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Min-Client-Datasheets/DataCenter_Final_USA/QuestDialog/QuestDialog-00207.xml
2025-03-03 19:44:55 -05:00

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XML

<QuestDialog xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/QuestDialog QuestDialog.xsd" huntingZoneId="6" id="45" voiceTypeId="0" xmlns="https://vezel.dev/novadrop/dc/QuestDialog">
<Text huntingZoneId="0" id="1" prevId="0" villagerId="0" />
<Text huntingZoneId="206" id="100" prevId="0" villagerId="1003">
<Page social="0" />
</Text>
<Text huntingZoneId="206" id="2" prevId="0" villagerId="1003">
<Page social="5">{@LinkCreature:6#1061#Gutrend brigands} and {@LinkCreature:6#1062#pillagers}! Because we haven't been killing enough of these things.&lt;BR&gt;&lt;BR&gt;Those are the two main groups giving us trouble now. I know you're sick of the speech, so how about we skip it and you just head out there?</Page>
</Text>
<Text huntingZoneId="206" id="3" prevId="2" villagerId="1003">
<Page social="5">Fantastic! Thanks. Wonder which group is going to pop up next.&lt;BR&gt;&lt;BR&gt;Maybe we can do something with these headpieces. Something that would serve as a warning to the rest.</Page>
</Text>
<Text huntingZoneId="206" id="4" villagerId="1003">
<Page social="0">Going with the standing around approach, are you? How's that working for you?</Page>
</Text>
</QuestDialog>