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2025-03-03 19:44:55 -05:00

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<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="HealSpirit_ANI.Anim.HealSpirit_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound time="0.1497" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.7" />
<Sound time="0.37995" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.7" />
<Sound time="0.8635" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="0.7" />
<Sound time="2.078327" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.7" />
<Sound time="0.005826" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
<Sound time="0.995976" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
<Sound time="2.055276" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
<Sound time="1.024099" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0.7" />
<Sound time="0.057499" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_Atk01_00Cue" volume="1" />
<Sound time="0.731024" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_Atk01_01Cue" volume="1" />
</AnimSound>
<AnimSound animName="atk02">
<Sound time="0.716226" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0.7" />
<Sound time="1.090501" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0.7" />
<Sound time="0.882525" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="0.7" />
<Sound time="0.013824" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound time="0.808524" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound time="0.032325" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_Atk01_00Cue" volume="1" />
<Sound time="0.944149" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_Atk02_00Cue" volume="1" />
</AnimSound>
<AnimSound animName="atk03">
<Sound time="0.284075" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0.7" />
<Sound time="0.701923" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="1" />
<Sound time="0.532925" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
<Sound time="0.011776" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound time="0.535301" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_Atk02_00Cue" volume="1" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.01113" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_04CUE" volume="1" />
<Sound time="0.26935" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="1" />
<Sound time="0.00476" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound time="0.00315" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_DeathCue" volume="1" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound time="0.5505" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
<Sound time="0.348451" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Jump" volume="0.7" />
<Sound time="0.75255" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
<Sound time="1.052251" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.7" />
<Sound time="0.010424" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound time="1.052251" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound time="0.184727" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_DownEnd_00Cue" volume="1" />
<Sound time="0.9198" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_DownEnd_01Cue" volume="1" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound time="0.018578" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound time="0.0654" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
<Sound time="0.5346" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_LCUE" volume="1" />
<Sound time="0.5346" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_SCUE" volume="1" />
<Sound time="0.85092" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.7" />
<Sound time="0.85092" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.8" />
<Sound time="0.04632" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_DownStartCue" volume="1" />
</AnimSound>
<AnimSound animName="Idle">
<Sound time="0.065058" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_DryDown_S_01" volume="0.6" />
<Sound time="1.445897" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_DryDown_S_01" volume="0.6" />
<Sound time="2.077711" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.7" />
<Sound time="0.202053" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Turn_S_01" volume="0.7" />
<Sound time="0.038978" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound time="1.302597" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound time="0.026081" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_Idle_00Cue" volume="1" />
<Sound time="1.21805" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_Idle_01Cue" volume="1" />
<Sound time="2.142908" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_Idle_02Cue" volume="1" />
</AnimSound>
<AnimSound animName="KnockbackEnd">
<Sound time="0.5505" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
<Sound time="0.348451" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Jump" volume="0.7" />
<Sound time="0.75255" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
<Sound time="1.052251" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.7" />
<Sound time="0.010424" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound time="1.052251" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound time="0.184727" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_DownEnd_00Cue" volume="1" />
<Sound time="0.9198" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_DownEnd_01Cue" volume="1" />
</AnimSound>
<AnimSound animName="KnockbackLoop">
<Sound time="0.018578" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="KnockbackStart">
<Sound time="0.0654" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
<Sound time="0.5346" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_LCUE" volume="1" />
<Sound time="0.5346" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_SCUE" volume="1" />
<Sound time="0.85092" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.7" />
<Sound time="0.85092" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.8" />
<Sound time="0.04632" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_DownStartCue" volume="1" />
</AnimSound>
<AnimSound animName="run">
<Sound time="0.187799" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0.5" />
<Sound time="0.338101" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0.5" />
<Sound time="0.678474" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0.5" />
<Sound time="0.833424" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0.5" />
<Sound time="0.0094" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_01CUE" volume="0.5" />
<Sound time="0.0094" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_RunCue" volume="1" />
</AnimSound>
<AnimSound animName="Wait">
<Sound time="0.1366" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0" />
<Sound time="0.384939" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0" />
<Sound time="0.85375" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0" />
<Sound time="1.071081" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0" />
<Sound time="0.03415" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0" />
<Sound time="0.037292" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_WaitCue" volume="0" />
</AnimSound>
</AnimSoundData>