Files
2025-03-03 19:44:55 -05:00

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<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="ClownOfKillian_ANI.Anim.ClownOfKillian_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound time="0.34817" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound time="2.12269" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
<Sound time="3.3781" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0" />
<Sound time="2.1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="0.7" />
<Sound time="2.26736" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_LCUE" volume="0.6" />
<Sound time="2.35" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
<Sound time="2.217686" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.35" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.25" />
<Sound time="0.3" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.3" />
<Sound time="0.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.25" />
<Sound time="2.2015" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.25" />
<Sound time="2.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.25" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.ClownOfKillian_Cue.ClownOfKillian_Atk01" volume="1.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.7" />
<Sound time="2.2607" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="1" />
</AnimSound>
<AnimSound animName="atk03">
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<Sound time="3.526535" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.5" />
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<Sound time="1.267449" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_LCUE" volume="0.8" />
<Sound time="3.555" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_LCUE" volume="0.8" />
<Sound time="2.8" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_09CUE" volume="1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
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<Sound time="2.906762" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound time="3.526535" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound time="4.393681" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.ClownOfKillian_Cue.ClownOfKillian_Atk03" volume="1.5" />
</AnimSound>
<AnimSound animName="Command">
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<Sound time="1.582375" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound time="2.083159" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
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<Sound time="3.665031" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound time="4.112464" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound time="4.487926" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
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<Sound time="1.421319" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.25" />
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<Sound time="1.421319" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Carriage_Wheel" volume="0.25" />
<Sound time="1.966897" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Carriage_Wheel" volume="0.25" />
<Sound time="1.403704" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
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</AnimSound>
<AnimSound animName="Death">
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<Sound time="3.370097" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.65" />
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<AnimSound animName="DownEnd">
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</AnimSound>
<AnimSound animName="DownLoop">
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</AnimSound>
<AnimSound animName="DownStart">
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</AnimSound>
<AnimSound animName="flinch">
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</AnimSound>
<AnimSound animName="jumpevasion">
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</AnimSound>
<AnimSound animName="KnockBackEnd">
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</AnimSound>
<AnimSound animName="KnockBackLoop">
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</AnimSound>
<AnimSound animName="KnockBackStart">
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