forked from TERA_p3104/Client-Datasheets
420 lines
52 KiB
XML
420 lines
52 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="ArchakalashTrooper_ANI.Anim.ArchakalashTrooper_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="aggrochange">
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<Sound time="0.696912" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0.6" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.45" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound time="0.6" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.5" />
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<Sound time="0.6" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Aggrochange" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound time="0.310546" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0.562326" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.664688" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
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<Sound time="2.119108" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="2.4" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.097802" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.5" />
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<Sound time="0.9" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.8" />
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<Sound time="1.25" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1.8" />
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<Sound time="1.15" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
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<Sound time="1.15" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Atk01" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="0.32853" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0.800935" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.62416" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
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<Sound time="2.533" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.210267" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.5" />
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<Sound time="1" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
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<Sound time="1.2" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
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<Sound time="1.2" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Atk02" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0.412134" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.074642" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.5" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
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<Sound time="6.008996" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Normal_BigBoss" volume="0.8" />
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<Sound time="6.008996" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="0.8" />
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<Sound time="1.111917" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.8" />
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<Sound time="1.111917" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.7" />
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<Sound time="1.286336" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.7" />
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<Sound time="1.286336" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.8" />
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<Sound time="1.111917" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="0.65" />
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<Sound time="1.286336" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="0.65" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.5" />
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<Sound time="1.873591" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.35" />
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<Sound time="1.873591" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.45" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Death" volume="1.3" />
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<Sound time="5.8" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.5" />
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<Sound time="5.8" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
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<Sound time="4.209954" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="0.7" />
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<Sound time="6.030798" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound time="0.209399" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.393825" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0.1" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.4" />
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<Sound time="0.1" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.35" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Damage" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Groggy">
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<Sound time="0.31407" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0.6783" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.7" />
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<Sound time="0.6783" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.35" />
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<Sound time="0.75924" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.7" />
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<Sound time="0.75924" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="0.6" />
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<Sound time="0.6" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="0.6" />
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<Sound time="0.93138" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
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<Sound time="1.04253" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
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<Sound time="4.65747" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound time="5.6088" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.5" />
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<Sound time="1.57947" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound time="1.57947" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Groggy" volume="1.5" />
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<Sound time="4.62669" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.65" />
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<Sound time="0.96387" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.6" />
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</AnimSound>
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<AnimSound animName="heavyAtk">
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<Sound time="0.315381" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0.72352" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="3.345373" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="3.760772" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0.458552" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.5" />
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<Sound time="0.845317" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.5" />
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<Sound time="1.7" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
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<Sound time="1.017123" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.45" />
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<Sound time="1.017123" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
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<Sound time="1.017123" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="1" />
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<Sound time="2.1" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="1" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.45" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_HeavyAtk" volume="1.5" />
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</AnimSound>
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<AnimSound animName="longatk">
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<Sound time="0.46521" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.39563" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="2.52261" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0.52758" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="1.8" />
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<Sound time="0.78651" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="1.8" />
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<Sound time="1.25" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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<Sound time="1.36674" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="1.3" />
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<Sound time="1.2" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.5" />
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<Sound time="1.2" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
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<Sound time="2.1" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.8" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.45" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_LongAtk" volume="1.5" />
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</AnimSound>
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<AnimSound animName="modealarm">
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<Sound time="0.32571" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.8" />
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<Sound time="0.60113" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.8" />
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<Sound time="3.84037" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="4.45795" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.92841" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1" />
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<Sound time="1.8" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
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<Sound time="1.99515" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="1" />
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<Sound time="1.8" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.45" />
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<Sound time="1.8" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.45" />
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<Sound time="3.1" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.8" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.45" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Modealram" volume="1.5" />
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</AnimSound>
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<AnimSound animName="moveAtk">
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<Sound time="0.31725" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.8" />
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<Sound time="0.51747" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.8" />
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<Sound time="0.69278" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="2.04544" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="2.15401" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="2.33731" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.8" />
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<Sound time="3.66506" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="4.19099" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.6027" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.5" />
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<Sound time="2.13709" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.5" />
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<Sound time="1.4" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.8" />
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<Sound time="2" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.8" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.45" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_MoveAtk_01" volume="1.5" />
|
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<Sound time="1.3" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_MoveAtk_02" volume="1.5" />
|
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<Sound time="3.2" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_MoveAtk_03" volume="1.5" />
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</AnimSound>
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<AnimSound animName="reactionadd">
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<Sound time="1.325265" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.8" />
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<Sound time="2.691896" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.6" />
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<Sound time="1.476425" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.55" />
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<Sound time="2.829139" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.55" />
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<Sound time="1.476425" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.35" />
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<Sound time="2.829139" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.35" />
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<Sound time="1.476425" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.5" />
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<Sound time="2.829139" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.45" />
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<Sound time="1.923704" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.3" />
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<Sound time="1.923704" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.45" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_ReactionAdd" volume="1.5" />
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</AnimSound>
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<AnimSound animName="reactionend">
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<Sound time="0.630302" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0.7" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_MCUE" volume="1" />
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<Sound time="0.55" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="0.6" />
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<Sound time="1.664244" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.6" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.45" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_ReactionEnd" volume="1.5" />
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</AnimSound>
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<AnimSound animName="reactionloop">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.4" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.25" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_ReactionLoop" volume="1" />
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</AnimSound>
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<AnimSound animName="reactionstart">
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<Sound time="0.234811" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0" />
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<Sound time="0.617422" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0" />
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<Sound time="1.2" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
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<Sound time="1.4" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
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<Sound time="1.130348" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="1.325313" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.7" />
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<Sound time="1.130348" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.45" />
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<Sound time="1.325313" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.45" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_ReactionStart" volume="1.5" />
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<Sound time="1.144172" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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</AnimSound>
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<AnimSound animName="roundatk01">
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<Sound time="0.210187" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.675429" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.885616" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="2.634464" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="2.935944" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.6" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.5" />
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<Sound time="1.4" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
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<Sound time="1.373646" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="1.3" />
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<Sound time="1.2" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.3" />
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<Sound time="1.2" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.3" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.45" />
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<Sound time="1.7" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_RoundAtk" volume="1.5" />
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</AnimSound>
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<AnimSound animName="roundatk02">
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<Sound time="0.350312" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0.517127" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.680889" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.890772" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="2.548023" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="2.865882" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.632361" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.5" />
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<Sound time="1.4" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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<Sound time="1.7" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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<Sound time="1.454627" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="1.3" />
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<Sound time="1.454627" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.3" />
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<Sound time="1.454627" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.3" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_RoundAtk" volume="1.5" />
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</AnimSound>
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<AnimSound animName="roundmove01">
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<Sound time="0.383863" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0.996603" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.4" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Roundmove" volume="1.5" />
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</AnimSound>
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<AnimSound animName="roundmove02">
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<Sound time="0.56629" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.138253" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.4" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Roundmove" volume="1" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound time="0.65572" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.4" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Run" volume="2" />
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</AnimSound>
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<AnimSound animName="Spawn">
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<Sound time="2.860757" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="2.914107" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
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<Sound time="3.021813" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
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<Sound time="4.666598" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.3" />
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<Sound time="4.988206" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.3" />
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<Sound time="2.941285" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.8" />
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<Sound time="3.030369" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.8" />
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<Sound time="2.941285" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.45" />
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<Sound time="3.030369" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.4" />
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<Sound time="1.6" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_05CUE" volume="0.6" />
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<Sound time="1.55" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_02CUE" volume="1.5" />
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<Sound time="1.6" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="1.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.55" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Spawn" volume="1.5" />
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<Sound time="2.856731" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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</AnimSound>
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<AnimSound animName="spmove">
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<Sound time="0.870327" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.512959" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.9283" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Spmove" volume="1.5" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound time="1E-06" type="Normal" radius="0" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_UnarmedWait" volume="1" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Wait" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound time="0.888218" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.906547" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.45" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Walk" volume="2" />
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</AnimSound>
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<AnimSound animName="reactionAtk">
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<Sound time="0.260899" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0.544342" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.8" />
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<Sound time="0.75" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.8" />
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<Sound time="2.348598" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="2.515016" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.4" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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<Sound time="0.55" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.35" />
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<Sound time="0.55" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.4" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_ReactionAtk" volume="1.2" />
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</AnimSound>
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<AnimSound animName="ReadyAction">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.5" />
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<Sound time="0.931724" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_ReadyAction" volume="1.5" />
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</AnimSound>
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<AnimSound animName="UltraAtk01">
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<Sound time="0.74898" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="4.90118" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.8" />
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<Sound time="5.01169" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0.74898" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.8" />
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<Sound time="2.06803" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.8" />
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<Sound time="2.06803" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1.8" />
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<Sound time="2.683367" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="1" />
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<Sound time="3.73724" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="1.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.8" />
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<Sound time="2.683367" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.3" />
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<Sound time="3.73724" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.5" />
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<Sound time="5.14311" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.8" />
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<Sound time="5.14311" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.5" />
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<Sound time="2.683367" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.3" />
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<Sound time="3.73724" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
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<Sound time="3.67536" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_02CUE" volume="1.5" />
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<Sound time="3.67536" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_05CUE" volume="0.8" />
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<Sound time="4.90118" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="5.01169" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="0.74898" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="1" />
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<Sound time="2.14751" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="1" />
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<Sound time="3.87625" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_09CUE" volume="1.5" />
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<Sound time="4.56794" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_00CUE" volume="2" />
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<Sound time="4.56794" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_UltraAtk01_01" volume="1.5" />
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<Sound time="2.16144" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_UltraAtk01_02" volume="1.5" />
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<Sound time="3.7" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_UltraAtk01_03" volume="1.5" />
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<Sound time="4.9704" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.8" />
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</AnimSound>
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<AnimSound animName="longMove_1">
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<Sound time="0.20536" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0.46495" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.3" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="0.4" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="2" />
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<Sound time="1.28639" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="1" />
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<Sound time="1" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.4" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.45" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Longmove_1" volume="1.5" />
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</AnimSound>
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<AnimSound animName="longMove_2">
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<Sound time="8.5" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.5" />
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<Sound time="0.2" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Longmove_2" volume="1" />
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</AnimSound>
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<AnimSound animName="HeavyAtk02_Start">
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<Sound time="1.506839" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.6" />
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<Sound time="1.725777" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.352665" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="1.5" />
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<Sound time="1.409364" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.5" />
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<Sound time="1.246063" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1.5" />
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<Sound time="1.246063" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_00CUE" volume="1.5" />
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<Sound time="0.110098" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.3" />
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<Sound time="0.110098" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
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<Sound time="0.00554" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.5" />
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<Sound time="0.00554" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound time="1.254502" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.5" />
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<Sound time="1.254502" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound time="2.518907" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.953555" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.5" />
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<Sound time="1.953555" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_MoveAtk_01" volume="1" />
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<Sound time="1.257321" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_MoveAtk_03" volume="2" />
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<Sound time="2.736544" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.8" />
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</AnimSound>
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<AnimSound animName="HeavyAtk02_Loop">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.5" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound time="0.147278" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_ReactionEnd" volume="1" />
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</AnimSound>
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<AnimSound animName="HeavyAtk02_End">
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<Sound time="0.206293" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="1.009617" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="1.2" />
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<Sound time="1.009617" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_metalCue" volume="0.7" />
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<Sound time="1.009617" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="1" />
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<Sound time="1.823332" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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<Sound time="1.923332" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="1" />
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<Sound time="0.057951" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.5" />
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<Sound time="0.057951" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound time="1.746311" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.5" />
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<Sound time="1.746311" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound time="0.949945" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_UltraAtk01_03" volume="1.5" />
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</AnimSound>
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<AnimSound animName="HeavyAtk03_End">
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<Sound time="0.786154" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="1" />
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<Sound time="0.838018" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.8" />
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<Sound time="1.030917" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.8" />
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<Sound time="2.49161" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound time="3.003277" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound time="0.101034" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_05CUE" volume="1.8" />
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<Sound time="0.748848" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_ChainSwish" volume="1.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="1.63873" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="0.052042" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_UltraAtk01_03" volume="1" />
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<Sound time="2.308336" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_Run" volume="1" />
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</AnimSound>
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<AnimSound animName="HeavyAtk03_Start">
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<Sound time="0.511667" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound time="1.104922" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.3" />
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<Sound time="0.148314" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
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<Sound time="0.90006" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="0.7" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice12.ArchakalashTrooper_Cue.ArchakalashTrooper_RoundAtk" volume="1" />
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</AnimSound>
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</AnimSoundData>
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