forked from TERA_p3104/Client-Datasheets
79 lines
7.9 KiB
XML
79 lines
7.9 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Starfish_ANI.Anim.Starfish_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound time="0.408295" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="1.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="0.42294" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="1.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.7" />
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<Sound time="1.25" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound time="0.4" type="Normal" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="1" />
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<Sound time="0.94285" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="1.5" />
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<Sound time="0.917175" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="1" />
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<Sound time="1.7" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Leather_L" volume="1" />
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<Sound time="1.5" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_DownStart" volume="1" />
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</AnimSound>
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<AnimSound animName="atk04">
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<Sound time="0.1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="1" />
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<Sound time="1.7" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="0.5" />
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<Sound time="1.9278" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Leather_L" volume="0.5" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_ReadyAction" volume="1" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="1.73471" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Leather_L" volume="0.8" />
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<Sound time="2.73019" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="1" />
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<Sound time="0.1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="1" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_DyingWait" volume="1" />
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<Sound time="2.68058" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Damage" volume="1" />
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</AnimSound>
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<AnimSound animName="Idle01">
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<Sound time="0.027514" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="0.7" />
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<Sound time="0.509861" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="1.5" />
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<Sound time="0.523618" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
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<Sound time="1.226362" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="1.4" />
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<Sound time="2.142622" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="1" />
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<Sound time="2.1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_NormalBody" volume="1" />
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<Sound time="2.852243" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound time="0.5" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_KnockBackEnd" volume="1.2" />
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</AnimSound>
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<AnimSound animName="KnockbackEnd">
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<Sound time="0.720755" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.5" />
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<Sound time="1.637165" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="KnockbackStart">
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<Sound time="0.0404" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="0.7" />
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<Sound time="0.45" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="1" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Damage" volume="1" />
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</AnimSound>
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<AnimSound animName="Modechange01_1">
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<Sound time="0.196122" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="0.7" />
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<Sound time="1.133" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="ReadyAction">
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<Sound time="0.007838" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.5" />
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<Sound time="0.329703" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Turn_S_04" volume="1" />
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<Sound time="0.2" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_DownLoop" volume="1.2" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound time="0.07" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound time="0.58" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound time="0" type="Normal" radius="1" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Run" volume="1" />
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</AnimSound>
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<AnimSound animName="sidewalk01">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.5" />
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<Sound time="0.25825" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="1" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_SideWalk" volume="1" />
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</AnimSound>
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<AnimSound animName="sidewalk02">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.5" />
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<Sound time="0.25" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Mud_SCUE" volume="1" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_SideWalk" volume="1" />
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</AnimSound>
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<AnimSound animName="stun">
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<Sound time="0.9" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound time="2.209584" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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</AnimSound>
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</AnimSoundData>
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