Files
2025-03-03 19:44:55 -05:00

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<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Castanic_F_ANI.Anim.Castanic_F_Share_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="fall" />
<AnimSound animName="JumpEnd">
<Sound time="0.0071" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.8" />
<Sound time="0.032" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="1.5" />
<Sound time="0.1012" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
<Sound time="1E-06" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.25" />
<Sound time="0.952" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="0.0071" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.15" />
<Sound time="0.0071" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.FootSteps_Monster_Cue.BigMonStep_NormalBody" volume="0.4" />
</AnimSound>
<AnimSound animName="JumpEndLand">
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<Sound time="0.096593" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="1" />
<Sound time="0.342812" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="1E-06" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
</AnimSound>
<AnimSound animName="JumpLoop" />
<AnimSound animName="JumpStart">
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<Sound time="0.01848" type="Normal" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.JumpCue" volume="0.8" />
<Sound time="0.01272" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_S_09CUE" volume="0.2" />
</AnimSound>
<AnimSound animName="land">
<Sound time="0.031197" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="1" />
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<Sound time="1E-06" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.25" />
<Sound time="0.108258" type="Normal" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.DamageCUE" volume="1" />
<Sound time="0.031197" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.3" />
<Sound time="0.031197" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.FootSteps_Monster_Cue.BigMonStep_NormalBody" volume="1" />
</AnimSound>
<AnimSound animName="Pickup">
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</AnimSound>
<AnimSound animName="ride" />
<AnimSound animName="Slide" />
<AnimSound animName="swim">
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<Sound time="0.9691" type="Normal" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.SwimmingCue" volume="0.5" />
</AnimSound>
<AnimSound animName="swimDeath" />
<AnimSound animName="swimDeathWait" />
<AnimSound animName="swimLoop">
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</AnimSound>
<AnimSound animName="bug">
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<Sound time="0.4858" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.8" />
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</AnimSound>
<AnimSound animName="campitemUse">
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</AnimSound>
<AnimSound animName="charge" />
<AnimSound animName="climbdown">
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<Sound time="0.400923" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbStart00Cue" volume="0.2" />
<Sound time="0.400923" type="Normal" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbStart01Cue" volume="0.2" />
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<Sound time="0.400923" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
</AnimSound>
<AnimSound animName="climbEnd">
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<Sound time="5.370994" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound time="6.320801" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound time="3.490586" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="4.742249" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="1.083519" type="Normal" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbEndCue" volume="0.5" />
<Sound time="2.868627" type="Normal" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.StandUpCUE" volume="0.3" />
<Sound time="4.870421" type="Normal" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.StandUpCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="ClimbLoop" />
<AnimSound animName="climbup">
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<Sound time="0.365437" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbStart00Cue" volume="0.2" />
<Sound time="0.365437" type="Normal" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbStart01Cue" volume="0.2" />
<Sound time="1E-06" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
<Sound time="0.365437" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
</AnimSound>
<AnimSound animName="enchant" />
<AnimSound animName="Herb">
<Sound time="0.24816" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Herb_CUE" volume="0.4" />
<Sound time="1.47512" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Herb_CUE" volume="0.5" />
</AnimSound>
<AnimSound animName="mine">
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<Sound time="0.500338" type="Normal" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.AttackMCue" volume="1" />
</AnimSound>
<AnimSound animName="recall">
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</AnimSound>
<AnimSound animName="Craft_energy">
<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="Quest_Skill.QuestCUE.Quest_InstallationBombCue" volume="0.3" />
</AnimSound>
<AnimSound animName="Craft_metal">
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</AnimSound>
<AnimSound animName="Craft_sew">
<Sound time="0.370147" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.4" />
<Sound time="1E-06" type="Normal" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="summonPet">
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<AnimSound animName="Throw_Q">
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</AnimSound>
<AnimSound animName="unarmedrun">
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<AnimSound animName="unarmedwait" />
<AnimSound animName="Walk">
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<AnimSound animName="SitEnd">
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</AnimSound>
<AnimSound animName="SitLoop" />
<AnimSound animName="SitStart">
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</AnimSound>
<AnimSound animName="PvpAttackshotMove">
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</AnimSound>
<AnimSound animName="PvpAttackshotStand">
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</AnimSound>
<AnimSound animName="PvpBuffShotMove">
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</AnimSound>
<AnimSound animName="PvpBuffShotStand">
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</AnimSound>
<AnimSound animName="PvpCastingMove">
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<AnimSound animName="PvpCastingStand" />
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<AnimSound animName="R01idle02">
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</AnimSound>
<AnimSound animName="R01Jump01" />
<AnimSound animName="R01JumpEnd" />
<AnimSound animName="R01JumpEndLand" />
<AnimSound animName="R01JumpStart" />
<AnimSound animName="R01Run" />
<AnimSound animName="R01RunFast" />
<AnimSound animName="R01talk" />
<AnimSound animName="R01TurnL" />
<AnimSound animName="R01TurnR" />
<AnimSound animName="R01unarmedWait" />
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<AnimSound animName="School_SitLoop">
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</AnimSound>
<AnimSound animName="School_SitStart">
<Sound time="0.319" type="FootStep" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound time="1E-06" type="Rustle" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound time="1.61436" type="FallDown" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
<Sound time="1E-06" type="voice" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Castanic_F_SmileCue" volume="0.7" />
</AnimSound>
</AnimSoundData>