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2025-03-03 19:44:55 -05:00

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<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Monkey_ANI.Anim.Monkey_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound time="0.231355" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
<Sound time="0.915701" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
<Sound time="1.087858" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
<Sound time="1.58513" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
<Sound time="1.693286" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.2" />
<Sound time="0.871344" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.4" />
<Sound time="0.851064" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_SCUE" volume="0.6" />
<Sound time="0.014841" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Cloth_SCUE" volume="0.2" />
<Sound time="0.246196" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_SCUE" volume="0.4" />
<Sound time="0.595669" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.7" />
<Sound time="0.031105" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Atk01_Cue" volume="1.8" />
</AnimSound>
<AnimSound animName="atk02">
<Sound time="0.40527" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
<Sound time="1.242" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
<Sound time="1.62135" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
<Sound time="2.19672" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
<Sound time="2.25558" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
<Sound time="2.58876" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
<Sound time="1.25523" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_SCUE" volume="0.6" />
<Sound time="1.20933" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
<Sound time="1.94157" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.6" />
<Sound time="2.08548" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_SCUE" volume="0.4" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
<Sound time="0.008945" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Atk02_00_Cue" volume="2" />
<Sound time="1.22608" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Atk02_01_Cue" volume="1.9" />
</AnimSound>
<AnimSound animName="atk03">
<Sound time="0.690311" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.8" />
<Sound time="0.734289" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
<Sound time="1.681799" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
<Sound time="1.960835" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
<Sound time="2.144331" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
<Sound time="2.665704" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
<Sound time="0.895948" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.8" />
<Sound time="1.013325" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
<Sound time="1.645099" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
<Sound time="1.652378" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.DamageArmorHitCUE.Armor_NormalHitCUE" volume="0.4" />
<Sound time="1.689078" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_BigCUE" volume="0.4" />
<Sound time="0.014558" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.1" />
<Sound time="1.071701" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.1" />
<Sound time="0.01188" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Atk03_Cue" volume="2" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.68968" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
<Sound time="0.82436" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
<Sound time="1.72013" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
<Sound time="0.29563" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="1.5" />
<Sound time="0.60014" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="1" />
<Sound time="3.33259" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="1" />
<Sound time="1.50516" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
<Sound time="1.69312" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.05" />
<Sound time="0.00814" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Death_Cue" volume="2" />
</AnimSound>
<AnimSound animName="Dyingwait">
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.1" />
<Sound time="4E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Dyingwait_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="flinch">
<Sound time="0.007541" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
<Sound time="0.097515" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
<Sound time="0.167553" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
<Sound time="0.602755" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
<Sound time="0.782911" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.1" />
<Sound time="0.045245" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Demage_Cue" volume="2" />
</AnimSound>
<AnimSound animName="Idle01">
<Sound time="2.621725" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
<Sound time="2.687845" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
<Sound time="0.631471" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
<Sound time="1.108865" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
<Sound time="1.535001" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
<Sound time="2.841921" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0" />
<Sound time="1.623538" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Turn_S_01" volume="0.4" />
<Sound time="0.249616" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.1" />
<Sound time="1.615679" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.1" />
<Sound time="0.528652" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Idle01_00_Cue" volume="1.2" />
<Sound time="0.300597" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1.5" />
</AnimSound>
<AnimSound animName="Idle02">
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<Sound time="5.872635" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
<Sound time="5.980857" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
<Sound time="0.431615" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
<Sound time="1.202537" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Ice_Jump_01Cue" volume="0.1" />
<Sound time="1.818766" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Snow_Land_00Cue" volume="0.1" />
<Sound time="3.622254" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Ice_Jump_01Cue" volume="0.05" />
<Sound time="6.211943" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_SCUE" volume="0" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.1" />
<Sound time="2.008074" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.05" />
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<Sound time="0.366045" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Idle04_01_Cue" volume="1" />
<Sound time="3.389895" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Wait_Cue" volume="0.4" />
</AnimSound>
<AnimSound animName="Idle03">
<Sound time="4.887232" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound time="6.487943" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
<Sound time="0.749015" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_00Cue" volume="0.4" />
<Sound time="3.763359" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_SCUE" volume="0.8" />
<Sound time="5.619367" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.4" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.05" />
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<Sound time="3.269642" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.05" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Idle03_00_Cue" volume="1.3" />
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</AnimSound>
<AnimSound animName="KnockbackEnd">
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<Sound time="0.432559" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
<Sound time="0.948963" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Knockbackend_Cue" volume="0.8" />
</AnimSound>
<AnimSound animName="KnockbackLoop">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="" volume="1" />
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</AnimSound>
<AnimSound animName="KnockbackStart">
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<Sound time="0.4804" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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</AnimSound>
<AnimSound animName="ReadyAction">
<Sound time="0.68853" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
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</AnimSound>
<AnimSound animName="run">
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</AnimSound>
<AnimSound animName="sidewalk01">
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</AnimSound>
<AnimSound animName="sidewalk02">
<Sound time="0.592735" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
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</AnimSound>
<AnimSound animName="stun">
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