Files
2025-03-03 19:44:55 -05:00

131 lines
14 KiB
XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="SummonedHellhound_ANI.Anim.SummonedHellhound_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound time="0.476456" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.45" />
<Sound time="1.252614" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
<Sound time="0.279" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.75" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_Atk01" volume="1" />
</AnimSound>
<AnimSound animName="atk02">
<Sound time="0.577292" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.38" />
<Sound time="2.026882" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.6" />
<Sound time="2.880455" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
<Sound time="3.514275" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
<Sound time="1.926545" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.5" />
<Sound time="1.926545" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.35" />
<Sound time="1.926545" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_BluntDrop" volume="0.3" />
<Sound time="0.583652" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.7" />
<Sound time="1.05" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.7" />
<Sound time="1.4" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
<Sound time="1.658249" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_Atk02" volume="1" />
</AnimSound>
<AnimSound animName="atk03">
<Sound time="0.319411" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
<Sound time="1.939012" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound time="2.461063" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
<Sound time="1.727759" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.65" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
<Sound time="1.102362" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_Atk03" volume="1" />
</AnimSound>
<AnimSound animName="commandreceive">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_Commandreceive" volume="1.1" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.38" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.8" />
<Sound time="1.554806" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.5" />
<Sound time="0.85" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.2" />
<Sound time="2.8" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.25" />
<Sound time="3.15" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Chainmail_LCUE" volume="0.5" />
<Sound time="0.420886" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.47" />
<Sound time="0.420886" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_Death" volume="1.5" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound time="0.277051" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound time="1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_DownEnd" volume="0.8" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.13" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_DownLoop" volume="1" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound time="0.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.8" />
<Sound time="0.65" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Chainmail_SCUE" volume="0.35" />
<Sound time="0.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.4" />
<Sound time="0.65" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.23" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_DownStart" volume="1.14" />
</AnimSound>
<AnimSound animName="KnockBackEnd">
<Sound time="0.507059" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound time="0.985023" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
<Sound time="1.3" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_KnockBackEnd" volume="1" />
</AnimSound>
<AnimSound animName="KnockBackLoop">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.15" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_KnockBackLoop" volume="1" />
</AnimSound>
<AnimSound animName="KnockBackStart">
<Sound time="0.45" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.85" />
<Sound time="1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.5" />
<Sound time="0.65" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_KnockBackStart" volume="1.1" />
</AnimSound>
<AnimSound animName="Run">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_Run" volume="2" />
<Sound time="0.453157" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
<Sound time="0.013485" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound time="0.494944" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="run01">
<Sound time="0.20994" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound time="0.52434" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound time="0.20994" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_Run" volume="2" />
</AnimSound>
<AnimSound animName="Spawn">
<Sound time="0.168792" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.3" />
<Sound time="0.168792" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.2" />
<Sound time="0.38159" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.35" />
<Sound time="0.623829" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound time="0.844064" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound time="0.05" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Sliding" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_Spawn" volume="0.9" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.12" />
<Sound time="0.231158" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.2" />
<Sound time="1.382691" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.15" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_UnarmedWait" volume="0.7" />
</AnimSound>
<AnimSound animName="Wait">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.12" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.07" />
<Sound time="0.2" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_Wait" volume="0.8" />
</AnimSound>
<AnimSound animName="Walk">
<Sound time="0.674513" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound time="1.402477" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound time="0.674513" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.FootStep_Crawl" volume="0.1" />
<Sound time="0.674513" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_Run" volume="2" />
</AnimSound>
<AnimSound animName="sidewalk01">
<Sound time="0.555961" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound time="0.921126" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound time="0.555961" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_SideWalk" volume="2" />
<Sound time="0.921126" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_SideWalk" volume="2" />
</AnimSound>
<AnimSound animName="sidewalk02">
<Sound time="0.42198" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound time="0.957798" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound time="0.42198" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_SideWalk" volume="2" />
<Sound time="0.957798" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice11.SummonedHellhound_Cue.SummonedHellhound_SideWalk" volume="2" />
</AnimSound>
</AnimSoundData>