forked from TERA_p3104/Client-Datasheets
49 lines
5.5 KiB
XML
49 lines
5.5 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Aman_F_Metalsmith_Ani.Anim.Aman_F_Metalsmith_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="idle1" />
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<AnimSound animName="unarmedwait">
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<Sound time="0.198237" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="2.491687" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="talk1">
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<Sound time="0.721" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.ArmorHitCUE.ArmorHit_Cloth_SCUE" volume="0.3" />
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<Sound time="0.303625" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="1.897875" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="3.852625" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="5.201" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="6.566875" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="7.231875" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="7.933625" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="greet">
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<Sound time="0.49476" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.ArmorHitCUE.ArmorHit_Cloth_SCUE" volume="0.5" />
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<Sound time="0.93138" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.ArmorHitCUE.ArmorHit_Cloth_SCUE" volume="0.5" />
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<Sound time="0.0988" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="0.6593" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="1.66516" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
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<Sound time="2.95108" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="talk2">
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<Sound time="0.403775" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
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<Sound time="3.463475" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.2" />
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<Sound time="7.195101" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
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<Sound time="0.13485" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="1.059425" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="2.034375" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="3.210825" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="4.82515" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="5.8001" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="7.010651" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="3.564225" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.ArmorHitCUE.ArmorHit_Cloth_SCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="talk3">
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<Sound time="0.350802" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
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<Sound time="0.578743" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="2.174327" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="3.541971" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="4.926589" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="6.259475" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="7.627119" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.3" />
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<Sound time="3.576728" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.ArmorHitCUE.ArmorHit_Cloth_SCUE" volume="0.3" />
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</AnimSound>
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</AnimSoundData>
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