forked from TERA_p3104/Client-Datasheets
42 lines
4.4 KiB
XML
42 lines
4.4 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Aman_M_Metalsmith_Ani.Anim.Aman_M_Metalsmith_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="idle1">
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<Sound time="4.15332" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Moving_Snow_Jump_01Cue" volume="0.15" />
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<Sound time="4.427831" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Moving_Snow_Jump_01Cue" volume="0.2" />
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<Sound time="6.35152" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Moving_Snow_Jump_01Cue" volume="0.15" />
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<Sound time="6.88866" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Moving_Snow_Jump_01Cue" volume="0.2" />
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</AnimSound>
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<AnimSound animName="talk1">
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<Sound time="0.741365" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.25" />
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<Sound time="4.98006" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.25" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound time="0.114544" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="3.498864" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="greet">
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<Sound time="0.768" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.ArmorHitCUE.ArmorHit_Cloth_SCUE" volume="0.5" />
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<Sound time="1.2168" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.ArmorHitCUE.ArmorHit_Cloth_SCUE" volume="0.5" />
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<Sound time="0.3123" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="1.0737" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="1.7244" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="2.5836" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="talk2">
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<Sound time="0.094969" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="1.326294" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="2.557619" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="6.03764" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="6.961133" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="7.956673" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="9.069013" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="1.065402" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.ArmorHitCUE.ArmorHit_Cloth_SCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="talk3">
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<Sound time="1.897875" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.ArmorHitCUE.ArmorHit_Cloth_SCUE" volume="0.5" />
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<Sound time="1.253" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="4.384625" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="5.998125" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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<Sound time="7.5355" type="Normal" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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</AnimSound>
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</AnimSoundData>
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