forked from TERA_p3104/Client-Datasheets
113 lines
12 KiB
XML
113 lines
12 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="PoporiBrute_ANI.Anim.PoporiBrute_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound time="0.460511" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.5" />
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<Sound time="0.633022" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.15" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="0.584894" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.881102" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.953274" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="1.238504" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="1.783754" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="1.84881" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="1.191541" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.7" />
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<Sound time="1.2" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Cloth_CUE" volume="0.6" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
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<Sound time="1.011011" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.15" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_Atk02" volume="1" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0.251587" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.486736" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.754303" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.827359" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="1.621843" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="1.767955" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="2.473402" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="2.546458" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="3.8" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.85" />
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<Sound time="0.22693" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_StaffDrop_Heavy" volume="0.4" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
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<Sound time="2.125016" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_Death" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound time="0.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.9" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
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<Sound time="0.5" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_DownEnd" volume="1" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound time="0.25" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.15" />
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<Sound time="0.4" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_DownStart" volume="1" />
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<Sound time="0.469112" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
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<Sound time="0.866" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="KnockBackEnd">
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<Sound time="0.8" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.5" />
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<Sound time="0.85" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
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<Sound time="0.7" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_KnockBackEnd" volume="1.1" />
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<Sound time="1.637678" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="KnockBackLoop">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
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<Sound time="0.3" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_KnockBackLoop" volume="1" />
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</AnimSound>
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<AnimSound animName="KnockBackStart">
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<Sound time="0.2" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.4" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.8" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.85" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_KnockBackStart" volume="1" />
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<Sound time="0.7" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_KnockBackStart_1" volume="1.1" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound time="0.318123" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.35" />
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<Sound time="0.722044" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.1" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_Run" volume="2" />
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</AnimSound>
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<AnimSound animName="UnarmedWait">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Grass_Jump_02Cue" volume="0.3" />
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<Sound time="0.480195" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Grass_Jump_02Cue" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_UnarmedWait" volume="1" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
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<Sound time="1.356301" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Cloth_SCUE" volume="0.2" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_Wait" volume="1" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.35" />
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<Sound time="0.46035" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.35" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.1" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_Walk" volume="2" />
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</AnimSound>
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<AnimSound animName="sidewalk01">
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<Sound time="0.242238" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.460511" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.767003" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.998188" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.242238" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_SideWalk" volume="2" />
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</AnimSound>
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<AnimSound animName="sidewalk02">
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<Sound time="0.245854" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.519289" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.781671" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="1.027525" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound time="0.245854" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_SideWalk" volume="2" />
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</AnimSound>
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</AnimSoundData>
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