forked from TERA_p3104/Client-Datasheets
346 lines
44 KiB
XML
346 lines
44 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="KoboldProphet_ANI.Anim.KoboldProphet_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound time="2.600478" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound time="4.033" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound time="2.464163" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.6" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_LCUE" volume="0.08" />
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<Sound time="2.456904" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Atk01" volume="1" />
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<Sound time="2.600478" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="4.033" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1.679744" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="2.753732" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="2.600478" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="4.033" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1.679744" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="2.753732" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="aggrochange">
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<Sound time="0.310642" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.5" />
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<Sound time="1.209635" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.6" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound time="1.1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.08" />
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<Sound time="0.238268" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.08" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Aggrochange" volume="1" />
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<Sound time="0.310642" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.3" />
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<Sound time="0.122996" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="0.310642" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.3" />
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<Sound time="0.122996" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="2.808178" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.4" />
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<Sound time="0.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.5" />
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<Sound time="1.6" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.5" />
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<Sound time="2.8" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.08" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_LCUE" volume="0.08" />
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<Sound time="2.4" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_LCUE" volume="0.08" />
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<Sound time="2.9" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Atk02" volume="1" />
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<Sound time="2.94893" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1.445427" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="2.93925" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1.445427" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="2.93925" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound time="0.472668" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound time="1.13166" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound time="1.690634" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound time="2.313732" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound time="3.596226" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound time="3.86805" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound time="2.890071" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_LCUE" volume="1" />
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<Sound time="2.990071" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.5" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_LCUE" volume="0.08" />
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<Sound time="2.886821" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.08" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Atk03" volume="1" />
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<Sound time="0.472668" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1.13166" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1.690634" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="2.313732" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="3.596226" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="3.86805" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1.484144" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="2.929571" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="0.472668" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1.13166" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1.690634" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="2.313732" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="3.596226" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="3.86805" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1.484144" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="2.929571" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0.24975" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="1.5" />
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<Sound time="0.82806" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="1.2" />
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<Sound time="3.47652" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.5" />
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<Sound time="0.52577" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Wood_SCue" volume="0.3" />
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<Sound time="0.65712" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.08" />
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<Sound time="0.53872" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Wood_MCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Death" volume="1" />
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<Sound time="0.24975" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.8" />
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<Sound time="0.82806" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.8" />
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<Sound time="3.47652" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="0.8" />
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<Sound time="0.03589" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1.55881" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="0.233" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.7" />
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<Sound time="0.83324" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound time="3.44026" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="0.24975" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.8" />
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<Sound time="0.82806" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.8" />
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<Sound time="3.47652" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="0.8" />
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<Sound time="0.03589" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1.55881" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound time="0.450666" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound time="0.701373" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound time="0.167658" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.08" />
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<Sound time="0.378355" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.7" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_DownStart" volume="1" />
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<Sound time="0.450666" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.701373" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.6" />
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<Sound time="0.167658" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.378355" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.4" />
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<Sound time="0.682813" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.7" />
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<Sound time="0.450666" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.701373" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.6" />
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<Sound time="0.167658" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.08" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_DownLoop" volume="1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound time="1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.08" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_DownEnd" volume="1" />
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<Sound time="1" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound time="0.200502" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound time="0.742388" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
|
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
|
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.08" />
|
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Damage" volume="1" />
|
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<Sound time="0.200502" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.742388" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.2" />
|
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<Sound time="0.200502" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.742388" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.2" />
|
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</AnimSound>
|
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<AnimSound animName="KnockBackStart">
|
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<Sound time="0.522905" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="1.5" />
|
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<Sound time="0.653166" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Wood_SCue" volume="1" />
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<Sound time="0.682503" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_SCUE" volume="0.25" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.08" />
|
|
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_KnockBackStart" volume="1" />
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<Sound time="0.522905" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_LCUE" volume="1" />
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<Sound time="0.522905" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.8" />
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<Sound time="0.85612" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.25" />
|
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<Sound time="0.52275" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
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<Sound time="0.522905" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.8" />
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<Sound time="0.85612" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.25" />
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</AnimSound>
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<AnimSound animName="KnockBackLoop">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.08" />
|
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_KnockBackLoop" volume="1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.25" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.25" />
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</AnimSound>
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<AnimSound animName="KnockBackEnd">
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<Sound time="1.3" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound time="1.45" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.08" />
|
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_KnockBackEnd" volume="1" />
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<Sound time="1.067789" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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<Sound time="1.3" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1.45" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1.067789" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1.3" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1.45" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1.067789" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.35" />
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<Sound time="0.430578" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.35" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.06" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Run" volume="2" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.430578" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.430578" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="stun">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_LCUE" volume="0.06" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Stun" volume="1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1.09736" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1.09736" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="UnarmedWait">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.08" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.06" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_UnarmedWait" volume="1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1.14004" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1.14004" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.06" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.08" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Run" volume="2" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound time="0.039977" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.35" />
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<Sound time="0.55782" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.35" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.08" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.06" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Run" volume="2" />
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<Sound time="0.997981" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.15" />
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<Sound time="0.997981" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="1" />
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<Sound time="0.039977" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.55782" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.039977" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.55782" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="SideWalk01">
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<Sound time="0.632899" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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<Sound time="1.114755" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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<Sound time="0.4" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
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<Sound time="0.632899" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_SideStep" volume="2" />
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<Sound time="0.632899" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound time="1.114755" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound time="0.632899" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound time="1.114755" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="SideWalk02">
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<Sound time="0.586908" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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<Sound time="1.088492" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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<Sound time="0.4" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
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<Sound time="0.586908" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_SideStep" volume="2" />
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<Sound time="0.586908" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound time="1.088492" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound time="0.586908" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound time="1.088492" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="Dyingwait">
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<Sound time="0.1" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_DyingWait" volume="1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="angry_Q">
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<Sound time="3.546926" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound time="3.658691" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_SCUE" volume="0.25" />
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<Sound time="0.480794" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RLCUE" volume="0.3" />
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<Sound time="3.703076" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="1.2" />
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<Sound time="3.621169" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.5" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound time="1.779902" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound time="3.559805" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound time="0.428743" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.08" />
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<Sound time="1.974688" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.1" />
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<Sound time="3.715955" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.08" />
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<Sound time="0.415865" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.15" />
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<Sound time="0.493672" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="3.703076" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.3" />
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<Sound time="0.064929" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1.428966" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="2.871347" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="4.365777" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="0.493672" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.064929" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="1.428966" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="2.871347" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="4.365777" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="Fire_Q">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound time="1.831952" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound time="2.89764" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="4.391534" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="laugh_Q">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="4.160515" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="talk_Q">
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<Sound time="1.27194" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_08CUE" volume="0.08" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound time="1.84008" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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