forked from TERA_p3104/Client-Datasheets
233 lines
28 KiB
XML
233 lines
28 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="ShurianHunter_ANI.Anim.ShurianHunter_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="aggrochange">
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<Sound time="0.367685" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="0.5" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.11015" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_aggrochange" volume="2" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound time="0.19201" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.5603" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.6" />
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<Sound time="0.69875" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="1.21498" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="0.44497" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Claw" volume="0.5" />
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<Sound time="0.44497" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.5" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound time="0.47528" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
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<Sound time="0.18577" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_atk01" volume="2" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="1.516211" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.6" />
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<Sound time="1.644" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="2.628669" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="3.288174" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="3.297932" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="1.171414" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_02Cue" volume="0.8" />
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<Sound time="0.285433" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.1" />
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<Sound time="0.364314" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.5" />
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<Sound time="2.343236" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.3" />
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<Sound time="3.383849" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="0.5" />
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<Sound time="3.583772" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.89574" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="1" />
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<Sound time="1.269812" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
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<Sound time="1.427572" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.5" />
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<Sound time="1.496288" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.6" />
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<Sound time="1.654049" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.5" />
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<Sound time="1.811403" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.6" />
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<Sound time="2.028121" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.5" />
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<Sound time="2.215157" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.6" />
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<Sound time="2.549789" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.5" />
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<Sound time="2.687626" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.6" />
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<Sound time="2.756748" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.5" />
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<Sound time="2.88442" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.6" />
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<Sound time="0.049199" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound time="0.049199" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="2.037879" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound time="1.437331" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="2.855145" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="0.904862" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_atk02_1" volume="2" />
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<Sound time="2.313554" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_atk02_2" volume="2" />
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<Sound time="3.327614" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_atk02_3" volume="2" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound time="0.748144" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.841662" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="1.230575" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="1.324093" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.752446" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.944361" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.280554" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Claw" volume="0.4" />
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<Sound time="0.462711" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Claw" volume="0.4" />
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<Sound time="1.03378" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Claw" volume="0.3" />
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<Sound time="1.01406" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Claw" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
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<Sound time="0.969741" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
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<Sound time="0.255955" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_atk03_1" volume="2" />
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<Sound time="1.023819" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_atk03_2" volume="2" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0.172179" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.423615" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.701561" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="2.461613" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound time="2.521193" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1.813072" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_SCUE" volume="0.6" />
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<Sound time="1.813072" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_LCUE" volume="0.6" />
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<Sound time="2.078692" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.7" />
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<Sound time="2.078692" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.7" />
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<Sound time="2.137479" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.5" />
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<Sound time="0.013118" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="0.013118" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
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<Sound time="0.939605" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="0.939605" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
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<Sound time="0.07953" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_Death_1" volume="1.5" />
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<Sound time="1.952182" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_Death_2" volume="1.5" />
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<Sound time="1.806513" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.6" />
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<Sound time="2.0779" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.8" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound time="0.7168" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="1.2398" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="1.54" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="1.7578" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="0.029" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
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<Sound time="0.029" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="0.9928" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
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<Sound time="0.9928" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="0.2276" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_DownEnd_1" volume="1.5" />
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<Sound time="1.5352" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_DownEnd_2" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound time="0.082537" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_DownLoop" volume="1" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound time="0.343799" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.6" />
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<Sound time="0.343799" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.6" />
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<Sound time="0.007052" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_DownStart" volume="2" />
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<Sound time="0.343799" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Dyingwait">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.085016" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_Dyingwait" volume="1.5" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="0.01006" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_Damage" volume="2" />
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</AnimSound>
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<AnimSound animName="jumpevasion">
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<Sound time="0.88336" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.8" />
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<Sound time="0.92592" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.8" />
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<Sound time="1.22816" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="1.48384" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="0.26736" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.8" />
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<Sound time="0.00768" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound time="0.90656" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="0.00768" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="0.90656" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
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<Sound time="0.244" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_jumpevasion_1" volume="2" />
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<Sound time="0.82936" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_jumpevasion_2" volume="2" />
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</AnimSound>
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<AnimSound animName="KnockbackEnd">
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<Sound time="0.30212" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.02622" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="1.71236" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="2.02722" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.8" />
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<Sound time="2.37328" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="1.20874" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound time="1.48276" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="0.5" />
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<Sound time="1.66192" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Chainmail_MCUE" volume="0.3" />
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<Sound time="0.04394" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound time="0.04394" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="0.70512" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_KnockbackEnd_1" volume="1.5" />
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<Sound time="1.8824" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_KnockbackEnd_2" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockbackLoop">
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound time="0.0726" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_KnockbackLoop" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockbackStart">
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<Sound time="0.429088" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Chainmail_CUE" volume="0.8" />
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<Sound time="0.542073" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.6" />
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<Sound time="0.542073" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.6" />
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<Sound time="0.019705" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_KnockbackStart" volume="2" />
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<Sound time="0.542073" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.6" />
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</AnimSound>
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<AnimSound animName="ReadyAction">
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<Sound time="0.2566" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_SCUE" volume="0.6" />
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<Sound time="0.932095" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="0.6" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.991962" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.213863" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_ReadyAction_1" volume="1.5" />
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<Sound time="0.932095" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_ReadyAction_2" volume="1.5" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound time="0.20846" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.53053" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.18641" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_run" volume="1.5" />
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</AnimSound>
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<AnimSound animName="sidewalk01">
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<Sound time="0.47674" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.05468" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.3" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound time="0.39424" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_sidewalk" volume="1.5" />
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</AnimSound>
|
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<AnimSound animName="sidewalk02">
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<Sound time="0.03729" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.5753" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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|
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.44484" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_sidewalk" volume="1.5" />
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</AnimSound>
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<AnimSound animName="stun">
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|
<Sound time="0.477552" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.8" />
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<Sound time="1.398094" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.6" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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|
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="0.118117" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_Dyingwait" volume="1.5" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound time="0.57914" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.94668" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="4.210381" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="4.42198" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.33754" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="0.3" />
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<Sound time="2.49816" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="0.3" />
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<Sound time="1.71534" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.InWeaponCue.Sword_WeaponCUE" volume="0.7" />
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<Sound time="3.53062" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.InWeaponCue.Sword_WeaponCUE" volume="0.7" />
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<Sound time="0.35188" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_SCUE" volume="0.4" />
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<Sound time="2.5507" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="1" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound time="2.23882" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound time="3.44172" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="2.32806" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="3.93162" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="0.36754" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_unarmedwait_1" volume="1.5" />
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<Sound time="2.66712" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_unarmedwait_3" volume="1.5" />
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<Sound time="3.48634" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_unarmedwait_4" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound time="0.27767" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound time="0.127576" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_Wait" volume="1.5" />
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</AnimSound>
|
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<AnimSound animName="Walk">
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<Sound time="0.047219" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.576806" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.111808" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.66782" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="0.524389" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_sidewalk" volume="1.5" />
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</AnimSound>
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</AnimSoundData>
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