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2025-03-03 19:44:55 -05:00

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<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Crab_ANI.Anim.Crab_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound time="0.12716" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.27984" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.42592" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.4642" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.60412" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.70576" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.82016" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="1.54506" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="1.79938" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="1.8502" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="1.8821" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="2.0284" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="2.19362" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="1.52592" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Swamp_RMCUE" volume="0.3" />
<Sound time="1.89486" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Swamp_RMCUE" volume="0.3" />
<Sound time="1.40514" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.1" />
<Sound time="1.553" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Crab_Cue.Crab_Atk01" volume="0.5" />
<Sound time="1.10538" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Water_Jump_01Cue" volume="0.4" />
<Sound time="1.10538" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Gravel_Jump_02Cue" volume="0.4" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.746647" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="1.958277" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.582815" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.1" />
<Sound time="0.631329" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Crab_Cue.Crab_Death" volume="0.4" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound time="0.277514" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.302949" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.413119" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.557153" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.656768" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.724497" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.173941" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Crab_Cue.Crab_DownEnd" volume="0.2" />
</AnimSound>
<AnimSound animName="KnockbackEnd">
<Sound time="0.277514" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.302949" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.413119" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.557153" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.656768" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.724497" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.05" />
<Sound time="0.18281" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Crab_Cue.Crab_KnockbackEnd" volume="0.2" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.05" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.05" />
</AnimSound>
<AnimSound animName="KnockbackLoop">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.05" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.05" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound time="0.889715" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.4" />
<Sound time="0.099395" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Crab_Cue.Crab_DownStart" volume="0.2" />
<Sound time="0.429538" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.2" />
<Sound time="0.060399" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_01Cue" volume="0.5" />
<Sound time="0.333662" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_01Cue" volume="0.5" />
<Sound time="0.678025" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_01Cue" volume="0.5" />
<Sound time="0.038996" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_light" volume="0.25" />
</AnimSound>
<AnimSound animName="KnockbackStart">
<Sound time="0.889715" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.4" />
<Sound time="0.095876" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Crab_Cue.Crab_KnockbackStart" volume="0.3" />
<Sound time="0.418836" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.4" />
<Sound time="0.060399" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_01Cue" volume="0.5" />
<Sound time="0.333662" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_01Cue" volume="0.5" />
<Sound time="0.678025" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_01Cue" volume="0.5" />
<Sound time="0.038996" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_light" volume="0.25" />
</AnimSound>
<AnimSound animName="Run">
<Sound time="0.14015" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.15" />
<Sound time="0.3208" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.15" />
<Sound time="0.39015" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.15" />
<Sound time="0.49855" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.15" />
</AnimSound>
<AnimSound animName="Wait">
<Sound time="0.21624" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.48637" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.98753" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="1.39043" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.63376" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Swamp_RMCUE" volume="0.15" />
<Sound time="0.88434" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Swamp_RMCUE" volume="0.15" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.05" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.05" />
</AnimSound>
<AnimSound animName="Walk">
<Sound time="0.28955" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.674756" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.791175" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="1.027009" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
</AnimSound>
<AnimSound animName="modeChange">
<Sound time="0.5478" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.602755" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.675375" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0.737872" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.13" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.05" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.05" />
<Sound time="0.315168" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Crab_Cue.Crab_ModeChange" volume="0.2" />
</AnimSound>
</AnimSoundData>