forked from TERA_p3104/Client-Datasheets
92 lines
8.6 KiB
XML
92 lines
8.6 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="NPC_Anon_Rhodos_ANI.Anim.NPC_Anon_Rhodos_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound time="0.26486" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Rhodos_CUE.Rhodos_atk_Cue" volume="1.3" />
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<Sound time="1.00016" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Rhodos_CUE.Rhodos_atk_Cue" volume="1.3" />
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<Sound time="0.36081" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="1" />
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<Sound time="0.9044" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound time="0.1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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<Sound time="0.79021" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="0.665556" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Rhodos_CUE.Rhodos_atk_Cue" volume="1.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Rhodos_CUE.Rhodos_atk_Cue" volume="1.3" />
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<Sound time="0.6" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
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<Sound time="1.05" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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<Sound time="0.665556" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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<Sound time="0.511766" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="1.3" />
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<Sound time="1.251141" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DashAtkStart">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Rhodos_CUE.Rhodos_reaction_Cue" volume="1.3" />
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<Sound time="0.753593" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="DashAtkLoop">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="0.3" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="DashAtkEnd">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Rhodos_CUE.Rhodos_atkM_Cue" volume="1.3" />
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<Sound time="0.15" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="1" />
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<Sound time="0.2" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Rhodos_CUE.Rhodos_death00_Cue" volume="1" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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<Sound time="0.25" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_SCUE" volume="1.3" />
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<Sound time="2.648903" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="0.3" />
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<Sound time="1.218372" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice23.Rhodos_CUE.Rhodos_death01_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Rhodos_CUE.Rhodos_damage_Cue" volume="1.3" />
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</AnimSound>
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<AnimSound animName="jumpatk">
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<Sound time="0.1" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Rhodos_CUE.Rhodos_reaction_Cue" volume="1.3" />
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<Sound time="1.81448" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Rhodos_CUE.Rhodos_atkM_Cue" volume="1.3" />
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<Sound time="0.8" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
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<Sound time="1.65" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
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<Sound time="0.2" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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<Sound time="0.94276" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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<Sound time="1.85" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockbackStart">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Rhodos_CUE.Rhodos_death00_Cue" volume="1.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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<Sound time="0.24106" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_SCUE" volume="1.2" />
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<Sound time="1.5283" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="" volume="1" />
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</AnimSound>
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<AnimSound animName="KnockbackLoop">
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_KnockbackLoop" volume="1" />
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</AnimSound>
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<AnimSound animName="KnockbackEnd">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Rhodos_CUE.Rhodos_reaction_Cue" volume="1.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="RoarStart">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Rhodos_CUE.Rhodos_roar00_Cue" volume="1.3" />
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</AnimSound>
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<AnimSound animName="RoarEnd">
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<Sound time="0.809964" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Rhodos_CUE.Rhodos_roar01_Cue" volume="1.5" />
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<Sound time="0.728018" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound time="0.034873" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="0.506184" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="stun">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Rhodos_CUE.Rhodos_stun_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound time="2.57039" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice23.Rhodos_CUE.Rhodos_reaction_Cue" volume="0.7" />
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<Sound time="2.46383" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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<Sound time="0.1" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice23.Rhodos_CUE.Rhodos_wait_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound time="0.10095" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_NormalCUE" volume="0.3" />
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<Sound time="0.80415" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_NormalCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice23.Rhodos_CUE.Rhodos_walk_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Talk01" />
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</AnimSoundData>
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