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2025-03-03 19:44:55 -05:00

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<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="VampirLady_ANI.Anim.VampirLady_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="aggrochange">
<Sound time="0.313192" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="1.533" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_Aggrochange" volume="1" />
</AnimSound>
<AnimSound animName="atk01">
<Sound time="0.138239" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0.61388" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0.955927" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="1.366" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
<Sound time="0.509518" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.4" />
<Sound time="0.594483" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.6" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_Atk01" volume="1" />
</AnimSound>
<AnimSound animName="atk02">
<Sound time="0.899196" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="1.740451" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
<Sound time="0.740215" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.4" />
<Sound time="0.844915" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_SCUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_Atk02" volume="1" />
</AnimSound>
<AnimSound animName="atk03">
<Sound time="1.421773" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="2.30351" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Climb_CUE" volume="0.45" />
<Sound time="0.5" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Gravel_Jump_00Cue" volume="0.6" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
<Sound time="1.453182" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
<Sound time="1.466607" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_MCUE" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_Atk03" volume="1" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.322237" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0.601724" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="1.740643" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="1.998755" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="3.4" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.7" />
<Sound time="0.308121" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_StaffDrop_Heavy" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
<Sound time="0.3" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Wood_MCUE" volume="0.2" />
<Sound time="3.115896" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_Death" volume="1.5" />
<Sound time="3.447005" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound time="0.7" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="1.1" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
<Sound time="0.6" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_DownEnd" volume="0.8" />
<Sound time="1.789681" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
<Sound time="0.0001" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_DownLoop" volume="1" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound time="0.24506" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0.45" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0.6" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.6" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
<Sound time="0.07" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_DownStart" volume="1" />
<Sound time="0.645" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
</AnimSound>
<AnimSound animName="flinch">
<Sound time="0.11652" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
<Sound time="1.031193" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_Damage" volume="1.5" />
</AnimSound>
<AnimSound animName="Idle">
<Sound time="0.344852" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
<Sound time="1.928685" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
<Sound time="1.2" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_Idle" volume="1" />
</AnimSound>
<AnimSound animName="jumpevasion">
<Sound time="0.108258" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0.227467" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0.390784" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0.618354" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="1.025666" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
<Sound time="0.629304" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_Jumpevasion" volume="1" />
</AnimSound>
<AnimSound animName="KnockBackEnd">
<Sound time="0.45" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="1.2" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="1.4" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
<Sound time="0.4" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_KnockBackEnd" volume="1" />
<Sound time="0.830426" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
</AnimSound>
<AnimSound animName="KnockBackLoop">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.2" />
<Sound time="0.2" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_KnockBackLoop" volume="1" />
</AnimSound>
<AnimSound animName="KnockBackStart">
<Sound time="0.6" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.65" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
<Sound time="1.00555" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_KnockBackStart" volume="1" />
<Sound time="0.6" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_KnockBackStart_1" volume="1" />
<Sound time="0.67992" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
</AnimSound>
<AnimSound animName="Run">
<Sound time="0.193185" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.5" />
<Sound time="0.6" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_Run" volume="2" />
</AnimSound>
<AnimSound animName="stun">
<Sound time="0.375495" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0.7331" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="1.498524" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="1.776639" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="2.033" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_Stun" volume="1" />
</AnimSound>
<AnimSound animName="UnarmedWait">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.2" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_UnarmedWait" volume="1" />
</AnimSound>
<AnimSound animName="Wait">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_UnarmedWait" volume="1" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
</AnimSound>
<AnimSound animName="Walk">
<Sound time="0.6" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.5" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_Walk" volume="2" />
</AnimSound>
<AnimSound animName="SideWalk01">
<Sound time="0.449562" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0.963273" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
<Sound time="0.449562" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_SideStep" volume="2" />
</AnimSound>
<AnimSound animName="SideWalk02">
<Sound time="0.346778" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0.94127" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.4" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
<Sound time="0.346778" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_SideStep" volume="2" />
</AnimSound>
<AnimSound animName="Dyingwait">
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_DyingWait" volume="0.9" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
</AnimSound>
<AnimSound animName="ReadyAction">
<Sound time="1.11937" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.45" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice03.VampirLady_Cue.VampirLady_ReadyAction" volume="1" />
</AnimSound>
</AnimSoundData>