Files
Min-Client-Datasheets/DataCenter_Final_EUR/AnimationData/AnimationData-00000.xml
2025-03-03 19:44:55 -05:00

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<AnimationData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimationData AnimationData.xsd" xmlns="https://vezel.dev/novadrop/dc/AnimationData">
<AnimSet name="Human_M_ANI.Anim.Human_M_Class01_Anim">
<Animation name="BehindCatchStart" animDuration="333" moveDir="0" moveDistance1="4.285715" moveDistance2="8.571429" moveDistance3="12.857144" moveDistance4="17.14286" moveDistance5="21.428572" moveDistance6="25.714287" moveDistance7="30" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="bReactionCom2" animDuration="2083" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="bReactionCom3" animDuration="1933" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="bReactionDown2" animDuration="1416" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="bReactionDown3" animDuration="1366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="bReactionLand3" animDuration="1533" moveDir="32768" moveDistance1="25" moveDistance2="50" moveDistance3="70" moveDistance4="70" moveDistance5="70" moveDistance6="70" moveDistance7="70" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="bReactionRolling3" animDuration="333" moveDir="32768" moveDistance1="10.000001" moveDistance2="20" moveDistance3="30.000002" moveDistance4="40.000004" moveDistance5="50" moveDistance6="60" moveDistance7="70" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="bReactionStart2" animDuration="1450" moveDir="32768" moveDistance1="57.75" moveDistance2="97.5078" moveDistance3="97.53936" moveDistance4="98.1458" moveDistance5="100" moveDistance6="100" moveDistance7="100" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="bReactionStart3" animDuration="1633" moveDir="32768" moveDistance1="45.36541" moveDistance2="89.54022" moveDistance3="133.37546" moveDistance4="177.68777" moveDistance5="223.28625" moveDistance6="271.78815" moveDistance7="340" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="combo1" animDuration="733" moveDir="0" moveDistance1="8.481004" moveDistance2="16.962008" moveDistance3="26.994751" moveDistance4="33.465366" moveDistance5="38.15491" moveDistance6="42.844456" moveDistance7="47.534" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="combo1R" animDuration="533" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="combo2" animDuration="833" moveDir="0" moveDistance1="6.016718" moveDistance2="12.033436" moveDistance3="18.050154" moveDistance4="24.066872" moveDistance5="30.083586" moveDistance6="36.100307" moveDistance7="42.117023" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="combo2R" animDuration="700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="combo3" animDuration="833" moveDir="0" moveDistance1="6.016718" moveDistance2="12.033436" moveDistance3="18.050154" moveDistance4="24.066872" moveDistance5="28.078014" moveDistance6="28.078014" moveDistance7="28.078014" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="combo3R" animDuration="400" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="combo4" animDuration="1333" moveDir="0" moveDistance1="16.086208" moveDistance2="32.172417" moveDistance3="48.25863" moveDistance4="64.34483" moveDistance5="75.06897" moveDistance6="75.06897" moveDistance7="75.06897" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="DashSlashLoop" animDuration="466" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="DashSlashShot" animDuration="1033" moveDir="0" moveDistance1="27.8941" moveDistance2="63.056767" moveDistance3="91.696846" moveDistance4="100" moveDistance5="100" moveDistance6="100" moveDistance7="100" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="DeafeningRoarLoop" animDuration="1033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="DeafeningRoarShot" animDuration="1033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="DeafeningRoarStart" animDuration="733" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Death" animDuration="6200" moveDir="32768" moveDistance1="91.28562" moveDistance2="91.28562" moveDistance3="91.28562" moveDistance4="91.28562" moveDistance5="91.28562" moveDistance6="91.28562" moveDistance7="91.28562" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="50" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="defenceCancel" animDuration="1033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="defenceHit" animDuration="1033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="defenceLoop" animDuration="1500" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="defenceStart" animDuration="533" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="DownBlow" animDuration="1633" moveDir="0" moveDistance1="7.286841" moveDistance2="33.061924" moveDistance3="50" moveDistance4="50" moveDistance5="50" moveDistance6="50" moveDistance7="50" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="EvasionAttack" animDuration="2166" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Groggy1" animDuration="2083" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="GuardReaction1" animDuration="562" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="GunsungCombo1" animDuration="833" moveDir="0" moveDistance1="28.773945" moveDistance2="50.74063" moveDistance3="74.902176" moveDistance4="105.57385" moveDistance5="126.49238" moveDistance6="139.251" moveDistance7="148.1982" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="GunsungCombo1R" animDuration="900" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="GunsungCombo2" animDuration="1733" moveDir="0" moveDistance1="28.875868" moveDistance2="66.88017" moveDistance3="80.43664" moveDistance4="91.594574" moveDistance5="92.66016" moveDistance6="92.66016" moveDistance7="92.66016" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="HeavyBite" animDuration="2933" moveDir="0" moveDistance1="54.03324" moveDistance2="108.55851" moveDistance3="136.62457" moveDistance4="149.8152" moveDistance5="150" moveDistance6="150" moveDistance7="150" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="inspiringRoar" animDuration="733" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="inweapon" animDuration="1366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="nanmu1" animDuration="1833" moveDir="0" moveDistance1="23.142859" moveDistance2="46.285713" moveDistance3="69.781746" moveDistance4="75" moveDistance5="75" moveDistance6="75" moveDistance7="75" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="nanmu2" animDuration="533" moveDir="0" moveDistance1="1.444596" moveDistance2="3.130969" moveDistance3="5.33414" moveDistance4="7.779311" moveDistance5="10.471146" moveDistance6="13.54955" moveDistance7="16.635168" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="nanmu3" animDuration="400" moveDir="0" moveDistance1="2.006747" moveDistance2="4.004017" moveDistance3="5.557889" moveDistance4="6.098222" moveDistance5="6.098222" moveDistance6="6.23123" moveDistance7="7.231852" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="nanmu4" animDuration="566" moveDir="0" moveDistance1="2.960008" moveDistance2="6.59149" moveDistance3="10.726656" moveDistance4="15.673082" moveDistance5="20.568449" moveDistance6="22.76093" moveDistance7="24.853996" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="nanmu5" animDuration="366" moveDir="0" moveDistance1="2.138925" moveDistance2="4.783758" moveDistance3="8.275918" moveDistance4="11.681162" moveDistance5="13.727584" moveDistance6="15.092635" moveDistance7="16.316711" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="nanmu6" animDuration="1500" moveDir="0" moveDistance1="13.603278" moveDistance2="31.995022" moveDistance3="50.258007" moveDistance4="66.079414" moveDistance5="73.51914" moveDistance6="78.582344" moveDistance7="81.09348" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="outweapon" animDuration="1200" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="pointAttack1" animDuration="3133" moveDir="0" moveDistance1="20.268873" moveDistance2="47.229042" moveDistance3="74.55455" moveDistance4="119.811424" moveDistance5="147.9851" moveDistance6="150.25154" moveDistance7="150.25154" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="pointAttack2" animDuration="700" moveDir="0" moveDistance1="6.10331" moveDistance2="10.472582" moveDistance3="13.939038" moveDistance4="19.455269" moveDistance5="28.99247" moveDistance6="29.157204" moveDistance7="33.440247" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="pointAttack3" animDuration="566" moveDir="0" moveDistance1="0.12072" moveDistance2="2.452595" moveDistance3="7.0641" moveDistance4="13.642005" moveDistance5="19.196554" moveDistance6="24.462366" moveDistance7="29.523277" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="pointAttack4" animDuration="500" moveDir="0" moveDistance1="3.779083" moveDistance2="6.928804" moveDistance3="10.524186" moveDistance4="14.689628" moveDistance5="17.98759" moveDistance6="19.838886" moveDistance7="21.065248" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="pointAttack5" animDuration="1566" moveDir="0" moveDistance1="12.031016" moveDistance2="24.782204" moveDistance3="37.331715" moveDistance4="59.47405" moveDistance5="80.3725" moveDistance6="92.093994" moveDistance7="92.87962" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="PointStrike" animDuration="1333" moveDir="0" moveDistance1="41.56092" moveDistance2="120.276566" moveDistance3="120.276566" moveDistance4="120.276566" moveDistance5="120.276566" moveDistance6="120.276566" moveDistance7="120.276566" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="PoisonBlow" animDuration="933" moveDir="0" moveDistance1="21.036316" moveDistance2="35" moveDistance3="35" moveDistance4="35" moveDistance5="35" moveDistance6="35" moveDistance7="35" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="Raker" animDuration="1933" moveDir="0" moveDistance1="0" moveDistance2="26.37364" moveDistance3="120.32967" moveDistance4="150" moveDistance5="150" moveDistance6="150" moveDistance7="150" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="RapidSlash1" animDuration="833" moveDir="0" moveDistance1="0.057954" moveDistance2="23.195892" moveDistance3="43.264584" moveDistance4="60.79716" moveDistance5="95.48476" moveDistance6="144.09424" moveDistance7="150.00012" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="RapidSlash2" animDuration="283" moveDir="0" moveDistance1="1.428571" moveDistance2="2.857143" moveDistance3="4.285715" moveDistance4="5.714286" moveDistance5="7.142858" moveDistance6="8.571429" moveDistance7="10" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="RapidSlash2R" animDuration="1033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="RapidSlash3" animDuration="2066" moveDir="0" moveDistance1="21.76438" moveDistance2="75.000175" moveDistance3="90.00021" moveDistance4="110.00025" moveDistance5="115.61239" moveDistance6="134.99974" moveDistance7="134.99976" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="RisingAttack" animDuration="1733" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="766" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Rupture" animDuration="2033" moveDir="0" moveDistance1="34.01043" moveDistance2="70.19049" moveDistance3="81.619064" moveDistance4="93.04764" moveDistance5="104.476204" moveDistance6="110.00002" moveDistance7="110.000015" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="sReaction" animDuration="900" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="tumbling" animDuration="1033" moveDir="0" moveDistance1="6.968868" moveDistance2="45.29426" moveDistance3="94.227234" moveDistance4="127.53167" moveDistance5="143.60847" moveDistance6="149.66798" moveDistance7="149.94484" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="TurnAttack" animDuration="1533" moveDir="0" moveDistance1="43.11988" moveDistance2="50.11133" moveDistance3="56.38887" moveDistance4="62.66641" moveDistance5="68.80444" moveDistance6="68.80444" moveDistance7="68.80444" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="VoidtrapLoop" animDuration="1033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Voidtrapshot" animDuration="1133" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Voidtrapstart" animDuration="933" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="1200" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="Human_M_ANI.Anim.Human_M_Share_Anim">
<Animation name="bug" animDuration="3400" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="campitemUse" animDuration="866" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Charge" animDuration="1066" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="climbdown" animDuration="1066" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="climbEnd" animDuration="6066" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="13.105804" moveDistance7="16.989" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="ClimbLoop" animDuration="1133" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="climbup" animDuration="1066" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Craft_energy" animDuration="1666" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Craft_metal" animDuration="1133" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Craft_sew" animDuration="1266" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Enchant" animDuration="1066" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="fall" animDuration="800" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Halt" animDuration="1333" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Herb" animDuration="2400" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpEnd" animDuration="900" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpEndLand" animDuration="600" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpLoop" animDuration="850" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpStart" animDuration="800" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="land" animDuration="1066" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="mine" animDuration="1666" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Pickup" animDuration="633" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="PvpAttackshotMove" animDuration="1533" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<AnimSet name="Highelf_F_ANI.Anim.Highelf_F_Share_Anim_Level3I">
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<AnimSet name="Highelf_F_ANI.Anim.Highelf_F_Share_Anim_Level3S">
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<AnimSet name="DevilJailer_ANI.Anim.DevilJailer_Anim">
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<AnimSet name="LongTusk_ANI.Anim.LongTusk_Anim">
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<AnimSet name="ObeseGula_ANI.Anim.ObeseGula_Anim">
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<AnimSet name="Mantiscore_ANI.Anim.Mantiscore_Anim">
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<AnimSet name="Pollutedwolf_ANI.Anim.Pollutedwolf_Anim">
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<AnimSet name="DevaShaman_ANI.Anim.DevaShaman_Anim">
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<AnimSet name="HookaFootman_ANI.Anim.HookaFootman_Anim">
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<AnimSet name="Hyena_ANI.Anim.Hyena_Anim">
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<AnimSet name="KilliansServant_ANI.Anim.KilliansServant_Anim">
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<AnimSet name="EnragedBear_ANI.Anim.EnragedBear_Anim">
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<AnimSet name="MadmanDuo_ANI.Anim.MadmanDuo_Anim">
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<AnimSet name="CloderA_ANI.Anim.CloderA_Anim">
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<AnimSet name="StoneHead_ANI.Anim.StoneHead_Anim">
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<AnimSet name="DwarfMadman_ANI.Anim.DwarfMadman_Anim">
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<AnimSet name="KoboldFighter_ANI.Anim.KoboldFighter_Anim">
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<AnimSet name="FollowersOfLida_ANI.Anim.FollowersOfLida_Anim">
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<AnimSet name="TrainedTschodanBeast_ANI.Anim.TrainedTschodanBeast_Anim">
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<AnimSet name="ArgoniteGilgashGuardian_ANI.Anim.ArgoniteGilgashGuardian_Anim">
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<AnimSet name="AvatarOfDarkness_ANI.Anim.AvatarOfDarkness_Anim">
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<AnimSet name="ArchakalashTrooper_ANI.Anim.ArchakalashTrooper_Anim">
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<AnimSet name="GiantTula_ANI.Anim.GiantTula_Anim">
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<AnimSet name="CraftyArachne_ANI.Anim.CraftyArachne_Anim">
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<AnimSet name="DyingGhillieDhu_ANI.Anim.DyingGhillieDhu_Anim">
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<Animation name="UltraAtk01" animDuration="3366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="42.85716" moveDistance6="100" moveDistance7="100" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="UltraAtk02_1" animDuration="2333" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="UltraAtk02_2" animDuration="2233" moveDir="0" moveDistance1="67.42857" moveDistance2="142.85715" moveDistance3="200" moveDistance4="200" moveDistance5="200" moveDistance6="200" moveDistance7="200" rootMotion="true" rootRotate="false" rotateYaw="0" />
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<Animation name="unarmedWait01" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="SpiritOfNature_ANI.Anim.SpiritOfNature_Anim">
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<Animation name="DownStart" animDuration="866" moveDir="32768" moveDistance1="17.857145" moveDistance2="35.714287" moveDistance3="53.57143" moveDistance4="71.42857" moveDistance5="75" moveDistance6="75" moveDistance7="75" rootMotion="true" rootRotate="false" rotateYaw="0" />
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<AnimSet name="DarkMarauder_ANI.Anim.DarkMarauder_Anim">
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<Animation name="DownStart" animDuration="1333" moveDir="32768" moveDistance1="58.893986" moveDistance2="80.64697" moveDistance3="88.73775" moveDistance4="89.074814" moveDistance5="89.074814" moveDistance6="89.074814" moveDistance7="89.074814" rootMotion="true" rootRotate="false" rotateYaw="0" />
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<Animation name="KnockbackStart" animDuration="1600" moveDir="32768" moveDistance1="87.67046" moveDistance2="122.195854" moveDistance3="143.8488" moveDistance4="149.87186" moveDistance5="150" moveDistance6="150" moveDistance7="150" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="ReadyAction" animDuration="1533" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="BlackMarauder_ANI.Anim.BlackMarauder_Anim">
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<Animation name="atk02" animDuration="2033" moveDir="0" moveDistance1="22.796354" moveDistance2="45.592712" moveDistance3="68.38906" moveDistance4="91.18542" moveDistance5="113.98175" moveDistance6="125" moveDistance7="125" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="commandreceive" animDuration="2033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="DownEnd" animDuration="1200" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="DownLoop" animDuration="700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="DownStart" animDuration="1200" moveDir="32768" moveDistance1="32.51995" moveDistance2="45.603706" moveDistance3="55.94997" moveDistance4="65.20123" moveDistance5="75" moveDistance6="75" moveDistance7="75" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="Idle" animDuration="5366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="jumpevasion" animDuration="2033" moveDir="16384" moveDistance1="0" moveDistance2="9.138659" moveDistance3="28.046223" moveDistance4="46.95379" moveDistance5="65.86134" moveDistance6="75" moveDistance7="75" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="jumpevasion01" animDuration="2033" moveDir="-16384" moveDistance1="0" moveDistance2="8.630956" moveDistance3="26.488098" moveDistance4="44.345245" moveDistance5="62.202374" moveDistance6="75" moveDistance7="75" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="KnockbackEnd" animDuration="1366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="KnockbackLoop" animDuration="1200" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="KnockbackStart" animDuration="1533" moveDir="32768" moveDistance1="56.001793" moveDistance2="101.058105" moveDistance3="109.95372" moveDistance4="114.49492" moveDistance5="120.113754" moveDistance6="125" moveDistance7="125" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="1166" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="sidewalk01" animDuration="1366" moveDir="-16384" moveDistance1="3.809524" moveDistance2="7.619048" moveDistance3="11.428572" moveDistance4="15.238094" moveDistance5="19.04762" moveDistance6="22.857141" moveDistance7="26.666668" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="sidewalk02" animDuration="1366" moveDir="16384" moveDistance1="3.809524" moveDistance2="7.619048" moveDistance3="11.428572" moveDistance4="15.238094" moveDistance5="19.04762" moveDistance6="22.857141" moveDistance7="26.666668" rootMotion="true" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="2033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<AnimSet name="KalanHeavyWarrior_ANI.Anim.KalanHeavyWarrior_Anim">
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<AnimSet name="Ramayan_ANI.Anim.Ramayan_Anim">
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<AnimSet name="ShamBattleGolem_ANI.Anim.ShamBattleGolem_Anim">
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<AnimSet name="PuppetDummy_ANI.Anim.PuppetDummy_Anim">
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<AnimSet name="PirateDeva_ANI.Anim.PirateDeva_Anim">
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<AnimSet name="UndeadEscort_ANI.Anim.UndeadEscort_Anim">
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<AnimSet name="PoporiBrute_ANI.Anim.PoporiBrute_Anim">
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<AnimSet name="DruggedShurianWarrior_ANI.Anim.DruggedShurianWarrior_Anim">
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<AnimSet name="DruggedShurianSummoner_ANI.Anim.DruggedShurianSummoner_Anim">
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<AnimSet name="SummonedHellhound_ANI.Anim.SummonedHellhound_Anim">
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<AnimSet name="NympiWarrior_ANI.Anim.NympiWarrior_Anim">
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<AnimSet name="DumperkanFighter_ANI.Anim.DumperkanFighter_Anim">
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<AnimSet name="SalvaGangAmbusher_ANI.Anim.SalvaGangAmbusher_Anim">
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<AnimSet name="WendigoShaman_ANI.Anim.WendigoShaman_Anim">
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<AnimSet name="WendigoWarrior_ANI.Anim.WendigoWarrior_Anim">
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<AnimSet name="Dark_Pawn_Archer_ANI.Anim.Dark_Pawn_Archer_Anim">
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<AnimSet name="Seal_ANI.Anim.Seal_Anim">
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</AnimSet>
<AnimSet name="Rhinoceros_ANI.Anim.Rhinoceros_Anim">
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<AnimSet name="Ostrich_ANI.Anim.Ostrich_Anim">
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</AnimSet>
<AnimSet name="Mole_ANI.Anim.Mole_Anim">
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</AnimSet>
<AnimSet name="Lizard_ANI.Anim.Lizard_Anim">
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<AnimSet name="Honeybee_ANI.Anim.Honeybee_Anim">
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<AnimSet name="Gorilla_ANI.Anim.Gorilla_Anim">
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<AnimSet name="PossessionGiant_ANI.Anim.PossessionGiant_Anim">
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<AnimSet name="Armadillo_ANI.Anim.Armadillo_Anim">
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<AnimSet name="MagicianDragon_ANI.Anim.MagicianDragon_Anim">
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<AnimSet name="ArgoniteMotherShip_ANI.Anim.ArgoniteMotherShip_Anim">
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<AnimSet name="ArgoniteFemaleMagician_ANI.Anim.ArgoniteFemaleMagician_Anim">
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<AnimSet name="BossGhilliedhu_ANI.Anim.BossGhilliedhu_Anim">
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<AnimSet name="WormFlower_ANI.Anim.WormFlower_Anim">
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<AnimSet name="BlackPig_ANI.Anim.BlackPig_Anim">
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<AnimSet name="SpreadMind_ANI.Anim.SpreadMind_Anim">
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<AnimSet name="LegSpider_ANI.Anim.LegSpider_Anim">
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<AnimSet name="GreatGriffin_ANI.Anim.GreatGriffin_Anim">
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<AnimSet name="PoisonousZombie_ANI.Anim.PoisonousZombie_Anim">
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<AnimSet name="Killian_ANI.Anim.Killian_Anim">
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<AnimSet name="SummonedTentacle_ANI.Anim.SummonedTentacle_Anim">
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<AnimSet name="RelicOfGuardian_ANI.Anim.RelicOfGuardian_Anim">
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<AnimSet name="DeadlockWall_ANI.Anim.DeadlockWall_Anim">
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<AnimSet name="DeadlockWall_ANI.Anim.DeadlockWall_Anim_Death">
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<AnimSet name="SummonedSnake_ANI.Anim.SummonedSnake_Anim">
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<AnimSet name="HatchlingArgoniteParasite_ANI.Anim.HatchlingArgoniteParasite_Anim">
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<AnimSet name="Archaeopteryx_ANI.Anim.Archaeopteryx_Anim">
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<AnimSet name="ChiefPriest_ANI.Anim.ChiefPriest_Anim">
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<AnimSet name="AncientGardener_ANI.Anim.AncientGardener_Anim">
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<AnimSet name="ArgoniteEnergyAbsorber_ANI.Anim.ArgoniteEnergyAbsorber_Anim">
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<AnimSet name="Cyclops_ANI.Anim.Cyclops_Anim">
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</AnimSet>
<AnimSet name="GiantStone_ANI.Anim.GiantStone_Anim">
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</AnimSet>
<AnimSet name="LarvaKing_ANI.Anim.LarvaKing_Anim">
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<AnimSet name="AbominationTwins_ANI.Anim.AbominationTwins_Anim">
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<AnimSet name="AbominationHand_ANI.Anim.AbominationHand_Anim">
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<AnimSet name="AbominationFusion_ANI.Anim.AbominationFusion_Anim">
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<AnimSet name="Snowman_red_ANI.Anim.Snowman_red_Anim">
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<AnimSet name="LizardWarrior_ANI.Anim.LizardWarrior_Anim">
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<AnimSet name="LizardGuard_ANI.Anim.LizardGuard_Anim">
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<AnimSet name="LizardShaman_ANI.Anim.LizardShaman_Anim">
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<AnimSet name="LizardWorker_ANI.Anim.LizardWorker_Anim">
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<AnimSet name="GiantInsectivorousPlant_ANI.Anim.GiantInsectivorousPlant_Anim">
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<AnimSet name="MiniPlant_ANI.Anim.MiniPlant_Anim">
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<AnimSet name="DooBean_ANI.Anim.DooBean_Anim">
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<AnimSet name="AnonCrossbowman_ANI.Anim.AnonCrossbowman_Anim">
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<AnimSet name="AnonRider_ANI.Anim.AnonRider_Anim">
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<AnimSet name="AnonShaman_ANI.Anim.AnonShaman_Anim">
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<AnimSet name="AnonSoldier_ANI.Anim.AnonSoldier_Anim">
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<AnimSet name="ElementalSpiritWater_ANI.Anim.ElementalSpiritWater_Anim">
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<AnimSet name="JellyFish_ANI.Anim.JellyFish_Anim">
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<AnimSet name="Mammoth_ANI.Anim.Mammoth_Anim">
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<AnimSet name="Arcdeva_Archer_ANI.Anim.Arcdeva_Archer_Anim">
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<AnimSet name="Arcdeva_Priest_ANI.Anim.Arcdeva_Priest_Anim">
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<AnimSet name="Arcdeva_Lancer_ANI.Anim.Arcdeva_Lancer_Anim">
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<AnimSet name="Arcdeva_Warrior_ANI.Anim.Arcdeva_Warrior_Anim">
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<AnimSet name="Human_F_Corpse_ANI.Anim.Human_F_Corpse_Anim">
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<AnimSet name="Human_M_Corpse_ANI.Anim.Human_M_Corpse_Anim">
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<AnimSet name="Human_M_Corpse2_ANI.Anim.Human_M_Corpse2_Anim">
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<AnimSet name="Human_M_Brokenbody_ANI.Anim.Human_M_Brokenbody_Anim">
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<AnimSet name="Popori_M_Brokenbody_ANI.Anim.Popori_M_Brokenbody_Anim">
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<AnimSet name="Skeleton_Human_ANI.Anim.Skeleton_Human_Anim">
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<AnimSet name="Skeleton_Aman_ANI.Anim.Skeleton_Aman_Anim">
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<AnimSet name="DevaFemaleAssasin_Q_ANI.Anim.DevaFemaleAssasin_Q_Anim">
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<AnimSet name="Human_F_Mission_ANI.Anim.Human_F_Mission_Anim">
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<AnimSet name="Highelf_F_Mission_ANI.Anim.Highelf_F_Mission_Anim">
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<AnimSet name="Castanic_F_Mission_ANI.Anim.Castanic_F_Mission_Anim">
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<AnimSet name="Human_M_Aide_ANI.Anim.Human_M_Aide_Anim">
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<AnimSet name="Human_F_Aide_ANI.Anim.Human_F_Aide_Anim">
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<AnimSet name="General_M_Belica_ANI.Anim.General_M_Belica_Anim">
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<AnimSet name="Aman_M_Blacksmith_ANI.Anim.Aman_M_Blacksmith_Anim">
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<AnimSet name="SpineTrap_ANI.Anim.SpineTrap_Anim">
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<AnimSet name="FakeCloderA_ANI.Anim.FakeCloderA_Anim">
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<AnimSet name="NPC_Objects_ANI.Anim.elementalstone_anim">
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<AnimSet name="NPC_Objects_ANI.Anim.Treasurechest_anim">
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<AnimSet name="WoodDrum_ANI.Anim.WoodDrum_Anim">
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<AnimSet name="WoodDrum_ANI.Anim.WoodDrum_Anim_Death">
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<AnimSet name="WoodBox_ANI.Anim.WoodBox_Anim">
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<AnimSet name="NPC_Other_ANI.Anim.NPC_Flag_03_Anim">
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<AnimSet name="NPC_Other_ANI.Anim.NPC_Junk_Anim">
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<AnimSet name="NPC_Other_ANI.Anim.NPC_HandCart_Anim">
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<AnimSet name="NPC_Other_ANI.Anim.NPC_Sign_A_01_Anim">
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<AnimSet name="NPC_Other_ANI.Anim.NPC_Sign_A_02_Anim">
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<AnimSet name="NPC_T4_Arogonn_Door_ANI.Anim.NPC_T4_Arogonn_Door_Anim">
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<AnimSet name="NPC_Door_ANI.Anim.NPC_Door_Gula_Anim">
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<AnimSet name="NPC_Door_ANI.Anim.NPC_AEN_Door_Anim">
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<AnimSet name="NPC_MagicStone02_ANI.Anim.NPC_MagicStone02_Anim">
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<AnimSet name="NPC_MagicStone02_ANI.Anim.NPC_MagicStone02_S_Anim">
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<AnimSet name="NPC_MagicStone02_ANI.Anim.NPC_MagicStone02_Blood_Anim">
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<AnimSet name="NPC_MagicStone01_ANI.Anim.NPC_MagicStone01_Anim">
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<AnimSet name="NPC_HookaDrum_ANI.Anim.NPC_HookaDrum_Anim">
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<AnimSet name="NPC_HookaDrum_ANI.Anim.NPC_HookaDrum_Anim_Death">
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<AnimSet name="NPC_StoneGrave_ANI.Anim.NPC_StoneGrave_Anim">
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<AnimSet name="NPC_Coffin_ANI.Anim.NPC_Coffin_M_Anim">
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<AnimSet name="NPC_Coffin_ANI.Anim.NPC_Coffin_F_Anim">
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<AnimSet name="NPC_AncientStone_ANI.Anim.NPC_AncientStone_Anim">
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<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_ScareCrow_ANI.Anim.NPC_ScareCrow_Anim">
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_ScareCrow_ANI.Anim.NPC_ScareCrow_Anim_Death">
<Animation name="Death" animDuration="2033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_SteelDoor_ANI.Anim.NPC_SteelDoor_Anim">
<Animation name="Closed" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Closing" animDuration="3366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Open" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Opening" animDuration="3366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_HeavyWagon_ANI.Anim.NPC_HeavyWagon_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_HeavyWagon_ANI.Anim.NPC_HeavyWagon_Anim_Death">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_HeavyWagon_ANI.Anim.NPC_HeavyWagon_02_Anim">
<Animation name="atk01" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_HeavyWagon_ANI.Anim.NPC_HeavyWagon_02_Anim_Death">
<Animation name="Death" animDuration="2033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_HeavyWagon_ANI.Anim.NPC_HeavyWagon_03_anim">
<Animation name="Off" animDuration="8366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="OffStart" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="On" animDuration="8366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="OnStart" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_HeavyWagon_ANI.Anim.NPC_HeavyWagon_04_anim">
<Animation name="Death" animDuration="2033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="2033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="2700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="2033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="Walk" animDuration="2700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_WoodDoor_ANI.Anim.NPC_WoodDoor_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_WoodDoor_ANI.Anim.NPC_WoodDoor_Anim_Death">
<Animation name="Death" animDuration="3366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_PrisonSteelDoor_ANI.Anim.NPC_PrisonSteelDoor_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_PrisonSteelDoor_ANI.Anim.NPC_PrisonSteelDoor_Anim_Death">
<Animation name="Death" animDuration="3366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_TreasureBox_ANI.Anim.NPC_TreasureBox_Anim">
<Animation name="Closed" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Closing" animDuration="1033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Open" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Opening" animDuration="1366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_StoneDoor_ANI.Anim.NPC_StoneDoor_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_StoneDoor_ANI.Anim.NPC_StoneDoor_Anim_Death">
<Animation name="Death" animDuration="3533" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_SpiritFountain_ANI.Anim.NPC_SpiritFountain_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Death_ANI.Anim.NPC_DeathHuman_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Death_ANI.Anim.NPC_DeathAman_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Death_ANI.Anim.NPC_DeathHuman_02_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Death_ANI.Anim.NPC_DeathAman_02_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Death_ANI.Anim.NPC_DeathHuman_03_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Death_ANI.Anim.NPC_DeathAman_03_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Cultist_ANI.Anim.NPC_CultistStatue_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Cultist_ANI.Anim.NPC_CultistFlag_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Cultist_ANI.Anim.NPC_CultistMachine_02_Anim">
<Animation name="Closed" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Closing" animDuration="2033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Open" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Opening" animDuration="2366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_DeathAnimal_ANI.Anim.NPC_DeathBanteng_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_DeathAnimal_ANI.Anim.NPC_DeathBanteng_02_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_DeathAnimal_ANI.Anim.NPC_DeathPig_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_DeathAnimal_ANI.Anim.NPC_DeathPig_02_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_DeathAnimal_ANI.Anim.NPC_DeathSheep_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_DeathAnimal_ANI.Anim.NPC_DeathSheep_02_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Machine_ANI.Anim.NPC_SealMachine_Anim">
<Animation name="Closed" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Closing" animDuration="1700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Open" animDuration="1033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Opening" animDuration="1366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Machine_ANI.Anim.NPC_PurgeMachine_Anim">
<Animation name="Off" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="On" animDuration="4033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Wall_ANI.Anim.NPC_Wall_KemelTotem_Anim">
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Wall_ANI.Anim.NPC_Wall_KemelTotem_Anim_Death">
<Animation name="Death" animDuration="4200" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_BloodStone_ANI.Anim.NPC_BloodStone_Anim">
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_BloodStone_ANI.Anim.NPC_BloodStone_Anim_Death">
<Animation name="Death" animDuration="1700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_MagicStoneRed_ANI.Anim.NPC_MagicStoneRed_Anim">
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<AnimSet name="NPC_WitchDoor_ANI.Anim.NPC_WitchDoor_Anim_Death">
<Animation name="Death" animDuration="2666" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Cultist_ANI.Anim.NPC_CultistMachine_Anim">
<Animation name="Closed" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Closing" animDuration="2033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Open" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Opening" animDuration="2366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_MIA_ANI.Anim.NPC_MIAEgg_Anim">
<Animation name="atk01" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_MIA_ANI.Anim.NPC_MIAEgg_Anim_Death">
<Animation name="Death" animDuration="1700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_MIA_ANI.Anim.NPC_MIAHuman_Anim">
<Animation name="atk01" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_MIA_ANI.Anim.NPC_MIAHuman_Anim_Death">
<Animation name="Death" animDuration="2033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_TreasureBox_ANI.Anim.NPC_OldTreasureBox_Anim">
<Animation name="Closed" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Closing" animDuration="1033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Open" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Opening" animDuration="1366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_DaganHalidom_ANI.Anim.NPC_DaganHalidom_Anim">
<Animation name="Down" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="DownStart" animDuration="3266" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Up" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="UpStart" animDuration="3500" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_DaganHalidom_ANI.Anim.NPC_T4_DaganHalidom_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_DaganHalidom_ANI.Anim.NPC_T4_DaganHalidom_Anim_Death">
<Animation name="Death" animDuration="5033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_DarkerBadge_ANI.Anim.NPC_DarkerBadge_Anim">
<Animation name="atk01" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="4033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="4033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_DarkerBadge_ANI.Anim.NPC_DarkerBadge_Anim_Death">
<Animation name="Death" animDuration="1700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_WitchSeal_ANI.Anim.NPC_WitchSeal_Anim">
<Animation name="Down" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="DownStart" animDuration="6833" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="UpLoop" animDuration="4866" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="UpStart" animDuration="8400" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_StoneDevice_ANI.Anim.NPC_StoneDevice_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_MIX_CIC_ElevDoor_ANI.Anim.NPC_MIX_CIC_ElevDoor_Anim">
<Animation name="Closed" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Closing" animDuration="4600" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Open" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Opening" animDuration="4700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_MIX_ANI.Anim.NPC_MIX_Caldron_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_MIX_ANI.Anim.NPC_MIX_Caldron_02_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_MIX_ANI.Anim.NPC_MIX_Caldron_03_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Arogonn_ANI.Anim.NPC_Brainwashing_Anim">
<Animation name="Off" animDuration="2033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="OffStart" animDuration="2033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="On" animDuration="4366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="OnStart" animDuration="3700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="4366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Arogonn_ANI.Anim.NPC_Brainwashing_Anim_Death">
<Animation name="Death" animDuration="2700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="NPC_WeaponBox_ANI.Anim.NPC_WeaponBox_Anim">
<Animation name="atk01" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<AnimSet name="NPC_WeaponBox_ANI.Anim.NPC_WeaponBox_Anim_Death">
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<AnimSet name="NPC_ANC_MagicStone_ANI.Anim.NPC_ANC_MagicStone_Anim">
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<AnimSet name="NPC_IronBar_ANI.Anim.NPC_IronBar_Anim">
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<AnimSet name="NPC_Microscope_ANI.Anim.NPC_Microscope_Anim">
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</AnimSet>
<AnimSet name="NPC_CAS_ANI.Anim.NPC_TortureMachine_Anim">
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<AnimSet name="NPC_ARG_TES_ElevDoor_ANI.Anim.NPC_ARG_TES_ElevDoor_Anim">
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<AnimSet name="NPC_ED_ANI.Anim.NPC_AL_ED_Down_Anim">
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<AnimSet name="NPC_ED_ANI.Anim.NPC_AL_ED_Up_Anim">
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<AnimSet name="NPC_MovementStone_ANI.Anim.NPC_MovementStone_Anim">
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<AnimSet name="NPC_CityTel_VK_ANI.Anim.NPC_CityTel_VK_Anim">
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<AnimSet name="NPC_CityTel_AL_ANI.Anim.NPC_CityTel_AL_Anim">
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<AnimSet name="NPC_StoneMonster_ANI.Anim.NPC_DarkBishop_Anim">
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<AnimSet name="NPC_StoneMonster_ANI.Anim.NPC_DarkBishop_Anim_Death">
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<AnimSet name="NPC_SWC_Quest_ANI.Anim.NPC_Switch_Anim">
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<AnimSet name="NPC_SWC_Quest_ANI.Anim.Turret_Anim">
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<AnimSet name="NPC_SWC_Quest_ANI.Anim.NPC_Switch_Anim_Death">
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<AnimSet name="NPC_SWC_Quest_ANI.Anim.NPC_ShieldWall_Anim">
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<AnimSet name="ScreamingGiant_ANI.Anim.ScreamingGiant_Anim">
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<AnimSet name="ScreamingCurse_ANI.Anim.ScreamingCurse_Anim">
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<AnimSet name="BrickWall_ANI.Anim.CM_BrickWall_03_anim_death">
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<AnimSet name="RottingDead_ANI.Anim.RottingDead_Anim">
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<AnimSet name="PurifyingFire_ANI.Anim.PurifyingFire_Anim">
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<AnimSet name="KilliansCurse_ANI.Anim.KilliansCurse_Anim">
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<AnimSet name="KelsykeTotem_ANI.Anim.KelsykeTotem_Anim">
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<AnimSet name="RottingDead2_ANI.Anim.RottingDead2_Anim">
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<AnimSet name="NPC_DeathPrion_ANI.Anim.NPC_DeathPrion_Anim">
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<AnimSet name="NPC_DeathPrion_ANI.Anim.NPC_DeathPrion_02_Anim">
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<AnimSet name="NPC_SSC_Flower_ANI.Anim.NPC_SSC_Flower_A_Anim">
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<AnimSet name="NPC_SSC_Flower_ANI.Anim.NPC_SSC_Flower_B_Anim">
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<AnimSet name="NPC_SSC_Flower_ANI.Anim.NPC_SSC_Flower_C_Anim">
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<AnimSet name="NPC_SSC_Flower_ANI.Anim.NPC_SSC_Flower_D_Anim">
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<AnimSet name="NPC_EslenFlower_ANI.Anim.NPC_EslenFlower_Anim">
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<AnimSet name="NPC_ArgonCover_ANI.Anim.NPC_ArgonCover_Anim">
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<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_ArgonCover_ANI.Anim.NPC_ArgonCover_Anim_Death">
<Animation name="Death" animDuration="1366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="NPC_ArgonWall_ANI.Anim.NPC_ArgonWall_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_GiantGriffinEgg_ANI.Anim.NPC_GiantGriffinEgg_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_GiantGriffinEgg_ANI.Anim.NPC_GiantGriffinEgg_Anim_Death">
<Animation name="Death" animDuration="5033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_SikandariTower_ANI.Anim.NPC_SikandariTower_Anim">
<Animation name="atk01" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="3366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_SikandariTower_ANI.Anim.NPC_SikandariTower_Anim_Death">
<Animation name="Death" animDuration="3366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_SSC_ARG_Obj_ANI.Anim.NPC_SSC_ARG_Obj_Anim">
<Animation name="Off" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="OnStart" animDuration="3366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_CityTel_KA_ANI.Anim.NPC_CityTel_KA_Anim">
<Animation name="atk01" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="NPC_Isren_SealDevice_ANI.Anim.NPC_Isren_SealDevice_Anim">
<Animation name="Off" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="OnStart" animDuration="2700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Relic_B_ANI.Anim.NPC_Relic_B_01_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Relic_B_ANI.Anim.NPC_Relic_B_02_Anim">
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<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Relic_B_ANI.Anim.NPC_Relic_B_03_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="unarmedwait" animDuration="3366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Relic_B_ANI.Anim.NPC_Relic_B_04_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Relic_B_ANI.Anim.NPC_Relic_B_Final_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_SWC_Door_ANI.Anim.NPC_SWC_Door_01_Anim">
<Animation name="Closed" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Closing" animDuration="5033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Open" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Opening" animDuration="5033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_SWC_Door_ANI.Anim.NPC_SWC_Door_02_Anim">
<Animation name="Off" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="OnStart" animDuration="5033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_SWC_Door_ANI.Anim.NPC_SWC_Door_03_Anim">
<Animation name="atk01" animDuration="1533" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Death" animDuration="3866" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="NPC_StoneMonster_ANI.Anim.NPC_DarkRook_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<AnimSet name="NPC_T4_Battle_Wall_ANI.Anim.NPC_T4_Battle_Wall_Anim_Death">
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<AnimSet name="NPC_T4_Battle_Pot_ANI.Anim.NPC_T4_Battle_Pot_Anim">
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<AnimSet name="NPC_T4_Battle_Pot_ANI.Anim.NPC_T4_Battle_Pot_Anim_Death">
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<AnimSet name="NPC_T4_Battle_Kumas_ANI.Anim.NPC_T4_Battle_Kumas_Anim">
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<AnimSet name="NPC_T4_Battle_Argon_Machine_ANI.Anim.NPC_T4_Battle_Argon_Machine_Anim">
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<AnimSet name="NPC_T4_Battle_Argon_Machine_ANI.Anim.NPC_T4_Battle_Argon_Machine_Anim_Death">
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<AnimSet name="NPC_T4_Battle_Golem_ANI.Anim.NPC_T4_Battle_Golem_Anim">
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<AnimSet name="Gift_Box_ANI.Anim.Gift_Box_Anim">
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<AnimSet name="BlackCrack_BigStone_ANI.Anim.BlackCrack_BigStone_Anim">
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<AnimSet name="DefenceTower_ANI.Anim.DefenceTower_Anim">
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<AnimSet name="DefenceTower_ANI.Anim.DefenceTower_Death_Anim">
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<AnimSet name="Battle_Coin_ANI.Anim.Battle_Coin_Anim">
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<AnimSet name="Iron_StoneMonster_ANI.Anim.Iron_StoneMonster_Anim">
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<AnimSet name="CandyPile_ANI.Anim.Candy_pile_Anim">
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<AnimSet name="NPC_UnionPortal_ANI.Anim.NPC_UnionPortal_Anim">
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<AnimSet name="NPC_Dice_Pattern_ANI.Anim.NPC_Dice_Demon_Anim">
<Animation name="rotate" animDuration="6700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Dice_Pattern_ANI.Anim.NPC_Dice_Prayer_Anim">
<Animation name="rotate" animDuration="6700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_Dice_Pattern_ANI.Anim.NPC_Dice_Sun_Anim">
<Animation name="rotate" animDuration="6700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="Door_Dart_ANI.Anim.Door_CloseDart_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="TransportShip_ANI.Anim.TransportShip_Anim">
<Animation name="atk01" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="run" animDuration="2033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="TransportShip_ANI.Anim.TransportShip_Death_Anim">
<Animation name="Death" animDuration="2466" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="MovingTank_ANI.Anim.MovingTank_Anim">
<Animation name="atk01" animDuration="1166" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="change_unarmedwait" animDuration="2033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="change_wait" animDuration="2700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="run" animDuration="1300" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="MovingTank_ANI.Anim.MovingTank_Death_Anim">
<Animation name="Death" animDuration="4966" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="WarGate_ANI.Anim.WarGate_Anim">
<Animation name="atk01" animDuration="66" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="WarGate_ANI.Anim.WarGate_Anim_Death">
<Animation name="Death" animDuration="1366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="FV_SUM_Fountain_ANI.Anim.FV_SUM_Fountain_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="DeathWair" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="FV_SUM_Incense_ANI.Anim.FV_SUM_Incense_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="FV_SUM_Lamp_ANI.Anim.FV_SUM_Lamp_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="FV_SUM_Coffin_ANI.Anim.FV_SUM_Coffin_Anim">
<Animation name="Off" animDuration="66" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="FV_SUM_Altar_ANI.Anim.FV_SUM_Altar_Anim">
<Animation name="atk01" animDuration="66" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="FV_SUM_Food_ANI.Anim.FV_SUM_Food_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="FV_SUM_Ironbar_ANI.Anim.FV_SUM_Ironbar_Anim">
<Animation name="atk01" animDuration="66" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="FV_SUM_Box01_ANI.Anim.FV_SUM_Box01_Anim">
<Animation name="Off" animDuration="66" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="FV_SUM_Sandcastle_ANI.Anim.FV_SUM_Sandcastle01_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="FV_SUM_Sandcastle_ANI.Anim.FV_SUM_Sandcastle02_Anim">
<Animation name="Death" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<AnimSet name="FV_SUM_WaterMelon_ANI.Anim.FV_SUM_WaterMelon_Anim">
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<AnimSet name="FV_SUM_IceMachine_ANI.Anim.FV_SUM_IceMachine_Anim">
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<AnimSet name="FV_SUM_SimbolNpc_ANI.Anim.FV_SUM_SimbolNpc_Anim">
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<AnimSet name="FV_SUM_FlameHolder_ANI.Anim.FV_SUM_FlameHolder_Anim">
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<AnimSet name="FV_SUM_LowPot_ANI.Anim.FV_SUM_LowPot_Anim">
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<AnimSet name="FV_SUM_Sandcastle_ANI.Anim.FV_SUM_Sandcastle03_Anim">
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<AnimSet name="FV_SUM_Cannon_ANI.Anim.FV_SUM_Cannon_Anim">
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<AnimSet name="FV_SUM_Ice_ANI.Anim.FV_SUM_Ice_Anim">
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<AnimSet name="FV_AUT_StrawBall_ANI.Anim.FV_AUT_StrawBall_Anim">
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<AnimSet name="FV_AUT_HookaDrum_ANI.Anim.NPC_HookaDrum_FV_anim">
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<AnimSet name="NPC_Airship_Cannon_ANI.Anim.NPC_Airship_Cannon_anim">
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<AnimSet name="NPC_Airship_ANI.Anim.NPC_Airship_anim">
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<AnimSet name="NPC_Harkya_Rock_ANI.Anim.NPC_Harkya_Rock_Anim">
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<AnimSet name="NPC_HarkyaEgg_ANI.Anim.NPC_HarkyaEgg_Anim">
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<AnimSet name="ArcDeva_Cannon_ANI.Anim.ArcDeva_Cannon_Anim">
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<AnimSet name="ArcDeva_CrackDevice_ANI.Anim.ArcDeva_CrackDevice_Anim">
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<AnimSet name="ArcDeva_UpstairDoor_ANI.Anim.ArcDeva_UpstairDoor_Anim">
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<AnimSet name="ArcDeva_DownstairDoor_ANI.Anim.ArcDeva_DownstairDoor_Anim">
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<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_FreeFightDoor_Ani.Anim.NPC_FreeFightDoor01_Anim">
<Animation name="Close" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Closing" animDuration="3366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Open" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Opening" animDuration="3366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="AirshipCore_ANI.Anim.AirshipCore_Anim">
<Animation name="Off" animDuration="2033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="OffStart" animDuration="2033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="On" animDuration="1366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="OnStart" animDuration="2033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="Instrument_ANI.Anim.Instrument_Anim">
<Animation name="Death" animDuration="2300" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="66" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="2300" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_OrinSlate_ANI.Anim.NPC_OrinSlate_Anim">
<Animation name="Speak" animDuration="1366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="6700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_seekSlate_ANI.Anim.NPC_seekSlate_Anim">
<Animation name="Speak" animDuration="1366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="6700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_SpatotemporalGenerator_ANI.Anim.NPC_SpatotemporalGenerator_Anim">
<Animation name="Off" animDuration="1366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="OffStart" animDuration="3366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="On" animDuration="6700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="OnStart" animDuration="3366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="Ball_Stone_ANI.Anim.Ball_Stone_Anim">
<Animation name="atk01" animDuration="1033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="true" rotateYaw="-14" />
<Animation name="atk02" animDuration="1033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="2033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="Orca_Door_01_ANI.Anim.Orca_Door_01_Anim">
<Animation name="Close" animDuration="1033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Closing" animDuration="1033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Open" animDuration="1033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Opening" animDuration="1033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="Orca_Door_02_ANI.Anim.Orca_Door_02_Anim">
<Animation name="Close" animDuration="3366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Closing" animDuration="3366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Open" animDuration="3366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Opening" animDuration="3366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="FloatingCastle_ANI.Anim.FloatingCastle_01_Anim">
<Animation name="Play" animDuration="6700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="Transportation_ANI.Anim.Transportation_Anim">
<Animation name="Arrive" animDuration="2666" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Arrive01" animDuration="700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Depart" animDuration="2666" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Depart01" animDuration="700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Descent" animDuration="1000" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Fast" animDuration="666" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Flap" animDuration="1100" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="1033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="Vehicle_Horse_ANI.Anim.Vehicle_Horse_Anim">
<Animation name="Idle01" animDuration="5366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Jump01" animDuration="2700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpEnd" animDuration="700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpEndLand" animDuration="400" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpLoop" animDuration="766" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpStart" animDuration="800" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="500" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="RunFast" animDuration="500" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="TurnL" animDuration="1100" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="TurnR" animDuration="1100" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="5366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="Vehicle_Horse_Lord_ANI.Anim.Vehicle_Horse_Lord_Anim">
<Animation name="Idle01" animDuration="5366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Jump01" animDuration="2700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpEnd" animDuration="700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpEndLand" animDuration="400" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpLoop" animDuration="766" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpStart" animDuration="800" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="500" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="RunFast" animDuration="500" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="TurnL" animDuration="1100" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="TurnR" animDuration="1100" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="5366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="Velic_ANI.Anim.Velic_Anim">
<Animation name="Idle01" animDuration="6700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Idle02" animDuration="7700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="3366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="5033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="6700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="Transport_KA_ANI.Anim.Transport_KA_Anim">
<Animation name="Arrive" animDuration="5366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Arrive01" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Depart" animDuration="3300" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Depart01" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Descent" animDuration="1166" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Fast" animDuration="700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Flap" animDuration="2233" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="1233" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_SEC_Quest_ANI.Anim.NPC_SEC_Quest_Anim">
<Animation name="atk01" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_SEC_Quest_ANI.Anim.NPC_SEC_Quest_Anim_Death">
<Animation name="Death" animDuration="3366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_TulsaShield_ANI.Anim.NPC_TulsaShield_Anim">
<Animation name="atk01" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="run" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Wait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="Walk" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_TulsaShield_ANI.Anim.NPC_TulsaShield_Anim_Death">
<Animation name="Death" animDuration="3433" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="deathwait" animDuration="33" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="NPC_KaiaMonument_ANI.Anim.NPC_KaiaMonument_Anim">
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<AnimSet name="NPC_Kanmure_Scaffold_ANI.Anim.NPC_Kanmure_Scaffold_Anim">
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<AnimSet name="NPC_ssc_ARG_Obj_ANI.Anim.NPC_ssc_ARG_Obj_02_Anim">
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<AnimSet name="Killian_Kid_staff_ANI.Anim.NPC_Killian_Kid_staff_Anim">
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<AnimSet name="NPC_T4_ArgonCommander_ANI.Anim.NPC_ArgonCommander_Anim">
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<AnimSet name="NPC_T4_ArgonFieldInhaler_ANI.Anim.NPC_ArgonFieldInhaler_Anim">
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<AnimSet name="NPC_T4_CylinderBookcase_ANI.Anim.NPC_CylinderBookcase_Anim">
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<AnimSet name="NPC_T4_CylinderBookcase_ANI.Anim.NPC_CylinderBookcase_Broken_Anim">
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<AnimSet name="NPC_T4_CylinderBookcase_ANI.Anim.NPC_CylinderBookcase_NPC_Anim">
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<AnimSet name="NPC_T4_DestructArgonWall_ANI.Anim.NPC_DestructArgonWall_Anim">
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<AnimSet name="NPC_T4_DestructArgonWall_ANI.Anim.NPC_DestructArgonWall_Anim_Death">
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</AnimSet>
<AnimSet name="NPC_T4_DestructFairyTree_ANI.Anim.NPC_DestructFairyTree_Anim">
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<AnimSet name="NPC_T4_ArgonnTeleporter_ANI.Anim.NPC_T4_ArgonnTeleporter_Anim_Death">
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<AnimSet name="NPC_T4_Camp_Flag_ANI.Anim.NPC_T4_Camp_Flag_Anim">
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<AnimSet name="NPC_T4_ARG_TentaTele_ANI.Anim.NPC_T4_ARG_TentaTele_Anim">
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<AnimSet name="NPC_Event_Christmas_ANI.Anim.NPC_Event_ChristmasTree_Big_Anim">
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<AnimSet name="NPC_Event_Christmas_ANI.Anim.NPC_Event_ChristmasTree_Small_Anim">
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<AnimSet name="NPC_Event_Christmas_ANI.Anim.NPC_Event_ChristmasTree_Big_with_Present_Anim">
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<AnimSet name="NPC_Event_Christmas_ANI.Anim.NPC_Event_ChristmasBox_01_Anim">
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<AnimSet name="NPC_Event_Christmas_ANI.Anim.NPC_Event_ChristmasBox_04_Anim">
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<AnimSet name="NPC_Event_Christmas_ANI.Anim.NPC_Popori_Snowman_Anim">
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<AnimSet name="NPC_Event_Christmas_ANI.Anim.NPC_Christmas_Board_Anim">
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<AnimSet name="NPC_Fish_A_01_ANI.Anim.NPC_Fish_A_01_Anim">
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<AnimSet name="NPC_Yasring_ANI.Anim.NPC_Yasring_Anim">
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<AnimSet name="SpiderVehicle_ANI.Anim.SpiderVehicle_Anim">
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</AnimSet>
<AnimSet name="GreenGiant_ANI.Anim.GreenGiant_Anim">
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</AnimSet>
<AnimSet name="SteelVehicle_ANI.Anim.SteelVehicle_Anim">
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</AnimSet>
<AnimSet name="Trans_Lion_ANI.Anim.Trans_Lion_Anim">
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<Animation name="JumpStart" animDuration="800" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<AnimSet name="Trans_Lion_Lord_ANI.Anim.Trans_Lion_Lord_Anim">
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</AnimSet>
<AnimSet name="Vehicle_Ostrich_ANI.Anim.Vehicle_Ostrich_Anim">
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<AnimSet name="Vehicle_Ostrich_01_ANI.Anim.Vehicle_Ostrich_01_Anim">
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</AnimSet>
<AnimSet name="Vehicle_Ostrich_B_ANI.Anim.Vehicle_Ostrich_B_Anim">
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</AnimSet>
<AnimSet name="Vehicle_Carpet_ANI.Anim.Vehicle_Carpet_Anim">
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<Animation name="JumpStart" animDuration="800" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="Vehicle_Pig_ANI.Anim.Vehicle_Pig_Anim">
<Animation name="Jump01" animDuration="4100" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="JumpStart" animDuration="800" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="Vehicle_Raptor_ANI.Anim.Vehicle_Raptor_Anim">
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</AnimSet>
<AnimSet name="Vehicle_Pig_D_ANI.Anim.Vehicle_Pig_D_Anim">
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</AnimSet>
<AnimSet name="Trans_Lion_Wolf_ANI.Anim.Trans_Lion_Wolf_Anim">
<Animation name="Idle01" animDuration="6700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="JumpEndLand" animDuration="300" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpLoop" animDuration="766" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpStart" animDuration="800" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="unarmedwait" animDuration="6700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="Trans_Tiger_A_ANI.Anim.Trans_Tiger_A_Anim">
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<Animation name="JumpEnd" animDuration="700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpEndLand" animDuration="300" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpLoop" animDuration="766" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpStart" animDuration="800" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="Trans_Tiger_B_ANI.Anim.Trans_Tiger_B_Anim">
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<Animation name="JumpEndLand" animDuration="300" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpLoop" animDuration="766" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="RunFast" animDuration="1100" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="unarmedwait" animDuration="6700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="Trans_Tiger_C_ANI.Anim.Trans_Tiger_C_Anim">
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<Animation name="JumpEnd" animDuration="700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpEndLand" animDuration="300" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="JumpStart" animDuration="800" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="unarmedwait" animDuration="6700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="Trans_Tiger_D_ANI.Anim.Trans_Tiger_D_Anim">
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<Animation name="unarmedwait" animDuration="6700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="Vehicle_Kirin_ANI.Anim.Vehicle_Kirin_Anim">
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<Animation name="JumpEndLand" animDuration="333" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpLoop" animDuration="766" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpStart" animDuration="800" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="unarmedwait" animDuration="6700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="Vehicle_Kirin_CN_ANI.Anim.Vehicle_Kirin_CN_Anim">
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<Animation name="JumpStart" animDuration="800" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="Vehicle_Ookami_ANI.Anim.Vehicle_Ookami_Anim">
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<Animation name="JumpEndLand" animDuration="300" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpLoop" animDuration="766" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpStart" animDuration="800" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="unarmedwait" animDuration="6700" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
</AnimSet>
<AnimSet name="Vehicle_PoliceCar_ANI.Anim.Vehicle_PoliceCar_Anim">
<Animation name="Jump01" animDuration="2466" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<Animation name="JumpLoop" animDuration="766" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpStart" animDuration="800" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="Vehicle_Kumas_A_ANI.Anim.Vehicle_Kumas_A_Anim">
<Animation name="Jump01" animDuration="4666" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpEnd" animDuration="633" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="Vehicle_Kumas_B_ANI.Anim.Vehicle_Kumas_B_Anim">
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<Animation name="JumpEndLand" animDuration="533" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
<Animation name="JumpLoop" animDuration="766" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<AnimSet name="Vehicle_Snowman_ANI.Anim.Vehicle_Snowman_Anim">
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<AnimSet name="Vehicle_Kumas_ANE_ANI.Anim.Vehicle_Kumas_ANE_Anim">
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<AnimSet name="Vehicle_Snowman_NE_ANI.Anim.Vehicle_Snowman_NE_Anim">
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<AnimSet name="Vehicle_Bear_ANI.Anim.Vehicle_Bear_Anim">
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<AnimSet name="Vehicle_SportCar_ANI.Anim.Vehicle_SportCar_Anim">
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<AnimSet name="Vehicle_Beetle_ANI.Anim.Vehicle_Beetle_Anim">
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<AnimSet name="Vehicle_Beetle_A_ANI.Anim.Vehicle_Beetle_A_Anim">
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<AnimSet name="Vehicle_Beetle_B_ANI.Anim.Vehicle_Beetle_B_Anim">
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<AnimSet name="Military_SiegeWeapon_ANI.Anim.Military_SiegeWeapon_Anim">
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<AnimSet name="NPC_Coconut_ANI.Anim.NPC_Coconut_Anim">
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<AnimSet name="NPC_Coin_ANI.Anim.NPC_Coin_Anim">
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<AnimSet name="NPC_TreasureBox01_ANI.Anim.NPC_TreasureBox01_Anim">
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<AnimSet name="NPC_T4_Daily_Flower_ANI.Anim.NPC_T4_Daily_Flower_Anim">
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<AnimSet name="NPC_T4_Daily_Flower_ANI.Anim.NPC_T4_Daily_Flower_02_Anim">
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</AnimSet>
<AnimSet name="NPC_Opensteelbar_Side_ANI.Anim.NPC_Opensteelbar_Side_Anim">
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</AnimSet>
<AnimSet name="NPC_Brokenroad_ANI.Anim.NPC_Brokenroad_Anim">
<Animation name="atk01" animDuration="66" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="NPC_Sewer_door_01_ANI.Anim.NPC_Sewer_door_01_Anim">
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</AnimSet>
<AnimSet name="NPC_Sewer_door_02_ANI.Anim.NPC_Sewer_door_02_Anim">
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</AnimSet>
<AnimSet name="NPC_caveDoor_01_ANI.Anim.NPC_caveDoor_01_Anim">
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</AnimSet>
<AnimSet name="NPC_caveDoor_02_ANI.Anim.NPC_caveDoor_02_Anim">
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</AnimSet>
<AnimSet name="NPC_defenceWall_ANI.Anim.NPC_defenceWall_Anim">
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</AnimSet>
<AnimSet name="NPC_Tuto_MovePointMaker_A_ANI.Anim.NPC_Tuto_MovePointMaker_A_Anim">
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<AnimSet name="HollyPlace_ANI.Anim.HollyPlace_Anim">
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</AnimSet>
<AnimSet name="SanctuaryGenerator_ANI.Anim.SanctuaryGenerator_Anim">
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</AnimSet>
<AnimSet name="LaboratoryDoor_ANI.Anim.LaboratoryDoor_Anim">
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<AnimSet name="Rider_DeadBody_ANI.Anim.Rider_Dead_Body_Anim">
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<AnimSet name="LieDown_Body_ANI.Anim.LieDown_Body_Anim">
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<AnimSet name="HomunculusSmurf_ANI.Anim.HomunculusSmurf_Anim">
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<AnimSet name="HomunculusHooka_ANI.Anim.HomunculusHooka_Anim">
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<AnimSet name="HomunculusEnchantedDoll_ANI.Anim.HomunculusEnchantedDoll_Anim">
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<AnimSet name="HomunculusGirl_ANI.Anim.HomunculusGirl_Anim">
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<AnimSet name="SmallDog_ANI.Anim.SmallDog_Anim">
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</AnimSet>
<AnimSet name="BigDog_ANI.Anim.BigDog_Anim">
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</AnimSet>
<AnimSet name="Cat_ANI.Anim.Cat_Anim">
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</AnimSet>
<AnimSet name="Chicken_ANI.Anim.Chicken_Anim">
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</AnimSet>
<AnimSet name="Banteng_ANI.Anim.Banteng_Anim">
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</AnimSet>
<AnimSet name="Pig_ANI.Anim.Pig_Anim">
<Animation name="Idle01" animDuration="2366" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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</AnimSet>
<AnimSet name="Sheep_ANI.Anim.Sheep_Anim">
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<AnimSet name="Goat_ANI.Anim.Goat_Anim">
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</AnimSet>
<AnimSet name="Rabbit_ANI.Anim.Rabbit_Anim">
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</AnimSet>
<AnimSet name="NPC_Scorpion_ANI.Anim.Scorpion_Anim">
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</AnimSet>
<AnimSet name="EvCreature_Crow_ANI.Anim.EvCreature_Crow_Anim">
<Animation name="Descent" animDuration="1033" moveDir="0" moveDistance1="0" moveDistance2="0" moveDistance3="0" moveDistance4="0" moveDistance5="0" moveDistance6="0" moveDistance7="0" rootMotion="false" rootRotate="false" rotateYaw="0" />
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<AnimSet name="EvCreature_Lizard_ANI.Anim.EvCreature_Lizard_Anim">
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<AnimSet name="EvCreature_Rat_ANI.Anim.EvCreature_Rat_Anim">
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<AnimSet name="EvCreature_Crab_ANI.Anim.EvCreature_Crab_Anim">
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<AnimSet name="EvCreature_Frog_ANI.Anim.EvCreature_Frog_Anim">
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<AnimSet name="Homunculus_US_ANI.Anim.Homunculus_US_Anim">
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<AnimSet name="GuardianSpirit_ANI.Anim.GuardianSpirit_Anim">
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<AnimSet name="HealSpirit_ANI.Anim.HealSpirit_Anim">
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<AnimSet name="LightningSpirit_ANI.Anim.LightningSpirit_Anim">
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<AnimSet name="NukesSpirit_ANI.Anim.NukesSpirit_Anim">
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<AnimSet name="MagicWand_ANI.Anim.MagicWand_Anim">
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<AnimSet name="NPC_TeleportWard_ANI.Anim.NPC_TeleportWard_Anim">
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<AnimSet name="HomunculusSmurf_Pet_ANI.Anim.HomunculusSmurf_Pet_Anim">
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<AnimSet name="SsalissaliKing_Pet_ANI.Anim.SsalissaliKing_Pet_Anim">
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<AnimSet name="HomunculusMoneyPanda_ANI.Anim.HomunculusMoneyPanda_Anim">
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<AnimSet name="Chameleon_Pet_ANI.Anim.Chameleon_Pet_Anim">
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<AnimSet name="NPC_Popori_Carpet_ANI.Anim.NPC_Popori_Carpet_Anim">
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<AnimSet name="Pet_Pig_ANI.Anim.Pet_Pig_Anim">
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<AnimSet name="NPC_DeathAnimal_ANI.Anim.NPC_DeathBanteng_03_Anim">
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<AnimSet name="Q_Human_M_NA1_Ani.Anim.Q_Human_M_NA1_Anim">
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<AnimSet name="Q_Human_M_NA2_Ani.Anim.Q_Human_M_NA2_Anim">
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