forked from TERA_p3104/Client-Datasheets
113 lines
7.7 KiB
XML
113 lines
7.7 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="GiantBugBee_ANI.Anim.GiantBugBee_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="activeMove_End">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_end_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="activeMove_Loop">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_loop_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="activeMove_Start">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_actionstart_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_Atk01_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_Atk02_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_death_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="deathwait" />
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<AnimSound animName="flinch">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_damege_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Groggy">
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<Sound time="0.300001" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_groggy_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="heavyAtk01_comboAtk1">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_Atk03_Cue" volume="1" />
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<Sound time="2.094337" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_Atk03_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="heavyAtk01_comboAtk2_End">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_Atk04_Cue" volume="1" />
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<Sound time="3.475694" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_end_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="heavyAtk01_comboAtk2_Loop">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_loop_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="heavyAtk01_comboAtk2_Start">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_Atk05_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="heavyAtk01_comboAtk3">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_Atk05_Cue" volume="1" />
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<Sound time="1.981306" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_Atk06_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="heavyAtk01_Start">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_Atk00_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="longAtk01_End">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_end_Cue" volume="1" />
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<Sound time="1.542395" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_end_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="longAtk01_Loop_LockOn" />
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<AnimSound animName="longAtk01_Start">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_Atk00_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="longMove_End">
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<Sound time="1.6" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_end_Cue" volume="1" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_loop_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="longMove_Start">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_actionstart_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="modealram" />
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<AnimSound animName="Modechange01">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_loop_Cue" volume="1" />
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<Sound time="1.521896" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_Atk01_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Modechange02">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_actionstart_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Reaction_End">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_end_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Reaction_Loop">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_loop_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Reaction_Start">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_damege_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="ReactionAdd" />
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<AnimSound animName="ReactionAkt01_End02">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_end_Cue" volume="1" />
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<Sound time="2.79295" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_end_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="ReactionAtk01_End01">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_end_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="ReactionAtk01_Start">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_Atk03_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="roundAtk01">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_Atk00_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="roundatk02">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_Atk01_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="roundmove01">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_walk_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="roundmove02">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_walk_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="runAway">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_runaway_Cue" volume="1" />
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<Sound time="3.68448" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_loop_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="umarmedWait" />
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<AnimSound animName="Wait" />
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<AnimSound animName="Walk">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantBee_CUE.GiantBee_walk_Cue" volume="1" />
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</AnimSound>
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</AnimSoundData>
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