forked from TERA_p3104/Client-Datasheets
68 lines
10 KiB
XML
68 lines
10 KiB
XML
<NpcSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/NpcSoundData NpcSoundData.xsd" huntingZoneId="415" xmlns="https://vezel.dev/novadrop/dc/NpcSoundData">
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<NpcSound id="1001" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="metal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1002" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="metal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1003" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="metal" monHitDamageVoice="PCFemale_Voice00.Female_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1004" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="metal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1005" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1006" radius="1" volume="1" hitRadius="0.5" hitVolume="1" />
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<NpcSound id="1007" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1008" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="wood" />
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<NpcSound id="1009" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="stone" />
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<NpcSound id="1010" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" />
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<NpcSound id="1011" radius="1" volume="1" hitRadius="0.5" hitVolume="1" />
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<NpcSound id="1012" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1013" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1014" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1015" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1016" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1017" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1018" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1019" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1020" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1021" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1022" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1023" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1024" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1025" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1026" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1027" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1028" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1029" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1030" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1031" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1032" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1033" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1034" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1035" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1036" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1037" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCFemale_Voice00.Female_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1038" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1039" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1040" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1041" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1042" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1043" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1044" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1045" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1046" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1047" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1048" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1049" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1050" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1051" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1052" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1053" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1054" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1055" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1056" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1057" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1058" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1059" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1060" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="1061" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="2001" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="2002" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="2003" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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<NpcSound id="2004" radius="1" volume="1" hitRadius="0.5" hitVolume="1" monArmorType="normal" monHitDamageVoice="PCMale_Voice00.Male_VoiceCue.SmallDamageCUE" />
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</NpcSoundData>
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