Files
2025-03-03 19:44:55 -05:00

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<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="NukesSpirit_ANI.Anim.NukesSpirit_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound time="0.766526" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_Steel" volume="0.4" />
<Sound time="1.098201" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_Steel" volume="0.4" />
<Sound time="2.676549" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_Steel" volume="0.4" />
<Sound time="0.022649" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Fire_LCUE" volume="0.3" />
<Sound time="2.230626" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Fire_LCUE" volume="0.3" />
<Sound time="0.034224" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
<Sound time="2.5165" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
<Sound time="0.114249" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.NukesSpirit_Cue.NukesSpirit_Atk01_00Cue" volume="1" />
<Sound time="2.584949" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.NukesSpirit_Cue.NukesSpirit_Atk01_01Cue" volume="1" />
</AnimSound>
<AnimSound animName="atk02">
<Sound time="0.597772" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound time="1.402672" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound time="2.122253" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound time="2.755978" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound time="3.89035" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound time="5.134189" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_Steel" volume="0.4" />
<Sound time="0.036489" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Fire_LCUE" volume="0.3" />
<Sound time="2.670658" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Fire_LCUE" volume="0.3" />
<Sound time="0.110003" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
<Sound time="2.463531" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
<Sound time="0.694897" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.7" />
<Sound time="1.499797" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.7" />
<Sound time="2.207572" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.7" />
<Sound time="2.878322" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.7" />
<Sound time="4.0245" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.7" />
<Sound time="0" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.NukesSpirit_Cue.NukesSpirit_Atk02_00Cue" volume="1" />
<Sound time="1.20735" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.NukesSpirit_Cue.NukesSpirit_Atk02_01Cue" volume="1" />
<Sound time="1.975761" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.NukesSpirit_Cue.NukesSpirit_Atk02_01Cue" volume="1" />
<Sound time="2.719489" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.NukesSpirit_Cue.NukesSpirit_Atk02_01Cue" volume="1" />
<Sound time="3.817373" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.NukesSpirit_Cue.NukesSpirit_Atk02_02Cue" volume="1" />
</AnimSound>
<AnimSound animName="atk03">
<Sound time="0.425326" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_Steel" volume="0.2" />
<Sound time="3.167325" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_Steel" volume="0.4" />
<Sound time="5.539501" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_Steel" volume="0.2" />
<Sound time="2.751799" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound time="3.002624" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.7" />
<Sound time="4.767424" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
<Sound time="0.0549" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Fire_LCUE" volume="0.3" />
<Sound time="0.0549" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
<Sound time="2.523001" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Fire_LCUE" volume="0.3" />
<Sound time="2.523001" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
<Sound time="1E-06" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.NukesSpirit_Cue.NukesSpirit_Atk03_00Cue" volume="1" />
<Sound time="1.933576" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.NukesSpirit_Cue.NukesSpirit_Atk03_01Cue" volume="1" />
<Sound time="3.6198" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.NukesSpirit_Cue.NukesSpirit_Atk03_02Cue" volume="1" />
</AnimSound>
<AnimSound animName="Death">
<Sound time="0.28203" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_Steel" volume="0.2" />
<Sound time="0.64562" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_Steel" volume="0.4" />
<Sound time="0.33609" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
<Sound time="0.00391" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Fire_SCUE" volume="0.3" />
<Sound time="0.00391" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.3" />
<Sound time="0.01156" type="Normal" radius="0.7" shapeId="0" soundcue="Monster_Voice18.NukesSpirit_Cue.NukesSpirit_DeathCue" volume="1" />
</AnimSound>
</AnimSoundData>