed."/>
|
||
<String id="47620100" name="Tuwangi Rage I" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Decreases resistance to knockdown and stagger by $H_W_BAD$value2$COLOR_END. Decreases resistance to harmful effects by $H_W_BAD$value3$COLOR_END."/>
|
||
<String id="47620200" name="Tuwangi Rage II" tooltip="Increases Crit Factor by $H_W_GOOD$value$COLOR_END. Increases crit damage by $H_W_GOOD$value2$COLOR_END. Decreases resistance to knockdown and stagger by $H_W_BAD$value3$COLOR_END. Decreases resistance to harmful effects by $H_W_BAD$value4$COLOR_END."/>
|
||
<String id="47620300" name="Undying Fire" tooltip="Reduces maximum HP by $H_W_BAD$value$COLOR_END. Increases Balance Factor by $H_W_GOOD$value2$COLOR_END. Increases resistance to harmful effects by $H_W_GOOD$value3$COLOR_END."/>
|
||
<String id="47620400" name="Burnout" tooltip="Decreases HP by $H_W_BAD2%$COLOR_END every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="47620500" name="Gutrend's Curse I" tooltip="Reduces maximum MP by $H_W_BAD$value$COLOR_END after 10 seconds."/>
|
||
<String id="47620600" name="Gutrend's Curse II" tooltip="Reduces maximum MP by $H_W_BAD$value$COLOR_END after 10 seconds."/>
|
||
<String id="47620700" name="Gutrend's Blessing I" tooltip="Increases Impact Factor by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="47620800" name="Gutrend's Blessing II" tooltip="Increases Impact Factor by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="47620900" name="Orcan Guile" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END. The effect stacks up to 10 times."/>
|
||
<String id="47621000" name="Orcan Might" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. The effect stacks up to 10 times."/>
|
||
<String id="47621100" name="Orcan Sloth I" tooltip="Decreases Movement Speed and Power by $H_W_BAD$value$COLOR_END and H_W_BAD$value3$COLOR_END, respectively."/>
|
||
<String id="47621200" name="Orcan Loyalty" tooltip="Self-destruct. Orcan Loyalty cannot be removed."/>
|
||
<String id="47621300" name="Horde's Howl" tooltip="Flee in terror! Horde's Howl cannot be removed but ends when knocked down."/>
|
||
<String id="47621400" name="Double-edged Parry I" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END. Decreases Power by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="47621500" name="Double-edged Strike I" tooltip="Decreases Endurance by $H_W_Bad$value$COLOR_END. Increases Power by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="47621600" name="Stone Skin" tooltip="Immune to knockdown and stagger."/>
|
||
<String id="47621700" name="Empower" tooltip="Increases maximum HP by $H_W_GOOD$value$COLOR_END. Recovers $H_W_GOOD$value2$COLOR_END HP every $H_W_GOOD$tickInterval2$COLOR_END. Increases Endurance by $H_W_GOOD$value3$COLOR_END. Increases Power by $H_W_GOOD$value4$COLOR_END."/>
|
||
<String id="47621800" name="Erode" tooltip="Decreases maximum HP by $H_W_BAD$value$COLOR_END. Decreases Endurance by $H_W_BAD$value2$COLOR_END. Decreases Power by $H_W_BAD$value3$COLOR_END."/>
|
||
<String id="47621900" name="Upwelling" tooltip="Increases Power by $H_W_BAD$value1$COLOR_END. Increases Endurance by $H_W_BAD$value2$COLOR_END. Increases HP recovery by $H_W_BAD$value3$COLOR_END."/>
|
||
<String id="47622000" name="Sand Curtain" tooltip="Decreases Movement Speed by $H_W_BAD$value3$COLOR_END."/>
|
||
<String id="47622100" name="Vigor" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. This effect end if stunned."/>
|
||
<String id="47622200" name="Swoon" tooltip="In 10 sec. you will faint."/>
|
||
<String id="47622300" name="Sandstorm" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Decreases HP by $H_W_BAD0.1%$COLOR_END every $H_W_BAD$tickInterval2$COLOR_END."/>
|
||
<String id="47630100" name="Tuwangi Blood-Haze" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Increases Attack Speed by $H_W_GOOD$value2$COLOR_END. Decreases HP by $H_W_BAD0.2%$COLOR_END every $H_W_BAD$tickInterval3$COLOR_END. The effect stacks up to 99 times. Tuwangi Blood-Haze cannot be removed."/>
|
||
<String id="47630200" name="Eyestriker" tooltip="Stuns all other party members within 15m of you. Eyestriker cannot be removed."/>
|
||
<String id="47630300" name="Fiery Rage" tooltip="Increases Power by $H_W_GOOD1000%$COLOR_END and Attack Speed by $H_W_GOOD200%$COLOR_END."/>
|
||
<String id="47640100" name="Soul Fortitude" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="47640200" name="Vassal's Boon" tooltip="Immune to knockdown, immobilization, and all harmful effects."/>
|
||
<String id="47640300" name="Iron Coat" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END. and grants immunity to knockdown, stagger, and harmful effects."/>
|
||
<String id="47640400" name="Toxic Gas" tooltip="Decreases HP by $H_W_BAD7%$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="47640500" name="Battle Anthem" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="47640600" name="Grace of the Waves" tooltip="Increases swimming speed by $H_W_BAD$value$COLOR_END. Can resurrect at the spot of death."/>
|
||
<String id="47640700" name="Argon Virus I" tooltip="Infection consumes $H_W_BAD10%$COLOR_END of maximum HP every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="47640800" name="Argon Virus II" tooltip="Infection consumes $H_W_BAD5%$COLOR_END of maximum HP every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="47640900" name="Argon Virus III" tooltip="Infection consumes $H_W_BAD3%$COLOR_END of maximum HP every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="47641000" name="Parental Fervor" tooltip="Increases Power by $H_W_BAD$value$COLOR_END. Increases Endurance by $H_W_BAD$value2$COLOR_END. Increases Attack Speed by $H_W_BAD$value3$COLOR_END."/>
|
||
<String id="47641100" name="Wardstone" tooltip="Absorbs all damage."/>
|
||
<String id="47641200" name="Broken Basilisk Heart" tooltip="Decreases Power by $H_W_BAD$value$COLOR_END. Decreases Endurance by $H_W_BAD$value2$COLOR_END. Decreases Movement Speed by $H_W_BAD$value3$COLOR_END."/>
|
||
<String id="47641300" name="Wardstone" tooltip="Absorbs all damage."/>
|
||
<String id="47641400" name="Dizziness" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="47650100" name="Show of Strength" tooltip="50 Kills. Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="47650200" name="Edge of Vengeance" tooltip="100 kills. Increases Crit Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="47650300" name="Killing Spree" tooltip="150 kills. Decreases cooldowns for ranged skills by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="47650400" name="Relic's Healing" tooltip="Immediately Recovers $H_W_GOOD50%$COLOR_END of maximum HP."/>
|
||
<String id="47650500" name="Dauntless" tooltip="250 kills.$BRImmune to all harmful effects.$BRIncreases Balance Factor."/>
|
||
<String id="47650510" name="Blood Haze" tooltip="250 kills. Stunned. Cannot move."/>
|
||
<String id="47650600" name="Distortion Effect" tooltip="Cannot use any skill. Distortion Effect cannot be removed."/>
|
||
<String id="47650700" name="Relic's Protection" tooltip="Immune to all harmful effects."/>
|
||
<String id="47650800" name="Snare of Agony" tooltip="Reduces Movement Speed to $H_W_BAD$value$COLOR_END. Reduces HP by $H_W_BAD9%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. Snare of Agony cannot be removed."/>
|
||
<String id="47650900" name="Fist of Torment" tooltip="The Fist of Torment kills you. You cannot escape your fate."/>
|
||
<String id="47651000" name="Relic Rebirth" tooltip="Can revive on the spot."/>
|
||
<String id="47660100" name="Sweltering Doom" tooltip="Decreases HP by $H_W_BAD3%$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. Sweltering Doom cannot be removed."/>
|
||
<String id="47660200" name="Shocking Source" tooltip="Decreases HP by $H_W_BAD3%$COLOR_END every $H_W_BAD$tickInterval$COLOR_END and stuns you and party members within 12m. Shocking Source cannot be removed."/>
|
||
<String id="47660300" name="Zzzap" tooltip="Decreases HP by $H_W_BAD30%$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. Stunned and immobilized. Zzzap cannot be removed."/>
|
||
<String id="47660400" name="Doused" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Decreases HP by $H_W_BAD$value2$COLOR_END when attacked.$BRUse dampening shroud to dry."/>
|
||
<String id="47660500" name="Well-Maintained" tooltip="This machine is well maintained with daily oiling! Increases Movement Speed by $H_W_GOOD$value$COLOR_END and Attack Speed by $H_W_GOOD$value2$COLOR_END. Well-Maintained effect cannot be removed."/>
|
||
<String id="47660600" name="Repaired" tooltip="The repair has been beautifully done. Increases Endurance by $H_W_GOOD$value$COLOR_END and maximum HP by $H_W_GOOD$value2$COLOR_END. Repaired effect cannot be removed."/>
|
||
<String id="47660700" name="Exposure" tooltip="You've been exposed to enemies! Increases the aggression of enemies within 12m. Exposure cannot be removed."/>
|
||
<String id="47660800" name="Darkness" tooltip="Makes it hard to see anything around you. Darkness cannot be removed."/>
|
||
<String id="47660900" name="White Flash" tooltip="Makes it hard to see things around you. White Flash cannot be removed."/>
|
||
<String id="47661000" name="Deep Darkness" tooltip="Makes it hard to see anything around you. Deep Darkness cannot be removed."/>
|
||
<String id="47661100" name="Electricity Recharge Basic" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Electricity Recharge can be stacked up to 4 times."/>
|
||
<String id="47661500" name="Electric Shock Basic" tooltip="Electric Shock can be stacked up to 4 times."/>
|
||
<String id="47661900" name="Cursed Jar" tooltip="Unable to use skills. Cursed Jar cannot be removed."/>
|
||
<String id="47662000" name="Blessing Jar" tooltip="Decreases the cooldown by $H_W_GOOD$value$COLOR_END. Blessing Jars cannot be removed."/>
|
||
<String id="47662100" name="Stickiness" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Stickiness cannot be removed."/>
|
||
<String id="47662110" name="For AI Verification" tooltip="For AI verification"/>
|
||
<String id="47662120" name="Oiling" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END. This effect can be stacked up to 3 times."/>
|
||
<String id="47662130" name="Perfect Machine" tooltip="Resists any damage 100% and increases skill damage by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="47662140" name="Zzz..." tooltip="Ten stacks of Zzz... causes Deep Sleep."/>
|
||
<String id="47662200" name="Power of the Coconut" tooltip="Immune to damage. Cannot be knocked down or staggered."/>
|
||
<String id="47662300" name="Darkness I" tooltip="You are gradually becoming blind."/>
|
||
<String id="47662400" name="Stun for Leash" tooltip="If this tooltip displays, it means the wrong debuff is selected! BTS required!"/>
|
||
<String id="47662500" name="Motherly Sadness" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END. Motherly Sadness can be stacked up to 6 times."/>
|
||
<String id="47662600" name="Golem Power" tooltip="Reduces electricity-based damage by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="47662700" name="Electric Shock Basic" tooltip="Electric Shock can be stacked up to 4 times."/>
|
||
<String id="47662800" name="Time of Immortality" tooltip="100% resistance to all harmful effects. Increases Endurance by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="47670100" name="Arcane Aegis" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage.$BRArcane Aegis cannot be removed."/>
|
||
<String id="47670101" name="Arcane Aegis" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage.$BRArcane Aegis cannot be removed."/>
|
||
<String id="47670200" name="Rage of the Warrior" tooltip="Rage mixed with sorrow increases Power by $H_W_GOOD$value$COLOR_END and Movement Speed by $H_W_GOOD$value2$COLOR_END. Reduces Endurance by $H_W_BAD$value3$COLOR_END. Rage of the Warrior cannot be removed."/>
|
||
<String id="47670300" name="Vigor of the Comrade" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. The Vigor of the Comrade cannot be removed."/>
|
||
<String id="47670400" name="Sap of Dagon" tooltip="Decreases Power by $H_W_BAD$value$COLOR_END. Decreases Attack Speed by $H_W_BAD$value2$COLOR_END. Decreases Movement Speed by $H_W_BAD$value3$COLOR_END. Sap of Dagon cannot be removed."/>
|
||
<String id="47670500" name="Purification of Dagon" tooltip="Decreases MP of party members within 2m. The Purification of Dagon cannot be removed."/>
|
||
<String id="47670600" name="Yuanti's Bloodstain" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP when a skill hits the target. Yuanti's Bloodstain cannot be removed."/>
|
||
<String id="47670700" name="Divine Blessing" tooltip="100% resistant to harmful effects.$BRDivine Blessing cannot be removed."/>
|
||
<String id="47670800" name="Shield of Insanity" tooltip="100% resistant to harmful effects."/>
|
||
<String id="47670900" name="Extinction" tooltip="You will expire when effect expires.$BRExtinction cannot be removed."/>
|
||
<String id="47671000" name="Enervated" tooltip="Out of energy! You are unable to use any skills."/>
|
||
<String id="47680000" name="Nexus Frenetics" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Increases chance of getting knocked down or staggered by $H_W_GOOD$value2$COLOR_END. Increases Movement Speed by $H_W_GOOD$value3$COLOR_END. Increases Attack Speed by $H_W_GOOD$value4$COLOR_END."/>
|
||
<String id="47680100" name="Dark Knowledge" tooltip="Restores $H_W_GOOD$value$COLOR_END HP when a skill hits the target."/>
|
||
<String id="47680200" name="Nexus Frenzy" tooltip="Nexus energy floods your limbs! $H_W_GOODTriples$COLOR_END Power and $H_W_GOODdoubles$COLOR_END Impact Factor.$BRNexus Frenzy cannot be removed."/>
|
||
<String id="47680300" name="Nexus Surge" tooltip="Nexus energy quickens you! $H_W_GOODDoubles$COLOR_END Movement Speed and $H_W_GOODtriples$COLOR_END Power.$BRNexus Surge cannot be removed."/>
|
||
<String id="47680400" name="Nexus Regeneration" tooltip="Recovers $H_W_GOOD0.2%$COLOR_END of maximum HP for every successful hit. $BRNexus Regeneration cannot be removed."/>
|
||
<String id="47680500" name="Nexus Alacrity" tooltip="Increases Power and Endurance by $H_W_GOOD$value$COLOR_END every time it stacks. Nexus Alacrity cannot be removed and stacks up to 10 times."/>
|
||
<String id="47680600" name="Nexus Strike" tooltip="When Nexus Strike stacks $H_W_BAD5$COLOR_END times, the nexus will implode and kill you.$BRNexus Strike cannot be removed."/>
|
||
<String id="47680700" name="Rage Explosion!" tooltip="Oh, I think the pattern experiment has failed... You look very angry..."/>
|
||
<String id="47680800" name="Beyonder" tooltip="Increases maximum HP by $H_W_GOOD$value$COLOR_END per stack."/>
|
||
<String id="47680900" name="Nexus Largesse" tooltip="As your group increases, you're more likely to acquire material rewards."/>
|
||
<String id="47681000" name="Nexus Frenetics" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END every time it stacks. Nexus Frenetics can stack up to 5 times and cannot be removed."/>
|
||
<String id="47681100" name="Nexus Celerity" tooltip="Decreases the cooldown of all skills by $H_W_GOOD$value$COLOR_END every time it stacks. Nexus Celerity can stack up to 5 times and cannot be removed."/>
|
||
<String id="47681200" name="Nexus Haste" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END every time it stacks. Nexus Haste can stack up to 5 times and cannot be removed."/>
|
||
<String id="47681300" name="Nexus Bane" tooltip="Increases skill damage by $H_W_GOOD50%$COLOR_END every time its number of targets increases, up to a maximum of 5, and gives $H_W_GOOD3 times$COLOR_END increased skill damage. Nexus Bane can stack up to 5 times and cannot be removed."/>
|
||
<String id="47681400" name="Nexus Revelry" tooltip="Increases Power by $H_W_GOOD$value2$COLOR_END every time it stacks. When it is stacks 5 times, you are forced to dance and the counter resets. Nexus Revelry cannot be removed."/>
|
||
<String id="47681500" name="Dimensional Vigor" tooltip="Increases Power by $H_W_GOOD15%$COLOR_END (up to $H_W_GOOD75%$COLOR_END) every time you jump. Dimensional Vigor can be stacked up to 5 times and cannot be removed."/>
|
||
<String id="47681600" name="Nexus Call" tooltip="You are being pulled into the nexus. You can enter Nexus Traverse.$BRThe two-hour cooldown for Nexus Traverse applies to all characters on this account."/>
|
||
<String id="47681601" name="Nexus Call" tooltip="You are being pulled into the nexus. You can enter Nexus Traverse.$BRThe two-hour cooldown for Nexus Traverse applies to all characters on this account."/>
|
||
<String id="47681602" name="Nexus Call" tooltip="You are being pulled into the nexus. You can enter Nexus Traverse.$BRThe two-hour cooldown for Nexus Traverse applies to all characters on this account."/>
|
||
<String id="47681700" name="Dimensional Anchor" tooltip="You have recently explored the Nexus Traverse. You cannot re-enter the Nexus Traverse."/>
|
||
<String id="47681800" name="Nexus Conduit" tooltip="Infuses allies within 12m with Nexus Energy every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="47690000" name="Ultrasonic Impact" tooltip="You are unable to use any skills for the effect duration.$BREffect cannot be removed."/>
|
||
<String id="47690100" name="Trampled" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END.$BREffect cannot be removed."/>
|
||
<String id="47690200" name="Red Shield" tooltip="Reduces damage from ranged attacks by $H_W_GOOD$value$COLOR_END.$BRRed Shield cannot be removed."/>
|
||
<String id="47690300" name="Blue Shield" tooltip="Reduces damage from melee attacks by $H_W_GOOD$value$COLOR_END.$BRBlue Shield cannot be removed."/>
|
||
<String id="47690400" name="Energy Drain" tooltip="Stunned and unable to move.$BREnergy Drain cannot be removed."/>
|
||
<String id="47690500" name="Electric Jolt" tooltip="Knocks down and staggers allies within 10 meters every $H_W_GOOD$tickInterval$COLOR_END. Electric Jolt neutralizes Energy Drain.$BRElectric Jolt cannot be removed."/>
|
||
<String id="47690600" name="Death's Hand" tooltip="When Death's Hand ends, hits nearby allies with Death's Touch and drains $H_W_BAD50%$COLOR_END of their maximum HP every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="47690700" name="Spiritual Wound" tooltip="When Spiritual Wound ends, hits nearby allies with Spiritual Breakdown that stuns, immobilizes, and drains HP."/>
|
||
<String id="47690800" name="Depth's Glare" tooltip="Reduces HP by $H_W_BAD10%$COLOR_END of maximum when effect ends.$BRDepth's Glare cannot be removed."/>
|
||
<String id="47690900" name="Depth's Grip" tooltip="When Depth's Grip ends, you die.$BRDepth's Grip cannot be removed."/>
|
||
<String id="47691000" name="Mana Agony" tooltip="Reduces MP to $H_W_BAD0$COLOR_END and prevents MP replenishment.$BRMana Agony cannot be removed."/>
|
||
<String id="47700000" name="Celerity" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END and Attack Speed by $H_W_GOOD$value$COLOR_END.$BRCelerity cannot be removed."/>
|
||
<String id="47700100" name="Consuming Disease" tooltip="Reduces HP by $H_W_BAD20%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END.$BRConsuming Disease cannot be removed."/>
|
||
<String id="47700200" name="Destruction of the Strong" tooltip="When Destruction of the Strong ends, you die if you have $H_W_GOODover 50%$COLOR_END HP.$BRDestruction of the Strong cannot be removed."/>
|
||
<String id="47700300" name="Destruction of the Weak" tooltip="When Destruction of the Weak ends, you die if you have $H_W_BAD50% or less$COLOR_END HP.$BRDestruction of the Weak cannot be removed."/>
|
||
<String id="47700400" name="Impurity" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END.$BRImpurity cannot be removed."/>
|
||
<String id="47700500" name="Ephemeral Chitin" tooltip="Increases Endurance by $H_W_BAD$value$COLOR_END but reduces Movement Speed by $H_W_BAD$value$COLOR_END.$BREphemeral Chitin cannot be removed."/>
|
||
<String id="47700600" name="Magnetic South" tooltip="Magnetized. Able to attract all surrounding manaathols to you.$BRMagnetic South cannot be canceled."/>
|
||
<String id="47700700" name="Magnetic North" tooltip="Magnetized. Able to attract all surrounding manaathols to you.$BRMagnetic North cannot be canceled."/>
|
||
<String id="47700800" name="Parasite" tooltip="Reduces HP by H_W_BAD2%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. This effect can stack up to 5 times. $BRJump up and down to shake off the parasites.$BRParasite cannot be removed otherwise."/>
|
||
<String id="47701000" name="Existential Shield" tooltip="Your life energy manifests itself as a protective shield. 100% resistance to all harmful effects.$BRExistential Shield cannot be removed."/>
|
||
<String id="47701100" name="Neutralization" tooltip="Sets Endurance to $H_W_BAD100$COLOR_END.$BRNeutralization cannot be removed."/>
|
||
<String id="47701200" name="Steel Mind" tooltip="The argon queen ignores all aggro.$BRSteel Mind cannot be removed."/>
|
||
<String id="47701300" name="Weakened Mind" tooltip="The argon queen relies on aggro.$BRWeakened Mind cannot be removed."/>
|
||
<String id="47701400" name="Argonic Metastasis" tooltip="Triggers System Seizure when stacked 5 times."/>
|
||
<String id="47701600" name="Wave of Relief" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP when attacked.$BRWave of Relief cannot be removed."/>
|
||
<String id="47701700" name="Queen's Shriek" tooltip="Causes Queen's Wrath when stacked 3 times."/>
|
||
<String id="47701800" name="Argon Mutagen" tooltip="When Argon Mutagen ends, it inflicts System Seizure."/>
|
||
<String id="47701900" name="Positive" tooltip="Positively charged."/>
|
||
<String id="47702000" name="Negative" tooltip="Negatively charged."/>
|
||
<String id="47702100" name="Cellular Decay" tooltip="Reduces HP by $H_W_BAD10%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END for a set duration. Afterwards, reduces HP by $H_W_BAD$value2$COLOR_END of maximum.$BRCellular Decay cannot be removed."/>
|
||
<String id="47702200" name="Queen's Cursed" tooltip="Reduces the maximum HP of all surrounding party members by $H_W_BAD10%$COLOR_END every $H_W_BADsecond$COLOR_END."/>
|
||
<String id="47702300" name="Source of Queen's Arrogance" tooltip="Increases Power by $H_W_GOOD30%$COLOR_END for you and all surrounding party members."/>
|
||
<String id="47702400" name="Iron Wall" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage before disappearing."/>
|
||
<String id="47702500" name="Armor Thorns" tooltip="Reduces HP by $H_W_GOOD40%$COLOR_END of maximum with each attack."/>
|
||
<String id="47702700" name="Cower in Her Presence" tooltip="Stuns and immobilizes you. Reduces Endurance by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="47702800" name="Crackle" tooltip="None"/>
|
||
<String id="47702900" name="Greedy Thought" tooltip="Greedy thoughts are surging through you. Change this effect to Hateful Thought before the effect expires."/>
|
||
<String id="47703000" name="Hateful Thought" tooltip="You are suddenly overwhelmed by alien anger. Change this effect to Desperate Thought before the effect expires."/>
|
||
<String id="47703100" name="Desperate Thought" tooltip="You are falling into an endless pit of despair. Change this effect to Greedy Thought within 90 seconds."/>
|
||
<String id="47703200" name="Destruction" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="47703300" name="Destruction" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="47703400" name="Destruction" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="47703500" name="Queen's Binding" tooltip="Immobilizes you and prevents movement or defensive skills."/>
|
||
<String id="47703600" name="Fevered Pitch" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END. Fevered Pitch stacks up to 3 times."/>
|
||
<String id="47710000" name="Destroyed Body" tooltip="Decreases Balance Factor by $H_W_BAD$value$COLOR_END. Decreases Crit Resist Factor by $H_W_BAD$value2$COLOR_END. Reduces Endurance by $H_W_BAD$value3$COLOR_END.$BRActivates Indomitable Spirit when it ends.$BRDestroyed Body cannot be removed."/>
|
||
<String id="47710200" name="Thulsa's Rage" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END every time it's stacked. Can stack up to 10 times.$BRThulsa's Rage cannot be removed."/>
|
||
<String id="47710300" name="Serion's Mercy" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END every time it's stacked. Can stack up to 10 times.$BRSerion's Mercy cannot be removed."/>
|
||
<String id="47710400" name="Central Crystal" tooltip="None"/>
|
||
<String id="49300100" name="Diseased" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="49300200" name="Countdown to Destruction" tooltip="Decreases Movement Speed by $H_W_BAD$value2$COLOR_END.$BRLoses $H_W_BAD$value$COLOR_END of current HP when the countdown runs out."/>
|
||
<String id="49400100" name="Relentless Will" tooltip="Increases maximum HP by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="49400200" name="Cunning Practice" tooltip="Increases maximum MP by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="49400300" name="Feverish Fervor" tooltip="Increases skill damage by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="49400400" name="Master of Winds" tooltip="Increases Movement Speed to $H_W_GOOD240$COLOR_END. Entering combat cancels the effect."/>
|
||
<String id="49400500" name="Cause of Pollution" tooltip="Reduces HP by $H_W_BAD0.1%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END.$BRPollutes all party members within 10m and causes periodic damage.$BRCause of Pollution cannot be neutralized."/>
|
||
<String id="49400600" name="Dragon's Tear" tooltip="[Test]"/>
|
||
<String id="49400700" name="Lose Fighting Will" tooltip="You have lost the will to fight and must flee!"/>
|
||
<String id="49400710" name="Dispersion Beam" tooltip="Scatter in confusion. Ends when knocked down."/>
|
||
<String id="49400800" name="Frenzy" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Can be amassed 99 times."/>
|
||
<String id="49400900" name="Anemia" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END of maximum unless the effect is removed."/>
|
||
<String id="49500100" name="Markedly Inflamed" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Increases Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="49500200" name="Inflamed" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Increases Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="49500300" name="Extinction" tooltip="You die as soon as the effect expires.$BRExtinction cannot be removed."/>
|
||
<String id="49500400" name="Harbinger of Futility" tooltip="Decreases skill damage by $H_W_BAD50%$COLOR_END of both yourself and party members. Effect persists even after death."/>
|
||
<String id="49500500" name="Gold Digger" tooltip="Blinded by lust for gold, you can now run faster."/>
|
||
<String id="60950511"/>
|
||
<String id="60950512"/>
|
||
<String id="60950513" name="Fear Bomb" tooltip="Flee in fear! For monsters, fear effect ends if knocked down. In PvP, fear effect ends when attacked."/>
|
||
<String id="71600004" name="Darkan's Flame" tooltip="Decreases HP by $H_W_BAD10%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="71600010" name="Scorched Scar" tooltip="Decreases HP by $H_W_BAD5%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="71600020"/>
|
||
<String id="74300002" name="Tulgey Fog" tooltip="Greatly increase Movement Speed in the fog."/>
|
||
<String id="74300003" name="Whet Appetite" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="74300012" name="Puzzle Order: Red" tooltip="Hit the red puzzle piece in the order indicated by the numbers on the icon or suffer impending death."/>
|
||
<String id="74300013" name="Puzzle Order: Yellow" tooltip="Hit the yellow puzzle piece in the order indicated by the numbers on the icon or suffer impending death."/>
|
||
<String id="74300014" name="Puzzle Order: Green" tooltip="Hit the green puzzle piece in the order indicated by the numbers on the icon or suffer impending death."/>
|
||
<String id="74300015" name="Puzzle Order: Blue" tooltip="Hit the blue puzzle piece in the order indicated by the numbers on the icon or suffer impending death."/>
|
||
<String id="74300020" name="Impending Death" tooltip="You will take great damage soon. It's too late to blame yourself or your comrades for being stupid."/>
|
||
<String id="74300047" name="Confuzzled" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END. Unable to control yourself."/>
|
||
<String id="74300074"/>
|
||
<String id="74300078" name="Super Regeneration" tooltip="Recovers $H_W_GOOD100,000$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="74300081" name="Super Strong Skin" tooltip="Hardened skin. You need to focus your attacks!"/>
|
||
<String id="74300091"/>
|
||
<String id="75000002" name="Green Energy" tooltip="Energy supplied by the green Yativio. Increases power by $H_W_GOOD$value$COLOR_END every time energy accumulates."/>
|
||
<String id="75000007" name="Weak Point" tooltip="A hidden weakness in Koleogg's skin. Once the skin is removed, Koleogg becomes vulnerable to knockdown."/>
|
||
<String id="75000015" name="Empower Clutch" tooltip="Increases Power by $H_W_GOOD6%$COLOR_END. Recovers $H_W_GOOD6%$COLOR_END of maximum HP."/>
|
||
<String id="75000016" name="Harden Skin" tooltip="Koleogg's skin becomes thicker, to absorb damage."/>
|
||
<String id="75000018"/>
|
||
<String id="75000021"/>
|
||
<String id="75000027" name="Bee Venom" tooltip="Reduces $H_W_BAD1.6%$COLOR_END of maximum HP every $H_W_BADsecond$COLOR_END.."/>
|
||
<String id="76600001" name="Trap" tooltip="You've been trapped by pirates."/>
|
||
<String id="76600002" name="Pirate Haste" tooltip="Increases Attack Speed."/>
|
||
<String id="76600003" name="Pirate Frenzy" tooltip="Increases Crit Factor."/>
|
||
<String id="76600004" name="Pirate Malice" tooltip="Increases Crit Power."/>
|
||
<String id="76600018" name="Piratical Bent" tooltip="Increases Endurance and Power by $H_W_GOOD$10%$COLOR_END. The effect stacks up to 10 times."/>
|
||
<String id="76600019" name="Pirate's Toughness" tooltip="Can be removed by Regression or Plague of Exhaustion."/>
|
||
<String id="76600020" name="Completely Invisible" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="76600021" name="Pirate's Fury" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="76600022" name="Pirate's Stamina" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="76600023" name="Pirate's Speed" tooltip="Increases attack speed by $H_W_BAD$value$COLOR_END per overlapping hit."/>
|
||
<String id="76600024" name="Pirate's Healing" tooltip="Heals $H_W_GOODvalue%$COLOR_END of total HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="76600025"/>
|
||
<String id="77600001" name="Pirate Strength" tooltip="Increases Power."/>
|
||
<String id="77600002" name="Pirate Haste" tooltip="Increases Attack Speed."/>
|
||
<String id="77600003" name="Pirate Frenzy" tooltip="Increases Crit Factor."/>
|
||
<String id="77600004" name="Pirate Malice" tooltip="Increases Crit Power."/>
|
||
<String id="77600005" name="Mulmok's Rage" tooltip="Enraged with anger."/>
|
||
<String id="77600006" name="Countdown" tooltip="A bomb does not discriminate between friendly and enemy soldiers."/>
|
||
<String id="77600007" name="General Paralysis" tooltip="Unable to move due to shock."/>
|
||
<String id="77600008" name="Trace of the Dead" tooltip="Greatly wounded by a piercing arrow shot from a dead sailor."/>
|
||
<String id="77600009" name="Marked for Death" tooltip="Target of the dead. Take additional damage from their attacks."/>
|
||
<String id="77600010" name="Unmarked for Death" tooltip="Marked for Death has been canceled."/>
|
||
<String id="77600011" name="Lack of Sea Legs" tooltip="Barbosa's powerful blow knocks you off your feet."/>
|
||
<String id="77600012" name="Bomb" tooltip="Inflicts great damage and creates a flame area within 20m when it ends."/>
|
||
<String id="77600013" name="Attached Bomb" tooltip="You are a bomb!"/>
|
||
<String id="77600014" name="Exploding Bomb" tooltip="Exploding!"/>
|
||
<String id="77600015" name="Exploding Bomb" tooltip="Exploding!"/>
|
||
<String id="77600016" name="Protection of Darkness" tooltip="Immune to damage."/>
|
||
<String id="77600017" name="Captain's Fiery Rage" tooltip="Extra powerful."/>
|
||
<String id="77700001" name="Overseen Empowerment" tooltip="Increases skill damage by $H_W_GOOD5%$COLOR_END with every stack. Stacks up to 10 times."/>
|
||
<String id="77700002" name="Re-Engineered Regeneration" tooltip="Recovers $H_W_GOOD5%$COLOR_END of your maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="77700003" name="Switch Operation Buff" tooltip="You've earned the effect of Unstable Shield by operating the switch. When it stacks 3 times, you can stop destruction."/>
|
||
<String id="77700004" name="Extreme Fatigue" tooltip="Decreases HP by $H_W_BAD$1%$COLOR_END of maximum every 2 seconds."/>
|
||
<String id="77700005" name="Lackey's Shield" tooltip="Protected by Kerkion."/>
|
||
<String id="77700006" name="Block Movement" tooltip="Decreases Movement Speed."/>
|
||
<String id="77700007" name="3-Time Switch Operation" tooltip="Absorbs all damage without any damage on you."/>
|
||
<String id="77700008" name="Chamber Destruction" tooltip="Causes 30,000 HP damage."/>
|
||
<String id="77700009" name="Chamber Wall" tooltip="Causes 30,000 HP damage."/>
|
||
<String id="77700010" name="Increasing Frenzy" tooltip="Increases Crit Factor by $H_W_GOOD5%$COLOR_END. This effect stacks up to 10 times."/>
|
||
<String id="77700011" name="Channelworks Water" tooltip="You are asleep."/>
|
||
<String id="77700012" name="Smuggla's Curse" tooltip="Mentally controlled by Smuggla."/>
|
||
<String id="77700013" name="Coloration" tooltip="For color!"/>
|
||
<String id="77700014" name="Do Not Disturb" tooltip="Impenetrable while summoning a memory."/>
|
||
<String id="77700015" name="Parasitic Host" tooltip="Host to parasites."/>
|
||
<String id="77700016" name="Parasitic Mucus" tooltip="Decreases Movement Speed."/>
|
||
<String id="77700017" name="Sentinel's Aggro" tooltip="Additional aggro."/>
|
||
<String id="77700018" name="Engineered Regeneration" tooltip="Recovers $H_W_GOOD15%$COLOR_END of your maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="77700019" name="Overseer Empowerment" tooltip="Increases skill damage by $H_W_GOOD100%$COLOR_END."/>
|
||
<String id="77700020" name="Fear of Defeat" tooltip="Crazed fear of defeat."/>
|
||
<String id="77700021" name="Stunning Roar" tooltip="Stunned due to Kerkion's Roar."/>
|
||
<String id="77700022" name="Stonewalled" tooltip="Decreases Movement Speed."/>
|
||
<String id="77700023" name="Hatching" tooltip="Plecostoma's eggs are hatching."/>
|
||
<String id="77700024" name="First Mysterious Effect" tooltip="Ooo, mysterious."/>
|
||
<String id="77700025" name="Second Mysterious Effect" tooltip="Ooo...still mysterious."/>
|
||
<String id="77700800" name="Parasite" tooltip="Reduces HP by $H_W_BAD2%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. This effect can stack up to 5 times, removing up to $H_W_BAD30%$COLOR_END of HP each time. $BRJump to activate the Shake Off Parasite effect.$BRParasite cannot be canceled."/>
|
||
<String id="77701400" name="Argonic Cell Metastasis" tooltip="Triggers Argon Virus when stacked 5 times."/>
|
||
<String id="77701700" name="Queen's Shriek" tooltip="Causes Queen's Wrath when stacked 3 times."/>
|
||
<String id="77702100" name="Cellular Decay" tooltip="Reduces HP by $H_W_BAD10%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END for a set duration. Afterwards, reduces HP by $H_W_BAD$value2$COLOR_END. $BRCell Explosion cannot be canceled."/>
|
||
<String id="77702400" name="Iron Wall" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage. As soon as the maximum absorption amount is exceeded, the effect disappears regardless of its duration time."/>
|
||
<String id="77702900" name="Greedy Thought" tooltip="Greedy thoughts are surging through you. Change this effect to Hateful Thought before the effect expires."/>
|
||
<String id="77703000" name="Hateful Thought" tooltip="You are suddenly overwhelmed by alien anger. Change this effect to Desperate Thought before the effect expires."/>
|
||
<String id="77703100" name="Desperate Thought" tooltip="You are falling into an endless pit of despair. Change this effect to Greedy Thought within 180 seconds."/>
|
||
<String id="77703200" name="Cellular Decay" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="77703300" name="Cellular Decay" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="77703400" name="Cellular Decay" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="77703401" name="Abomination Infection_Basic Abnormal Status" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="77703402" name="Predation" tooltip="Eating Demokrons increases power."/>
|
||
<String id="77703403" name="HP Recovery" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="77703404" name="Abomination Twin_Basic Abnormal Status" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="77703405" name="Immune to Disarming"/>
|
||
<String id="77703406" name="Rotten Abomination_Basic Abnormal Status" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="77703407" name="Immune to Disarming"/>
|
||
<String id="77703408" name="Stun" tooltip="Stuns and immobilizes you."/>
|
||
<String id="77703409" name="Immune to Disarming"/>
|
||
<String id="77703410" name="Kumas HP Recovery" tooltip="Recovers $H_W_GOOD$value$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="77703411" name="Immune to Disarming"/>
|
||
<String id="77703412" name="Demokron Form" tooltip="Transformed into a Demokron. Increases Defense. Attacks generate extra aggro. Continuously decreases HP."/>
|
||
<String id="77703413" name="Demokron Reinforcement" tooltip="Immune to damage while other demokrons are nearby. The effect lasts until all demokrons are gone."/>
|
||
<String id="77703414"/>
|
||
<String id="77703415"/>
|
||
<String id="77703416" name="Demokron Fortification" tooltip="Defense is increased by nearby demokrons. The effect lasts until all demokrons are gone."/>
|
||
<String id="77703417" name="Crippling Impact" tooltip="You were hit by a falling rock, and cannot move."/>
|
||
<String id="77703418"/>
|
||
<String id="77703419"/>
|
||
<String id="77703420"/>
|
||
<String id="77703421"/>
|
||
<String id="77703422"/>
|
||
<String id="77703423"/>
|
||
<String id="77703424" name="Curse of Demokron" tooltip="Slowed by Demokron's curse."/>
|
||
<String id="77703426" name="Predation" tooltip="Eating demokrons increases power."/>
|
||
<String id="77703428" name="Curse of Demokron" tooltip="The demokron's curse wraps around you, preventing you from recovering HP by any means."/>
|
||
<String id="77703429" name="HP Regeneration" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="77703430" name="Predation" tooltip="Krakatox is gathering demokron energy, and wielding the gathered energy like a shield. Break the shield before he gains too much power."/>
|
||
<String id="77703431" name="Demokron Infection" tooltip="Reduces HP at regular intervals. Healing skills affecting you recover fewer HP."/>
|
||
<String id="77703432" name="Demokron Mutation" tooltip="Rapidly reduces HP. At the same time, you can feel the power of Demokron coursing through your body."/>
|
||
<String id="77703433" name="Demokron Energy" tooltip="Krakatox is gathering the demokron energy, and wearing the gathered energy like a shield. Break the shield before he gains a great power."/>
|
||
<String id="77703434" name="Demokron Virus" tooltip="Having been infected by the demokron virus, your healing skills now recover fewer HP."/>
|
||
<String id="77703435" name="Demokron Cells" tooltip="You are covered with demokron cells. You take less damage from Demokron for this effect's duration."/>
|
||
<String id="77703436" name="Extinction" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="77703437" name="Fiery Rage" tooltip="Krakatox is going berserk. Each time this effect stacks, Krakatox's Power increases."/>
|
||
<String id="77703438" name="Electrical Discharge" tooltip="Electricity has been discharged. It knocks down and staggers allies within 10 meters every $H_W_GOOD$tickInterval$COLOR_END. Electrical Discharge cancels Electric Arc.$BRElectrical Discharge cannot be removed."/>
|
||
<String id="77703439" name="Demokron Charge" tooltip="The Demokron energy is gathering. Disperse it before it becomes a source of great power."/>
|
||
<String id="77703440" name="Rampage" tooltip="Krakatox is on the rampage, shaking the ground. You are now vulnerable to knockdown."/>
|
||
<String id="77703441" name="Overpower" tooltip="Thalweg is busy concentrating his energy. He is vulnerable to stun."/>
|
||
<String id="77703442" name="Demokron Virus" tooltip="The Demokron virus that has infected you is so powerful that it has taken a toll on its own carrier Demokron."/>
|
||
<String id="77703443" name="Demokron Hide" tooltip="Protected by impenetrable skin, the Demokrons are now invulnerable to normal attacks."/>
|
||
<String id="77703444" name="Curse of Demokron" tooltip="The Demokron's attack has traumatized you inside and out; you are now incapable of receiving beneficial effects, and healing skills now recover fewer HP."/>
|
||
<String id="77703445"/>
|
||
<String id="77703446" name="Abomination Tentacle Prison_Basic Abnormal Status" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="77703447" name="Abomination Shield Tentacles_Basic Abnormal Status" tooltip="No debuff tooltip display (isShow=False). If this tooltip displays, BTS is required!"/>
|
||
<String id="80401500" name="Kelsaik's Armor of Doom" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="80900001" name="Gutripped" tooltip="Decreases Endurance and Movement Speed by $H_W_BAD$value2$COLOR_END. Effect cannot be removed."/>
|
||
<String id="80900002" name="Cacophonous Slash" tooltip="Stunned by the strike. Cacophonous slash can be removed."/>
|
||
<String id="80900003" name="A"/>
|
||
<String id="80900004" name="B"/>
|
||
<String id="80900005" name="C"/>
|
||
<String id="80900006" name="D"/>
|
||
<String id="80900007" name="Fast Healing_1%" tooltip="BTS"/>
|
||
<String id="80900008" name="Juggernaut" tooltip="Increases resistance to debuffs by $H_W_GOOD 100%$COLOR_END. Increases Endurance by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="81300001"/>
|
||
<String id="81300002" name="Arboreal Energy Crystal" tooltip="Recovers $H_W_GOOD1%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="81300004" name="Banyakas's Shield" tooltip="Under the protection of Banyakas."/>
|
||
<String id="81300005" name="Protective Aura" tooltip="Increases Stamina by $H_W_GOOD30%$COLOR_END. Recovers $H_W_GOOD3%$COLOR_END Max HP every $H_W_GOOD2 seconds$COLOR_END."/>
|
||
<String id="81300006" name="Banyakas's Angry Forest" tooltip="Additional aggro."/>
|
||
<String id="81300008" name="Blessing of Dark Warden" tooltip="Increases chance of being knocked down or staggered by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="81300009" name="Gatekeeper's Blessing" tooltip="Increases skill damage by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="81300010" name="Gatekeeper's Aura" tooltip="Applies effects of Gatekeeper's Aura to all party members within 30m."/>
|
||
<String id="81300011"/>
|
||
<String id="81300012"/>
|
||
<String id="81300013" name="Banyakas's Ponderous Forest" tooltip="Decreases Attack Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="81300014" name="Banyakas's Rage" tooltip="Increases Power by $H_W_GOOD50%$COLOR_END and Attack Speed by $H_W_GOOD10%$COLOR_END."/>
|
||
<String id="81300015" name="Banyakas’s Flames" tooltip="Decreases $H_W_BAD3%$COLOR_END Max HP every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="81300016" name="Banyakas’s Sticky Fruit" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="81300017" name="Forest's Blessing" tooltip="Increases skill damage by $H_W_GOOD70%$COLOR_END. Applies only to Priests and Mystics."/>
|
||
<String id="81300018" name="Forest Warden's Power" tooltip="Increases skill damage by $H_W_GOOD10%$COLOR_END."/>
|
||
<String id="81300019" name="Forest Warden's Recovery" tooltip="Recovers $H_W_GOOD2%$COLOR_END of your maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="81300020" name="Contaminated Dust" tooltip="Increases Power by $H_W_GOOD30%$COLOR_END."/>
|
||
<String id="81300021" name="Skin Scraped on a Rock" tooltip="Decreases $H_W_BAD1.5%$COLOR_END Max HP every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="81300022" name="Banyakas’s Protection" tooltip="Banyakas is in self-defense mode and is immune to all types of damage."/>
|
||
<String id="81300023" name="Fairie Fire of Banyakas"/>
|
||
<String id="81300024" name="Fairie Fire of Banyakas"/>
|
||
<String id="90048060" name="Stun" tooltip="Stunned. Cannot move."/>
|
||
<String id="90991001" name="Test" tooltip="Test"/>
|
||
<String id="90991002" name="Test" tooltip="Test"/>
|
||
<String id="91100200" name="Doomfire" tooltip="Reduces HP by $H_W_BAD3%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. Target dies when effect ends.$BRDoomfire can be removed only with Doomchill."/>
|
||
<String id="91100400" name="God's Wrath" tooltip="HP recovery decreases whenever this effect stacks."/>
|
||
<String id="91101100" name="Flame of Hell" tooltip="Reduces HP by $H_W_BAD3%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. Target dies when effect ends.$BRCan be removed only with Doomfire or Doomchill."/>
|
||
<String id="91101300" name="Doomchill" tooltip="Reduces HP by $H_W_BAD3%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. Target dies when effect ends.$BRDoomchill can be removed only with Doomfire."/>
|
||
<String id="91104200" name="Wrath of Kelsaik" tooltip="Increases Power by $H_W_GOOD30%$COLOR_END. Increases Attack Speed by $H_W_GOOD10%$COLOR_END. Cannot be removed."/>
|
||
<String id="91104300" name="Provocation of Kelsaik" tooltip="Increases Power and Attack Speed by $H_W_GOOD$value$COLOR_END. Target dies when effect ends."/>
|
||
<String id="91240000" name="Divine Boon" tooltip="Increases skill damage by $H_W_GOOD50%$COLOR_END for priests and mystics."/>
|
||
<String id="91240001" name="Power Boon" tooltip="Increases skill damage by $H_W_GOOD$value$COLOR_END. Increases Crit Factor by $H_W_GOOD$value$COLOR_END. Stacks up to 20 times."/>
|
||
<String id="91240002" name="Recovery Boon" tooltip="Recovers $H_W_GOOD4%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="91240003" name="Exhaustion" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="91600001" name="Dark Heart" tooltip="Decreases HP by $H_W_BAD10%$COLOR_END of maximum decreases every $H_W_BAD$tickInterval$COLOR_END. Cannot use skills."/>
|
||
<String id="91600003" name="Gripped by Fear" tooltip="Running around in terror!"/>
|
||
<String id="91600004" name="Dark Siphon" tooltip="Decreases HP by $H_W_BAD15%$COLOR_END of maximum decreases every $H_W_BAD$tickInterval$COLOR_END. Cannot be removed."/>
|
||
<String id="91600005" name="Dracoloth" tooltip="Dracoloth"/>
|
||
<String id="91600006" name="Darkan" tooltip="Darkan"/>
|
||
<String id="91600007" name="Dracoloth's Shriek" tooltip="Increases Power by $H_W_GOOD20%$COLOR_END and Attack Speed by $H_W_GOOD10%$COLOR_END per stack. Cannot be removed."/>
|
||
<String id="91600008" name="Darkan's Scolding" tooltip="Stunned and immobilized."/>
|
||
<String id="91600010" name="Darkan's Depletion" tooltip="Decreases HP by $H_W_BAD5%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END until removed."/>
|
||
<String id="91600011" name="Darkan" tooltip="Darkan"/>
|
||
<String id="91600012" name="Darkan" tooltip="Darkan"/>
|
||
<String id="91600013" name="Bleeding Lash I" tooltip="Reduces HP recovery by $H_W_BAD25%$COLOR_END. Decreases HP by $H_W_BAD2%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="91600014" name="Bleeding Lash II" tooltip="Reduces HP recovery by $H_W_BAD50%$COLOR_END. Decreases HP by $H_W_BAD2%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="91600015" name="Bleeding Lash III" tooltip="Reduces HP recovery by $H_W_BAD75%$COLOR_END. Decreases HP by $H_W_BAD2%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="91600016" name="Bleeding Lash IV" tooltip="Reduces HP recovery by $H_W_BAD100%$COLOR_END. Decreases HP by $H_W_BAD2%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="91600017" name="Darkan's Touch" tooltip="100% resistant to all harmful effects, knockdown, and stagger, but target dies immediately when the effect duration is over.$BRCan only be removed with Darkan's Flame."/>
|
||
<String id="91600018" name="Sky Cruiser Intrepid_Room 3" tooltip="Color check"/>
|
||
<String id="91600019" name="Darkan's Shield" tooltip="Absorbs a limited amount of damage."/>
|
||
<String id="91600020" name="Sky Cruiser Intrepid_Room 3" tooltip="The alarm goes off."/>
|
||
<String id="91600021" name="Stony Skin" tooltip="Tough skin absorbs all damage."/>
|
||
<String id="91600022" name="Clumsy" tooltip="If Stony Skin is removed, target becomes vulnerable to knockdown."/>
|
||
<String id="91600023" name="Doomfire" tooltip="Reduces maximum HP by $H_W_BAD3%$COLOR_END every $H_W_BAD$tickInterval$COLOR_END, and target dies when effect ends.$BRDoomfire can be removed only with Doomchill."/>
|
||
<String id="91600024" name="Doomfire" tooltip="Reduces maximum HP by $H_W_BAD3%$COLOR_END every $H_W_BAD$tickInterval$COLOR_END, and target dies when effect ends.$BRDoomfire can be removed only with Doomchill."/>
|
||
<String id="91600025" name="Doomfire" tooltip="Reduces maximum HP by $H_W_BAD3%$COLOR_END every $H_W_BAD$tickInterval$COLOR_END, and target dies when effect ends.$BRDoomfire can be removed only with Doomchill."/>
|
||
<String id="91600026" name="Doomfire" tooltip="Reduces maximum HP by $H_W_BAD3%$COLOR_END every $H_W_BAD$tickInterval$COLOR_END, and target dies when effect ends.$BRDoomfire can be removed only with Doomchill."/>
|
||
<String id="91600027" name="Doomfire" tooltip="Reduces maximum HP by $H_W_BAD3%$COLOR_END every $H_W_BAD$tickInterval$COLOR_END, and target dies when effect ends.$BRDoomfire can be removed only with Doomchill."/>
|
||
<String id="91600028" name="Hatching" tooltip="Plecostoma's eggs are hatching."/>
|
||
<String id="91600029" name="Noxious Plume" tooltip="Reduces Movement Speed. Cannot use skills."/>
|
||
<String id="91600030" name="Doomfire" tooltip="Loses $H_W_BAD3%$COLOR_END of maximum HP every $H_W_BAD$tickInterval$COLOR_END and target dies when effect ends.$BRDoomfire can be removed only with Doomchill."/>
|
||
<String id="91600031" name="Stony Skin" tooltip="Immune to any attack."/>
|
||
<String id="91600032" name="Putrion's Protection" tooltip="Defense increases immensely."/>
|
||
<String id="91600033" name="Lethargy" tooltip="Decreases Attack Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="91600034" name="Lethargy" tooltip="Decreases Attack Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="91600035" name="Clean Up!" tooltip="Defeated all demokrons and archdevas before Putrion arrived. Good job!"/>
|
||
<String id="91600036"/>
|
||
<String id="91600037"/>
|
||
<String id="91600038" name="Aeonalis Pylon recovered" tooltip="Abnormality for HP replenishment of Aeonalis Pylon"/>
|
||
<String id="97500100" name="Doomfire" tooltip="$H_W_BAD7%$COLOR_END of maximum HP is lost every $H_W_BAD$tickInterval$COLOR_END. Target dies when effect ends.$BRDoomfire can be removed only with Doomchill."/>
|
||
<String id="97500250" name="Strong Sealing" tooltip="100% resistant to all harmful effects. Immune to knockdown and stagger. "/>
|
||
<String id="97500400" name="Seal of Revenge" tooltip="Reduces HP by $H_W_BAD3%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END. Melee damage decreases by $H_W_BAD$value$COLOR_END.$BRSeal of revenge cannot be removed."/>
|
||
<String id="97500500" name="Seal of Punishment" tooltip="Reduces HP by $H_W_BAD3%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END$BR. Ranged damage decreases by $H_W_BAD$value$COLOR_END.$BRSeal of Punishment cannot be removed."/>
|
||
<String id="97500600" name="Seal of Death" tooltip="Reduces HP by $H_W_BAD3%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END, and you cannot be healed.$BRSeal of Death cannot be removed."/>
|
||
<String id="97501100" name="Doomchill" tooltip="Reduces HP by $H_W_BAD3%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. Target dies when effect ends.$BRDoomchill can be removed only with Doomfire."/>
|
||
<String id="97501200" name="Wrath of Kelsaik" tooltip="Stunned. Cannot move. Wrath of Kelsaik cannot be removed."/>
|
||
<String id="97501300" name="Curse of Kelsaik" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END, but reduces HP by $H_W_BAD0.5%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END. The effect stacks up to 99 times."/>
|
||
<String id="97501400" name="Flame of Hell" tooltip="Reduces HP by H_W_BAD7%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. Target dies when effect ends.$BRCan be removed only with Doomfire or Doomchill."/>
|
||
<String id="97501500" name="Armor of Doom" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage. If you can't destroy it in time, all PCs die and Kelsaik will be rampant!"/>
|
||
<String id="97502100" name="Kelsaik's Splendor" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Can be stacked 99 times."/>
|
||
<String id="97502200" name="Kelsaik's Protection" tooltip="Increases Endurance by $H_W_GOOD4 times$COLOR_END. Kelsaik's Protection cannot be removed."/>
|
||
<String id="97502400" name="Enslavement" tooltip="You have turned against your allies."/>
|
||
<String id="97502500" name="Pell-Mell" tooltip="Running in terror. Unable to use skills."/>
|
||
<String id="97502600" name="Uncontrollable Dancing" tooltip="Unable to do anything but dance."/>
|
||
<String id="97502700" name="Resurrection Prohibited" tooltip="Cannot resurrect."/>
|
||
<String id="97502800" name="Kaia's Camaraderie" tooltip="Grants a buff to other players within 10m range."/>
|
||
<String id="97503000" name="Divine Ire" tooltip="Decreases HP recovery and applies increasing periodic damage for each stack."/>
|
||
<String id="97503100" name="Living Bomb" tooltip="Burns everything within 20m when you explode."/>
|
||
<String id="97503400" name="Flame Shell" tooltip="Decreases Defense and Endurance."/>
|
||
<String id="97503500" name="Chill Shell" tooltip="Decreases Movement Speed."/>
|
||
<String id="97503600" name="Nearly Frozen" tooltip="Deals massive damage when Nearly Frozen ends."/>
|
||
<String id="97503700" name="Divine Shield" tooltip="Impervious to cannon ball damage."/>
|
||
<String id="97503800" name="For Nest of Kelsaik_Only_Medium Boss Movement Speed Increase_Aura" tooltip="Increases Movement Speed of allies within 5m."/>
|
||
<String id="97504000" name="For Nest of Kelsaik_Only_ Invincibility Around Boss_Aura" tooltip="Grants an invincible shield to allies within 10m"/>
|
||
<String id="97504200" name="Wrath of Kelsaik" tooltip="Increases Power by $H_W_GOOD50%$COLOR_END. Increases Attack Speed by $H_W_GOOD30%$COLOR_END. Cannot be removed."/>
|
||
<String id="97504300" name="Provocation of Kelsaik" tooltip="Increases Power and Attack Speed by $H_W_GOOD$value$COLOR_END. Target dies when effect ends."/>
|
||
<String id="97900001" name="Fading from Fatigue" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="98000000" name="Banana destruction check" tooltip="Test"/>
|
||
<String id="98000001" name="herb destruction check" tooltip="Test"/>
|
||
<String id="98000002" name="corpse destruction check" tooltip="Test"/>
|
||
<String id="98000003" name="boss monkey invincible" tooltip="Test"/>
|
||
<String id="98000004" name="boss monkey invisible" tooltip="Test"/>
|
||
<String id="98000005" name="monkey 1 summon check" tooltip="Test"/>
|
||
<String id="98000006" name="monkey 2 summon check" tooltip="Test"/>
|
||
<String id="98000007" name="monkey 3 summon check" tooltip="Test"/>
|
||
<String id="98000008" name="hp full recovery" tooltip="Test"/>
|
||
<String id="98000010" name="banana existence check" tooltip="Test"/>
|
||
<String id="98000011" name="herb existence check" tooltip="Test"/>
|
||
<String id="98000012" name="corpse existence check" tooltip="Test"/>
|
||
<String id="98000013" name="banana pattern start check" tooltip="Test"/>
|
||
<String id="98000014" name="herb pattern start check" tooltip="Test"/>
|
||
<String id="98000015" name="corpse pattern start check" tooltip="Test"/>
|
||
<String id="98000016" name="Ardentmaw's Glut" tooltip="Ardentmaw's strength courses through you. Increases Power by 10% per stack."/>
|
||
<String id="98000017" name="Ardentmaw's Hunger" tooltip="Ardentmaw's appetite saps your strength. Decreases Power by 10% per stack."/>
|
||
<String id="98000018" name="Ardentmaw's Growl" tooltip="You are stunned and immobilized."/>
|
||
<String id="98000019" name="monkey invincible" tooltip="Test"/>
|
||
<String id="98000020" name="Extinction" tooltip="Test"/>
|
||
<String id="98000021" name="real monkey death check" tooltip="Test"/>
|
||
<String id="98000022" name="fake monkey death check" tooltip="Test"/>
|
||
<String id="98000023" name="Cannot be healed." tooltip="Ardentmaw's Hunger prevents healing."/>
|
||
<String id="98000024" name="User existence check" tooltip="Test"/>
|
||
<String id="98000025" name="Freefall" tooltip="You do not receive any damage from falling."/>
|
||
<String id="98000030" name="Partial Invisibility" tooltip="Test"/>
|
||
<String id="98000031" name="deleting aggro" tooltip="Test"/>
|
||
<String id="98000039" name="Nature's Touch" tooltip="Test"/>
|
||
<String id="98000040" name="Nature's Warmness" tooltip="Test"/>
|
||
<String id="98000041" name="Forest Surge" tooltip="Nature's energy boosts your strength. Increases Power by $H_W_GOOD$value$COLOR_END. Stacks up to 5 times."/>
|
||
<String id="98000042" name="real monkey death check 2" tooltip="Test"/>
|
||
<String id="98000043" name="rock destruction check" tooltip="Test"/>
|
||
<String id="98000045" name="Forest Vigor" tooltip="The web of life protects you. Forest Vigor can be removed with Plague of Exhaustion."/>
|
||
<String id="98000049" name="egg existence check" tooltip="Test"/>
|
||
<String id="98000050" name="egg destruction check" tooltip="Test"/>
|
||
<String id="98000060" name="Nimistrix's Rage" tooltip="Nimistrix channels her fury into her attacks."/>
|
||
<String id="98000061" name="Mad with Hunger" tooltip="Nimistrix's hunger drives her into a rage."/>
|
||
<String id="98000062" name="10 times more aggro" tooltip="Test"/>
|
||
<String id="98000063" name="Vibrant Bloom" tooltip="Recovers 1% of your HP per second for 10 seconds."/>
|
||
<String id="98000064" name="Seren's Aegis" tooltip="Increases Defense by 10%"/>
|
||
<String id="98000065" name="Thunderstruck" tooltip="Raw power increases your Crit Factor by 10% per stack."/>
|
||
<String id="98000067" name="Savage Heart" tooltip="Nimistrix goes berserk, increasing her power by 50%."/>
|
||
<String id="98000070" name="Soothing Breeze" tooltip="Recovers 0.1% of maximum HP every 2 seconds. Effect stacks up to 50 times."/>
|
||
<String id="98000071" name="Glass Jaw" tooltip="Resistances to stun and sleep plummet."/>
|
||
<String id="98000072" name="Difficult Patient" tooltip="Can't be healed right now."/>
|
||
<String id="98000073" name="immune to reactions" tooltip="Test"/>
|
||
<String id="98000074" name="stun activated" tooltip="Test"/>
|
||
<String id="98000080" name="egg 1 check" tooltip="Test"/>
|
||
<String id="98000081" name="egg 2 check" tooltip="Test"/>
|
||
<String id="98000082" name="egg 3 check" tooltip="Test"/>
|
||
<String id="98000083" name="Kelsaik Flame necklace effect application interference" tooltip="Test"/>
|
||
<String id="98000084" name="Kelsaik Ice necklace effect application interference" tooltip="Test"/>
|
||
<String id="98000090" name="Adamant Plumage" tooltip="Nimistrix's feathers harden, increasing her Defense by 20% per stack. This effect can be removed."/>
|
||
<String id="98000091" name="Wing Clip" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Reduces HP by $H_W_BAD6%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END."/>
|
||
<String id="98000092" name="Cheeper's Blessing" tooltip="Recovers $H_W_GOOD0.33%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END. Stacks up to 3 times."/>
|
||
<String id="98000093" name="0.1 sec stun" tooltip="Test"/>
|
||
<String id="98000094" name="Regression" tooltip="Test"/>
|
||
<String id="98000095" name="Priest's Touch" tooltip="Recovers 30,000 HP."/>
|
||
<String id="98000097" name="2 sec invincible" tooltip="Test"/>
|
||
<String id="98000098" name="10 sec invincible" tooltip="Test"/>
|
||
<String id="98000099" name="Blown Over" tooltip="Test"/>
|
||
<String id="98000100" name="Potion of Blessing" tooltip="Increases Power by 25, Endurance by 11, resistance by 5, and provides constant healing."/>
|
||
<String id="98000101" name="Potion of Verve" tooltip="Doubles Crit Factor, replenishes 20 MP per second, and boosts the Thrall of Protection's Endurance by 10%."/>
|
||
<String id="98000102" name="Perfect Attendance" tooltip="Increases Power by 6%. Increases HP by 5%. Increased out-of-combat Movement Speed by 20."/>
|
||
<String id="98000103" name="Chain of Protection III" tooltip="Attacks draw $H_W_GOOD$value4$COLOR_END more aggro. Increases Attack Speed by $H_W_GOOD$value$COLOR_END. Reduces damage taken by $H_W_GOOD$value2$COLOR_END. Decreases the chance of being knocked down or staggered by $H_W_GOOD$value3$COLOR_END."/>
|
||
<String id="98000104" name="Chain of Attack III" tooltip="Increases skill damage by $H_W_GOOD$value2$COLOR_END. Reduces damage taken by $H_W_GOOD$value3$COLOR_END. Increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="98000105" name="Chain of Recovery III" tooltip="Increases skill damage by $H_W_GOOD$value2$COLOR_END.Reduces damage taken by $H_W_GOOD$value3$COLOR_END. Increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="98850001" name="Blessing of Abundance ?" tooltip="Increases reward rate by 0%."/>
|
||
<String id="98850002" name="Blessing of Abundance I" tooltip="Increases reward rate by 25%."/>
|
||
<String id="98850003" name="Blessing of Abundance II" tooltip="Increases reward rate by 50%."/>
|
||
<String id="98850004" name="Blessing of Abundance III" tooltip="Increases reward rate by 75%."/>
|
||
<String id="98850005" name="Blessing of Abundance IV" tooltip="Increases reward rate by 100%."/>
|
||
<String id="98850006" name="Agnization" tooltip="Greatly increases Attack Speed and damage dealt by enemies. "/>
|
||
<String id="98850010"/>
|
||
<String id="98850011" name="Attack Speed Increase(10%)" tooltip="Increases damage dealt by $H_W_GOOD12%$COLOR_END whenever stacked. This effect cannot be canceled."/>
|
||
<String id="98850012" name="Attack Speed Increase(20%)" tooltip="Increases damage dealt by $H_W_GOOD12%$COLOR_END whenever stacked. This effect cannot be canceled."/>
|
||
<String id="98850013" name="Attack Speed Increase(30%)" tooltip="Increases damage dealt by $H_W_GOOD12%$COLOR_END whenever stacked. This effect cannot be canceled."/>
|
||
<String id="98850014" name="Attack Speed Increase(40%)" tooltip="Increases damage dealt by $H_W_GOOD12%$COLOR_END whenever stacked. This effect cannot be canceled."/>
|
||
<String id="98850015" name="Attack Speed Increase(50%)" tooltip="Increases damage dealt by $H_W_GOOD12%$COLOR_END whenever stacked. This effect cannot be canceled."/>
|
||
<String id="98850016" name="Attack Speed Increase(60%)" tooltip="Increases damage dealt by $H_W_GOOD12%$COLOR_END whenever stacked. This effect cannot be canceled."/>
|
||
<String id="98850017" name="Attack Speed Increase(70%)" tooltip="Increases damage dealt by $H_W_GOOD12%$COLOR_END whenever stacked. This effect cannot be canceled."/>
|
||
<String id="98850018" name="Attack Speed Increase(80%)" tooltip="Increases damage dealt by $H_W_GOOD12%$COLOR_END whenever stacked. This effect cannot be canceled."/>
|
||
<String id="98850019" name="Attack Speed Increase(90%)" tooltip="Increases damage dealt by $H_W_GOOD12%$COLOR_END whenever stacked. This effect cannot be canceled."/>
|
||
<String id="98850020" name="Attack Speed Increase(100%)" tooltip="Increases damage dealt by $H_W_GOOD12%$COLOR_END whenever stacked. This effect cannot be canceled."/>
|
||
<String id="98850021" name="Blessing of Abundance V" tooltip="Increases reward rate by 100%."/>
|
||
<String id="98850022"/>
|
||
<String id="98850023" name="Doomfire" tooltip="Reduces HP by $H_W_BAD3%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. Kills target when effect ends.$BRDoomfire can be removed only with Doomchill. It can be stacked up to 3 times."/>
|
||
<String id="98850024" name="Doomchill" tooltip="Reduces HP by $H_W_BAD3%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. Kills target when effect ends.$BRDoomchill can be removed only with Doomfire. It can be stacked up to 3 times."/>
|
||
<String id="98850025" name="Stun" tooltip="You are stunned and immobilized."/>
|
||
<String id="98850026" name="Deathly Barrier" tooltip="Decreases HP recovery by 50%.$BRDeathly Barrier cannot be canceled. "/>
|
||
<String id="98850027" name="Armor of Doom" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage. If you can't destroy it in time by applying more damage than it absorbs, all PCs will die and Kelsaik will be rampant! "/>
|
||
<String id="98850028"/>
|
||
<String id="98850029" name="Rampage" tooltip="Kelsaik is rampant! No one can stop him now."/>
|
||
<String id="98850030" name="Invincibility" tooltip="Untouchable."/>
|
||
<String id="98850031" name="Endurance Increase" tooltip="Renews every time 1 stack occurs"/>
|
||
<String id="98850032" name="Strength Increase" tooltip="Renews every time 1 stack occurs"/>
|
||
<String id="98850033" name="Empower Increase" tooltip="Renews every time 1 stack occurs"/>
|
||
<String id="98850034" name="Bounty Increase" tooltip="Renews every time 1 stack occurs"/>
|
||
<String id="98850035" name="Coloration" tooltip="For color!"/>
|
||
<String id="98850036" name="Invincibility" tooltip="Untouchable."/>
|
||
<String id="98850037" name="Doom" tooltip="You die when effect ends. This effect cannot be removed."/>
|
||
<String id="98850038" name="Panic" tooltip="Flee in terror! Panic cannot be removed. Ends if target is knocked down."/>
|
||
<String id="98850039" name="Silence" tooltip="Cannot trigger any new skills. Effect cannot be removed"/>
|
||
<String id="98850040" name="Rage of Skulregnath" tooltip="Greatly increases Attack and Attack Speed."/>
|
||
<String id="98850041" name="Cellular Explosion [Transmittable]" tooltip="Reduces HP by $H_W_BAD15%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. When effect ends, an additional $H_W_BAD$value2$COLOR_END HP is lost.$BRCellular Explosion [Transmittable] can spread HP reduction to other players."/>
|
||
<String id="98850042" name="Recovery" tooltip="Recovers $H_W_GOOD3%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="98850050" name="Magnetic South" tooltip="Magnetized. Able to attract all surrounding manaathols to you.$BRMagnetic South cannot be canceled."/>
|
||
<String id="98850051" name="Magnetic North" tooltip="Magnetized. Able to attract all surrounding manaathols to you.$BRMagnetic North cannot be canceled."/>
|
||
<String id="98850052" name="Positive" tooltip="Positively charged."/>
|
||
<String id="98850053" name="Negative" tooltip="Negatively charged. "/>
|
||
<String id="98850054" name="Venom" tooltip="Reduces HP by $H_W_BAD5%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END. "/>
|
||
<String id="98850055" name="Sleep" tooltip="Sleep comfortably. Ends immediately when hit."/>
|
||
<String id="98850056" name="Chaos" tooltip="Your movement keys are reversed."/>
|
||
<String id="98850057" name="Thulsa's Venom" tooltip="Reduces HP by $H_W_BAD5%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="98850058" name="Time to Choose" tooltip="You have 5 seconds to choose your reward."/>
|
||
<String id="98850091" name="Greedy Thoughts" tooltip="Greedy thoughts are surging through you. Change this effect to Hateful Thoughts before the effect expires."/>
|
||
<String id="98850092" name="Hateful Thoughts" tooltip="You are suddenly overwhelmed by alien anger. Change this effect to Desperate Thoughts before the effect expires."/>
|
||
<String id="98850093" name="Desperate Thoughts" tooltip="You are falling into an endless pit of despair. Change this effect to Greedy Thought within 90 seconds."/>
|
||
<String id="98850094" name="Greedy Thoughts" tooltip="Greedy thoughts are surging through you. Change this effect to Hateful Thoughts before the effect expires."/>
|
||
<String id="98850095" name="Hateful Thoughts" tooltip="You are suddenly overwhelmed by alien anger. Change this effect to Desperate Thoughts before the effect expires."/>
|
||
<String id="98850096" name="Desperate Thoughts" tooltip="You are falling into an endless pit of despair. Change this effect to Greedy Thoughts within 90 seconds."/>
|
||
<String id="99000000" name="Stun" tooltip="Stunned. Cannot move."/>
|
||
<String id="99000010" name="Stun" tooltip="Stunned. Cannot move."/>
|
||
<String id="99000020" name="Stun" tooltip="Stunned. Cannot move."/>
|
||
<String id="99000030" name="Stun" tooltip="Stunned. Cannot move."/>
|
||
<String id="99000040" name="Stun" tooltip="Stunned. Cannot move."/>
|
||
<String id="99000050" name="Stun" tooltip="Stunned. Cannot move."/>
|
||
<String id="99000060" name="Stun" tooltip="Stunned. Cannot move."/>
|
||
<String id="99000070" name="Stun" tooltip="Stunned. Cannot move."/>
|
||
<String id="99000100" name="Rage Explosion I" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000110" name="Rage Explosion II" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000120" name="Rage Explosion III" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000130" name="Rage Explosion IV" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000140" name="Rage Explosion V" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000150" name="Rage Explosion VI" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000160" name="Rage Explosion VII" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000170" name="Rage Explosion VIII" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000200" name="Strong Will I" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000210" name="Strong Will II" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000220" name="Strong Will III" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000230" name="Strong Will IV" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000240" name="Strong Will V" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000250" name="Strong Will VI" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000260" name="Strong Will VII" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000270" name="Strong Will VIII" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000300" name="Restoration I" tooltip="Recovers $H_W_GOOD3%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="99000310" name="Restoration II" tooltip="Recovers $H_W_GOOD4%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="99000320" name="Restoration III" tooltip="Recovers $H_W_GOOD5%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="99000330" name="Restoration IV" tooltip="Recovers $H_W_GOOD6%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="99000340" name="Restoration V" tooltip="Recovers $H_W_GOOD7%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="99000350" name="Restoration VI" tooltip="Recovers $H_W_GOOD8%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="99000360" name="Restoration VII" tooltip="Recovers $H_W_GOOD9%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="99000370" name="Restoration VIII" tooltip="Recovers $H_W_GOOD10%$COLOR_END of maximum HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="99000400" name="Venom" tooltip="Reduces HP by $H_W_BAD1.2%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99000410" name="Venom" tooltip="Reduces HP by $H_W_BAD1.4%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99000420" name="Venom" tooltip="Reduces HP by $H_W_BAD1.6%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99000430" name="Venom" tooltip="Reduces HP by $H_W_BAD1.8%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99000440" name="Venom" tooltip="Reduces HP by $H_W_BAD2%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99000450" name="Venom" tooltip="Reduces HP by $H_W_BAD2.2%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99000460" name="Venom" tooltip="Reduces HP by $H_W_BAD2.4%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99000470" name="Venom" tooltip="Reduces HP by $H_W_BAD2.6%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99000480" name="Venom" tooltip="Reduces HP by $H_W_BAD50%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99000500" name="Restraint" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000510" name="Restraint" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000520" name="Restraint" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000530" name="Restraint" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000540" name="Restraint" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000550" name="Restraint" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000560" name="Restraint" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000570" name="Restraint" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000580" name="Bleed" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Reduces HP by $H_W_BAD6%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END."/>
|
||
<String id="99000600" name="Muscle Fatigue" tooltip="Decreases Power by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000610" name="Muscle Fatigue" tooltip="Decreases Power by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000620" name="Muscle Fatigue" tooltip="Decreases Power by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000630" name="Muscle Fatigue" tooltip="Decreases Power by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000640" name="Muscle Fatigue" tooltip="Decreases Power by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000650" name="Muscle Fatigue" tooltip="Decreases Power by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000660" name="Muscle Fatigue" tooltip="Decreases Power by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000670" name="Muscle Fatigue" tooltip="Decreases Power by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000680" name="Executor's Powerful Blow" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Reduces HP by $H_W_BAD6%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END."/>
|
||
<String id="99000690" name="Executor's Flame of Rage" tooltip="Reduces HP by $H_W_BAD1.4%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99000700" name="Weakened Will" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000710" name="Weakened Will" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000720" name="Weakened Will" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000730" name="Weakened Will" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000740" name="Weakened Will" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000750" name="Weakened Will" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000760" name="Weakened Will" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000770" name="Weakened Will" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000780" name="Weakened Will" tooltip="Decreases Endurance by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99000800" name="Speed Boost I" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000810" name="Speed Boost II" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000820" name="Speed Boost III" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000830" name="Speed Boost IV" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000840" name="Speed Boost V" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000850" name="Speed Boost VI" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000860" name="Speed Boost VII" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000870" name="Speed Boost VIII" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99000900" name="Chill" tooltip="Reduces HP by $H_W_BAD1.5% of maximum every $H_W_BAD$tickInterval$COLOR_END.$BR Decreases Movement Speed by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="99000910" name="Chill" tooltip="Reduces HP by $H_W_BAD1.8%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END.$BRDecreases Movement Speed by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="99000920" name="Chill" tooltip="Reduces HP by $H_W_BAD2.1%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END.$BRDecreases Movement Speed by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="99000930" name="Chill" tooltip="Reduces HP by $H_W_BAD2.4%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END.$BRDecreases Movement Speed by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="99000940" name="Chill" tooltip="Reduces HP by $H_W_BAD2.7%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END.$BRDecreases Movement Speed by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="99000950" name="Chill" tooltip="Reduces HP by $H_W_BAD3%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END.$BRDecreases Movement Speed by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="99000960" name="Chill" tooltip="Reduces HP by $H_W_BAD3.3%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END.$BRDecreases Movement Speed by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="99000970" name="Chill" tooltip="Reduces HP by $H_W_BAD3.6%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END.$BRDecreases Movement Speed by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="99001000" name="Eldritch Flames" tooltip="Reduces HP by $H_W_BAD1.4%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99001010" name="Eldritch Flames" tooltip="Reduces HP by $H_W_BAD1.6%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99001020" name="Eldritch Flames" tooltip="Reduces HP by $H_W_BAD1.8%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99001030" name="Eldritch Flames" tooltip="Reduces HP by $H_W_BAD2%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99001040" name="Eldritch Flames" tooltip="Reduces HP by $H_W_BAD2.2%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99001050" name="Eldritch Flames" tooltip="Reduces HP by $H_W_BAD2.4%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99001060" name="Eldritch Flames" tooltip="Reduces HP by $H_W_BAD2.6%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99001070" name="Eldritch Flames" tooltip="Reduces HP by $H_W_BAD2.8%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99001100" name="Chaos" tooltip="Your movement keys are reversed."/>
|
||
<String id="99001110" name="Chaos" tooltip="Your movement keys are reversed."/>
|
||
<String id="99001120" name="Chaos" tooltip="Your movement keys are reversed."/>
|
||
<String id="99001130" name="Chaos" tooltip="Your movement keys are reversed."/>
|
||
<String id="99001140" name="Chaos" tooltip="Your movement keys are reversed."/>
|
||
<String id="99001150" name="Chaos" tooltip="Your movement keys are reversed."/>
|
||
<String id="99001160" name="Chaos" tooltip="Your movement keys are reversed."/>
|
||
<String id="99001170" name="Chaos" tooltip="Your movement keys are reversed."/>
|
||
<String id="99001200" name="Electric Charge" tooltip="Stuns party members within 5m."/>
|
||
<String id="99001210" name="Electric Charge" tooltip="Stuns party members within 5m."/>
|
||
<String id="99001220" name="Electric Charge" tooltip="Stuns party members within 5m."/>
|
||
<String id="99001230" name="Electric Charge" tooltip="Stuns party members within 5m."/>
|
||
<String id="99001240" name="Electric Charge" tooltip="Stuns party members within 5m."/>
|
||
<String id="99001250" name="Electric Charge" tooltip="Stuns party members within 5m."/>
|
||
<String id="99001260" name="Electric Charge" tooltip="Stuns party members within 5m."/>
|
||
<String id="99001270" name="Electric Charge" tooltip="Stuns party members within 5m."/>
|
||
<String id="99001280" name="Electric Shock" tooltip="Stunned. Cannot move."/>
|
||
<String id="99001300" name="Heal I" tooltip="[Test]"/>
|
||
<String id="99001301" name="Heal_1%" tooltip="[Test]"/>
|
||
<String id="99001302" name="Heal_3%" tooltip="[Test]"/>
|
||
<String id="99001303" name="Heal_5%" tooltip="[Test]"/>
|
||
<String id="99001310" name="Heal II" tooltip="[Test]"/>
|
||
<String id="99001320" name="Heal III" tooltip="[Test]"/>
|
||
<String id="99001330" name="Heal IV" tooltip="[Test]"/>
|
||
<String id="99001340" name="Heal V" tooltip="[Test]"/>
|
||
<String id="99001350" name="Heal VI" tooltip="[Test]"/>
|
||
<String id="99001360" name="Heal VII" tooltip="[Test]"/>
|
||
<String id="99001370" name="Heal VIII" tooltip="[Test]"/>
|
||
<String id="99001400" name="Warding I" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="99001410" name="Warding II" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="99001420" name="Warding III" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="99001430" name="Warding IV" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="99001440" name="Warding V" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="99001450" name="Warding VI" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="99001460" name="Warding VII" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="99001470" name="Warding VIII" tooltip="Absorbs up to $H_W_GOOD$value$COLOR_END damage."/>
|
||
<String id="99001500" name="Frenzy I" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Decreases Endurance by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="99001510" name="Frenzy II" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Decreases Endurance by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="99001520" name="Frenzy III" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Decreases Endurance by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="99001530" name="Frenzy IV" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Decreases Endurance by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="99001540" name="Frenzy V" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Decreases Endurance by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="99001550" name="Frenzy VI" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Decreases Endurance by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="99001560" name="Frenzy VII" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Decreases Endurance by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="99001570" name="Frenzy VIII" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END. Decreases Endurance by $H_W_BAD$value2$COLOR_END."/>
|
||
<String id="99001600" name="Cornerstone" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99001700" name="Acute Spasm" tooltip="Your muscles spasm every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99001710" name="Acute Spasm" tooltip="Your muscles spasm every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99001720" name="Acute Spasm" tooltip="Your muscles spasm every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99001730" name="Acute Spasm" tooltip="Your muscles spasm every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99001740" name="Acute Spasm" tooltip="Your muscles spasm every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99001750" name="Acute Spasm" tooltip="Your muscles spasm every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99001760" name="Acute Spasm" tooltip="Your muscles spasm every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99001770" name="Acute Spasm" tooltip="Your muscles spasm every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99001800" name="Blood Curse" tooltip="Reduces HP by $H_W_BAD$value$COLOR_END if not removed before the timer runs out."/>
|
||
<String id="99001810" name="Kelsaik_reduce HP ratio" tooltip="[Test]"/>
|
||
<String id="99001900" name="Sleep" tooltip="Sleep comfortably. Ends if you take damage."/>
|
||
<String id="99001910" name="Sleep" tooltip="Sleep comfortably. Ends if you take damage."/>
|
||
<String id="99001920" name="Sleep" tooltip="Sleep comfortably. Ends if you take damage."/>
|
||
<String id="99001930" name="Sleep" tooltip="Sleep comfortably. Ends if you take damage."/>
|
||
<String id="99001940" name="Sleep" tooltip="Sleep comfortably. Ends if you take damage."/>
|
||
<String id="99001950" name="Sleep" tooltip="Sleep comfortably. Ends if you take damage."/>
|
||
<String id="99001960" name="Sleep" tooltip="Sleep comfortably. Ends if you take damage."/>
|
||
<String id="99001970" name="Sleep" tooltip="Sleep comfortably. Ends if you take damage."/>
|
||
<String id="99002000" name="Widespread Immunity I" tooltip="Grants 100% resistance to all harmful effects."/>
|
||
<String id="99002010" name="Widespread Immunity II" tooltip="Grants 100% resistance to all harmful effects."/>
|
||
<String id="99002020" name="Widespread Immunity III" tooltip="Grants 100% resistance to all harmful effects."/>
|
||
<String id="99002030" name="Widespread Immunity IV" tooltip="Grants 100% resistance to all harmful effects."/>
|
||
<String id="99002040" name="Widespread Immunity V" tooltip="Grants 100% resistance to all harmful effects."/>
|
||
<String id="99002050" name="Widespread Immunity VI" tooltip="Grants 100% resistance to all harmful effects."/>
|
||
<String id="99002060" name="Widespread Immunity VII" tooltip="Grants 100% resistance to all harmful effects."/>
|
||
<String id="99002070" name="Widespread Immunity VIII" tooltip="Grants 100% resistance to all harmful effects."/>
|
||
<String id="99002071" name="Widespread Immunity VIII" tooltip="Grants 100% resistance to all harmful effects. This effect cannot be removed."/>
|
||
<String id="99002072" name="Widespread Immunity VIII" tooltip="Grants 100% resistance to all harmful effects. This effect cannot be removed."/>
|
||
<String id="99002080" name="Widespread Immunity IX" tooltip="Grants 100% resistance to all harmful effects. This effect cannot be removed."/>
|
||
<String id="99002100" name="Extinction" tooltip="[Test]"/>
|
||
<String id="99002110" name="Extinction" tooltip="[Test]"/>
|
||
<String id="99002120" name="Extinction" tooltip="[Test]"/>
|
||
<String id="99002130" name="Extinction" tooltip="[Test]"/>
|
||
<String id="99002140" name="Extinction" tooltip="[Test]"/>
|
||
<String id="99002150" name="Extinction" tooltip="[Test]"/>
|
||
<String id="99002160" name="Extinction" tooltip="[Test]"/>
|
||
<String id="99002170" name="Extinction" tooltip="[Test]"/>
|
||
<String id="99002180" name="Extinction" tooltip="[Test]"/>
|
||
<String id="99002200" name="Nigh Invulnerability" tooltip="Grants 100% resistance to all harmful effects. Increases Endurance by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="99002210" name="Nigh Invulnerability" tooltip="Grants 100% resistance to all harmful effects. Increases Endurance by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="99002220" name="Nigh Invulnerability" tooltip="Grants 100% resistance to all harmful effects. Increases Endurance by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="99002230" name="Nigh Invulnerability" tooltip="Grants 100% resistance to all harmful effects. Increases Endurance by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="99002240" name="Nigh Invulnerability" tooltip="Grants 100% resistance to all harmful effects. Increases Endurance by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="99002250" name="Nigh Invulnerability" tooltip="Grants 100% resistance to all harmful effects. Increases Endurance by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="99002260" name="Nigh Invulnerability" tooltip="Grants 100% resistance to all harmful effects. Increases Endurance by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="99002270" name="Nigh Invulnerability" tooltip="Grants 100% resistance to all harmful effects. Increases Endurance by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="99002300" name="Mind Corruption" tooltip="Reduces MP by $H_W_BAD2%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99002310" name="Mind Corruption" tooltip="Reduces MP by $H_W_BAD2.2%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99002320" name="Mind Corruption" tooltip="Reduces MP by $H_W_BAD2.4%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99002330" name="Mind Corruption" tooltip="Reduces MP by $H_W_BAD2.6%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99002340" name="Mind Corruption" tooltip="Reduces MP by $H_W_BAD2.8%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99002350" name="Mind Corruption" tooltip="Reduces MP by $H_W_BAD3%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99002360" name="Mind Corruption" tooltip="Reduces MP by $H_W_BAD3.2%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99002370" name="Mind Corruption" tooltip="Reduces MP by $H_W_BAD3.4%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99002400" name="Enervate I" tooltip="You are out of energy! You cannot use any skills."/>
|
||
<String id="99002410" name="Enervate II" tooltip="You are out of energy! You cannot use any skills."/>
|
||
<String id="99002420" name="Enervate III" tooltip="You are out of energy! You cannot use any skills."/>
|
||
<String id="99002430" name="Enervate IV" tooltip="You are out of energy! You cannot use any skills."/>
|
||
<String id="99002440" name="Enervate V" tooltip="You are out of energy! You cannot use any skills."/>
|
||
<String id="99002450" name="Enervate VI" tooltip="You are out of energy! You cannot use any skills."/>
|
||
<String id="99002460" name="Enervate VII" tooltip="You are out of energy! You cannot use any skills."/>
|
||
<String id="99002470" name="Enervate VIII" tooltip="You are out of energy! You cannot use any skills."/>
|
||
<String id="99002500" name="Mendable Bleeding" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Reduces HP by $H_W_BAD6%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END."/>
|
||
<String id="99002510" name="Bleeding" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Reduces HP by $H_W_BAD6%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END.$BRBleeding cannot be removed."/>
|
||
<String id="99002520" name="Excessive Bleeding" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Decreases HP recovery by $H_W_BAD$value3$COLOR_END. Reduces HP by $H_W_BAD6%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END."/>
|
||
<String id="99002600" name="Unmaking" tooltip="Decreases Movement Speed by $H_W_BAD$value2$COLOR_END. You must remove this effect before the timer runs out or die."/>
|
||
<String id="99002610" name="Unmaking" tooltip="Decreases Movement Speed by $H_W_BAD$value2$COLOR_END. You must remove this effect before the timer runs out or die."/>
|
||
<String id="99002700" name="Words of Unmaking" tooltip="Once the third Word of Unmaking is spoken, the Unmaking is unleashed. This effect cannot be canceled."/>
|
||
<String id="99002800" name="Restoration" tooltip="[Test]"/>
|
||
<String id="99002810" name="Restoration" tooltip="[Test]"/>
|
||
<String id="99002820" name="Restoration" tooltip="[Test]"/>
|
||
<String id="99002830" name="Restoration" tooltip="[Test]"/>
|
||
<String id="99002900" name="Akasha's Withering" tooltip="Reduces Power and Endurance by $H_W_BAD$value$COLOR_END. Plague persists through death, and can be cured only by Holy Potion of Protection."/>
|
||
<String id="99003000" name="Seal of Coal Black" tooltip="This altar is indestructible until all monsters killed."/>
|
||
<String id="99003100" name="Wound Infection I" tooltip="Decreases HP recovery by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99003110" name="Wound infection II" tooltip="Decreases HP recovery by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99003120" name="Wound infection III" tooltip="Decreases HP recovery by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99003130" name="Wound infection IV" tooltip="Decreases HP recovery by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99003140" name="Wound infection V" tooltip="Decreases HP recovery by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99003150" name="Wound infection VI" tooltip="Decreases HP recovery by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99003160" name="Wound infection VII" tooltip="Decreases HP recovery by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99003170" name="Wound infection VIII" tooltip="Decreases HP recovery by $H_W_BAD$value$COLOR_END.."/>
|
||
<String id="99003200" name="Gathering Speed" tooltip="Increases in-combat Movement Speed by $H_W_GOOD$value$COLOR_END. Effect stacks up to three times."/>
|
||
<String id="99003300" name="Concentration" tooltip="Increases skill damage by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99003400" name="Gathering Knowledge" tooltip="Increases gathering proficiencies by $H_W_GOOD$value$COLOR_END. Effect stacks up to four times."/>
|
||
<String id="99003500" name="Gathering Courage" tooltip="Increases maximum Stamina by $H_W_GOOD$value$COLOR_END. Effect stacks up to three times."/>
|
||
<String id="99003600" name="Gathering Life" tooltip="Recovers $H_W_GOOD0.5%$COLOR_END of maximum HP per stack every $H_W_GOOD$tickInterval$COLOR_END. Effect stacks up to three times."/>
|
||
<String id="99003700" name="Gathering Spirit" tooltip="Replenishes $H_W_GOOD0.5%$COLOR_END of maximum MP per stack every $H_W_GOOD$tickInterval$COLOR_END. Effect stacks up to three times."/>
|
||
<String id="99004500" name="Pigling Meat" tooltip="Recovers $H_W_GOOD50%$COLOR_END of maximum HP."/>
|
||
<String id="99004510" name="Pigling Meat Piece" tooltip="Recovers $H_W_GOOD1312$COLOR_END HP every $H_W_GOOD$tickInterval$COLOR_END."/>
|
||
<String id="99004600" name="Pigling Barbecue" tooltip="Restores $H_W_GOOD50%$COLOR_END of all HP."/>
|
||
<String id="99004700" name="Argon Expeller III" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99004800" name="Casian Tree Essence" tooltip="Increases Stamina by $H_W_GOOD$value$COLOR_END. It can be stacked up to 3 times."/>
|
||
<String id="99004900" name="Kanstria Bomb" tooltip="Decreases HP by $H_W_BAD30%$COLOR_END every $H_W_BAD$tickInterval$COLOR_END. Kills the target on the spot when the duration runs out."/>
|
||
<String id="99005000" name="Despawn after 10 seconds" tooltip="Despawn in 10 seconds. NOT TO BE DISPLAYED"/>
|
||
<String id="99005100" name="Battle Standard" tooltip="Adds $H_W_GOOD$value$COLOR_END power while in alliance territories. This effect doesn't apply to dungeons/instances."/>
|
||
<String id="99005200" name="Fortification" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END. This effect does not activate in dungeons or battlefields. (This effect cancels the Enduring Courage effect.)"/>
|
||
<String id="99005300" name="Mad Dash" tooltip="Increases Movement Speed by $H_W_GOOD$value$COLOR_END while in alliance territories. This effect doesn't apply to dungeons/instances."/>
|
||
<String id="99005400" name="Battle Prayer" tooltip="Increases resistance to harmful effects by $H_W_GOOD$value$COLOR_END while in alliance territories. This effect doesn't apply to dungeons/instances."/>
|
||
<String id="99005500" name="Exarch's XP Boost" tooltip="Increases XP from killing mobs."/>
|
||
<String id="99005510" name="Exarch's XP Boost I" tooltip="Increases XP from killing mobs by 10%."/>
|
||
<String id="99005520" name="Exarch's XP Boost II" tooltip="Increases XP from killing mobs by 20%."/>
|
||
<String id="99005530" name="Exarch's XP Boost III" tooltip="Increases XP from killing mobs by 45%."/>
|
||
<String id="99005540" name="Exarch's XP Boost IV" tooltip="Increases XP from killing mobs by 65%."/>
|
||
<String id="99005550" name="Exarch's XP Boost V" tooltip="Increases XP from killing mobs by 90%."/>
|
||
<String id="99005560" name="Exarch's XP Boost VI" tooltip="Increases XP from killing mobs by 100%."/>
|
||
<String id="99005600" name="Exarch's Fortitude" tooltip="Increases Power, Endurance, Balance Factor, and Impact Factor."/>
|
||
<String id="99005610" name="Exarch's Fortitude I" tooltip="Increases Power, Endurance, Balance Factor, and Impact Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99005620" name="Exarch's Fortitude II" tooltip="Increases Power, Endurance, Balance Factor, and Impact Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99005630" name="Exarch's Fortitude III" tooltip="Increases Power, Endurance, Balance Factor, and Impact Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99005640" name="Exarch's Fortitude IV" tooltip="Increases Power, Endurance, Balance Factor, and Impact Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99005650" name="Exarch's Fortitude V" tooltip="Increases Power, Endurance, Balance Factor, and Impact Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99005660" name="Exarch's Fortitude VI" tooltip="Increases Power, Endurance, Balance Factor, and Impact Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99005700" name="Invisibility" tooltip="Makes you completely invisible. This effect is canceled by Detection Totem or when you enter combat mode."/>
|
||
<String id="99005710" name="Invisible" tooltip="Invisible but still dangerous."/>
|
||
<String id="99005800" name="Partial Invisibility" tooltip="Turns you somewhat invisible."/>
|
||
<String id="99005900" name="Exarch's PvP Bolster" tooltip="Increases PvP ability."/>
|
||
<String id="99005910" name="Exarch's PvP Bolster I" tooltip="Increases PvP damage dealt by $value. Decreases PvP damage taken by $value."/>
|
||
<String id="99005920" name="Exarch's PvP Bolster II" tooltip="Increases PvP damage dealt by $value. Decreases PvP damage taken by $value."/>
|
||
<String id="99005930" name="Exarch's PvP Bolster III" tooltip="Increases PvP damage dealt by $value. Decreases PvP damage taken by $value."/>
|
||
<String id="99005940" name="Exarch's PvP Bolster IV" tooltip="Increases PvP damage dealt by $value. Decreases PvP damage taken by $value."/>
|
||
<String id="99005950" name="Exarch's PvP Bolster V" tooltip="Increases PvP damage dealt by $value. Decreases PvP damage taken by $value."/>
|
||
<String id="99005960" name="Exarch's PvP Bolster VI" tooltip="Increases PvP damage dealt by $value. Decreases PvP damage taken by $value."/>
|
||
<String id="99006000" name="Flash Grenade" tooltip="A blinding flash makes it hard to see things around you! White Flashes cannot be removed."/>
|
||
<String id="99006100" name="Attack Increase" tooltip="Increases damage dealt by $H_W_GOOD12%$COLOR_END whenever stacked. This effect cannot be canceled."/>
|
||
<String id="99006200" name="Attack Increase" tooltip="Increases damage dealt by $H_W_GOOD12%$COLOR_END whenever stacked. This effect cannot be canceled."/>
|
||
<String id="99006300" name="Attack Increase" tooltip="Increases damage dealt by $H_W_GOOD12%$COLOR_END whenever stacked. This effect cannot be canceled."/>
|
||
<String id="99006400" name="Alliance Clemency" tooltip="Enemies cannot harm you unless you make an attack."/>
|
||
<String id="99006500" name="Invisibility" tooltip="Test"/>
|
||
<String id="99006600" name="Loss" tooltip="Failed to protect shield stone."/>
|
||
<String id="99006700" name="Overwatcher" tooltip="Senses invisible units."/>
|
||
<String id="99006800" name="Armistice" tooltip="Cannot attack NPC during peace time."/>
|
||
<String id="99006900" name="Adiar's Protection" tooltip="Spreads Adiar's holy energy around alliance members."/>
|
||
<String id="99007000" name="Derene's Protection" tooltip="Spreads Derene's core energy around alliance members."/>
|
||
<String id="99007100" name="Frateko's Protection" tooltip="Spreads Frateco's aura around alliance members."/>
|
||
<String id="99007200" name="Flash Grenade" tooltip="Makes it hard to see things around you. White Flash cannot be removed."/>
|
||
<String id="99008100" name="Will to Win (BTS)" tooltip="BTS"/>
|
||
<String id="99008200" name="Will to Win" tooltip="Adds 34 power and 20 Endurance to each alliance member in the territory. (This buff reviews the combatants every 3 minutes and applies the buff as needed.)"/>
|
||
<String id="99008300" name="Rallying Cry" tooltip="Adds 41 power and 25 Endurance to second and third place alliances. This effect can be stacked a maximum of 5 times. This buff only applies when the alliance conflict begins following a loss the prior week."/>
|
||
<String id="99008400" name="Territorial Conflict " tooltip="Increases Attack Speed by 0.6% due to hunting monsters in the alliance territory. (Territorial effects can be stacked up to 30 times in maximum. While in PvP mode, the stack count of this effect is doubled unless you die. This effect disappears when you leave the current alliance territory.)"/>
|
||
<String id="99008500" name="Territorial Aggression" tooltip="Increases PvP damage dealt by 0.5 due to hunting BAMs in the alliance territory. (Territorial effects can be stacked up to 30 times in maximum. While in PvP mode, the stack count of this effect is doubled unless you die. This effect disappears when you leave the current alliance territory.)"/>
|
||
<String id="99008600" name="Territorial Speed" tooltip="Increases Movement Speed by 2 due to gathering in the alliance territory. (Territorial effects can be stacked up to 30 times in maximum. While in PvP mode, the stack count of this effect is doubled unless you die. This effect disappears when you leave the current alliance territory.)"/>
|
||
<String id="99008700" name="Alliance Salvalith" tooltip="Alliance assets endowed with the power of noctenium do not attract monsters."/>
|
||
<String id="99008800" name="Alliance's Hero" tooltip="Increases character size during siege battle. Bestowed only upon users who demonstrated heroism in the siege battle. Their character sizes are returned to normal if they die."/>
|
||
<String id="99008900" name="Alliance Winner" tooltip="For the Alliance!"/>
|
||
<String id="99009000" name="Salvalith Power" tooltip="Salvaliths recover 0.3% HP every 12 seconds."/>
|
||
<String id="99010000" name="Transform into Cannon" tooltip="Immediately transforms into a cannon."/>
|
||
<String id="99010110" name="Tenacious Commander's Aura" tooltip="Grants Immunity against stun, stagger, and knockdown effects for allies near the assault commander."/>
|
||
<String id="99010210" name="Enduring Commander's Aura" tooltip="Grants Increased Endurance and Defense for allies near the defense commander."/>
|
||
<String id="99010310" name="Wholehearted Commander's Aura" tooltip="Continually rejuvenates Stamina of allies near the adjunct commander."/>
|
||
<String id="99020000" name="Vanguard Vigilance" tooltip="Increases non-combat Movement Speed by $H_W_GOOD$value$COLOR_END.$BR$BRThis effect is applied to all characters on this account."/>
|
||
<String id="99020010" name="Vanguard Vigor" tooltip="Raises maximum HP by $H_W_GOOD$value$COLOR_END.$BR$BRThis effect is applied to all characters on this account."/>
|
||
<String id="99020020" name="Vanguard Valor" tooltip="Increases Power by $H_W_GOOD6%$COLOR_END.$BR$BRThis effect is applied to all characters on this account. $BR"Kudos to your devotion to the fate of Arun. — Dougal""/>
|
||
<String id="99070000" name="Bleeding" tooltip="Decreases Movement Speed by $H_W_BAD30%$COLOR_END. Reduces HP by $H_W_BAD3%$COLOR_END of maximum every $H_W_BAD$tickInterval2$COLOR_END."/>
|
||
<String id="99070001" name="Azure Sky" tooltip="You are immune to all damage and restores $H_W_GOOD5%$COLOR_END of maximum HP."/>
|
||
<String id="99070002" name="Relentless Burning" tooltip="Reduces HP by $H_W_BAD2.8%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99070003" name="Frenzy" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END for 30 seconds."/>
|
||
<String id="99070004" name="Electric Shock" tooltip="Your body stiffens. Reduces HP by $H_W_BAD2.5%$COLOR_END of maximum every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99070005" name="Bitter Cold" tooltip="Your body freezes. Reduces HP by $H_W_BAD2.7%$COLOR_END of maximum. Decreases Attack Speed by $H_W_BAD$value2$COLOR_END every $H_W_BAD$tickInterval$COLOR_END."/>
|
||
<String id="99070006" name="Incapacitation" tooltip="Shock decreases your Endurance by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="99070007" name="Red Energy" tooltip="A mysterious red energy increases the monster's Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99070008" name="Blue Energy" tooltip="A mysterious blue energy increases the monster's Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="99070009" name="BTS" tooltip="BTS"/>
|
||
<String id="99070010" name="BTS" tooltip="BTS"/>
|
||
<String id="99070011" name="Cold Spot" tooltip="You feel a cold shiver after Gourdo's death."/>
|
||
<String id="99070012" name="Playful Spirits" tooltip="Increases Movement Speed of monsters. "/>
|
||
<String id="99070013" name="Tragic Spirits" tooltip="Decreases Endurance of monsters."/>
|
||
<String id="99070014" name="Angry Spirits" tooltip="Decreases Power of monsters."/>
|
||
<String id="99070015" name="BTS" tooltip="BTS"/>
|
||
<String id="99070017" name="BTS" tooltip="BTS"/>
|
||
<String id="99070018" name="BTS" tooltip="Valkyon Federation"/>
|
||
<String id="99070019" name="Poisonous Gas" tooltip="Decreases Movement Speed by $H_W_BAD30%$COLOR_END for 6 seconds."/>
|
||
<String id="99070020" name="Excessive Bleeding" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END. Constantly reduces HP."/>
|
||
<String id="99070021" name="Fiery Rage" tooltip="Enraged! Furious rage overrides all control!"/>
|
||
<String id="99070022" name="Agitation" tooltip="Getting angry!"/>
|
||
<String id="99070023" name="Worn Out" tooltip="Physical ability declines."/>
|
||
<String id="99070024"/>
|
||
<String id="99070025" name="Fiery Rage" tooltip="Enraged! Furious rage overrides all control!"/>
|
||
<String id="99070026"/>
|
||
<String id="99070027" name="Fiery Rage" tooltip="Enraged! Furious rage overrides all control!"/>
|
||
<String id="99070028" name="Fiery Rage" tooltip="Enraged! Furious rage overrides all control!"/>
|
||
<String id="99070029" name="Fiery Rage" tooltip="Enraged! Furious rage overrides all control!"/>
|
||
<String id="99070030" name="Fiery Rage" tooltip="Enraged! Furious rage overrides all control!"/>
|
||
<String id="99070031" name="Fiery Rage" tooltip="Enraged! Furious rage overrides all control!"/>
|
||
<String id="99070032" name="Fiery Rage" tooltip="Enraged! Furious rage overrides all control!"/>
|
||
<String id="99070033" name="Sugar Rush" tooltip="A kumas with rock candy is invincible!"/>
|
||
<String id="99070034" name="Feather Fall" tooltip="Your body is light as a feather for 1 minute. You do not receive any damage from falling."/>
|
||
<String id="99070035" name="Heavenly Feather - if you see this icon, it's a bug" tooltip="Your body is light as a feather. You do not receive any damage from falling."/>
|
||
<String id="990070311" name="Warm Shrine Blessing" tooltip="Recovers HP for 3 minutes. Shrine blessings do not stack."/>
|
||
<String id="990070312" name="Bountiful Shrine Blessing" tooltip="Replenishes MP for 3 minutes. Shrine blessings do not stack."/>
|
||
<String id="990070313" name="Relentless Shrine Blessing" tooltip="Your Stamina does not decrease for 3 minutes. Shrine blessings do not stack."/>
|
||
<String id="990070314" name="Swift Shrine Blessing" tooltip="Greatly increases Attack Speed for 3 minutes. Shrine blessings do not stack."/>
|
||
<String id="990070315" name="Agile Shrine Blessing" tooltip="Increases in-combat Movement Speed for 3 minutes. Shrine blessings do not stack."/>
|
||
<String id="990070316" name="Sharp Shrine Blessing" tooltip="Greatly increases Crit Factor for 3 minutes. Shrine blessings do not stack."/>
|
||
<String id="990070317" name="Powerful Shrine Blessing" tooltip="Greatly increases Power for 3 minutes. Shrine blessings do not stack."/>
|
||
<String id="999001001" name="Good Luck" tooltip="You are in luck! If you win in this battlefield, you will get additional points."/>
|
||
<String id="999001002" name="Good Luck" tooltip="You are in luck! If you win in this battlefield, you will get additional rewards."/>
|
||
<String id="999001003" name="Drop Rate Event" tooltip="An increased drop rate event is in progress."/>
|
||
<String id="999001004" name="XP Event" tooltip="A bonus XP event is in progress."/>
|
||
<String id="999001005" name="Gold Event" tooltip="An increased gold event is in progress."/>
|
||
<String id="999001006" name="Hunting Event" tooltip="An item hunt event is in progress."/>
|
||
<String id="999001007" name="TERA Time!" tooltip="TERA time event is now in progress."/>
|
||
<String id="999001011" name="Blindfolded" tooltip="Your eyes are covered while you play the blind melon bash mini-game."/>
|
||
<String id="999001012" name="BTS" tooltip="BTS"/>
|
||
<String id="999001013" name="BTS" tooltip="BTS"/>
|
||
<String id="999001014" name="BTS" tooltip="BTS"/>
|
||
<String id="999001017" name="BTS" tooltip="BTS"/>
|
||
<String id="999001018" name="Joy of Partying" tooltip="The more party members you have, the more items you get. Current reward increase is 0%."/>
|
||
<String id="999001019" name="Joy of Partying" tooltip="The more party members you have, the more items you get. Current reward increase is 20%."/>
|
||
<String id="999001020" name="Joy of Partying" tooltip="The more party members you have, the more items you get. Current reward increase is 50%."/>
|
||
<String id="999001021" name="Joy of Partying" tooltip="The more party members you have, the more items you get. Current reward increase is 100%."/>
|
||
<String id="999001024" name="Testing Equipment_Heart of XX" tooltip="Powers up your heart. Increases power by $H_W_GOOD$value$COLOR_END and Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="999001025" name="Self Purify" tooltip="(Should not be visible) It's a bug if it is visible."/>
|
||
<String id="999001026" name="Tapped Power" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="999001027" name="Furious Grudge" tooltip="Increases Crit Factor by $H_W_GOOD$value$COLOR_END. Increases Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="999001028" name="Maximum Capacity" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="999001029" name="Empowered Vigor" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="999001030" name="Empowered Prowess" tooltip="Increases Crit Factor by $H_W_GOOD$value$COLOR_END. Increases Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="999001031" name="Empowered Tenacity" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="999001032" name="Vigor" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="999001033" name="Prowess" tooltip="Increases Crit Factor by $H_W_GOOD$value$COLOR_END. Increases Attack Speed by $H_W_GOOD$value2$COLOR_END."/>
|
||
<String id="999001034" name="Tenacity" tooltip="Increases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="999008300" name="Increased Power" tooltip="Increases Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="999008400" name="Decreased Defense" tooltip="Decreases Defense by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="999008500" name="Increased HP" tooltip="Decreases Endurance by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="999008600" name="Constant HP Recovery" tooltip="Recovers HP by $H_W_GOOD$value$COLOR_END per stack."/>
|
||
<String id="999008700" name="Increased Attack Speed" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="999008701" name="Increased Attack Speed" tooltip="Increases Attack Speed by $H_W_GOOD$value$COLOR_END. This effect is not removable."/>
|
||
<String id="999008800" name="Increased Crit Factor" tooltip="Increases Crit Factor by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="999008900" name="Decreased Movement Speed" tooltip="Decreases Movement Speed by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="999009000" name="Decreased Knockdown Resistance " tooltip="Decreases chance to resist knockdown by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="999009100" name="Decreased Power" tooltip="Decreases Power by $H_W_BAD$value$COLOR_END."/>
|
||
<String id="999009200" name="Mob power" tooltip="Increases Attack Power by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="999009300" name="Mob Health" tooltip="Increases maximum HP by $H_W_GOOD$value$COLOR_END"/>
|
||
<String id="999009301"/>
|
||
<String id="999009400" name="Deserter Soldier" tooltip="You have deserted a battleground. Deserters may not participate in any battleground for 1 hour."/>
|
||
<String id="999009500" name="Life Leech" tooltip="Reduces HP by 10% of maximum every 5 seconds."/>
|
||
<String id="999009600" name="Stun Wave" tooltip="Stuns every 15 seconds."/>
|
||
<String id="999009700" name="Unseen Power" tooltip="Invisible to enemies. Power increases by $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="999009710" name="HP Replenishment" tooltip="Replenishes HP by 10,000."/>
|
||
<String id="999009720" name="Cooldown Decreases" tooltip="Decreases cooldown by $H_W_GOOD20%$COLOR_END."/>
|
||
<String id="999009730" name="Movement Speed Increases" tooltip="Movement Speed increases to $H_W_GOOD$value$COLOR_END."/>
|
||
<String id="999009740" name="MP Replenishment" tooltip="Replenishes MP."/>
|
||
<String id="999009750" name="Da Bomb" tooltip="Became a suicide soldier. Right-click to explode and inflict damage to everyone around you."/>
|
||
<String id="999009751" name="Set Us Up Da Bomb" tooltip="You are on the way to destruction."/>
|
||
<String id="999009752"/>
|
||
<String id="999009760"/>
|
||
<String id="999009770"/>
|
||
<String id="999009780"/>
|
||
<String id="999009781"/>
|
||
<String id="999009790" name="Stagger Immunity" tooltip="Immune to stagger."/>
|
||
<String id="999009800" name="Awesome Might" tooltip="Couldn't fully digest the awesome might and became big."/>
|
||
<String id="999009810" name="Pollutant" tooltip="You are contaminated with industrial waste, as is anyone who gets too close to you."/>
|
||
<String id="999009820" name="Shield" tooltip="Protects you with a damage-absorbing barrier, and increases Power by $H_W_GOOD$value$COLOR_END. The only thing left to do is killing them all."/>
|
||
</StrSheet_Abnormality> |