Files
2025-03-03 19:44:55 -05:00

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<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Arcdeva_Master_ANI.Anim.Arcdeva_Master_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="DarkFlameStart">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Arcdeva_Master_CUE.Master_Shot_Cue" volume="1.3" />
<Sound time="0.4" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="1" />
<Sound time="0.62258" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Leather_L" volume="1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="DarkFlameEnd">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Arcdeva_Master_CUE.Master_atk_Cue" volume="1.3" />
<Sound time="0.6" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound time="0.06048" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Stone_L" volume="0.7" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Arcdeva_Master_CUE.Master_death1_Cue" volume="1.3" />
<Sound time="1.08404" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_SCUE" volume="1" />
<Sound time="3.4" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Stone_SCue" volume="0.3" />
<Sound time="1.70519" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
<Sound time="1.10667" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice23.Arcdeva_Master_CUE.Master_death2_Cue" volume="1.2" />
<Sound time="3.29271" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice23.Arcdeva_Master_CUE.Master_death3_Cue" volume="1.2" />
</AnimSound>
<AnimSound animName="Drain">
<Sound time="0.1" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice23.Arcdeva_Master_CUE.Master_drain_Cue" volume="1" />
<Sound time="0.25" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Big_SCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="Evade01">
<Sound time="0.1" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Arcdeva_Master_CUE.Master_evade_Cue" volume="1.3" />
<Sound time="0.2" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1.5" />
</AnimSound>
<AnimSound animName="Evade02">
<Sound time="0.2" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Arcdeva_Master_CUE.Master_evade_Cue" volume="1.3" />
<Sound time="0.2" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1.5" />
</AnimSound>
<AnimSound animName="ExplosionStart">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Arcdeva_Master_CUE.Master_explosion_Cue" volume="1.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Big_SCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="ExplosionLoop" />
<AnimSound animName="ExplosionEnd">
<Sound time="0.5" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Arcdeva_Master_CUE.Master_atk_Cue" volume="1.3" />
<Sound time="0.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
<Sound time="0.69071" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_MetalCUE" volume="1.5" />
</AnimSound>
<AnimSound animName="fireball">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Arcdeva_Master_CUE.Master_Shot_Cue" volume="1.3" />
<Sound time="0.35" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="flinch">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Arcdeva_Master_CUE.Master_damage_Cue" volume="1.3" />
</AnimSound>
<AnimSound animName="Idle01" />
<AnimSound animName="KnockbackStart">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Arcdeva_Master_CUE.Master_death1_Cue" volume="1.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
<Sound time="0.394647" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="1" />
</AnimSound>
<AnimSound animName="KnockbackLoop">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Arcdeva_Master_CUE.Master_groggy_Cue" volume="1.3" />
</AnimSound>
<AnimSound animName="KnockbackEnd">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="run">
<Sound time="0.083391" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_NormalCUE" volume="0.5" />
<Sound time="0.614494" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_NormalCUE" volume="0.5" />
<Sound time="1.161193" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_NormalCUE" volume="0.5" />
<Sound time="1.697494" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_NormalCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="stun">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Arcdeva_Master_CUE.Master_groggy_Cue" volume="1" />
</AnimSound>
<AnimSound animName="Walk">
<Sound time="0.035273" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_NormalCUE" volume="0.3" />
<Sound time="0.879371" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_NormalCUE" volume="0.3" />
</AnimSound>
</AnimSoundData>