forked from TERA_p3104/Client-Datasheets
110 lines
12 KiB
XML
110 lines
12 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Ostrich_ANI.Anim.Ostrich_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound time="0.659368" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.2" />
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<Sound time="0.813316" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.45802" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.3" />
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<Sound time="0.305613" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
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<Sound time="0.443267" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Ostirch_Cue.Ostirch_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0.63261" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.2" />
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<Sound time="0.74074" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.2" />
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<Sound time="0.13673" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_LCUE" volume="0.4" />
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<Sound time="0.13673" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
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<Sound time="0.27698" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Ostirch_Cue.Ostirch_Death" volume="1" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound time="0.231944" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.2" />
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<Sound time="0.539274" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.2" />
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<Sound time="0.291283" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.25" />
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<Sound time="0.620258" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.25" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
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<Sound time="0.284565" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Ostirch_Cue.Ostirch_DownEnd" volume="1" />
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</AnimSound>
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<AnimSound animName="KnockbackEnd">
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<Sound time="0.231944" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.2" />
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<Sound time="0.539274" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.2" />
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<Sound time="0.291283" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.25" />
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<Sound time="0.620258" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.25" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
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<Sound time="0.664109" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Ostirch_Cue.Ostirch_KnockbackEnd" volume="0.8" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound time="0.262707" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.2" />
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<Sound time="0.387684" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.2" />
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<Sound time="0.027561" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.5" />
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<Sound time="0.027561" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_SCUE" volume="0.5" />
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<Sound time="0.072054" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.25" />
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<Sound time="0.432177" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.25" />
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</AnimSound>
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<AnimSound animName="KnockbackLoop">
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<Sound time="0.262707" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.2" />
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<Sound time="0.387684" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.2" />
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<Sound time="0.027561" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.5" />
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<Sound time="0.027561" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_SCUE" volume="0.5" />
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<Sound time="0.072054" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.25" />
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<Sound time="0.432177" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.25" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound time="0.789" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.2" />
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<Sound time="1.2573" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.0564" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.3" />
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<Sound time="0.0564" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_LCUE" volume="0.2" />
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<Sound time="0.32955" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.3" />
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<Sound time="0.32955" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_SCUE" volume="0.3" />
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<Sound time="0.75435" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_SCUE" volume="0.3" />
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<Sound time="0.75435" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.5" />
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<Sound time="0.3729" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Ostirch_Cue.Ostirch_DownStart" volume="0.5" />
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</AnimSound>
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<AnimSound animName="KnockbackStart">
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<Sound time="0.789" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.2" />
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<Sound time="1.2573" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.0564" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.3" />
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<Sound time="0.0564" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_LCUE" volume="0.2" />
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<Sound time="0.32955" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.3" />
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<Sound time="0.32955" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_SCUE" volume="0.3" />
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<Sound time="0.75435" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_SCUE" volume="0.3" />
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<Sound time="0.75435" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.5" />
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<Sound time="0.3729" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.6" />
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<Sound time="0.3" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Ostirch_Cue.Ostirch_KnockbackStart" volume="0.5" />
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</AnimSound>
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<AnimSound animName="Idle">
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<Sound time="1.392605" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.25" />
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<Sound time="0.640395" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.2" />
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<Sound time="1.257231" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="0.2" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
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<Sound time="0.09" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Ostirch_Cue.Ostirch_Idle" volume="0.5" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound time="0.090771" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.478214" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.15274" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Small" volume="0.2" />
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<Sound time="0.542405" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Small" volume="0.2" />
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<Sound time="0.061203" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Ostirch_Cue.Ostirch_Run" volume="0.8" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound time="2.5944" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Small" volume="0.2" />
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<Sound time="2.90695" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Small" volume="0.2" />
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<Sound time="3.19224" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Small" volume="0.2" />
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<Sound time="3.07004" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.25" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound time="2.03745" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound time="0.5502" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.2" />
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<Sound time="1.14912" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.2" />
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<Sound time="1.7318" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.2" />
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<Sound time="2.3548" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.2" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound time="1.9102" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Ostirch_Cue.Ostirch_Wait" volume="0.8" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound time="0.53724" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.2" />
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<Sound time="0.01276" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.2" />
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<Sound time="0.50336" type="Normal" radius="0.7" shapeId="0" soundcue="Monster.Ostirch_Cue.Ostirch_Run" volume="0.8" />
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</AnimSound>
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</AnimSoundData>
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