Fix AIHM Exit Teleportal pos

Add VillagerMenus & Dialogs
This commit is contained in:
2025-03-17 20:16:28 -05:00
parent 8ab0e7f6c9
commit 96a3fe8d46
16 changed files with 153 additions and 1 deletions

View File

@@ -948,7 +948,7 @@
<Fence pos="-84199.69531250,99954.39843750,3386.37329102"/>
<Fence pos="-84187.10937500,99410.66406250,3385.78710938"/>
<Fence pos="-83708.39062500,99423.57812500,3385.75634766"/>
<Npc instanceId="75700057" desc="새 NPC(75700057)" memberId="0" npcTemplateId="1501" ai="48" randomPos="false" spawnCount="1" pos="-83947.71875000,99675.26562500,3392.20947266" offsetZ="0" dir="-179" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<Npc instanceId="75700057" desc="새 NPC(75700057)" memberId="0" npcTemplateId="1501" ai="48" randomPos="false" spawnCount="1" pos="-83967.9609375,99675.26562500,3392" offsetZ="0" dir="-179" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="0" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>