forked from TERA_p3104/Client-Datasheets
70 lines
4.8 KiB
XML
70 lines
4.8 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="AbominationFusion_ANI.Anim.AbominationFusion_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound time="0.736915" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Atk01_2" volume="0.8" />
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<Sound time="1.36132" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Atk01_2" volume="1.5" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Atk01_1" volume="1" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Atk01_1" volume="1.2" />
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<Sound time="1.325266" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_HeavyAtk02_2" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound time="0.80046" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_MoveAtkEnd_1" volume="1.2" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Atk01_1" volume="0.52" />
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</AnimSound>
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<AnimSound animName="atk04_End01">
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<Sound time="1.804509" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Fly_1" volume="1" />
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<Sound time="0.292815" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_HeavyAtk02_2" volume="1" />
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</AnimSound>
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<AnimSound animName="atk04_End02">
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<Sound time="0.200001" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_HeavyAtk02_2" volume="1" />
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</AnimSound>
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<AnimSound animName="atk04_Loop" />
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<AnimSound animName="atk04_Start">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Jumpevasion01" volume="1" />
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</AnimSound>
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<AnimSound animName="atk05_End">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_MoveAtkEnd_1" volume="1.2" />
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</AnimSound>
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<AnimSound animName="atk05_Loop" />
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<AnimSound animName="atk05_Start">
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<Sound time="0.559343" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_MoveAtkStart_2" volume="1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Atk01_1" volume="1" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0.62784" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_FullPlate" volume="1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Death_1" volume="1" />
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</AnimSound>
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<AnimSound animName="deathwait" />
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<AnimSound animName="Dyingwait">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_HeavyAtk02_1" volume="1" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Damage" volume="1" />
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</AnimSound>
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<AnimSound animName="KnockbackEnd">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_ReactionAtk_1" volume="1" />
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</AnimSound>
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<AnimSound animName="KnockbackLoop" />
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<AnimSound animName="KnockbackStart">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_ReactionAtk_3" volume="1" />
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</AnimSound>
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<AnimSound animName="ReadyAction">
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<Sound time="1.124272" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_MoveAtkEnd_2" volume="1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_MoveAtkStart_1" volume="1" />
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</AnimSound>
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<AnimSound animName="run" />
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<AnimSound animName="sidewalk01">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Run" volume="1" />
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</AnimSound>
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<AnimSound animName="sidewalk02">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_Run" volume="1" />
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</AnimSound>
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<AnimSound animName="stun">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Arkus_Cue.Arkus_HeavyAtk01_4" volume="1" />
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</AnimSound>
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<AnimSound animName="unarmedwait" />
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<AnimSound animName="Wait" />
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<AnimSound animName="Walk" />
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</AnimSoundData>
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