forked from TERA_p3104/Client-Datasheets
15 lines
1.5 KiB
XML
15 lines
1.5 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="NPC_tut_Tsoldier_W_ANI.Anim.NPC_tut_Tsoldier_W_tut19" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="Death">
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<Sound time="0.586357" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.7" />
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<Sound time="1.572595" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.8" />
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<Sound time="1.586396" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.4" />
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<Sound time="2.007146" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
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<Sound time="2.200354" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
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<Sound time="0.034333" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="0.7" />
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<Sound time="0.675893" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound time="0.618661" type="Normal" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
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</AnimSound>
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</AnimSoundData>
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