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2025-03-03 19:44:55 -05:00

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<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="VampirGentleman_ANI.Anim.VampirGentleman_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="aggrochange">
<Sound time="0.4" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
<Sound time="0.34" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_Aggrochange" volume="1" />
</AnimSound>
<AnimSound animName="atk01">
<Sound time="0.506503" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
<Sound time="1.001969" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
<Sound time="1.375101" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
<Sound time="0.56905" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.4" />
<Sound time="0.854954" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Staff_SCUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
<Sound time="0.4" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_Atk01" volume="1" />
</AnimSound>
<AnimSound animName="atk03">
<Sound time="0.306983" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
<Sound time="1.408259" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
<Sound time="1.783754" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0" />
<Sound time="2.033" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
<Sound time="0.35" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_09CUE" volume="0.7" />
<Sound time="1.231388" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0" />
<Sound time="0.4" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_Atk03" volume="1" />
<Sound time="0.371836" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="0.3" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound time="0.354112" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
<Sound time="0.075202" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
<Sound time="0.251329" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
<Sound time="0.587157" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
<Sound time="0.72" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.7" />
<Sound time="0.1" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_DownStart" volume="1" />
<Sound time="0.717021" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_DownLoop" volume="1" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound time="0.55" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
<Sound time="0.75" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
<Sound time="1.1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
<Sound time="1.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
<Sound time="0.3" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_DownEnd" volume="1" />
</AnimSound>
<AnimSound animName="flinch">
<Sound time="0.119311" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.3" />
<Sound time="0.653166" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_Damage" volume="1.5" />
</AnimSound>
<AnimSound animName="Idle">
<Sound time="1.277326" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.3" />
<Sound time="2.746793" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.3" />
<Sound time="1.387121" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.15" />
<Sound time="1.91599" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.15" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_Idle" volume="1" />
</AnimSound>
<AnimSound animName="KnockBackStart">
<Sound time="0.4" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.7" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_KnockBackStart" volume="1" />
<Sound time="0.85" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_StaffDrop_Heavy" volume="0.2" />
<Sound time="0.46423" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_KnockBackStart_1" volume="1.1" />
<Sound time="0.427662" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
</AnimSound>
<AnimSound animName="KnockBackLoop">
<Sound time="1.36712" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_KnockBackLoop" volume="1" />
</AnimSound>
<AnimSound animName="KnockBackEnd">
<Sound time="0.65" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.4" />
<Sound time="0.9" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
<Sound time="1.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
<Sound time="2.1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
<Sound time="2.254378" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
<Sound time="0.4" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_KnockBackEnd" volume="1" />
<Sound time="2.64249" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="Run">
<Sound time="0.20636" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.65" />
<Sound time="0.55202" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.65" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_Run" volume="2" />
</AnimSound>
<AnimSound animName="stun">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_Stun" volume="1" />
</AnimSound>
<AnimSound animName="UnarmedWait">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_Wait" volume="1" />
</AnimSound>
<AnimSound animName="Wait">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_Wait" volume="1" />
</AnimSound>
<AnimSound animName="Walk">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.6" />
<Sound time="0.513711" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.6" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_Run" volume="2" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.194965" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.4" />
<Sound time="0.451326" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.4" />
<Sound time="1.245822" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.4" />
<Sound time="1.433671" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
<Sound time="0.249246" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Wood_SCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_Death" volume="1.5" />
</AnimSound>
<AnimSound animName="Dyingwait">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
<Sound time="0.367613" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_DyingWait" volume="1.2" />
</AnimSound>
<AnimSound animName="ReadyAction">
<Sound time="0.95" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
<Sound time="0.9" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_ReadyAction" volume="1" />
</AnimSound>
<AnimSound animName="sidewalk01">
<Sound time="0.414854" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
<Sound time="1.05783" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
<Sound time="0.414854" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
<Sound time="0.414854" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_SideWalk" volume="2" />
</AnimSound>
<AnimSound animName="sidewalk02">
<Sound time="0.844325" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
<Sound time="1.366" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
<Sound time="0.844325" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
<Sound time="0.844325" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_SideWalk" volume="2" />
</AnimSound>
<AnimSound animName="atk03_1">
<Sound time="0.219618" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.75" />
<Sound time="0.612868" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.35" />
<Sound time="0.849286" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.35" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_Atk03_1" volume="1.25" />
</AnimSound>
<AnimSound animName="atk02_1">
<Sound time="0.51" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.7" />
<Sound time="0.55" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.7" />
<Sound time="0.8" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
<Sound time="0.528045" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.4" />
<Sound time="0.786457" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.4" />
<Sound time="0.237181" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice01.VampirGentleman_Cue.VampirGentleman_Atk02" volume="1" />
</AnimSound>
<AnimSound animName="atk02_2">
<Sound time="0.184" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.65" />
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</AnimSound>
<AnimSound animName="atk02_3">
<Sound time="0.084111" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
<Sound time="0.337367" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
<Sound time="0.617616" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
</AnimSound>
</AnimSoundData>