forked from TERA_p3104/Client-Datasheets
157 lines
16 KiB
XML
157 lines
16 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="SyreneOfWind_ANI.Anim.SyreneOfWind_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="aggrochange">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.2" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_Aggrochange" volume="1" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_LCUE" volume="0.15" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.35" />
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<Sound time="0.724438" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Staff_SCUE" volume="0.4" />
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<Sound time="0.517492" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Staff_SCUE" volume="0.3" />
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<Sound time="1.237371" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Staff_SCUE" volume="0.3" />
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<Sound time="1.15" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_08CUE" volume="0.8" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="0.59789" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Staff_LCUE" volume="0.4" />
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<Sound time="0.84541" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Staff_LCUE" volume="0.3" />
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<Sound time="0.7" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_Hit" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.15" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_Atk02" volume="1" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound time="0.57046" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Staff_LCUE" volume="0.4" />
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<Sound time="1.029105" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Staff_LCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.35" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.15" />
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<Sound time="0.5" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_06CUE" volume="0.35" />
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<Sound time="1.021989" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_07CUE" volume="0.35" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_Atk03" volume="1" />
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</AnimSound>
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<AnimSound animName="atk04">
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<Sound time="0.3" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_Swish" volume="0.4" />
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<Sound time="0.74314" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_Hit" volume="0.5" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.35" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.15" />
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<Sound time="0.06" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_Atk04" volume="0.8" />
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</AnimSound>
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<AnimSound animName="atk05">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.35" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.15" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_Atk05" volume="0.9" />
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<Sound time="0.75786" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="atk06">
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<Sound time="0.55004" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Staff_SCUE" volume="0.25" />
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<Sound time="0.778764" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Staff_LCUE" volume="0.4" />
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<Sound time="0.394748" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_09CUE" volume="0.5" />
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<Sound time="0.6" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="0.6" />
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<Sound time="1" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.35" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.15" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_Atk06" volume="1" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.15" />
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<Sound time="1.108595" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.15" />
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<Sound time="1.108595" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.35" />
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<Sound time="1.296444" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.6" />
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<Sound time="1.296444" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_04CUE" volume="0.6" />
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<Sound time="0.928064" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_01CUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_Death" volume="1.5" />
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<Sound time="1.314334" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Ice_LCUE" volume="0.6" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.35" />
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<Sound time="0.5" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_DownEnd" volume="1" />
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<Sound time="0.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_09CUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.15" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_DownLoop" volume="1" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.15" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_01CUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_DownStart" volume="1" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_05CUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.35" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.15" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_Damage" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackEnd">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.35" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.15" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_10CUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_KnockBackEnd" volume="0.9" />
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</AnimSound>
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<AnimSound animName="KnockBackLoop">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="KnockBackStart">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_06CUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.35" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.15" />
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<Sound time="1.18883" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.2" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_KnockBackStart" volume="1" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.15" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_08CUE" volume="0.35" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_Run" volume="2" />
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</AnimSound>
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<AnimSound animName="stun">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_LCUE" volume="0.15" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_Stun" volume="1" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.2" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_LCUE" volume="0.07" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_UnarmedWait" volume="1" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_LCUE" volume="0.07" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.2" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_Wait" volume="1" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.1" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_07CUE" volume="0.2" />
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<Sound time="0.75" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_05CUE" volume="0.2" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_Run" volume="2" />
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</AnimSound>
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<AnimSound animName="Dyingwait">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_LCUE" volume="0.25" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
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<Sound time="0.2" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_DyingWait" volume="1.15" />
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</AnimSound>
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<AnimSound animName="sidewalk01">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.2" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_00CUE" volume="0.55" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_SideWalk" volume="2" />
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</AnimSound>
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<AnimSound animName="sidewalk02">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_SCUE" volume="0.2" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_07CUE" volume="0.55" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_SideWalk" volume="2" />
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</AnimSound>
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<AnimSound animName="ReadyAction">
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice_LCUE" volume="0.25" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice09.SyreneOfWind_Cue.SyreneOfWind_ReadyAction" volume="1" />
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</AnimSound>
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</AnimSoundData>
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