Files
2025-03-03 19:44:55 -05:00

139 lines
16 KiB
XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="OrcanMinimi_ANI.Anim.OrcanMinimi_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound time="0.47518" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.6" />
<Sound time="1" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
<Sound time="0.482514" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.6" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Atk01" volume="1.5" />
</AnimSound>
<AnimSound animName="atk02">
<Sound time="1.433671" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound time="1.866904" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
<Sound time="2.004131" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
<Sound time="1.458881" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
<Sound time="0.241927" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.45" />
<Sound time="0.574119" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.4" />
<Sound time="1.19886" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.6" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Atk02" volume="1.5" />
</AnimSound>
<AnimSound animName="atk03">
<Sound time="0.584894" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound time="1.30356" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
<Sound time="1.646527" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
<Sound time="2.004131" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.45" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
<Sound time="0.964049" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound time="0.95" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.5" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Atk03" volume="1.5" />
</AnimSound>
<AnimSound animName="commandreceive">
<Sound time="0.833011" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound time="0.869683" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound time="0.411031" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.5" />
<Sound time="0.482514" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.9" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.35" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Commandreceive" volume="1.5" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.317845" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
<Sound time="0.736544" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
<Sound time="1.2" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_BluntDrop" volume="0.25" />
<Sound time="1.620659" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.6" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.6" />
<Sound time="1.799229" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.4" />
<Sound time="2.997697" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
<Sound time="3.520743" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
<Sound time="3.908443" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Death" volume="1.5" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound time="0.42" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.55" />
<Sound time="0.82" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.55" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_DownEnd" volume="1.5" />
<Sound time="0.1528" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_DownLoop" volume="1" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
<Sound time="0.1" type="normal" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_DownStart" volume="1.5" />
<Sound time="0.4" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.55" />
<Sound time="0.442424" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="0.6" />
</AnimSound>
<AnimSound animName="jumpevasion01">
<Sound time="0.62836" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound time="0.761818" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound time="1.031193" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
<Sound time="1.273795" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Jumpevasion" volume="1.5" />
</AnimSound>
<AnimSound animName="jumpevasion02">
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
<Sound time="0.657456" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound time="0.790914" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound time="1.288411" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Jumpevasion" volume="1.5" />
</AnimSound>
<AnimSound animName="KnockBackEnd">
<Sound time="0.17" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound time="0.6" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.45" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
<Sound time="0.630248" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_KnockBackEnd" volume="1.5" />
<Sound time="1.207565" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound time="1.333" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.45" />
</AnimSound>
<AnimSound animName="KnockBackLoop">
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.2" />
<Sound time="0.15" type="normal" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_KnockBackLoop" volume="1.5" />
</AnimSound>
<AnimSound animName="KnockBackStart">
<Sound time="0.46" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.35" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_KnockBackStart" volume="1.5" />
<Sound time="0.46" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="0.8" />
<Sound time="0.7" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_BluntDrop" volume="0.25" />
</AnimSound>
<AnimSound animName="Run">
<Sound time="0.32" type="normal" radius="0.2" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
<Sound time="0.64" type="normal" radius="0.2" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.1" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Run" volume="2" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound time="2.065" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
<Sound time="3.524548" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
<Sound time="4.971909" type="normal" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
<Sound time="0" type="normal" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_UnarmedWait" volume="1.5" />
</AnimSound>
<AnimSound animName="Wait">
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.15" />
<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Wait" volume="1.5" />
</AnimSound>
<AnimSound animName="Walk">
<Sound time="0" type="normal" radius="0.1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.1" />
<Sound time="0.69525" type="normal" radius="0.1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
<Sound time="1.3716" type="normal" radius="0.1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
<Sound time="2.00934" type="normal" radius="0.2" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.1" />
<Sound time="0" type="normal" radius="0.2" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Run" volume="2" />
</AnimSound>
<AnimSound animName="sidewalk01">
<Sound time="0.327567" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound time="0.681771" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound time="1.021495" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound time="1.366" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound time="0.327567" type="Normal" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_SideWalk" volume="1.5" />
</AnimSound>
<AnimSound animName="sidewalk02">
<Sound time="0.4" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound time="0.681771" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound time="1.065207" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound time="1.366" type="Normal" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound time="0.4" type="Normal" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_SideWalk" volume="1.5" />
</AnimSound>
</AnimSoundData>