forked from TERA_p3104/Client-Datasheets
761 lines
95 KiB
XML
761 lines
95 KiB
XML
<SkillEffectData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/SkillEffectData SkillEffectData.xsd" huntingZoneId="0" class="Engineer" team="Art" xmlns="https://vezel.dev/novadrop/dc/SkillEffectData">
|
|
<SkillEffect skillId="10101" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
<Normal scale="0.25" bGround="false" boneName="R_Sword" detach="false" playRate="1.3" posX="0" posY="0" posZ="33" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41110_ps" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1.2" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="0" rotZ="130" scaleX="1" scaleY="1" scaleZ="1" startTime="750" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="10103" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="0" rotZ="130" scaleX="1" scaleY="1" scaleZ="1" startTime="750" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.27" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="30" posY="4" posZ="8" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41111_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="50" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="10120" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="41120" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="411121" startBone="R_Sword" explodeEffectId="411121" flyingEffectOnly="false" movingEffectId="41113" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="10121" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="411202" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="411122" startBone="R_Sword" explodeEffectId="411122" flyingEffectOnly="false" movingEffectId="41114" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="20101" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
<Normal scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="25" posY="5" posZ="47" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41131_PS" rotX="0" rotY="45" rotZ="-10" scaleX="1" scaleY="1" scaleZ="1" startTime="1570" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.6" bGround="false" boneName="R_Sword" detach="false" playRate="1" posX="0" posY="0" posZ="32" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41130_ps" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="20120" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="41120" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="0" startBone="None" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="514103165,41121000,41121001,41121002,41121003,41121004,41121005,41121006,41121007,41121008,41121009,41121010,41121011,41125001,41125002,41125003,41125004,41125005,41125006,41125007,41125008,41125009,41125010,41125011">
|
|
<StateEffect enemyEffectId="9090905" />
|
|
</Projectile>
|
|
</SkillEffect>
|
|
<SkillEffect skillId="30101" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="41120" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="0.6" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="25" posY="0" posZ="15" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41124_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.8" bGround="false" boneName="FxCenter" detach="true" playRate="2" posX="80" posY="30" posZ="10" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41116_ps" rotX="0" rotY="0" rotZ="20" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.8" bGround="false" boneName="FxCenter" detach="true" playRate="2" posX="80" posY="15" posZ="10" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41116_ps" rotX="0" rotY="0" rotZ="10" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.8" bGround="false" boneName="FxCenter" detach="true" playRate="2" posX="80" posY="0" posZ="10" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41116_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.8" bGround="false" boneName="FxCenter" detach="true" playRate="2" posX="80" posY="-15" posZ="10" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41116_ps" rotX="0" rotY="0" rotZ="-10" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.8" bGround="false" boneName="FxCenter" detach="true" playRate="2" posX="80" posY="-35" posZ="10" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41116_ps" rotX="0" rotY="0" rotZ="-20" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.8" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="54" posY="3" posZ="5" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41129_ps" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.8" bGround="false" boneName="R_Sword" detach="false" playRate="2" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41128_ps" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="R_Sword" detach="false" playRate="1.4" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103121_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="40101" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="1188" detach="true" direction="-65" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
<HitEffect id="1188" detach="true" direction="-65" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
|
|
<HitEffect id="1188" detach="true" direction="-65" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="2" />
|
|
</HitEffectList>
|
|
<Normal scale="0.7" bGround="false" boneName="FxBottom" detach="false" playRate="1.5" posX="0" posY="0" posZ="32" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103157_PS" rotX="0" rotY="0" rotZ="50" scaleX="1" scaleY="1" scaleZ="1" startTime="250" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="40103" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="8036" detach="true" direction="-65" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="30" posY="0" posZ="30" rescaleMethod="fixed" resource="FX_A_HotFix_141031.PS.A_14103158_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="50" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="50100" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
<Normal scale="1" bGround="false" boneName="R_Sword" detach="false" playRate="0.8" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41127_ps" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="2" scaleZ="2" startTime="150" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="50101" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="411201" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="0.4" bGround="false" boneName="R_Sword" detach="true" playRate="1.5" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41117_ps" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="20" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1.3" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="0" rotZ="130" scaleX="1" scaleY="1" scaleZ="1" startTime="100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="R_Sword" detach="false" playRate="1" posX="0.5" posY="0" posZ="9" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103174_PS" rotX="0" rotY="-90" rotZ="0" scaleX="2.5" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Projectile disappearEffectId="41119" startBone="None" explodeEffectId="41118" flyingEffectOnly="false" movingEffectId="41115" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="60101" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
<Normal scale="0.5" bGround="false" boneName="R_Sword" detach="true" playRate="1" posX="-10" posY="0" posZ="25" rescaleMethod="fixed" resource="FX_A_HotFix_141031.PS.A_14103155_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="50" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.25" bGround="false" boneName="R_Sword" detach="false" playRate="1.3" posX="0" posY="0" posZ="33" rescaleMethod="fixed" resource="FX_E_HotFix_140925.PS.E_41110_ps" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="0" rotZ="130" scaleX="1" scaleY="1" scaleZ="1" startTime="750" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="60120" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="41120" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="514103109" startBone="None" explodeEffectId="514103109" flyingEffectOnly="false" movingEffectId="514103100" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="60121" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="3265" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
<HitEffect id="43531" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="514103111" startBone="None" explodeEffectId="514103111" flyingEffectOnly="false" movingEffectId="514103110">
|
|
<StateEffect enemyEffectId="9090909" />
|
|
</Projectile>
|
|
</SkillEffect>
|
|
<SkillEffect skillId="60122" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="43531" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="0" startBone="None" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="0" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="70101" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
<Normal scale="0.3" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="30" posY="6" posZ="25" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103152_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="70" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.7" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="20" posY="6" posZ="25" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103156_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="70" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1.2" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="30" posY="6" posZ="25" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103154_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="70" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="70103" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="10151020" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="0.4" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="40" posY="5" posZ="20" rescaleMethod="fixed" resource="FX_A_HotFix_141031.PS.A_14103152_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1.3" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="20" posY="5" posZ="20" rescaleMethod="fixed" resource="FX_A_HotFix_141031.PS.A_14103154_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Projectile disappearEffectId="" startBone="R_Sword" explodeEffectId="" flyingEffectOnly="false" movingEffectId="514103128" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="70120" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="200043" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="514103103" startBone="None" explodeEffectId="514103103" flyingEffectOnly="false" movingEffectId="514103102" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="70121" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="200043" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="514103125" startBone="None" explodeEffectId="514103125" flyingEffectOnly="false" movingEffectId="0" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="70122" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="200043" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="514103125,514103123" startBone="None" explodeEffectId="514103125,514103123" flyingEffectOnly="false" movingEffectId="0" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="90100" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList>
|
|
<Charge scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="56" posY="5" posZ="18" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103130_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" stage="1" />
|
|
</ChargeList>
|
|
<HitEffectList />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="90110" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="514103133" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="40" rotZ="30" scaleX="1" scaleY="1" scaleZ="1" startTime="700" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.4" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="57" posY="3" posZ="24" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103152_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.9" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="57" posY="3" posZ="24" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103156_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="R_Sword" detach="false" playRate="1.5" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103121_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Projectile disappearEffectId="0" startBone="R_Sword" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="514103128" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="90111" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="514103133" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="40" rotZ="30" scaleX="1" scaleY="1" scaleZ="1" startTime="700" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.4" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="57" posY="3" posZ="24" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103152_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.9" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="57" posY="3" posZ="24" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103156_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="R_Sword" detach="false" playRate="1.5" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103121_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Projectile disappearEffectId="0" startBone="R_Sword" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="514103128" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="90120" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="411202" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="411122" startBone="R_Sword" explodeEffectId="411122" flyingEffectOnly="false" movingEffectId="41114" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="100101" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="4061" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
</SkillEffect>
|
|
<SkillEffect skillId="100120" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="3265" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
<HitEffect id="43531" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="514103113" startBone="None" explodeEffectId="514103113" flyingEffectOnly="false" movingEffectId="514103114" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="100124" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="3265" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
<HitEffect id="43531" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="0" startBone="None" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="514103118" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="110101" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="43551" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="0.7" bGround="true" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103111_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="340" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="R_Sword" detach="false" playRate="1.3" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103121_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="20" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_131129.PS.A_13112919_PS" rotX="0" rotY="0" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="1100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="120101" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="10151020" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="0.6" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="20" posY="6" posZ="25" rescaleMethod="fixed" resource="FX_A_HotFix_141031.PS.A_14103156_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="70" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="120120" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="200043" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="514103103" startBone="None" explodeEffectId="514103103" flyingEffectOnly="false" movingEffectId="514103100" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="120121" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="0" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="514103103,514103123" startBone="None" explodeEffectId="514103103,514103123" flyingEffectOnly="false" movingEffectId="514103126" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="130101" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="1188" detach="true" direction="-65" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
<HitEffect id="1188" detach="true" direction="-65" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
|
|
<HitEffect id="1188" detach="true" direction="-65" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="2" />
|
|
<HitEffect id="1188" detach="true" direction="-65" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="3" />
|
|
</HitEffectList>
|
|
<Normal scale="1.2" bGround="false" boneName="R_Sword" detach="false" playRate="1.4" posX="-2" posY="-2" posZ="40" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103118_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="850" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.8" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="30" posY="5" posZ="-4" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103119_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="FxCenter" detach="true" playRate="0.9" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_150102.PS.A_14103104_PS" rotX="0" rotY="-90" rotZ="0" scaleX="2.5" scaleY="2.5" scaleZ="0.5" startTime="2100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="true" boneName="FxBottom" detach="true" playRate="0.6" posX="200" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103105_PS" rotX="0" rotY="0" rotZ="0" scaleX="0.75" scaleY="2.5" scaleZ="2" startTime="2100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="true" boneName="FxBottom" detach="true" playRate="0.6" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103105_PS" rotX="0" rotY="0" rotZ="0" scaleX="0.75" scaleY="2.5" scaleZ="2" startTime="2100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="true" boneName="FxBottom" detach="true" playRate="0.6" posX="400" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103105_PS" rotX="0" rotY="0" rotZ="0" scaleX="0.75" scaleY="2.5" scaleZ="2" startTime="2100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="true" boneName="FxBottom" detach="true" playRate="0.6" posX="600" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103105_PS" rotX="0" rotY="0" rotZ="0" scaleX="0.75" scaleY="2.5" scaleZ="2" startTime="2100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="true" boneName="FxBottom" detach="true" playRate="0.6" posX="800" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103105_PS" rotX="0" rotY="0" rotZ="0" scaleX="0.75" scaleY="2.5" scaleZ="2" startTime="2100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="0.7" posX="300" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103120_PS" rotX="0" rotY="0" rotZ="0" scaleX="0.75" scaleY="1" scaleZ="1" startTime="2200" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="R_Sword" detach="false" playRate="1" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103121_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="2" scaleZ="1" startTime="2100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.7" bGround="true" boneName="FxBottom" detach="true" playRate="1.1" posX="350" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103146_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="700" bOnlyShowPlayer="true" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="130120" templateId="10410" isNoRemoveActionEnd="false">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="0" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="0" startBone="None" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="0">
|
|
<StateEffect enemyEffectId="514103176" />
|
|
</Projectile>
|
|
</SkillEffect>
|
|
<SkillEffect skillId="140101" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="43551" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="0.7" bGround="true" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103111_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="340" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="R_Sword" detach="false" playRate="1.3" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103121_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="20" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_131129.PS.A_13112919_PS" rotX="0" rotY="0" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="1100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="150101" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1.5" posX="0" posY="0" posZ="20" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="0" rotZ="130" scaleX="1" scaleY="1" scaleZ="1" startTime="350" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1.5" posX="0" posY="0" posZ="20" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="0" rotZ="130" scaleX="1" scaleY="1" scaleZ="1" startTime="350" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1.5" posX="0" posY="0" posZ="20" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="0" rotZ="130" scaleX="1" scaleY="1" scaleZ="1" startTime="350" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1.5" posX="0" posY="0" posZ="20" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="0" rotZ="130" scaleX="1" scaleY="1" scaleZ="1" startTime="350" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.9" bGround="false" boneName="FxBottom" detach="false" playRate="0.8" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103133_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="400" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="160101" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="3265" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="1.4" bGround="false" boneName="Bip01-L-Forearm" detach="false" playRate="1" posX="-2" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_A.PS.A_0304_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1.4" bGround="false" boneName="Bip01-R-Forearm" detach="false" playRate="1" posX="-2" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_A.PS.A_0304_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="-3" rescaleMethod="fixed" resource="FX_A.PS.A_0305_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1.4" bGround="false" boneName="Bip01-L-Forearm" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_A.PS.A_0306_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1.4" bGround="false" boneName="Bip01-R-Forearm" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_A.PS.A_0306_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="180101" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="3265" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="1.4" bGround="false" boneName="Bip01-L-Forearm" detach="false" playRate="1" posX="-2" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_A.PS.A_0304_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1.4" bGround="false" boneName="Bip01-R-Forearm" detach="false" playRate="1" posX="-2" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_A.PS.A_0304_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="-3" rescaleMethod="fixed" resource="FX_A.PS.A_0305_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1.4" bGround="false" boneName="Bip01-L-Forearm" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_A.PS.A_0306_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1.4" bGround="false" boneName="Bip01-R-Forearm" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_A.PS.A_0306_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="180120" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="2" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="0" startBone="None" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="514103131" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="180121" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="2" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="0" startBone="None" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="514103106,514103107,514103108" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="180122" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="2" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="0" startBone="None" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="0" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="190101" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="190120" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="0" startBone="None" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="514103100" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="190121" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
<Projectile disappearEffectId="0" startBone="None" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="514103145" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="200100" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="0" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="0.9" bGround="true" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103169_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="330" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="R_Sword" detach="false" playRate="1.3" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103121_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="400100" templateId="10410" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<Defence detach="false" successEffectId="0" />
|
|
<HitEffectList />
|
|
<Normal scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_A.PS.A_0100_PS" rotX="0" rotY="0" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="400" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="9010100" templateId="10410">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
<Normal scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0335_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="9020100" templateId="10410">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="3265" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="0.95" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="2.5" rescaleMethod="followShape" resource="FX_A.PS.A_001522_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="10101" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
<Normal scale="0.25" bGround="false" boneName="R_Sword" detach="false" playRate="1.3" posX="0" posY="0" posZ="33" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41110_ps" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1.2" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="0" rotZ="130" scaleX="1" scaleY="1" scaleZ="1" startTime="750" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="10103" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="0" rotZ="130" scaleX="1" scaleY="1" scaleZ="1" startTime="750" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.27" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="30" posY="4" posZ="8" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41111_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="50" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="10120" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="41120" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="411121" startBone="R_Sword" explodeEffectId="411121" flyingEffectOnly="false" movingEffectId="41113" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="10121" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="411202" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="411122" startBone="R_Sword" explodeEffectId="411122" flyingEffectOnly="false" movingEffectId="41114" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="20101" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
<Normal scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="25" posY="5" posZ="47" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41131_PS" rotX="0" rotY="45" rotZ="-10" scaleX="1" scaleY="1" scaleZ="1" startTime="1570" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.6" bGround="false" boneName="R_Sword" detach="false" playRate="1" posX="0" posY="0" posZ="32" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41130_ps" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="20120" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="41120" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="0" startBone="None" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="514103165,41121000,41121001,41121002,41121003,41121004,41121005,41121006,41121007,41121008,41121009,41121010,41121011,41125001,41125002,41125003,41125004,41125005,41125006,41125007,41125008,41125009,41125010,41125011">
|
|
<StateEffect enemyEffectId="9090905" />
|
|
</Projectile>
|
|
</SkillEffect>
|
|
<SkillEffect skillId="30101" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="41120" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="0.6" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="25" posY="0" posZ="15" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41124_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.8" bGround="false" boneName="FxCenter" detach="true" playRate="2" posX="80" posY="30" posZ="10" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41116_ps" rotX="0" rotY="0" rotZ="20" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.8" bGround="false" boneName="FxCenter" detach="true" playRate="2" posX="80" posY="15" posZ="10" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41116_ps" rotX="0" rotY="0" rotZ="10" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.8" bGround="false" boneName="FxCenter" detach="true" playRate="2" posX="80" posY="0" posZ="10" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41116_ps" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.8" bGround="false" boneName="FxCenter" detach="true" playRate="2" posX="80" posY="-15" posZ="10" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41116_ps" rotX="0" rotY="0" rotZ="-10" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.8" bGround="false" boneName="FxCenter" detach="true" playRate="2" posX="80" posY="-35" posZ="10" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41116_ps" rotX="0" rotY="0" rotZ="-20" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.8" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="54" posY="3" posZ="5" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41129_ps" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.8" bGround="false" boneName="R_Sword" detach="false" playRate="2" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41128_ps" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="R_Sword" detach="false" playRate="1.4" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103121_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="40101" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="1188" detach="true" direction="-65" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
<HitEffect id="1188" detach="true" direction="-65" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
|
|
<HitEffect id="1188" detach="true" direction="-65" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="2" />
|
|
</HitEffectList>
|
|
<Normal scale="0.7" bGround="false" boneName="FxBottom" detach="false" playRate="1.5" posX="0" posY="0" posZ="27" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103157_PS" rotX="0" rotY="0" rotZ="50" scaleX="1" scaleY="1" scaleZ="1" startTime="250" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="40103" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="8036" detach="true" direction="-65" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="30" posY="0" posZ="30" rescaleMethod="fixed" resource="FX_A_HotFix_141031.PS.A_14103158_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="50" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="50100" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
<Normal scale="1" bGround="false" boneName="R_Sword" detach="false" playRate="0.8" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41127_ps" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="2" scaleZ="2" startTime="150" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="50101" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="411201" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="0.4" bGround="false" boneName="R_Sword" detach="true" playRate="1.5" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_E_HotFix_140925.PS.E_41117_ps" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="20" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1.3" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="0" rotZ="130" scaleX="1" scaleY="1" scaleZ="1" startTime="100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="R_Sword" detach="false" playRate="1" posX="0.5" posY="0" posZ="9" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103174_PS" rotX="0" rotY="-90" rotZ="0" scaleX="2.5" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Projectile disappearEffectId="41119" startBone="None" explodeEffectId="41118" flyingEffectOnly="false" movingEffectId="41115" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="60101" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
<Normal scale="0.5" bGround="false" boneName="R_Sword" detach="true" playRate="1" posX="-10" posY="0" posZ="25" rescaleMethod="fixed" resource="FX_A_HotFix_141031.PS.A_14103155_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="50" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.25" bGround="false" boneName="R_Sword" detach="false" playRate="1.3" posX="0" posY="0" posZ="33" rescaleMethod="fixed" resource="FX_E_HotFix_140925.PS.E_41110_ps" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="0" rotZ="130" scaleX="1" scaleY="1" scaleZ="1" startTime="750" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="60120" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="41120" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="514103109" startBone="None" explodeEffectId="514103109" flyingEffectOnly="false" movingEffectId="514103100" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="60121" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="3265" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
<HitEffect id="43531" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="514103111" startBone="None" explodeEffectId="514103111" flyingEffectOnly="false" movingEffectId="514103110">
|
|
<StateEffect enemyEffectId="9090909" />
|
|
</Projectile>
|
|
</SkillEffect>
|
|
<SkillEffect skillId="60122" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="43531" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="0" startBone="None" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="0" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="70101" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
<Normal scale="0.3" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="30" posY="6" posZ="25" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103152_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="70" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.7" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="20" posY="6" posZ="25" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103156_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="70" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1.2" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="30" posY="6" posZ="25" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103154_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="70" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="70103" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="10151020" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="0.4" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="40" posY="10" posZ="20" rescaleMethod="fixed" resource="FX_A_HotFix_141031.PS.A_14103152_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1.3" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="20" posY="10" posZ="20" rescaleMethod="fixed" resource="FX_A_HotFix_141031.PS.A_14103154_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Projectile disappearEffectId="" startBone="R_Sword" explodeEffectId="" flyingEffectOnly="false" movingEffectId="514103128" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="70120" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="200043" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="514103103" startBone="None" explodeEffectId="514103103" flyingEffectOnly="false" movingEffectId="514103102" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="70121" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="200043" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="514103125" startBone="None" explodeEffectId="514103125" flyingEffectOnly="false" movingEffectId="0" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="70122" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="200043" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="514103125,514103123" startBone="None" explodeEffectId="514103125,514103123" flyingEffectOnly="false" movingEffectId="0" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="90100" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList>
|
|
<Charge scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="56" posY="5" posZ="18" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103130_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" stage="1" />
|
|
</ChargeList>
|
|
<HitEffectList />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="90110" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="514103133" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="40" rotZ="30" scaleX="1" scaleY="1" scaleZ="1" startTime="700" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.4" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="57" posY="3" posZ="24" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103152_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.9" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="57" posY="3" posZ="24" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103156_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="R_Sword" detach="false" playRate="1.5" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103121_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Projectile disappearEffectId="0" startBone="R_Sword" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="514103128" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="90111" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="514103133" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="40" rotZ="30" scaleX="1" scaleY="1" scaleZ="1" startTime="700" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.4" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="57" posY="3" posZ="24" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103152_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.9" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="57" posY="3" posZ="24" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103156_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="R_Sword" detach="false" playRate="1.5" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103121_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Projectile disappearEffectId="0" startBone="R_Sword" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="514103128" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="90120" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="411202" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="411122" startBone="R_Sword" explodeEffectId="411122" flyingEffectOnly="false" movingEffectId="41114" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="100101" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="4061" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
</SkillEffect>
|
|
<SkillEffect skillId="100120" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="3265" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
<HitEffect id="43531" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="514103113" startBone="None" explodeEffectId="514103113" flyingEffectOnly="false" movingEffectId="514103114" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="100124" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="3265" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
<HitEffect id="43531" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="0" startBone="None" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="514103118" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="110101" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="43551" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="0.7" bGround="true" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103111_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="340" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="R_Sword" detach="false" playRate="1.3" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103121_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="20" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_131129.PS.A_13112919_PS" rotX="0" rotY="0" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="1100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="120101" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="10151020" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="0.6" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="20" posY="6" posZ="25" rescaleMethod="fixed" resource="FX_A_HotFix_141031.PS.A_14103156_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="70" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="120120" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="200043" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="514103103" startBone="None" explodeEffectId="514103103" flyingEffectOnly="false" movingEffectId="514103100" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="120121" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="0" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="514103103,514103123" startBone="None" explodeEffectId="514103103,514103123" flyingEffectOnly="false" movingEffectId="514103126" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="130101" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="1188" detach="true" direction="-65" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
<HitEffect id="1188" detach="true" direction="-65" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
|
|
<HitEffect id="1188" detach="true" direction="-65" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="2" />
|
|
<HitEffect id="1188" detach="true" direction="-65" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="3" />
|
|
</HitEffectList>
|
|
<Normal scale="1.2" bGround="false" boneName="R_Sword" detach="false" playRate="1.4" posX="-2" posY="-2" posZ="40" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103118_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="850" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.8" bGround="false" boneName="FxCenter" detach="true" playRate="1" posX="30" posY="5" posZ="-4" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103119_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="2100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="FxCenter" detach="true" playRate="0.9" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_150102.PS.A_14103104_PS" rotX="0" rotY="-90" rotZ="0" scaleX="2.5" scaleY="2.5" scaleZ="0.5" startTime="2100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="true" boneName="FxBottom" detach="true" playRate="0.6" posX="200" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103105_PS" rotX="0" rotY="0" rotZ="0" scaleX="0.75" scaleY="2.5" scaleZ="2" startTime="2100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="true" boneName="FxBottom" detach="true" playRate="0.6" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103105_PS" rotX="0" rotY="0" rotZ="0" scaleX="0.75" scaleY="2.5" scaleZ="2" startTime="2100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="true" boneName="FxBottom" detach="true" playRate="0.6" posX="400" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103105_PS" rotX="0" rotY="0" rotZ="0" scaleX="0.75" scaleY="2.5" scaleZ="2" startTime="2100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="true" boneName="FxBottom" detach="true" playRate="0.6" posX="600" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103105_PS" rotX="0" rotY="0" rotZ="0" scaleX="0.75" scaleY="2.5" scaleZ="2" startTime="2100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="true" boneName="FxBottom" detach="true" playRate="0.6" posX="800" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103105_PS" rotX="0" rotY="0" rotZ="0" scaleX="0.75" scaleY="2.5" scaleZ="2" startTime="2100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="FxBottom" detach="true" playRate="0.7" posX="300" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103120_PS" rotX="0" rotY="0" rotZ="0" scaleX="0.75" scaleY="1" scaleZ="1" startTime="2200" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="R_Sword" detach="false" playRate="1" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103121_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="2" scaleZ="1" startTime="2100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.7" bGround="true" boneName="FxBottom" detach="true" playRate="1.1" posX="350" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103146_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="700" bOnlyShowPlayer="true" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="130120" templateId="10810" isNoRemoveActionEnd="false">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="0" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="0" startBone="None" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="0">
|
|
<StateEffect enemyEffectId="514103176" />
|
|
</Projectile>
|
|
</SkillEffect>
|
|
<SkillEffect skillId="140101" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="43551" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="0.7" bGround="true" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103111_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="340" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="R_Sword" detach="false" playRate="1.3" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103121_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="20" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_131129.PS.A_13112919_PS" rotX="0" rotY="0" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="1100" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="150101" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1.5" posX="0" posY="0" posZ="20" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="0" rotZ="130" scaleX="1" scaleY="1" scaleZ="1" startTime="350" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1.5" posX="0" posY="0" posZ="20" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="0" rotZ="130" scaleX="1" scaleY="1" scaleZ="1" startTime="350" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1.5" posX="0" posY="0" posZ="20" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="0" rotZ="130" scaleX="1" scaleY="1" scaleZ="1" startTime="350" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.7" bGround="false" boneName="R_Sword" detach="true" playRate="1.5" posX="0" posY="0" posZ="20" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103129_PS" rotX="0" rotY="0" rotZ="130" scaleX="1" scaleY="1" scaleZ="1" startTime="350" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="0.9" bGround="false" boneName="FxBottom" detach="false" playRate="0.8" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103133_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="400" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="160101" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="3265" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="1.4" bGround="false" boneName="Bip01-L-Forearm" detach="false" playRate="1" posX="-2" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_A.PS.A_0304_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1.4" bGround="false" boneName="Bip01-R-Forearm" detach="false" playRate="1" posX="-2" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_A.PS.A_0304_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="-3" rescaleMethod="fixed" resource="FX_A.PS.A_0305_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1.4" bGround="false" boneName="Bip01-L-Forearm" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_A.PS.A_0306_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1.4" bGround="false" boneName="Bip01-R-Forearm" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_A.PS.A_0306_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="180101" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="3265" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="1.4" bGround="false" boneName="Bip01-L-Forearm" detach="false" playRate="1" posX="-2" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_A.PS.A_0304_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1.4" bGround="false" boneName="Bip01-R-Forearm" detach="false" playRate="1" posX="-2" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_A.PS.A_0304_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="-3" rescaleMethod="fixed" resource="FX_A.PS.A_0305_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1.4" bGround="false" boneName="Bip01-L-Forearm" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_A.PS.A_0306_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1.4" bGround="false" boneName="Bip01-R-Forearm" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_A.PS.A_0306_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="500" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="180120" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="2" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="0" startBone="None" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="514103131" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="180121" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="2" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="0" startBone="None" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="514103106,514103107,514103108" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="180122" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="1" />
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="2" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="0" startBone="None" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="0" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="190101" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="190120" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="1011" detach="false" direction="0" criticalHitBlend="overlay" criticalHitId="50253" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Projectile disappearEffectId="0" startBone="None" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="514103100" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="190121" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
<Projectile disappearEffectId="0" startBone="None" explodeEffectId="0" flyingEffectOnly="false" movingEffectId="514103145" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="200100" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<HitEffectList>
|
|
<HitEffect id="0" detach="true" direction="0" criticalHitBlend="overlay" criticalHitId="0" areaIndex="0" magneticEffectId="0" targetingIndex="0" />
|
|
</HitEffectList>
|
|
<Normal scale="0.9" bGround="true" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103169_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="330" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
<Normal scale="1" bGround="false" boneName="R_Sword" detach="false" playRate="1.3" posX="0" posY="0" posZ="35" rescaleMethod="followShape" resource="FX_A_HotFix_141031.PS.A_14103121_PS" rotX="0" rotY="90" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="400100" templateId="10810" isNoRemoveActionEnd="true">
|
|
<ChargeList />
|
|
<Defence detach="false" successEffectId="0" />
|
|
<HitEffectList />
|
|
<Normal scale="1" bGround="false" boneName="FxBottom" detach="false" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="fixed" resource="FX_A.PS.A_0100_PS" rotX="0" rotY="0" rotZ="180" scaleX="1" scaleY="1" scaleZ="1" startTime="400" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="9010100" templateId="10810">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
<Normal scale="0.9" bGround="false" boneName="FxBottom" detach="true" playRate="1" posX="0" posY="0" posZ="0" rescaleMethod="followShape" resource="FX_A.PS.A_0335_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
<SkillEffect skillId="9020100" templateId="10810">
|
|
<ChargeList />
|
|
<HitEffectList />
|
|
<Normal scale="0.85" bGround="false" boneName="FxCenter" detach="false" playRate="1" posX="0" posY="0" posZ="-1.5" rescaleMethod="followShape" resource="FX_A.PS.A_0341_PS" rotX="0" rotY="0" rotZ="0" scaleX="1" scaleY="1" scaleZ="1" startTime="0" subBoneName="None" subBoneName2="None" absoluteRate="false" bChangeAbleScaleByRange="false" stageIndex="-1" />
|
|
</SkillEffect>
|
|
</SkillEffectData>
|