forked from TERA_p3104/Client-Datasheets
185 lines
22 KiB
XML
185 lines
22 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="TorturedSouls_ANI.Anim.TorturedSouls_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound time="0.108359" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound time="1.534712" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="1.224069" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.ToothedWaheel_Shot" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.ToothedWaheel_Long" volume="0.15" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_CarriageHeavy_SCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound time="1.66819" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="2.726124" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.25" />
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<Sound time="1.602216" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.25" />
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<Sound time="1.602216" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound time="1.2" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.5" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.ToothedWaheel_Long" volume="0.2" />
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<Sound time="1.35" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.ToothedWaheel_Shot" volume="0.25" />
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<Sound time="2.415442" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0" />
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<Sound time="2.415442" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0" />
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<Sound time="1.417086" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Metal_L" volume="0.3" />
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<Sound time="0.25" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_Atk02" volume="1.3" />
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</AnimSound>
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<AnimSound animName="commandreceive">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0.94121" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.ToothedWaheel_Long" volume="0.15" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="0.938038" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_Commandreceive" volume="1" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound time="3.962582" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound time="1.356953" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_LCUE" volume="0.8" />
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<Sound time="1.356953" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.8" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="2.613487" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="2.869335" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="2.093934" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.ToothedWaheel_Long" volume="0.15" />
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<Sound time="1.900083" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_SCUE" volume="0.7" />
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<Sound time="1.900083" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Chainmail_SCUE" volume="0.6" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_Death" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound time="0.74" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.ToothedWaheel_Shot" volume="0.08" />
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<Sound time="0.4" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_DownEnd" volume="1.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound time="0.219076" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.6" />
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<Sound time="0.341483" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.6" />
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<Sound time="0.512914" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound time="0.748305" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_DownStart" volume="1" />
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<Sound time="0.90266" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.25" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_DownLoop" volume="1.3" />
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</AnimSound>
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<AnimSound animName="jumpevasion">
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<Sound time="0.18411" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.51034" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound time="0.94214" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound time="1.12931" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound time="1.43429" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound time="1.68181" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.45" />
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<Sound time="0.26265" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="0.45" />
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<Sound time="0.78" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="0.4" />
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<Sound time="0.782" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.ToothedWaheel_Shot" volume="0.08" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0.5" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="0.64022" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_Jumpevasion" volume="1" />
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</AnimSound>
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<AnimSound animName="KnockBackEnd">
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<Sound time="0.21" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound time="0.75" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.ToothedWaheel_Shot" volume="0.05" />
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<Sound time="0.25" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_KnockBackEnd" volume="1.3" />
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<Sound time="1.020267" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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</AnimSound>
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<AnimSound animName="KnockBackLoop">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.25" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_KnockBackLoop" volume="1.3" />
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</AnimSound>
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<AnimSound animName="KnockBackStart">
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<Sound time="0.12376" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.7" />
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<Sound time="0.12376" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Carriage_Wheel" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_KnockBackStart" volume="1" />
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<Sound time="1.527881" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.3" />
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<Sound time="1.504743" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_Down" volume="1" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound time="0.308851" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.688481" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.2" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.2" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.1" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_Run" volume="2" />
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</AnimSound>
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<AnimSound animName="sidestep01">
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<Sound time="0.286244" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.497183" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.884351" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.93" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.1" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_SideStep" volume="2" />
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</AnimSound>
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<AnimSound animName="sidestep02">
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<Sound time="0.299053" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.51557" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.790762" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.1" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_SideStep" volume="2" />
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</AnimSound>
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<AnimSound animName="UnarmedWait">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.1" />
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<Sound time="1.99547" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.1" />
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<Sound time="1.99547" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.12" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.12" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_UnarmedWait" volume="0.8" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.1" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.15" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.ToothedWaheel_Shot" volume="0.05" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_Wait" volume="1" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound time="0.652675" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.15" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.15" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.07" />
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<Sound time="0" type="normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_Run" volume="2" />
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</AnimSound>
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<AnimSound animName="sidewalk01">
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<Sound time="0.354204" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.674531" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.987481" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1.302891" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.354204" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_SideWalk" volume="2" />
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<Sound time="0.987481" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_SideWalk" volume="2" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.ToothedWaheel_Shot" volume="0.07" />
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</AnimSound>
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<AnimSound animName="sidewalk02">
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<Sound time="0.30817" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.701168" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1.002098" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="1.319966" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound time="0.30817" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_SideWalk" volume="2" />
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<Sound time="1.002098" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_SideWalk" volume="2" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.ToothedWaheel_Shot" volume="0.07" />
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</AnimSound>
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<AnimSound animName="atk02_1">
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<Sound time="0.643386" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound time="0.396003" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.65" />
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<Sound time="0.396003" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_MCUE" volume="0.75" />
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<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound time="0.3" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice05.TorturedSouls_Cue.TorturedSouls_Atk02_1" volume="1.3" />
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</AnimSound>
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</AnimSoundData>
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