Files
2025-03-03 19:44:55 -05:00

80 lines
5.5 KiB
XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="GiantInsectivorousPlant_ANI.Anim.GiantInsectivorousPlant_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_Atk00_Cue" volume="0.7" />
<Sound time="1.221489" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_Atk00_Cue" volume="1" />
</AnimSound>
<AnimSound animName="atk02">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_Atk00_Cue" volume="0.8" />
<Sound time="2.455694" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_Atk00_Cue" volume="0.8" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_death_Cue" volume="1" />
</AnimSound>
<AnimSound animName="deathwait" />
<AnimSound animName="flinch">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_damege_Cue" volume="1" />
</AnimSound>
<AnimSound animName="Groggy">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_Atk01_Cue" volume="1" />
</AnimSound>
<AnimSound animName="Heavyatk01_End">
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_end_Cue" volume="0.8" />
</AnimSound>
<AnimSound animName="heavyAtk01_Loop">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Wood_SCUE" volume="0.4" />
</AnimSound>
<AnimSound animName="heavyAtk01_Start">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_Atk00_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="longAtk01_End">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_end_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="longAtk01_Start">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_Atk00_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="modealarm">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_modechange_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="Modechange01">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_modechange_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="Reaction_End">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_end_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="Reaction_Loop">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Wood_SCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="Reaction_Start">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_Atk01_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="roundAtk01">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_Atk00_Cue" volume="0.7" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Wood_SCUE" volume="0.7" />
</AnimSound>
<AnimSound animName="roundatk02">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_Atk00_Cue" volume="0.7" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Wood_SCUE" volume="0.7" />
</AnimSound>
<AnimSound animName="roundmove01">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Wood_SCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="roundmove02">
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Wood_SCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="spSummon01">
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_Atk00_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="spSummon02">
<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_Atk01_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="summonAtk_End">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_end_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="summonAtk_Start">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice22.GiantPlant_CUE.GiantPlant_Atk00_Cue" volume="0.7" />
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Wood_LCUE" volume="0.7" />
</AnimSound>
<AnimSound animName="unarmedwait" />
<AnimSound animName="Wait" />
</AnimSoundData>