forked from TERA_p3104/Client-Datasheets
135 lines
15 KiB
XML
135 lines
15 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="AncientGardener_ANI.Anim.AncientGardener_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound time="1.030424" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="2.204977" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound time="0.817399" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.8" />
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<Sound time="0.040275" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.3" />
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<Sound time="1.75005" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.3" />
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<Sound time="0.846275" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.5" />
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<Sound time="0.011399" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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<Sound time="0.178577" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Atk01_00Cue" volume="0.7" />
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<Sound time="0.880724" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Atk01_01Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="0.687626" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.2" />
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<Sound time="3.143723" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.2" />
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<Sound time="0.284326" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
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<Sound time="0.0367" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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<Sound time="2.8231" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound time="0.155674" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Atk02_00Cue" volume="0.7" />
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<Sound time="1.420826" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Atk02_01Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound time="0.213827" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_03" volume="0.4" />
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<Sound time="2.171325" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.3" />
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<Sound time="0.055201" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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<Sound time="0.42735" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Atk03_00Cue" volume="0.7" />
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<Sound time="1.171951" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Atk03_01Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0.15844" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="1.20156" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="0.6" />
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<Sound time="1.20156" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="0.6" />
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<Sound time="0.10047" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_02" volume="0.4" />
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<Sound time="0.0425" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Death_00Cue" volume="0.7" />
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<Sound time="0.63359" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Death_01Cue" volume="1" />
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<Sound time="1.10547" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Death_02Cue" volume="0.8" />
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</AnimSound>
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<AnimSound animName="Dyingwait">
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<Sound time="0.012431" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound time="0.012431" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_DyingwaitCue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound time="0.0094" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="0.8" />
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<Sound time="0.011776" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.2" />
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<Sound time="0.007024" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_DamageCue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Idle01">
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<Sound time="0.009276" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_01" volume="0.5" />
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<Sound time="3.299801" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_03" volume="0.5" />
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<Sound time="1.457526" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.4" />
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<Sound time="1.869699" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound time="0.027424" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Idle01_00Cue" volume="0.7" />
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<Sound time="0.990101" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Idle01_01Cue" volume="0.7" />
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<Sound time="3.345373" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Idle01_02Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Idle02">
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<Sound time="2.332908" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="1.799689" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.4" />
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<Sound time="1.826672" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_01" volume="0.5" />
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<Sound time="4.106231" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_02" volume="0.5" />
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<Sound time="0.053381" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.4" />
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<Sound time="0.213522" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_04" volume="0.2" />
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<Sound time="0.066872" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Idle02_00Cue" volume="0.7" />
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<Sound time="2.799842" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Idle01_02Cue" volume="0.7" />
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<Sound time="4.066311" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Idle02_01Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="KnockbackEnd">
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<Sound time="0.39006" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="0.74008" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="0.03498" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.4" />
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<Sound time="0.02002" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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<Sound time="0.1551" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_KnockbackEnd_00Cue" volume="0.7" />
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<Sound time="1.27996" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_KnockbackEnd_01Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="KnockbackLoop">
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<Sound time="0.004649" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.2" />
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<Sound time="0.004649" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_KnockbackLoopCue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="KnockbackStart">
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<Sound time="0.25109" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="0.63359" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="0.97359" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="1" />
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<Sound time="1.12047" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="0.5" />
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<Sound time="1.12047" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="0.3" />
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<Sound time="0.01156" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound time="0.01547" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_KnockbackStart_00Cue" volume="0.7" />
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<Sound time="0.95812" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_KnockbackStart_01Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="ReadyAction">
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<Sound time="0.616726" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.6" />
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<Sound time="0.902324" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.6" />
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<Sound time="0.010424" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound time="0.59925" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_ReadyActionCue" volume="0.7" />
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<Sound time="0.885001" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_ReadyActionCue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound time="0.51502" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="1.08999" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="0.49247" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_RunCue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="sidewalk01">
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<Sound time="0.577408" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="1.344281" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="0.555689" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_RunCue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="sidewalk02">
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<Sound time="0.599128" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="1.337997" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="0.574403" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_RunCue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="stun">
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<Sound time="0.02703" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound time="0.03485" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_StunCue" volume="1" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound time="0.668777" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.2" />
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<Sound time="1.109775" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.2" />
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<Sound time="2.329951" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.2" />
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<Sound time="0.034576" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.2" />
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<Sound time="0.316949" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.3" />
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<Sound time="2.309326" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.3" />
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<Sound time="0.0276" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_unarmedwaitCue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound time="0.0185" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_04" volume="0.2" />
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<Sound time="0.013824" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.2" />
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<Sound time="0.013824" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_WaitCue" volume="1" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound time="0.40953" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="1.27109" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound time="0.01938" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_02" volume="0.4" />
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</AnimSound>
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</AnimSoundData>
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