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2025-03-03 19:44:55 -05:00

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<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="DestroyerOfFire_ANI.Anim.DestroyerOfFire_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="aggrochange">
<Sound time="0.8" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.6" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Fire_LCUE" volume="1.5" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Big_LCUE" volume="1" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_Aggrochange" volume="1.7" />
<Sound time="0.796087" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
</AnimSound>
<AnimSound animName="atk01">
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<Sound time="1.877679" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.6" />
<Sound time="0.7" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="1.2" />
<Sound time="0.7" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.2" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Fire_LCUE" volume="1.5" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Stone_Big_LCUE" volume="1" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_Atk01" volume="1.5" />
<Sound time="0.353539" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.65" />
<Sound time="1.895569" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
</AnimSound>
<AnimSound animName="atk02">
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<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_Atk02" volume="1.5" />
<Sound time="3.857564" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.7" />
</AnimSound>
<AnimSound animName="Death">
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<Sound time="0.55188" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="1" />
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<Sound time="3.3348" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="1.5" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Fire_LCUE" volume="1.5" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_Death" volume="1.8" />
<Sound time="3.42888" type="Normal" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1.4" />
</AnimSound>
<AnimSound animName="flinch">
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</AnimSound>
<AnimSound animName="Groggy">
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<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Fire_LCUE" volume="1.5" />
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</AnimSound>
<AnimSound animName="heavyAtk">
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<Sound time="2.333299" type="normal" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.6" />
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<Sound time="1.966897" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="1.2" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Fire_LCUE" volume="1.5" />
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<Sound time="0" type="normal" radius="1" shapeId="0" soundcue="Monster_Voice07.DestroyerOfFire_Cue.DestroyerOfFire_HeavyAtk" volume="1.5" />
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</AnimSound>
<AnimSound animName="longatk">
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</AnimSound>
<AnimSound animName="modealarm">
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</AnimSound>
<AnimSound animName="reactionadd">
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<AnimSound animName="reactionloop">
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</AnimSound>
<AnimSound animName="reactionstart">
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</AnimSound>
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<AnimSound animName="Run">
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