forked from TERA_p3104/Server-Datasheets
Translated some Korean comments to english, added some abnormalities for AINM/HM
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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<PublicQuestPointTable decayStartSec="30" decayRate="0.2" decayMinValue="1" resetSec="60">
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<PointEntry aggro="0" point="0" /> <!-- Aggro 가 없다면 0 -->
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<PointEntry aggro="100" point="100" /> <!-- Aggro 가 천 이상이면 포인트 100 획득 -->
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<PointEntry aggro="0" point="0" /> <!-- If there is no Aggro, set it to 0 -->
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<PointEntry aggro="100" point="100" /> <!-- If Aggro is greater than or equal to 1000, earn 100 points -->
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</PublicQuestPointTable>
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