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2025-03-03 19:44:55 -05:00

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<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Arcdeva_Sorcerer_ANI.Anim.Arcdeva_Sorcerer_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="AuraBurn">
<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Dark_Queen_Cue.Dark_Queen_AuraBurn" volume="1.5" />
<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
</AnimSound>
<AnimSound animName="BackDash">
<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.7" />
<Sound time="0.54978" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
<Sound time="0.746035" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Dark_Queen_Cue.Dark_Queen_BackDash" volume="1.5" />
</AnimSound>
<AnimSound animName="blastBallLoop" />
<AnimSound animName="blastBallShot">
<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Dark_Queen_Cue.Dark_Queen_BlastBallShot" volume="2" />
<Sound time="0.207875" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Blunt" volume="1" />
</AnimSound>
<AnimSound animName="blastBallStart">
<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Dark_Queen_Cue.Dark_Queen_BlastBallStart" volume="2" />
</AnimSound>
<AnimSound animName="blastSoil">
<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Dark_Queen_Cue.Dark_Queen_BlastSoil" volume="2" />
</AnimSound>
<AnimSound animName="bReactionCom2">
<Sound time="0" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Dark_Queen_Cue.Dark_Queen_DownEnd" volume="2" />
</AnimSound>
<AnimSound animName="bReactionDown2" />
<AnimSound animName="bReactionStart2">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice15.Dark_Queen_Cue.Dark_Queen_Damage" volume="2" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Dark_Queen_Cue.Dark_Queen_Death01" volume="1.5" />
<Sound time="0.408951" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="1.2" />
<Sound time="2.370096" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="0.5" />
<Sound time="2.281105" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Dark_Queen_Cue.Dark_Queen_Death02" volume="1.5" />
</AnimSound>
<AnimSound animName="deathwait" />
<AnimSound animName="fireball">
<Sound time="0.150001" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Dark_Queen_Cue.Dark_Queen_FireBall" volume="1.5" />
</AnimSound>
<AnimSound animName="Groggy1">
<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Dark_Queen_Cue.Dark_Queen_DyingWait01" volume="2" />
<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="mpChargeEnd">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice15.Dark_Queen_Cue.Dark_Queen_DownEnd" volume="1" />
</AnimSound>
<AnimSound animName="mpChargeLoop" />
<AnimSound animName="mpChargeStart">
<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice15.Dark_Queen_Cue.Dark_Queen_BlastBallStart" volume="1" />
</AnimSound>
<AnimSound animName="run">
<Sound time="0.055561" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.7" />
<Sound time="0.473894" type="Normal" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.7" />
<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Dark_Queen_Cue.Dark_Queen_Walk" volume="1" />
</AnimSound>
<AnimSound animName="shockTrap">
<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Dark_Queen_Cue.Dark_Queen_ShockTrap01" volume="1.5" />
</AnimSound>
<AnimSound animName="sReaction">
<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Monster_Voice15.Dark_Queen_Cue.Dark_Queen_Damage" volume="1" />
</AnimSound>
<AnimSound animName="Wait" />
<AnimSound animName="Walk">
<Sound time="0.056876" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.7" />
<Sound time="0.646136" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.5" />
</AnimSound>
</AnimSoundData>