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2025-03-03 19:44:55 -05:00

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<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="FollowersOfLida_ANI.Anim.FollowersOfLida_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound time="1.919708" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
<Sound time="3.796666" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
<Sound time="4.033" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
<Sound time="1.382512" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.2" />
<Sound time="1.2" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="0.3" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_Atk01" volume="1.5" />
</AnimSound>
<AnimSound animName="atk02">
<Sound time="0.942656" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
<Sound time="2.413358" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound time="0.737929" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
<Sound time="1.438249" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
<Sound time="0.70032" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="0.4" />
<Sound time="1.540764" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_09CUE" volume="0.4" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_Atk02" volume="1.5" />
</AnimSound>
<AnimSound animName="Command">
<Sound time="0.104699" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_09CUE" volume="0.2" />
<Sound time="0.736556" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_09CUE" volume="0.15" />
<Sound time="1.19886" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_09CUE" volume="0.15" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_Command01" volume="1.5" />
</AnimSound>
<AnimSound animName="command01">
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
<Sound time="0.400908" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_09CUE" volume="0.25" />
<Sound time="0.715006" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_09CUE" volume="0.15" />
<Sound time="0.938839" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.15" />
<Sound time="1.393825" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_09CUE" volume="0.2" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_Command02" volume="1.5" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.219404" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.45" />
<Sound time="0.438491" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.45" />
<Sound time="1.023568" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.65" />
<Sound time="2.642977" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.3" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
<Sound time="0.832341" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_Death" volume="1.5" />
<Sound time="1.027367" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound time="0.35" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0.55" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_DownStart" volume="1.5" />
<Sound time="0.65" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.6" />
<Sound time="0.688524" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound time="0.75" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.35" />
<Sound time="1.2" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_DownEnd" volume="1.5" />
</AnimSound>
<AnimSound animName="flinch">
<Sound time="0.232868" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
<Sound time="0.248058" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
<Sound time="0.388131" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_Damage" volume="1.5" />
</AnimSound>
<AnimSound animName="KnockBackStart">
<Sound time="0.5" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.7" />
<Sound time="1.33467" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_KnockBackStart" volume="1.5" />
<Sound time="1.1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.4" />
<Sound time="0.48731" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
<Sound time="1.260257" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="KnockBackLoop">
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
</AnimSound>
<AnimSound animName="KnockBackEnd">
<Sound time="0.85" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.45" />
<Sound time="1" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="1.3" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="1.8" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0.3" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_09CUE" volume="0.25" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound time="0.4" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_KnockBackEnd" volume="1.5" />
</AnimSound>
<AnimSound animName="Run">
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.5" />
<Sound time="0.35805" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.5" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_Walk" volume="2" />
</AnimSound>
<AnimSound animName="stun">
<Sound time="0.20536" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
<Sound time="1.15345" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
<Sound time="1.7" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.13" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_Stun" volume="1.5" />
</AnimSound>
<AnimSound animName="UnarmedWait">
<Sound time="1.7" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.08" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_Wait" volume="1.5" />
</AnimSound>
<AnimSound animName="Wait">
<Sound time="1.7" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.08" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_Wait" volume="1.5" />
</AnimSound>
<AnimSound animName="Walk">
<Sound time="0.491708" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0.963273" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_Walk" volume="1.5" />
</AnimSound>
<AnimSound animName="Dyingwait">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_DyingWait" volume="1.5" />
</AnimSound>
<AnimSound animName="sidewalk01">
<Sound time="0.62836" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="1.254398" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0.62836" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_SideWalk" volume="2" />
<Sound time="1.254398" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_SideWalk" volume="2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
</AnimSound>
<AnimSound animName="sidewalk02">
<Sound time="0.604182" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="1.290733" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
<Sound time="0.604182" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_SideWalk" volume="2" />
<Sound time="1.290733" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_SideWalk" volume="2" />
</AnimSound>
<AnimSound animName="ReadyAction">
<Sound time="0.653518" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.5" />
<Sound time="1.503107" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0.234242" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.6" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.35" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice04.FollowersOfLida_Cue.FollowersOfLida_ReadyAction" volume="1.5" />
</AnimSound>
</AnimSoundData>