forked from TERA_p3104/Client-Datasheets
13 lines
1.2 KiB
XML
13 lines
1.2 KiB
XML
<QuestDialog xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/QuestDialog QuestDialog.xsd" huntingZoneId="12" id="40" voiceTypeId="0" xmlns="https://vezel.dev/novadrop/dc/QuestDialog">
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<Text huntingZoneId="0" id="1" prevId="0" villagerId="0" />
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<Text huntingZoneId="212" id="100" prevId="0" villagerId="1007">
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<Page social="0" />
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</Text>
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<Text huntingZoneId="212" id="2" prevId="0" villagerId="1007">
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<Page social="5">The Kazuur Syndicate is trying to move the slaves—they must know we're on to them.<BR><BR>Take out the guards at Sandbar Beach. If a ship pulls up and sees a bunch of {@LinkCreature:12#14#gula trafficker} corpses, they won't risk moving the slaves.<BR><BR>Plus, more dead slavers is an inherently good thing, right?</Page>
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</Text>
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<Text huntingZoneId="212" id="3" prevId="2" villagerId="1007">
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<Page social="5">One piece of the puzzle at a time, <PCNAME>.<BR><BR>It's like we're dismantling a jigsaw puzzle. Every part of the puzzle we remove makes the rest look more wrecked and chaotic.<BR><BR>And eventually the whole thing falls apart. Hah!</Page>
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</Text>
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</QuestDialog>
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