Files
Min-Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00340.xml
2025-03-03 19:44:55 -05:00

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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Warrior_Darker_ANI.Anim.Warrior_Darker_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="aggrochange">
<Sound type="Normal" time="0.173415" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
<Sound type="Normal" time="1.209635" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
<Sound type="Normal" time="1.202519" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.8" />
<Sound type="Normal" time="1.102519" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.8" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_aggrochange" volume="1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="combo1">
<Sound type="Normal" time="0.088546" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.490182" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
<Sound type="Normal" time="0.184863" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.6" />
<Sound type="Normal" time="0.315043" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="1" />
<Sound type="Normal" time="0.18" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_combo1" volume="1.5" />
</AnimSound>
<AnimSound animName="combo1R">
<Sound type="Normal" time="0.214906" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.461045" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
<Sound type="Normal" time="0.113582" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
</AnimSound>
<AnimSound animName="combo2">
<Sound type="Normal" time="0.611089" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
<Sound type="Normal" time="0.176096" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.6" />
<Sound type="Normal" time="0.408337" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.6" />
<Sound type="Normal" time="0.276" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_combo2" volume="2" />
</AnimSound>
<AnimSound animName="combo2R">
<Sound type="Normal" time="0.214906" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.461045" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
<Sound type="Normal" time="0.113582" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
</AnimSound>
<AnimSound animName="combo3">
<Sound type="Normal" time="0.611089" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
<Sound type="Normal" time="0.176096" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.6" />
<Sound type="Normal" time="0.408337" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.6" />
<Sound type="Normal" time="0.262" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_combo3" volume="1.5" />
</AnimSound>
<AnimSound animName="combo3R">
<Sound type="Normal" time="0.17192" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.31828" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
</AnimSound>
<AnimSound animName="combo4">
<Sound type="Normal" time="0.208348" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.487745" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
<Sound type="Normal" time="0.880713" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.8" />
<Sound type="Normal" time="0.461751" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.6" />
<Sound type="Normal" time="0.361751" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="0.6" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.389" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_combo4" volume="1.5" />
</AnimSound>
<AnimSound animName="DeafeningRoarLoop">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
</AnimSound>
<AnimSound animName="DeafeningRoarShot">
<Sound type="Normal" time="0.911932" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="1.020191" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.20891" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_04CUE" volume="1" />
<Sound type="Normal" time="0.265" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
<Sound type="Normal" time="0.265" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_DeafeningRoarShot" volume="1.2" />
</AnimSound>
<AnimSound animName="DeafeningRoarStart">
<Sound type="Normal" time="0.481728" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.149658" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.2" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_DeafeningRoarStart" volume="1.5" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="1.316718" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="1.92308" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="2.557707" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
<Sound type="Normal" time="4.85943" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.530634" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="1" />
<Sound type="Normal" time="2.888886" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.8" />
<Sound type="Normal" time="4.395459" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="0.8" />
<Sound type="Normal" time="0.558898" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.2" />
<Sound type="Normal" time="2.200666" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
<Sound type="Normal" time="0.15" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_Death" volume="2" />
<Sound type="Normal" time="1.213791" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
<Sound type="Normal" time="0.530634" radius="0.7" shapeId="301411" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.6" />
<Sound type="Normal" time="4.395459" radius="0.7" shapeId="301411" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.4" />
<Sound type="Normal" time="0.530634" radius="0.7" shapeId="301412" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.6" />
<Sound type="Normal" time="4.395459" radius="0.7" shapeId="301412" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.4" />
<Sound type="Normal" time="0.530634" radius="0.7" shapeId="301413" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.4" />
<Sound type="Normal" time="4.395459" radius="0.7" shapeId="301413" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.4" />
<Sound type="Normal" time="0.530634" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.7" />
<Sound type="Normal" time="4.395459" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
<Sound type="Normal" time="0.558898" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="1" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound type="Normal" time="1.078034" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="1.287571" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="1.402946" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_DownEnd" volume="1.2" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_DownLoop" volume="0.8" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound type="Normal" time="0.84504" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.4021" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_FullPlate" volume="0.6" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_DownStart" volume="1" />
<Sound type="Normal" time="0.4021" radius="0.7" shapeId="301411" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.6" />
<Sound type="Normal" time="0.4021" radius="0.7" shapeId="301412" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.6" />
<Sound type="Normal" time="0.4021" radius="0.7" shapeId="301413" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.6" />
<Sound type="Normal" time="0.4021" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.7" />
</AnimSound>
<AnimSound animName="DyingWait">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_DyingWait" volume="1" />
</AnimSound>
<AnimSound animName="flinch">
<Sound type="Normal" time="0.22736" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_Damage" volume="1" />
</AnimSound>
<AnimSound animName="inspiringRoar">
<Sound type="Normal" time="0.24282" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.121092" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.098713" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_inspiringRoar" volume="1" />
</AnimSound>
<AnimSound animName="KnockbackEnd">
<Sound type="Normal" time="1.078034" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="1.287571" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="1.402946" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_KnockbackEnd" volume="1" />
</AnimSound>
<AnimSound animName="KnockbackLoop">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_KnockbackLoop" volume="0.8" />
</AnimSound>
<AnimSound animName="KnockbackStart">
<Sound type="Normal" time="0.84504" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
<Sound type="Normal" time="0.4021" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_FullPlate" volume="0.7" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_KnockbackStart" volume="1.2" />
<Sound type="Normal" time="0.4021" radius="0.7" shapeId="301411" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.6" />
<Sound type="Normal" time="0.4021" radius="0.7" shapeId="301412" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.6" />
<Sound type="Normal" time="0.4021" radius="0.7" shapeId="301413" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.6" />
<Sound type="Normal" time="0.4021" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.7" />
</AnimSound>
<AnimSound animName="nanmu1">
<Sound type="Normal" time="0.273435" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.827536" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
<Sound type="Normal" time="0.794624" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.635" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_nanmu1" volume="1.2" />
</AnimSound>
<AnimSound animName="nanmu2">
<Sound type="Normal" time="0.131598" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.16475" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.8" />
<Sound type="Normal" time="0.320013" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="1" />
<Sound type="Normal" time="0.223" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_nanmu2" volume="1.2" />
</AnimSound>
<AnimSound animName="nanmu3">
<Sound type="Normal" time="0.14636" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.157" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="1" />
<Sound type="Normal" time="0.15" radius="0.7" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_nanmu3" volume="1" />
</AnimSound>
<AnimSound animName="nanmu4">
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<AnimSound animName="nanmu5">
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<AnimSound animName="pointAttack3">
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<AnimSound animName="pointAttack4">
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<AnimSound animName="pointAttack5">
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<AnimSound animName="Run">
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<AnimSound animName="SideWalk02">
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<AnimSound animName="unarmedwait">
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<AnimSound animName="Wait" />
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<AnimSound animName="angry_Q">
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<AnimSound animName="Fire_Q">
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<AnimSound animName="laugh_Q">
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<AnimSound animName="talk_Q">
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<AnimSound animName="worship_Q">
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