Restored Teleport Masters

This commit is contained in:
2025-03-04 20:22:22 -05:00
parent 602d7de9ff
commit 585c9feffe
44 changed files with 44 additions and 44 deletions

View File

@@ -66,7 +66,7 @@
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Npc instanceId="7400021" desc="[Villager] 사냥터 이동관리인 멜리나 엘린(7400021)" memberId="0" npcTemplateId="1021" ai="100" randomPos="false" spawnCount="1" pos="-57296.3281,-9880.7852,2177.0127" offsetZ="0" dir="255" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<Npc instanceId="7400021" desc="Mejina (Teleport Master)" memberId="0" npcTemplateId="1021" ai="100" randomPos="false" spawnCount="1" pos="-57296.3281,-9880.7852,2177.0127" offsetZ="0" dir="255" respawnTime="10000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="300" viewAngle="130" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="false" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="0" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false" randomGroupId="0">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>