forked from TERA_p3104/Client-Datasheets
52 lines
3.9 KiB
XML
52 lines
3.9 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="LizardWorker_ANI.Anim.LizardWorker_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice14.Archer_Darker_Cue.Archer_Darker_aggrochange" volume="1" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="1.532878" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice14.Archer_Darker_Cue.Archer_Darker_arrowshot" volume="1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Atk04" volume="0.7" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_KnockBackEnd" volume="1" />
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<Sound time="1.642507" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice14.Archer_Darker_Cue.Archer_Darker_arrowShowerStart" volume="1" />
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</AnimSound>
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<AnimSound animName="atk04">
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<Sound time="0.651321" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Archer_Darker_Cue.Archer_Darker_arrowShowerShot" volume="1.4" />
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<Sound time="1.610631" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_KnockBackStart" volume="0.7" />
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<Sound time="2.153567" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_KnockBackStart" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_DownStart" volume="0.7" />
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<Sound time="0.41794" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Archer_Darker_Cue.Archer_Darker_Death" volume="1" />
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<Sound time="0.53063" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Mud" volume="0.5" />
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</AnimSound>
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<AnimSound animName="deathwait" />
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<AnimSound animName="Dyingwait" />
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<AnimSound animName="flinch">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Archer_Darker_Cue.Archer_Darker_Damage" volume="1.3" />
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</AnimSound>
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<AnimSound animName="Idle01" />
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<AnimSound animName="Idle02" />
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<AnimSound animName="KnockbackEnd">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Archer_Darker_Cue.Archer_Darker_chargeArrowLoop" volume="1" />
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</AnimSound>
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<AnimSound animName="KnockbackLoop" />
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<AnimSound animName="KnockbackStart">
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<Sound time="0.701304" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Archer_Darker_Cue.Archer_Darker_Damage" volume="1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Damage" volume="1.5" />
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</AnimSound>
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<AnimSound animName="run" />
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<AnimSound animName="sidewalk01">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Archer_Darker_Cue.Archer_Darker_Run" volume="1" />
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</AnimSound>
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<AnimSound animName="sidewalk02">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Archer_Darker_Cue.Archer_Darker_Run" volume="1" />
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</AnimSound>
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<AnimSound animName="stun">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Archer_Darker_Cue.Archer_Darker_stun" volume="1.5" />
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</AnimSound>
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<AnimSound animName="unarmedwait" />
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<AnimSound animName="Wait" />
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<AnimSound animName="Walk" />
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</AnimSoundData>
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